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HLMetaModOfficial/core/provider/source/provider_source.cpp
Nick Hastings f710febc71 Fix build
2023-10-15 23:54:09 -04:00

679 lines
17 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* ======================================================
* Metamod:Source
* Copyright (C) 2004-2023 AlliedModders LLC and authors.
* All rights reserved.
* ======================================================
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "provider_source.h"
#include <metamod.h>
#include <metamod_util.h>
#include <metamod_console.h>
#include <KeyValues.h>
#include <filesystem.h>
#include <tier0/icommandline.h>
#include <setjmp.h>
#if SOURCE_ENGINE >= SE_ORANGEBOX
void LocalCommand_Meta(const CCommand& args);
#else
void LocalCommand_Meta();
#endif
static ConCommand meta_local_cmd("meta", LocalCommand_Meta, "Metamod:Source control options");
static SourceProvider g_SourceProvider;
IMetamodSourceProvider* provider = &g_SourceProvider;
SH_DECL_HOOK0(IServerGameDLL, GameInit, SH_NOATTRIB, 0, bool);
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, 0, bool, const char*, const char*, const char*, const char*, bool, bool);
SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, 0);
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t*, const CCommand&);
#else
SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t*);
#endif
void SourceProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
CreateInterfaceFn serverFactory)
{
#if SOURCE_ENGINE == SE_SDK2013
// Shim to avoid hooking shims
engine = (IVEngineServer*)((engineFactory)("VEngineServer023", NULL));
if (!engine)
{
engine = (IVEngineServer*)((engineFactory)("VEngineServer022", NULL));
if (!engine)
{
engine = (IVEngineServer*)((engineFactory)("VEngineServer021", NULL));
}
}
#else
engine = (IVEngineServer*)((engineFactory)(INTERFACEVERSION_VENGINESERVER, NULL));
#endif
if (!engine)
{
DisplayError("Could not find IVEngineServer! Metamod cannot load.");
return;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
icvar = (ICvar*)((engineFactory)(CVAR_INTERFACE_VERSION, NULL));
#else
icvar = (ICvar*)((engineFactory)(VENGINE_CVAR_INTERFACE_VERSION, NULL));
#endif
if (!icvar)
{
DisplayError("Could not find ICvar! Metamod cannot load.");
return;
}
if ((gameclients = (IServerGameClients*)(serverFactory("ServerGameClients003", NULL)))
== NULL)
{
gameclients = (IServerGameClients*)(serverFactory("ServerGameClients004", NULL));
}
baseFs = (IFileSystem*)((engineFactory)(FILESYSTEM_INTERFACE_VERSION, NULL));
if (baseFs == NULL)
{
mm_LogMessage("Unable to find \"%s\": .vdf files will not be parsed", FILESYSTEM_INTERFACE_VERSION);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
g_pCVar = icvar;
#endif
m_ConVarAccessor.RegisterConCommandBase(&meta_local_cmd);
#if SOURCE_ENGINE == SE_EPISODEONE
/* The Ship is the only game known at this time that uses the pre-Episode One engine */
bOriginalEngine = strcmp(CommandLine()->ParmValue("-game", "hl2"), "ship") == 0;
#endif
CacheUserMessages();
#if SOURCE_ENGINE < SE_ORANGEBOX
if (!m_ConVarAccessor.InitConCommandBaseList())
{
