mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-11-29 11:24:19 +01:00
426 lines
18 KiB
Python
426 lines
18 KiB
Python
# vim: set ts=2 sw=2 tw=99 noet ft=python:
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import os
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import sys
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from ambuild.command import SymlinkCommand
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class MMS:
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def __init__(self):
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self.compiler = Cpp.Compiler()
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#Build SDK info
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self.possibleSdks = { }
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self.possibleSdks['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
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'name': 'EPISODEONE', 'platform': ['windows', 'linux'],
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'dir': 'hl2sdk'}
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self.possibleSdks['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
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'name': 'ORANGEBOX', 'platform': ['windows', 'linux'],
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'dir': 'hl2sdk-ob'}
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self.possibleSdks['css'] = {'sdk': 'HL2SDKCSS', 'ext': '2.css', 'def': '6',
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'name': 'CSS', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-css'}
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self.possibleSdks['hl2dm'] = {'sdk': 'HL2SDKHL2DM', 'ext': '2.hl2dm', 'def': '7',
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'name': 'HL2DM', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-hl2dm'}
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self.possibleSdks['dods'] = {'sdk': 'HL2SDKDODS', 'ext': '2.dods', 'def': '8',
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'name': 'DODS', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-dods'}
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self.possibleSdks['tf2'] = {'sdk': 'HL2SDKTF2', 'ext': '2.tf2', 'def': '9',
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'name': 'TF2', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-tf2'}
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self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '10',
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'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-l4d'}
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self.possibleSdks['nd'] = {'sdk': 'HL2SDKND', 'ext': '2.nd', 'def': '11',
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'name': 'NUCLEARDAWN', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-nd'}
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self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '12',
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'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-l4d2'}
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self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
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'name': 'DARKMESSIAH', 'platform': ['windows'],
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'dir': 'hl2sdk-darkm'}
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self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '13',
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'name': 'ALIENSWARM', 'platform': ['windows'],
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'dir': 'hl2sdk-swarm'}
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self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
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'name': 'BLOODYGOODTIME', 'platform': ['windows'],
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'dir': 'hl2sdk-bgt'}
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self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
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'name': 'EYE', 'platform': ['windows'],
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'dir': 'hl2sdk-eye'}
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self.possibleSdks['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '15',
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'name': 'CSGO', 'platform': ['windows', 'linux', 'darwin'],
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'dir': 'hl2sdk-csgo'}
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self.possibleSdks['dota'] = {'sdk': 'HL2SDKDOTA', 'ext': '2.dota', 'def': '16',
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'name': 'DOTA', 'platform': ['windows'],
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'dir': 'hl2sdk-dota'}
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# self.possibleSdks['portal2'] = {'sdk': 'HL2SDK-PORTAL2', 'ext': '2.portal2', 'def': '14',
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# 'name': 'PORTAL2', 'platform': ['windows'],
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# 'dir': 'hl2sdk-portal2'}
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self.sdkInfo = { }
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if AMBuild.mode == 'config':
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#Detect compilers
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self.compiler.DetectAll(AMBuild)
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#Look for SDK directories
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for sdk in self.possibleSdks:
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#Get list of SDKs to build against or 'all' or 'present'
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sdkList = AMBuild.options.sdks.split(',')
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#Build against all supported SDKs?
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useAll = sdkList[0] == 'all'
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#Build against supported SDKs that exist?
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usePresent = sdkList[0] == 'present'
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info = self.possibleSdks[sdk]
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if AMBuild.target['platform'] in info['platform']:
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env = info['sdk']
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dir = info['dir']
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sdkPath = self.ResolveEnvPath(env, dir)
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if sdkPath == None:
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if useAll or sdk in sdkList:
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raise Exception('Could not find a valid path for {0}'.format(env))
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else:
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continue
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if useAll or usePresent or sdk in sdkList:
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self.sdkInfo[sdk] = info
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AMBuild.cache.CacheVariable(env, sdkPath)
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if len(self.sdkInfo) < 1:
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raise Exception('At least one SDK must be available.')
