mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-11-28 10:24:20 +01:00
578 lines
20 KiB
Python
578 lines
20 KiB
Python
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os, sys
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class SDK(object):
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def __init__(self, sdk, ext, aDef, name, platform, dir):
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self.folder = 'hl2sdk-' + dir
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self.envvar = sdk
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self.ext = ext
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self.code = aDef
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self.define = name
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self.name = dir
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self.path = None # Actual path
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self.platformSpec = platform
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# By default, nothing supports x64.
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if type(platform) is list:
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self.platformSpec = {p: ['x86'] for p in platform}
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else:
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self.platformSpec = platform
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def shouldBuild(self, targets):
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for cxx in targets:
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if cxx.target.platform in self.platformSpec:
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if cxx.target.arch in self.platformSpec[cxx.target.platform]:
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return True
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return False
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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WinLinuxMac = ['windows', 'linux', 'mac']
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CSGO = {
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'windows': ['x86'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86_64']
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}
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Source2 = {
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'windows': ['x86_64'],
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'linux': ['x86_64'],
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}
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Insurgency = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86'],
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'mac': ['x86', 'x86_64'],
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}
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Blade = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86_64']
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}
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MCV = {
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'windows': ['x86_64'],
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'linux': ['x86_64'],
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}
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Mock = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86_64']
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}
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PossibleSDKs = {
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'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
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'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'mcv': SDK('HL2SDKMCV', '2.mcv', '22', 'MCV', MCV, 'mcv'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', Insurgency, 'insurgency'),
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'doi': SDK('HL2SDKDOI', '2.doi', '21', 'DOI', WinLinuxMac, 'doi'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'),
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'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'),
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'pvkii': SDK('HL2SDKPVKII', '2.pvkii', '10', 'PVKII', WinLinux, 'pvkii'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '24', 'DOTA', Source2, 'dota'),
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'cs2': SDK('HL2SDKCS2', '2.cs2', '25', 'CS2', Source2, 'cs2'),
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}
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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path = os.environ[env]
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if os.path.isdir(path):
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return path
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else:
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head = os.getcwd()
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oldhead = None
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while head != None and head != oldhead:
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path = os.path.join(head, folder)
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if os.path.isdir(path):
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return path
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oldhead = head
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head, tail = os.path.split(head)
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return None
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class MMSConfig(object):
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def __init__(self):
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self.sdks = {}
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self.binaries = []
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self.generated_headers = None
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self.versionlib = None
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self.all_targets = []
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self.target_archs = set()
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if builder.options.targets:
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target_archs = builder.options.targets.split(',')
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else:
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target_archs = ['x86']
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if builder.backend == 'amb2':
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target_archs.append('x86_64')
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for arch in target_archs:
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try:
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cxx = builder.DetectCxx(target_arch = arch)
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self.target_archs.add(cxx.target.arch)
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except Exception as e:
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# Error if archs were manually overridden.
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if builder.options.targets:
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raise
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print('Skipping target {}: {}'.format(arch, e))
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continue
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self.all_targets.append(cxx)
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if not self.all_targets:
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raise Exception('No suitable C/C++ compiler was found.')
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def use_auto_versioning(self):
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if builder.backend != 'amb2':
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return False
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return not getattr(builder.options, 'disable_auto_versioning', False)
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def detectProductVersion(self):
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builder.AddConfigureFile('product.version')
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# For OS X dylib versioning
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import re
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with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
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productContents = fp.read()
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m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
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if m == None:
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self.productVersion = '1.0.0'
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else:
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major, minor, release = m.groups()
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self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
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def detectSDKs(self):
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sdk_list = builder.options.sdks.split(',')
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use_all = sdk_list[0] == 'all'
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use_present = sdk_list[0] == 'present'
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if sdk_list[0] == '':
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sdk_list = []
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not_found = []
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for sdk_name in PossibleSDKs:
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sdk = PossibleSDKs[sdk_name]
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if sdk.shouldBuild(self.all_targets):
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
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if not os.path.exists(sdk_path):
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sdk_path = None
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else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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if sdk_path is None:
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if (use_all and sdk_name != 'mock') or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
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not_found.append(sdk_name)
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continue
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if use_all or use_present or sdk_name in sdk_list:
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sdk.path = sdk_path
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self.sdks[sdk_name] = sdk
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if len(self.sdks) < 1 and len(sdk_list):
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raise Exception('No SDKs were found, nothing to build.')