/* This is very unlikely considering it's old engine */
mm_LogMessage("[META] Warning: Failed to find ConCommandBase list!");
mm_LogMessage("[META] Warning: ConVars and ConCommands cannot be unregistered properly! Please file a bug report.");
}
#endif
if (gameclients)
{
SH_ADD_HOOK(IServerGameClients, ClientCommand, gameclients, SH_MEMBER(this, &SourceProvider::Hook_ClientCommand), false);
}
SH_ADD_HOOK(IServerGameDLL, GameInit, server, SH_MEMBER(this, &SourceProvider::Hook_GameInit), false);
SH_ADD_HOOK(IServerGameDLL, LevelInit, server, SH_MEMBER(this, &SourceProvider::Hook_LevelInit), true);
SH_ADD_HOOK(IServerGameDLL, LevelShutdown, server, SH_MEMBER(this, &SourceProvider::Hook_LevelShutdown), true);
}
void SourceProvider::Notify_DLLShutdown_Pre()
{
SH_REMOVE_HOOK(IServerGameDLL, GameInit, server, SH_MEMBER(this, &SourceProvider::Hook_GameInit), false);
SH_REMOVE_HOOK(IServerGameDLL, LevelInit, server, SH_MEMBER(this, &SourceProvider::Hook_LevelInit), true);
SH_REMOVE_HOOK(IServerGameDLL, LevelShutdown, server, SH_MEMBER(this, &SourceProvider::Hook_LevelShutdown), true);
m_ConVarAccessor.RemoveMetamodCommands();
#if SOURCE_ENGINE < SE_ORANGEBOX
if (g_Metamod.IsLoadedAsGameDLL())
{
icvar->UnlinkVariables(FCVAR_GAMEDLL);
}
#endif
}
bool SourceProvider::ProcessVDF(const char* file, char path[], size_t path_len, char alias[], size_t alias_len)
{
if (baseFs == NULL)
{
return false;
}
KeyValues* pValues;
bool bKVLoaded = false;
const char* plugin_file, * p_alias;
pValues = new KeyValues("Metamod Plugin");
if (bOriginalEngine)
{
/* The Ship must use a special version of this function */
bKVLoaded = KVLoadFromFile(pValues, baseFs, file);
}
else
{
bKVLoaded = pValues->LoadFromFile(baseFs, file);
}
if (!bKVLoaded)
{
pValues->deleteThis();
return false;
}
if ((plugin_file = pValues->GetString("file", NULL)) == NULL)
{
pValues->deleteThis();
return false;
}
UTIL_Format(path, path_len, "%s", plugin_file);
if ((p_alias = pValues->GetString("alias", NULL)) != NULL)
{
UTIL_Format(alias, alias_len, "%s", p_alias);
}
else
{
UTIL_Format(alias, alias_len, "");
}
pValues->deleteThis();
return true;
}
int SourceProvider::DetermineSourceEngine()
{
#if SOURCE_ENGINE == SE_BLOODYGOODTIME
return SOURCE_ENGINE_BLOODYGOODTIME;
#elif SOURCE_ENGINE == SE_ALIENSWARM
return SOURCE_ENGINE_ALIENSWARM;
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
return SOURCE_ENGINE_LEFT4DEAD2;
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
return SOURCE_ENGINE_NUCLEARDAWN;
#elif SOURCE_ENGINE == SE_CONTAGION
return SOURCE_ENGINE_CONTAGION;
#elif SOURCE_ENGINE == SE_LEFT4DEAD
return SOURCE_ENGINE_LEFT4DEAD;
#elif SOURCE_ENGINE == SE_ORANGEBOX
return SOURCE_ENGINE_ORANGEBOX;
#elif SOURCE_ENGINE == SE_CSS
return SOURCE_ENGINE_CSS;
#elif SOURCE_ENGINE == SE_HL2DM
return SOURCE_ENGINE_HL2DM;
#elif SOURCE_ENGINE == SE_DODS
return SOURCE_ENGINE_DODS;
#elif SOURCE_ENGINE == SE_SDK2013
return SOURCE_ENGINE_SDK2013;
#elif SOURCE_ENGINE == SE_TF2
return SOURCE_ENGINE_TF2;
#elif SOURCE_ENGINE == SE_DARKMESSIAH
return SOURCE_ENGINE_DARKMESSIAH;
#elif SOURCE_ENGINE == SE_EYE
return SOURCE_ENGINE_EYE;
#elif SOURCE_ENGINE == SE_PORTAL2
return SOURCE_ENGINE_PORTAL2;
