mirror of
https://github.com/alliedmodders/metamod-source.git
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6fea65ae4b
--HG-- extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40456
591 lines
14 KiB
C++
591 lines
14 KiB
C++
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/**
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* vim: set ts=4 :
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* ======================================================
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* Metamod:Source
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* Copyright (C) 2004-2007 AlliedModders LLC and authors.
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* All rights reserved.
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* ======================================================
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Version: $Id$
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*/
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#include <sourcehook.h>
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#include "convar_smm.h"
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#include <eiface.h>
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#include <tier0/icommandline.h>
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#include <tier1/utldict.h>
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#include <sh_vector.h>
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#include <sh_string.h>
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#include "../metamod_util.h"
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#include "provider_ep1.h"
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#include "console.h"
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#include "metamod_console.h"
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#include "vsp_listener.h"
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/* Types */
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typedef void (*CONPRINTF_FUNC)(const char *, ...);
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struct UsrMsgInfo
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{
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int size;
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String name;
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};
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/* Imports */
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#undef CommandLine
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DLL_IMPORT ICommandLine *CommandLine();
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/* Functions */
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CONPRINTF_FUNC ExtractRemotePrinter();
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bool CacheUserMessages();
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void ClientCommand(edict_t *pEdict);
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void _ServerCommand();
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/* Variables */
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bool usermsgs_extracted = false;
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CVector<UsrMsgInfo> usermsgs_list;
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CONPRINTF_FUNC echo_msg_func = NULL;
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ICvar *icvar = NULL;
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ISmmAPI *metamod_api = NULL;
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IVEngineServer *engine = NULL;
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IServerGameClients *gameclients = NULL;
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VSPListener g_VspListener;
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BaseProvider g_Ep1Provider;
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IMetamodSourceProvider *provider = &g_Ep1Provider;
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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void BaseProvider::ConsolePrint(const char *str)
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{
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if (echo_msg_func != NULL)
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{
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echo_msg_func("%s", str);
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}
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else
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{
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Msg("%s", str);
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}
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}
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void BaseProvider::Notify_DLLInit_Pre(void *gamedll,
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CreateInterfaceFn engineFactory,
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CreateInterfaceFn serverFactory)
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{
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server = (IServerGameDLL *)gamedll;
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engine = (IVEngineServer *)((engineFactory)(INTERFACEVERSION_VENGINESERVER, NULL));
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if (!engine)
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{
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Error("Could not find IVEngineServer! Metamod cannot load.");
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return;
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}
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icvar = (ICvar *)((engineFactory)(VENGINE_CVAR_INTERFACE_VERSION, NULL));
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if (!icvar)
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{
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Error("Could not find ICvar! Metamod cannot load.");
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return;
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}
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if ((gameclients = (IServerGameClients *)(serverFactory("ServerGameClients003", NULL)))
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== NULL)
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{
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gameclients = (IServerGameClients *)(serverFactory("ServerGameClients004", NULL));
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}
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echo_msg_func = ExtractRemotePrinter();
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usermsgs_extracted = CacheUserMessages();
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if (gameclients)
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{
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SH_ADD_HOOK_STATICFUNC(IServerGameClients, ClientCommand, gameclients, ClientCommand, false);
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}
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ConCommandBaseMgr::OneTimeInit(&g_SMConVarAccessor);
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}
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void BaseProvider::Notify_DLLShutdown_Pre()
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{
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g_SMConVarAccessor.MarkCommandsAsGameDLL();
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g_SMConVarAccessor.UnregisterGameDLLCommands();
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}
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bool BaseProvider::IsRemotePrintingAvailable()
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{
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return (echo_msg_func != NULL);
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}
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void BaseProvider::ClientConsolePrint(edict_t *client, const char *message)
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{
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engine->ClientPrintf(client, message);
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}
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void BaseProvider::ServerCommand(const char *cmd)
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{
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engine->ServerCommand(cmd);
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}
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const char *BaseProvider::GetConVarString(ConVar *convar)
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{
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return convar->GetString();
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}
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bool BaseProvider::IsConCommandBaseACommand(ConCommandBase *pCommand)
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{
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return pCommand->IsCommand();
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}
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bool BaseProvider::IsSourceEngineBuildCompatible(int build)
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{
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return (build == SOURCE_ENGINE_ORIGINAL