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if use_present:
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for sdk in not_found:
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print('Warning: hl2sdk-{} was not found, and will not be included in build.'.format(sdk))
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def configure(self):
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builder.AddConfigureFile('pushbuild.txt')
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for cxx in self.all_targets:
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if cxx.target.arch not in ['x86', 'x86_64']:
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raise Exception('Unknown target architecture: {0}'.format(arch))
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self.configure_cxx(cxx)
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def configure_cxx(self, cxx):
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if cxx.behavior == 'gcc':
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cxx.defines += [
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'stricmp=strcasecmp',
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'_stricmp=strcasecmp',
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'_snprintf=snprintf',
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'_vsnprintf=vsnprintf',
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'HAVE_STDINT_H',
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'GNUC',
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]
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cxx.cflags += [
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'-pipe',
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'-fno-strict-aliasing',
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'-Wall',
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'-Werror',
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'-Wno-uninitialized',
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'-Wno-unused',
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'-Wno-switch',
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'-msse',
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'-fPIC',
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]
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if cxx.version == 'apple-clang-6.0' or cxx.version == 'clang-3.4':
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cxx.cxxflags += ['-std=c++1y']
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else:
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cxx.cxxflags += ['-std=c++14']
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if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang':
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cxx.cflags += ['-fvisibility=hidden']
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cxx.cxxflags += ['-fvisibility-inlines-hidden']
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cxx.cxxflags += [
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'-fno-exceptions',
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'-fno-rtti',
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'-fno-threadsafe-statics',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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]
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if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'):
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cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
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if cxx.family == 'gcc':
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cxx.cflags += ['-mfpmath=sse']
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if cxx.family == 'clang':
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cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
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if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0':
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cxx.cxxflags += ['-Wno-expansion-to-defined']
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if cxx.version >= 'clang-3.6' or cxx.version >= 'apple-clang-7.0':
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cxx.cxxflags += ['-Wno-inconsistent-missing-override']
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if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
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cxx.cxxflags += ['-Wno-deprecated-register']
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else:
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cxx.cxxflags += ['-Wno-deprecated']
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# Work around SDK warnings.
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if cxx.version >= 'clang-10.0' or cxx.version >= 'apple-clang-12.0':
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cxx.cflags += [
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'-Wno-implicit-int-float-conversion',
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'-Wno-tautological-overlap-compare',
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]
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elif cxx.like('msvc'):
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if builder.options.debug == '1':
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cxx.cflags += ['/MTd']
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cxx.linkflags += ['/NODEFAULTLIB:libcmt']
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else:
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cxx.cflags += ['/MT']
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cxx.defines += [
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'_CRT_SECURE_NO_DEPRECATE',
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'_CRT_SECURE_NO_WARNINGS',
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'_CRT_NONSTDC_NO_DEPRECATE',
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]
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cxx.cflags += [
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'/W3',
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'/Zi',
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]
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cxx.cxxflags += ['/TP']
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cxx.linkflags += [
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'/SUBSYSTEM:WINDOWS',
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'kernel32.lib',
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'user32.lib',
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'gdi32.lib',
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'winspool.lib',
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'comdlg32.lib',
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'advapi32.lib',
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'shell32.lib',
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'ole32.lib',
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'oleaut32.lib',
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'uuid.lib',
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'odbc32.lib',
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'odbccp32.lib',
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]
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# Optimization
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if builder.options.opt == '1':
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cxx.defines += ['NDEBUG']
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if cxx.behavior == 'gcc':
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cxx.cflags += ['-O3']
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elif cxx.behavior == 'msvc':
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cxx.cflags += ['/Ox', '/Zo']
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cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
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# Debugging
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if builder.options.debug == '1':
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cxx.defines += ['DEBUG', '_DEBUG']
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if cxx.behavior == 'gcc':
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cxx.cflags += ['-g3']
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elif cxx.behavior == 'msvc':
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cxx.cflags += ['/Od', '/RTC1']
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# Don't omit the frame pointer.
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# This needs to be after our optimization flags which could otherwise disable it.
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if cxx.behavior == 'gcc':
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cxx.cflags += ['-fno-omit-frame-pointer']
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elif cxx.behavior == 'msvc':
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cxx.cflags += ['/Oy-']
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# Platform-specifics
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if cxx.target.platform == 'linux':
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cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
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if cxx.family == 'gcc':
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cxx.linkflags += ['-static-libgcc']
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elif cxx.family == 'clang':
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cxx.linkflags += ['-lgcc_eh']
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elif cxx.target.platform == 'mac':
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cxx.defines += ['OSX', '_OSX', 'POSIX']
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if cxx.version >= 'apple-clang-10.0':
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cxx.cflags += ['-mmacosx-version-min=10.9', '-stdlib=libc++']
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cxx.linkflags += [
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'-mmacosx-version-min=10.9',
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]
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else:
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cxx.cflags += ['-mmacosx-version-min=10.5']
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cxx.linkflags += [
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'-mmacosx-version-min=10.5',
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]
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cxx.linkflags += [
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'-lc++',
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]
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elif cxx.target.platform == 'windows':
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cxx.defines += ['WIN32', '_WINDOWS']
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# Finish up.