#elif SOURCE_ENGINE == SE_BLADE
return SOURCE_ENGINE_BLADE;
#elif SOURCE_ENGINE == SE_INSURGENCY
return SOURCE_ENGINE_INSURGENCY;
#elif SOURCE_ENGINE == SE_DOI
return SOURCE_ENGINE_DOI;
#elif SOURCE_ENGINE == SE_CSGO
return SOURCE_ENGINE_CSGO;
#elif SOURCE_ENGINE == SE_BMS
return SOURCE_ENGINE_BMS;
#elif SOURCE_ENGINE == SE_EPISODEONE
return bOriginalEngine ? SOURCE_ENGINE_ORIGINAL : SOURCE_ENGINE_EPISODEONE;
#elif SOURCE_ENGINE == SE_MOCK
return SOURCE_ENGINE_MOCK;
#elif SOURCE_ENGINE == SE_PVKII
return SOURCE_ENGINE_PVKII;
#elif SOURCE_ENGINE == SE_MCV
return SOURCE_ENGINE_MCV;
#else
#error "SOURCE_ENGINE not defined to a known value"
#endif
}
const char* SourceProvider::GetEngineDescription() const
{
#if SOURCE_ENGINE == SE_BLOODYGOODTIME
return "Bloody Good Time (2010)";
#elif SOURCE_ENGINE == SE_ALIENSWARM
return "Alien Swarm (2010)";
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
return "Left 4 Dead 2 (2009)";
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
return "Nuclear Dawn (2011)";
#elif SOURCE_ENGINE == SE_CONTAGION
return "Contagion (2013)";
#elif SOURCE_ENGINE == SE_LEFT4DEAD
return "Left 4 Dead (2008)";
#elif SOURCE_ENGINE == SE_ORANGEBOX
return "Episode 2 (Orange Box, 2007)";
#elif SOURCE_ENGINE == SE_CSS
return "Counter-Strike: Source (Valve Orange Box)";
#elif SOURCE_ENGINE == SE_HL2DM
return "Half-Life 2 Deathmatch (Valve Orange Box)";
#elif SOURCE_ENGINE == SE_DODS
return "Day of Defeat: Source (Valve Orange Box)";
#elif SOURCE_ENGINE == SE_SDK2013
return "Source SDK 2013 (2013)";
#elif SOURCE_ENGINE == SE_BMS
return "Black Mesa (2015)";
#elif SOURCE_ENGINE == SE_TF2
return "Team Fortress 2 (Valve Orange Box)";
#elif SOURCE_ENGINE == SE_DARKMESSIAH
return "Dark Messiah (2006)";
#elif SOURCE_ENGINE == SE_EYE
return "E.Y.E. Divine Cybermancy (2011)";
#elif SOURCE_ENGINE == SE_PORTAL2
return "Portal 2 (2011)";
#elif SOURCE_ENGINE == SE_BLADE
return "Blade Symphony (2013)";
#elif SOURCE_ENGINE == SE_INSURGENCY
return "Insurgency (2013)";
#elif SOURCE_ENGINE == SE_DOI
return "Day of Infamy (2016)";
#elif SOURCE_ENGINE == SE_CSGO
return "Counter-Strike: Global Offensive (2012)";
#elif SOURCE_ENGINE == SE_EPISODEONE
if (bOriginalEngine)
{
return "Original (pre-Episode 1)";
}
else
{
return "Episode 1 (2004)";
}
#elif SOURCE_ENGINE == SE_MOCK
return "Mock";
#elif SOURCE_ENGINE == SE_PVKII
return "Pirates, Vikings, and Knights II";
#elif SOURCE_ENGINE == SE_MCV
return "Military Combat: Vietnam";
#else
#error "SOURCE_ENGINE not defined to a known value"
#endif
}
void SourceProvider::GetGamePath(char* pszBuffer, int len)
{
engine->GetGameDir(pszBuffer, len);
}
const char* SourceProvider::GetGameDescription()
{
return server->GetGameDescription();
}
void SourceProvider::ConsolePrint(const char* str)
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
ConMsg("%s", str);
#else
Msg("%s", str);
#endif
}
const char* SourceProvider::GetCommandLineValue(const char* key, const char* defval)
{
if (key[0] == '-' || key[0] == '+')
{
return CommandLine()->ParmValue(key, defval);
}
else if (icvar)
{
const char* val;
if ((val = icvar->GetCommandLineValue(key)) == NULL)
{