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AMBuild.cache.CacheVariable('sdkInfo', self.sdkInfo)
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#Set up defines
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cxx = self.compiler.cxx
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if isinstance(cxx, Cpp.CompatGCC):
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if isinstance(cxx, Cpp.GCC):
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self.vendor = 'gcc'
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elif isinstance(cxx, Cpp.Clang):
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self.vendor = 'clang'
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self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
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self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
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self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
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self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
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self.compiler.AddToListVar('CFLAGS', '-pipe')
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self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
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if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
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self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
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self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
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self.compiler.AddToListVar('CFLAGS', '-Wall')
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self.compiler.AddToListVar('CFLAGS', '-Werror')
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self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
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self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
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self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
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self.compiler.AddToListVar('CFLAGS', '-msse')
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self.compiler.AddToListVar('CFLAGS', '-m32')
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self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
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self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
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self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
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self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
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self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
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self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
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if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 7) or \
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(self.vendor == 'clang' and cxx.majorVersion >= 3):
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self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
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self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
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self.compiler.AddToListVar('CDEFINES', 'GNUC')
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if self.vendor == 'gcc':
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self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
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elif isinstance(cxx, Cpp.MSVC):
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self.vendor = 'msvc'
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if AMBuild.options.debug == '1':
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self.compiler.AddToListVar('CFLAGS', '/MTd')
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self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
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else:
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self.compiler.AddToListVar('CFLAGS', '/MT')
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self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
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self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
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self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
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self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
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self.compiler.AddToListVar('CXXFLAGS', '/GR-')
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self.compiler.AddToListVar('CFLAGS', '/W3')
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self.compiler.AddToListVar('CFLAGS', '/nologo')
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self.compiler.AddToListVar('CFLAGS', '/Zi')
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self.compiler.AddToListVar('CXXFLAGS', '/TP')
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self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
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self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
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self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
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self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
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#Optimization
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if AMBuild.options.opt == '1':
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self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
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if self.vendor == 'gcc' or self.vendor == 'clang':
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self.compiler.AddToListVar('CFLAGS', '-O3')
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elif self.vendor == 'msvc':
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self.compiler.AddToListVar('CFLAGS', '/Ox')
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self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
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self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
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#Debugging
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if AMBuild.options.debug == '1':
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self.compiler.AddToListVar('CDEFINES', 'DEBUG')
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self.compiler.AddToListVar('CDEFINES', '_DEBUG')
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if self.vendor == 'gcc' or self.vendor == 'clang':
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self.compiler.AddToListVar('CFLAGS', '-g3')
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elif self.vendor == 'msvc':
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self.compiler.AddToListVar('CFLAGS', '/Od')
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self.compiler.AddToListVar('CFLAGS', '/RTC1')
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#This needs to be after our optimization flags which could otherwise disable it.
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if self.vendor == 'msvc':
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# Don't omit frame pointer
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self.compiler.AddToListVar('CFLAGS', '/Oy-')
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#Platform-specifics
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if AMBuild.target['platform'] == 'linux':
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self.compiler.AddToListVar('CDEFINES', '_LINUX')
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self.compiler.AddToListVar('CDEFINES', 'POSIX')
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if self.vendor == 'gcc':
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self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
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if self.vendor == 'clang':
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self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
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elif AMBuild.target['platform'] == 'darwin':
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self.compiler.AddToListVar('CDEFINES', 'OSX')
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self.compiler.AddToListVar('CDEFINES', '_OSX')
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self.compiler.AddToListVar('CDEFINES', 'POSIX')
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self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
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self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
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self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
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# For OS X dylib versioning
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import re
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productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
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productContents = productFile.read()
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productFile.close()
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m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
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if m == None:
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self.version = '1.0.0'
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else:
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major, minor, release = m.groups()
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self.version = '{0}.{1}.{2}'.format(major, minor, release)
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AMBuild.cache.CacheVariable('version', self.version)
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elif AMBuild.target['platform'] == 'windows':
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self.compiler.AddToListVar('CDEFINES', 'WIN32')
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self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
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#Finish up
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self.compiler.AddToListVar('CDEFINES', 'MMS_GENERATED_BUILD')
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self.compiler.AddToListVar('CINCLUDES',
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os.path.join(AMBuild.outputFolder, 'includes'))
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self.compiler.ToConfig(AMBuild, 'compiler')
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AMBuild.cache.CacheVariable('vendor', self.vendor)
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self.targetMap = { }
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AMBuild.cache.CacheVariable('targetMap', self.targetMap)
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else:
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self.sdkInfo = AMBuild.cache['sdkInfo']
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self.compiler.FromConfig(AMBuild, 'compiler')
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self.targetMap = AMBuild.cache['targetMap']
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if AMBuild.target['platform'] == 'windows':
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self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
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self.compiler.AddToListVar('RCINCLUDES',
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os.path.join(AMBuild.outputFolder, 'includes'))
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def DefaultCompiler(self):