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cxx.defines += [ 'MMS_USE_VERSIONLIB' ]
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cxx.includes += [
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os.path.join(builder.sourcePath, 'public'),
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os.path.join(builder.sourcePath, 'third_party', 'amtl'),
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]
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if self.use_auto_versioning():
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cxx.defines += ['MMS_GENERATED_BUILD']
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cxx.includes += [
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os.path.join(builder.buildPath, 'includes'),
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os.path.join(builder.sourcePath, 'versionlib'),
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]
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def HL2Compiler(self, context, cxx, sdk):
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compiler = cxx.clone()
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compiler.cxxincludes += [
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os.path.join(context.currentSourcePath),
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os.path.join(context.currentSourcePath, 'sourcehook'),
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os.path.join(context.sourcePath, 'loader'),
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]
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defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
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compiler.defines += defines
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paths = [['public'],
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['public', 'engine'],
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['public', 'mathlib'],
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['public', 'vstdlib'],
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['public', 'tier0'], ['public', 'tier1']]
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if sdk.name == 'episode1' or sdk.name == 'darkm':
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paths.append(['public', 'dlls'])
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paths.append(['game_shared'])
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else:
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paths.append(['public', 'game', 'server'])
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paths.append(['game', 'shared'])
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paths.append(['common'])
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compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
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if sdk.name in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'):
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# The 2013 SDK already has these in public/tier0/basetypes.h
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compiler.defines.remove('stricmp=strcasecmp')
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compiler.defines.remove('_stricmp=strcasecmp')
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compiler.defines.remove('_snprintf=snprintf')
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compiler.defines.remove('_vsnprintf=vsnprintf')
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if compiler.family == 'msvc':
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compiler.defines += ['COMPILER_MSVC']
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if compiler.target.arch == 'x86':
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compiler.defines += ['COMPILER_MSVC32']
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elif compiler.target.arch == 'x86_64':
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compiler.defines += ['COMPILER_MSVC64']
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if compiler.version >= 1900:
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compiler.linkflags += ['legacy_stdio_definitions.lib']
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else:
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compiler.defines += ['COMPILER_GCC']
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if compiler.target.arch == 'x86_64':
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compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota', 'cs2', 'pvkii']:
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if compiler.target.platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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if sdk.name in ['csgo', 'blade', 'pvkii'] and compiler.target.platform == 'linux':
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compiler.linkflags += ['-lstdc++']
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if sdk.name in ['dota', 'cs2']:
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compiler.defines += ['META_IS_SOURCE2']
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for path in paths:
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compiler.cxxincludes += [os.path.join(sdk.path, *path)]
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return compiler
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def AddVersioning(self, binary):
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if binary.compiler.target.platform == 'windows':
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binary.sources += ['version.rc']
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binary.compiler.rcdefines += [
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'BINARY_NAME="{0}"'.format(binary.outputFile),
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'RC_COMPILE'
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]
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elif binary.compiler.target.platform == 'mac' and binary.type == 'library':
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binary.compiler.postlink += [
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'-compatibility_version', '1.0.0',
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'-current_version', self.productVersion