return defval;
}
return val;
}
return NULL;
}
void SourceProvider::ClientConsolePrint(MMSPlayer_t pEdict, const char* message)
{
engine->ClientPrintf(pEdict, message);
}
void SourceProvider::ServerCommand(const char* cmd)
{
engine->ServerCommand(cmd);
}
const char* SourceProvider::GetConVarString(MetamodSourceConVar *convar)
{
if (nullptr == convar)
{
return nullptr;
}
return reinterpret_cast<ConVar *>(convar)->GetString();
}
void SourceProvider::SetConVarString(MetamodSourceConVar *convar, const char* str)
{
reinterpret_cast<ConVar *>(convar)->SetValue(str);
}
bool SourceProvider::IsConCommandBaseACommand(ConCommandBase* pCommand)
{
return pCommand->IsCommand();
}
bool SourceProvider::RegisterConCommandBase(ConCommandBase* pCommand)
{
return m_ConVarAccessor.Register(pCommand);
}
void SourceProvider::UnregisterConCommandBase(ConCommandBase* pCommand)
{
return m_ConVarAccessor.Unregister(pCommand);
}
MetamodSourceConVar* SourceProvider::CreateConVar(const char* name,
const char* defval,
const char* help,
int flags)
{
int newflags = 0;
if (flags & ConVarFlag_Notify)
{
newflags |= FCVAR_NOTIFY;
}
if (flags & ConVarFlag_SpOnly)
{
newflags |= FCVAR_SPONLY;
}
ConVar* pVar = new ConVar(name, defval, newflags, help);
m_ConVarAccessor.RegisterConCommandBase(pVar);
return reinterpret_cast<MetamodSourceConVar *>(pVar);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
class GlobCommand : public IMetamodSourceCommandInfo
{
public:
GlobCommand(const CCommand* cmd) : m_cmd(cmd)
{
}
public:
unsigned int GetArgCount()
{
return m_cmd->ArgC() - 1;
}
const char* GetArg(unsigned int num)
{
return m_cmd->Arg(num);
}
const char* GetArgString()
{
return m_cmd->ArgS();
}
private:
const CCommand* m_cmd;
};
#else
class GlobCommand : public IMetamodSourceCommandInfo
{
public:
unsigned int GetArgCount()
{
return engine->Cmd_Argc() - 1;
}
const char* GetArg(unsigned int num)
{
return engine->Cmd_Argv(num);
}
const char* GetArgString()
{
return engine->Cmd_Args();
}
};
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
void LocalCommand_Meta(const CCommand& args)
{
GlobCommand cmd(&args);
#else
void LocalCommand_Meta()
{
GlobCommand cmd;
#endif
if (nullptr != g_SourceProvider.m_pCallbacks)
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
GlobCommand cmd(&args);
#else
GlobCommand cmd;
#endif
g_SourceProvider.m_pCallbacks->OnCommand_Meta(&cmd);
}
}
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV
void SourceProvider::CacheUserMessages()
{
}
#else
static jmp_buf usermsg_end;
/* This only gets called if IServerGameDLL::GetUserMessageInfo() triggers it */
void Detour_Error(const tchar* pMsg, ...)
{
/* Jump back to setjmp() in CacheUserMessages() */
longjmp(usermsg_end, 1);
}
#define IA32_JMP_IMM32 0xE9
/* IServerGameDLL::GetUserMessageInfo() crashes on games based on the old engine and
* early Orange Box. This is because Error() from tier0 gets called when a bad index is
* passed. This is all due to a bug in CUtlRBTree::IsValidIndex().
*
* So we detour Error() to fix this. Our detour then jumps back into CacheUserMessages()
* to a point before GetUserMessageInfo() is called. The detour is then removed and we
* exit.