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compiler = self.compiler.Clone()
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
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return compiler
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def JobMatters(self, jobname):
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file = sys._getframe().f_code.co_filename
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if AMBuild.mode == 'config':
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self.targetMap[jobname] = file
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return True
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if len(AMBuild.args) == 0:
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return True
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if not jobname in AMBuild.args:
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return False
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def AutoVersion(self, folder, binary):
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if AMBuild.target['platform'] == 'windows':
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env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'MMS_GENERATED_BUILD']}
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binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
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elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
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binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
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binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
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else:
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return
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def PreSetupHL2Job(self, job, builder, sdk):
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info = self.sdkInfo[sdk]
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sdkPath = AMBuild.cache[info['sdk']]
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if AMBuild.target['platform'] == 'linux':
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if sdk == 'ep1':
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staticLibs = os.path.join(sdkPath, 'linux_sdk')
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else:
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staticLibs = os.path.join(sdkPath, 'lib', 'linux')
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workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
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if sdk in ['css', 'hl2dm', 'dods', 'tf2', 'l4d2']:
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libs = ['tier1_i486.a', 'libvstdlib_srv.so', 'libtier0_srv.so']
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for lib in libs:
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link = os.path.join(workFolder, lib)
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target = os.path.join(staticLibs, lib)
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try:
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os.lstat(link)
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except:
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job.AddCommand(SymlinkCommand(link, target))
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elif sdk in ['l4d', 'nd', 'csgo']:
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libs = ['tier1_i486.a', 'libvstdlib.so', 'libtier0.so']
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if sdk == 'csgo':
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libs.insert(0, 'interfaces_i486.a')
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for lib in libs:
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link = os.path.join(workFolder, lib)
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target = os.path.join(staticLibs, lib)
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try:
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os.lstat(link)
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except:
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job.AddCommand(SymlinkCommand(link, target))
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else:
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for i in ['tier1_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
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link = os.path.join(workFolder, i)
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target = os.path.join(staticLibs, i)
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try:
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os.lstat(link)
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except:
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job.AddCommand(SymlinkCommand(link, target))
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elif AMBuild.target['platform'] == 'darwin':
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staticLibs = os.path.join(sdkPath, 'lib', 'mac')
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workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
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libs = ['tier1_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']
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if sdk == 'csgo':
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libs.append('interfaces_i486.a')
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for lib in libs:
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link = os.path.join(workFolder, lib)
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target = os.path.join(staticLibs, lib)
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try:
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os.lstat(link)
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except:
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job.AddCommand(SymlinkCommand(link, target))
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elif AMBuild.target['platform'] == 'windows':
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libs = ['tier0', 'tier1', 'vstdlib']
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if sdk in ['swarm', 'csgo', 'dota']:
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libs.append('interfaces')
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for lib in libs:
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libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
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builder.RebuildIfNewer(libPath)
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builder['POSTLINKFLAGS'].append(libPath)
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def PostSetupHL2Job(self, job, builder, sdk):
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if AMBuild.target['platform'] in ['linux', 'darwin']:
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builder.AddObjectFiles(['tier1_i486.a'])
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if( sdk in ['csgo', 'dota'] ):
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builder.AddObjectFiles(['interfaces_i486.a'])
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def DefaultHL2Compiler(self, path, sdk, noLink = False):
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compiler = self.DefaultCompiler()
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sourcehook'))
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compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'loader'))
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info = self.possibleSdks
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compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
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# We don't build for Portal 2 (yet?, ever?), but using this define in code as
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# it saves trouble if we ever need to
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compiler['CDEFINES'].append('SE_PORTAL2=14')
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paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
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['public', 'tier0'], ['public', 'tier1']]
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if sdk == 'ep1' or sdk == 'darkm':
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paths.append(['public', 'dlls'])
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paths.append(['game_shared'])
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else:
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paths.append(['public', 'game', 'server'])
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paths.append(['game', 'shared'])
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paths.append(['common'])
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info = self.sdkInfo[sdk]
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sdkPath = AMBuild.cache[info['sdk']]
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compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
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if sdk in ['swarm', 'csgo', 'dota']:
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if AMBuild.target['platform'] == 'windows':
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compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
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else:
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compiler['CDEFINES'].extend(['COMPILER_GCC'])
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if sdk == 'ep1':
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if AMBuild.target['platform'] == 'linux':
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staticLibs = os.path.join(sdkPath, 'linux_sdk')
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else:
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if AMBuild.target['platform'] == 'linux':
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staticLibs = os.path.join(sdkPath, 'lib', 'linux')
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elif AMBuild.target['platform'] == 'darwin':
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staticLibs = os.path.join(sdkPath, 'lib', 'mac')
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for i in paths:
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compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
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if not noLink:
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if AMBuild.target['platform'] == 'linux':
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compiler['POSTLINKFLAGS'][0:0] = ['-lm']
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if sdk in ['css', 'hl2dm', 'dods', 'tf2', 'l4d2']:
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compiler['POSTLINKFLAGS'][0:0] = ['libtier0_srv.so']
|
|
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib_srv.so']
|
|
elif sdk in ['l4d', 'nd', 'csgo']:
|
|
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
|
|
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
|
|
else:
|
|
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
|
|
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
|
|
elif AMBuild.target['platform'] == 'darwin':
|
|
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
|
|
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
|
|
|
|
return compiler
|
|
|
|
def ResolveEnvPath(self, env, defaultDir):
|
|
if env in os.environ:
|
|
path = os.environ[env]
|
|
if os.path.isdir(path):
|
|
return path
|
|
else:
|
|
head = os.getcwd()
|
|
oldhead = None
|
|
while head != None and head != oldhead:
|
|
path = os.path.join(head, defaultDir)
|
|
if os.path.isdir(path):
|
|
return path
|
|
oldhead = head
|
|
head, tail = os.path.split(head)
|
|
return None
|
|
|
|
mms = MMS()
|
|
globals = {
|
|
'MMS': mms
|
|
}
|
|
|
|
AMBuild.Include(os.path.join('support', 'buildbot', 'Versioning'), globals)
|
|
|
|
FileList = [
|
|
['loader', 'AMBuilder'],
|
|
['core', 'AMBuilder'],
|
|
['core-legacy', 'AMBuilder'],
|
|
['support', 'buildbot', 'PackageScript']
|
|
]
|
|
|
|
for parts in FileList:
|
|
AMBuild.Include(os.path.join(*parts), globals)
|
|
|