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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-12-01 13:24:25 +01:00
HLMetaModOfficial/loader/loader.cpp

168 lines
3.5 KiB
C++

#include <time.h>
#include <assert.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "loader.h"
#include "serverplugin.h"
#include "gamedll.h"
#include "utility.h"
static HMODULE mm_library = NULL;
static char mm_fatal_logfile[PLATFORM_MAX_PATH] = "metamod-fatal.log";
extern void
mm_LogFatal(const char *message, ...)
{
FILE *fp;
time_t t;
va_list ap;
char header[256];
fp = fopen(mm_fatal_logfile, "at");
if (!fp && (fp = fopen("metamod-fatal.log", "at")) == NULL)
return;
t = time(NULL);
strftime(header, sizeof(header), "%m/%d/%Y - %H:%M:%S", localtime(&t));
fprintf(fp, "L %s: ", header);
va_start(ap, message);
vfprintf(fp, message, ap);
va_end(ap);
fprintf(fp, "\n");
fclose(fp);
}
static const char *backend_names[3] =
{
"1.ep1",
"2.ep2",
"2.l4d"
};
#if defined _WIN32
#define LIBRARY_EXT ".dll"
#define LIBRARY_MINEXT ".dll"
#elif defined __linux__
#define LIBRARY_EXT "_i486.so"
#define LIBRARY_MINEXT ".so"
#endif
bool
mm_LoadMetamodLibrary(MetamodBackend backend, char *buffer, size_t maxlength)
{
size_t len, temp_len;
char mm_path[PLATFORM_MAX_PATH * 2];
/* Get our path */
if (!mm_GetFileOfAddress((void*)mm_GetFileOfAddress, mm_path, sizeof(mm_path)))
return false;
len = strlen(mm_path);
temp_len = strlen("server" LIBRARY_EXT);
if (len < temp_len)
return false;
/* Build log file name */
mm_path[len - temp_len] = '\0';
mm_Format(mm_fatal_logfile,
sizeof(mm_fatal_logfile),
"%smetamod-fatal.log",
mm_path);
/* Replace server.dll with the new binary we want */
mm_Format(&mm_path[len - temp_len],
sizeof(mm_path) - (len - temp_len),
"metamod.%s" LIBRARY_MINEXT,
backend_names[backend]);
mm_library = (HMODULE)mm_LoadLibrary(mm_path, buffer, maxlength);
return (mm_library != NULL);
}
void
mm_UnloadMetamodLibrary()
{
mm_UnloadLibrary(mm_library);
mm_library = NULL;
}
#if defined _WIN32
#define EXPORT extern "C" __declspec(dllexport)
#elif defined __GNUC__
#if __GNUC__ == 4
#define EXPORT extern "C" __attribute__ ((visibility("default")))
#else
#define EXPORT extern "C"
#endif
#endif
EXPORT void *
CreateInterface(const char *name, int *ret)
{
/* If we've got a VSP bridge, do nothing. */
if (vsp_bridge != NULL)
{
if (ret != NULL)
*ret = 1;
return NULL;
}
/* If we've got a gamedll bridge, forward the request. */
if (gamedll_bridge != NULL)
return gamedll_bridge->QueryInterface(name, ret);
/* Otherwise, we're probably trying to load Metamod. */
void *ptr;
if (strncmp(name, "ISERVERPLUGINCALLBACKS", 22) == 0)
ptr = mm_GetVspCallbacks(atoi(&name[22]));
else
ptr = mm_GameDllRequest(name, ret);
if (ret != NULL)
*ret = (ptr != NULL) ? 0 : 1;
return ptr;
}
void *
mm_GetProcAddress(const char *name)
{
return mm_GetLibAddress(mm_library, name);
}
MetamodBackend
mm_DetermineBackend(QueryValveInterface engineFactory)
{
/* Check for L4D */
if (engineFactory("VEngineServer022", NULL) != NULL &&
engineFactory("VEngineCvar007", NULL) != NULL)
{
return MMBackend_Left4Dead;
}
else if (engineFactory("VEngineServer021", NULL) != NULL)
{
/* Check for OB */
if (engineFactory("VEngineCvar004", NULL) != NULL &&
engineFactory("VModelInfoServer002", NULL) != NULL)
{
return MMBackend_Episode2;
}
/* Check for EP1 */
else if (engineFactory("VModelInfoServer001", NULL) != NULL &&
(engineFactory("VEngineCvar003", NULL) != NULL ||
engineFactory("VEngineCvar002", NULL) != NULL))
{
return MMBackend_Episode1;
}
}
return MMBackend_UNKNOWN;
}