*/
void SourceProvider::CacheUserMessages()
{
int q, size;
char buffer[256];
unsigned char* target, * detour;
unsigned char orig_bytes[5];
target = (unsigned char*)&Error;
detour = (unsigned char*)&Detour_Error;
/* Save bytes from target function */
memcpy(orig_bytes, target, sizeof(orig_bytes));
/* Patch in relative jump to our Error() detour */
SetMemAccess(target, sizeof(orig_bytes), SH_MEM_READ | SH_MEM_WRITE | SH_MEM_EXEC);
target[0] = IA32_JMP_IMM32;
*(int32_t*)&target[1] = (int32_t)(detour - (target + 5));
/* This is where longjmp() will end up */
if (setjmp(usermsg_end))
{
/* Restore bytes and memory protection */
memcpy(target, orig_bytes, sizeof(orig_bytes));
SetMemAccess(target, sizeof(orig_bytes), SH_MEM_READ | SH_MEM_EXEC);
return;
}
q = 0;
/* If GetUserMessageInfo() calls Error(), we should end up in our detour */
while (server->GetUserMessageInfo(q, buffer, sizeof(buffer), size))
{
usermsgs_list.push_back(UsrMsgInfo(size, buffer));
q++;
}
/* Jump back to setjmp() */
longjmp(usermsg_end, 1);
}
#endif
int SourceProvider::GetUserMessageCount()
{
if (!IsUserMessageIterationSupported())
return -1;
return (int)usermsgs_list.size();
}
int SourceProvider::FindUserMessage(const char* name, int* size)
{
if (IsUserMessageIterationSupported())
{
for (size_t i = 0; i < usermsgs_list.size(); i++)
{
if (usermsgs_list[i].name.compare(name) == 0)
{
if (size)
{
*size = usermsgs_list[i].size;
}
return (int)i;
}
}
}
return -1;
}
const char* SourceProvider::GetUserMessage(int index, int* size)
{
if (!IsUserMessageIterationSupported() || index < 0 || index >= (int)usermsgs_list.size())
{
return nullptr;
}
if (size)
{
*size = usermsgs_list[index].size;
}
return usermsgs_list[index].name.c_str();
}
bool SourceProvider::KVLoadFromFile(KeyValues* kv, IFileSystem* filesystem, const char* resourceName, const char* pathID)
{
Assert(filesystem);
#ifdef _MSC_VER
Assert(_heapchk() == _HEAPOK);
#endif
FileHandle_t f = filesystem->Open(resourceName, "rb", pathID);
if (!f)
return false;
// load file into a null-terminated buffer
int fileSize = filesystem->Size(f);
char* buffer = (char*)MemAllocScratch(fileSize + 1);
Assert(buffer);
filesystem->Read(buffer, fileSize, f); // read into local buffer
buffer[fileSize] = 0; // null terminate file as EOF
filesystem->Close(f); // close file after reading
bool retOK = kv->LoadFromBuffer(resourceName, buffer, filesystem);
MemFreeScratch();
return retOK;
}
bool SourceProvider::Hook_GameInit()
{
if (nullptr != m_pCallbacks)
{
m_pCallbacks->OnGameInit();
}
RETURN_META_VALUE(MRES_IGNORED, true);
}
bool SourceProvider::Hook_LevelInit(char const* pMapName, char const* pMapEntities, char const* pOldLevel,
char const* pLandmarkName, bool loadGame, bool background)
{
if (nullptr != m_pCallbacks)
{
m_pCallbacks->OnLevelInit(pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background);
}
RETURN_META_VALUE(MRES_IGNORED, true);
}
void SourceProvider::Hook_LevelShutdown()
{
if (nullptr != m_pCallbacks)
{
m_pCallbacks->OnLevelShutdown();
}
RETURN_META(MRES_IGNORED);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void SourceProvider::Hook_ClientCommand(edict_t* client, const CCommand& _cmd)
{
GlobCommand cmd(&_cmd);
#else
void SourceProvider::Hook_ClientCommand(edict_t * client)
{
GlobCommand cmd;
#endif
if (strcmp(cmd.GetArg(0), "meta") == 0)
{
if (nullptr != m_pCallbacks)
{
m_pCallbacks->OnCommand_ClientMeta(client, &cmd);
}
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}