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HLMetaModOfficial/sourcehook/test/testevents.h

155 lines
4.0 KiB
C++

/* ======== SourceHook ========
* Copyright (C) 2004-2005 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): Pavol "PM OnoTo" Marko
* ============================
*/
#ifndef __TESTEVENTS_H__
#define __TESTEVENTS_H__
#include <typeinfo>
#include <stdarg.h>
#include <iostream>
#include <list>
#include <string>
extern bool g_Verbose;
struct State
{
virtual ~State()
{
}
virtual bool IsEqual(State *other)
{
return (typeid(other) == typeid(this)) ? true : false;
}
virtual void Dump() = 0;
};
typedef std::list<State*> StateList;
namespace
{
void DumpStates(StateList *sl)
{
for (StateList::iterator iter = sl->begin(); iter != sl->end(); ++iter)
(*iter)->Dump();
}
bool StatesOk(StateList *sl, ...)
{
StateList requiredstates;
va_list argptr;
va_start(argptr, sl);
while (true)
{
State *cs = va_arg(argptr, State*);
if (!cs)
break;
requiredstates.push_back(cs);
}
va_end(argptr);
if (requiredstates.size() != sl->size())
{
if (g_Verbose)
{
std::cout << std::endl << "FAIL: Should be:" << std::endl;
DumpStates(&requiredstates);
std::cout << std::endl << "FAIL: Is:" << std::endl;
DumpStates(sl);
}
for (StateList::iterator iter = requiredstates.begin(); iter != requiredstates.end(); ++iter)
delete *iter;
for (StateList::iterator iter = sl->begin(); iter != sl->end(); ++iter)
delete *iter;
sl->clear();
return false;
}
bool ok = true;
StateList::iterator req_iter = requiredstates.begin();
for (StateList::iterator o_iter = sl->begin(); o_iter != sl->end(); ++o_iter, ++req_iter)
{
if (!(*o_iter)->IsEqual(*req_iter))
{
ok = false;
break;
}
}
for (StateList::iterator iter = requiredstates.begin(); iter != requiredstates.end(); ++iter)
delete *iter;
for (StateList::iterator iter = sl->begin(); iter != sl->end(); ++iter)
delete *iter;
sl->clear();
return ok;
}
}
#define ADD_STATE(name) g_States.push_back(new name)
#define ADD_STATE_PTR(statesptr, name) statesptr->push_back(new name)
#define CHECK_STATES(mwah, myerr) if (!StatesOk mwah) { error=myerr; return false; } else if (g_Verbose) { std::cout << "No error: " << myerr << std::endl; }
#define MAKE_STATE(name) struct name : State { \
virtual void Dump() { \
std::cout << " " << #name << std::endl; } \
};
#define MAKE_STATE_1(name, p1_type) struct name : State { \
p1_type m_Param1; \
name(p1_type param1) : m_Param1(param1) {} \
virtual bool IsEqual(State *other) { \
name *other2 = dynamic_cast<name*>(other); \
if (!other2) \
return false; \
return other2->m_Param1 == m_Param1;\
} \
virtual void Dump() { \
std::cout << " " << #name << "; Param1=" << m_Param1 << std::endl; } \
}
#define MAKE_STATE_2(name, p1_type, p2_type) struct name : State { \
p1_type m_Param1; \
p2_type m_Param2; \
name(p1_type param1, p2_type param2) : m_Param1(param1), m_Param2(param2) {} \
virtual bool IsEqual(State *other) { \
name *other2 = dynamic_cast<name*>(other); \
if (!other2) \
return false; \
return other2->m_Param1 == m_Param1 && other2->m_Param2 == m_Param2;\
} \
virtual void Dump() { \
std::cout << " " << #name << "; Param1=" << m_Param1 << "; Param2=" << m_Param2 << std::endl; } \
}
#define MAKE_STATE_3(name, p1_type, p2_type, p3_type) struct name : State { \
p1_type m_Param1; \
p2_type m_Param2; \
p3_type m_Param3; \
name(p1_type param1, p2_type param2, p3_type param3) : m_Param1(param1), m_Param2(param2), m_Param3(param3) {} \
virtual bool IsEqual(State *other) { \
name *other2 = dynamic_cast<name*>(other); \
if (!other2) \
return false; \
return other2->m_Param1 == m_Param1 && other2->m_Param2 == m_Param2 && other2->m_Param3 == m_Param3;\
} \
virtual void Dump() { \
std::cout << " " << #name << "; Param1=" << m_Param1 << "; Param2=" << m_Param2 << "; Param3=" << m_Param3 << std::endl; } \
}
#define CHECK_COND(c, err) if (!(c)) { error = err; return false; }
#endif