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]
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if self.use_auto_versioning():
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binary.compiler.linkflags += [self.versionlib[binary.compiler.target.arch]]
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binary.compiler.sourcedeps += MMS.generated_headers
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if builder.options.breakpad_dump:
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binary.compiler.symbol_files = 'separate'
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return binary
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def Library(self, cxx, name):
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binary = cxx.Library(name)
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self.AddVersioning(binary)
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return binary
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def Program(self, compiler, name):
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binary = compiler.Program(name)
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compiler = binary.compiler
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self.AddVersioning(binary)
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if '-static-libgcc' in binary.compiler.linkflags:
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binary.compiler.linkflags.remove('-static-libgcc')
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if '-lgcc_eh' in binary.compiler.linkflags:
|
|
binary.compiler.linkflags.remove('-lgcc_eh')
|
|
if binary.compiler.like('gcc'):
|
|
binary.compiler.linkflags += ['-lstdc++']
|
|
return binary
|
|
|
|
def StaticLibrary(self, cxx, name):
|
|
return cxx.StaticLibrary(name)
|
|
|
|
def HL2Library(self, context, compiler, name, sdk):
|
|
compiler = self.HL2Compiler(context, compiler, sdk)
|
|
|
|
if compiler.target.platform == 'linux':
|
|
if sdk.name == 'episode1':
|
|
lib_folder = os.path.join(sdk.path, 'linux_sdk')
|
|
elif sdk.name in ['sdk2013', 'bms', 'pvkii']:
|
|
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
|
|
elif compiler.target.arch == 'x86_64':
|
|
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
|
|
else:
|
|
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
|
|
elif compiler.target.platform == 'mac':
|
|
if sdk.name in ['sdk2013', 'bms']:
|
|
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
|
|
elif compiler.target.arch == 'x86_64':
|
|
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
|
|
else:
|
|
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
|
|
|
|
if compiler.target.platform in ['linux', 'mac']:
|
|
if sdk.name in ['sdk2013', 'bms', 'pvkii'] or compiler.target.arch == 'x86_64':
|
|
tier1 = os.path.join(lib_folder, 'tier1.a')
|
|
else:
|
|
tier1 = os.path.join(lib_folder, 'tier1_i486.a')
|
|
if sdk.name == 'mock' and compiler.target.platform == 'linux':
|
|
compiler.linkflags += ['-Wl,-z,origin']
|
|
compiler.postlink += [tier1]
|
|
|
|
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota']:
|
|
if compiler.target.arch == 'x86_64':
|
|
compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')]
|
|
else:
|
|
compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')]
|
|
|
|
if sdk.name == 'bms':
|
|
compiler.postlink += [os.path.join(lib_folder, 'mathlib.a')]
|
|
|
|
binary = self.Library(compiler, name)
|
|
compiler = binary.compiler
|
|
|
|
dynamic_libs = []
|
|
if compiler.target.platform == 'linux':
|
|
compiler.linkflags[0:0] = ['-lm']
|
|
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
|
|
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
|
|
elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']:
|
|
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
|
|
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota', 'pvkii', 'mcv']:
|
|
dynamic_libs = ['libtier0.so']
|
|
if sdk.name not in ['dota', 'cs2']:
|
|
dynamic_libs += ['libvstdlib.so']
|
|
else:
|
|
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
|
|
if sdk.name in ['csgo', 'blade']:
|
|
compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
|
|
elif compiler.target.platform == 'mac':
|
|
binary.compiler.linkflags.append('-liconv')
|
|
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
|
elif compiler.target.platform == 'windows':
|
|
libs = ['tier0', 'tier1']
|
|
if sdk.name not in ['dota', 'cs2']:
|
|
libs += ['vstdlib']
|
|
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo', 'cs2', 'dota']:
|
|
libs.append('interfaces')
|
|
if sdk.name == 'bms':
|
|
libs.append('mathlib')
|
|
for lib in libs:
|
|
if compiler.target.arch == 'x86':
|
|
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
|
elif compiler.target.arch == 'x86_64':
|
|
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
|
|
binary.compiler.linkflags.append(lib_path)
|
|
|
|
for library in dynamic_libs:
|
|
source_path = os.path.join(lib_folder, library)
|
|
output_path = os.path.join(binary.localFolder, library)
|
|
|
|
context.AddFolder(binary.localFolder)
|
|
output = context.AddSymlink(source_path, output_path)
|
|
|
|
binary.compiler.weaklinkdeps += [output]
|
|
binary.compiler.linkflags[0:0] = [library]
|
|
|
|
return binary
|
|
|
|
if getattr(builder, 'target', None) is not None:
|
|
sys.stderr.write("Your output folder was configured for AMBuild 2.1, and Metamod:Source\n")
|
|
sys.stderr.write("is now configured to use AMBuild 2.2. Please remove your output folder\n")
|
|
sys.stderr.write("and reconfigure to continue.\n")
|
|
os._exit(1)
|
|
|
|
MMS = MMSConfig()
|
|
MMS.detectProductVersion()
|
|
MMS.detectSDKs()
|
|
MMS.configure()
|
|
|
|
if MMS.use_auto_versioning():
|
|
MMS.generated_headers = builder.Build(
|
|
'support/buildbot/Versioning',
|
|
{ 'MMS': MMS }
|
|
)
|
|
MMS.versionlib = builder.Build(
|
|
'versionlib/AMBuildScript',
|
|
{ 'MMS': MMS }
|
|
)
|
|
|
|
BuildScripts = [
|
|
'loader/AMBuilder',
|
|
'core/AMBuilder',
|
|
]
|
|
if getattr(builder.options, 'enable_tests', False):
|
|
BuildScripts += [
|
|
'core/sourcehook/test/AMBuilder',
|
|
]
|
|
|
|
if builder.backend == 'amb2':
|
|
BuildScripts += [
|
|
'support/buildbot/PackageScript',
|
|
]
|
|
|
|
builder.Build(BuildScripts, { 'MMS': MMS })
|
|
|
|
if builder.options.breakpad_dump:
|
|
builder.Build('support/buildbot/BreakpadSymbols', { 'MMS': MMS })
|