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|| build == SOURCE_ENGINE_EPISODEONE);
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}
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const char *BaseProvider::GetCommandLineValue(const char *key, const char *defval)
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{
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if (key[0] == '-' || key[0] == '+')
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{
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return CommandLine()->ParmValue(key, defval);
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}
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else
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{
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const char *val;
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if ((val = icvar->GetCommandLineValue(key)) == NULL)
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{
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return defval;
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}
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return val;
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}
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}
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int BaseProvider::TryServerGameDLL(const char *iface)
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{
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if (strncmp(iface, "ServerGameDLL", 13) != 0)
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{
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return 0;
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}
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return atoi(&iface[13]);
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}
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bool BaseProvider::LogMessage(const char *buffer)
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{
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if (!engine)
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{
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return false;
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}
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engine->LogPrint(buffer);
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return true;
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}
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bool BaseProvider::GetHookInfo(ProvidedHooks hook, SourceHook::MemFuncInfo *pInfo)
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{
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SourceHook::MemFuncInfo mfi = {true, -1, 0, 0};
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if (hook == ProvidedHook_LevelInit)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::LevelInit, mfi);
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}
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else if (hook == ProvidedHook_LevelShutdown)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::LevelShutdown, mfi);
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}
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else if (hook == ProvidedHook_GameInit)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::GameInit, mfi);
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}
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else if (hook == ProvidedHook_DLLShutdown)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::DLLShutdown, mfi);
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}
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else if (hook == ProvidedHook_DLLInit)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::DLLInit, mfi);
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}
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*pInfo = mfi;
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return (mfi.thisptroffs >= 0);
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}
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void BaseProvider::DisplayError(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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Error(buffer);
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}
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void BaseProvider::DisplayWarning(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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Warning(buffer);
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}
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IConCommandBaseAccessor *BaseProvider::GetConCommandBaseAccessor()
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{
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return &g_SMConVarAccessor;
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}
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bool BaseProvider::RegisterConCommandBase(ConCommandBase *pCommand)
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{
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return g_SMConVarAccessor.Register(pCommand);
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}
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void BaseProvider::UnregisterConCommandBase(ConCommandBase *pCommand)
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{
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return g_SMConVarAccessor.Unregister(pCommand);
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}
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int BaseProvider::GetUserMessageCount()
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{
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if (!usermsgs_extracted)
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{
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return -1;
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}
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return (int)usermsgs_list.size();
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}
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int BaseProvider::FindUserMessage(const char *name, int *size)
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{
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for (size_t i = 0; i < usermsgs_list.size(); i++)
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{
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if (usermsgs_list[i].name.compare(name) == 0)
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{
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if (size)
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{
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*size = usermsgs_list[i].size;
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}
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return (int)i;
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}
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}
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return -1;
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}
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const char *BaseProvider::GetUserMessage(int index, int *size)
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{
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if (!usermsgs_extracted || index < 0 || index >= (int)usermsgs_list.size())
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{
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return NULL;
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}
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if (size)
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{
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*size = usermsgs_list[index].size;
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}
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return usermsgs_list[index].name.c_str();
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}
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const char *BaseProvider::GetGameDescription()
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{
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return server->GetGameDescription();
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}
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ConVar *BaseProvider::CreateConVar(const char *name,
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const char *defval,
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const char *help,
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int flags)
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{
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int newflags = 0;
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if (flags & ConVarFlag_Notify)
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{
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newflags |= FCVAR_NOTIFY;
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}
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if (flags & ConVarFlag_Replicated)
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{
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newflags |= FCVAR_REPLICATED;
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}
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if (flags & ConVarFlag_SpOnly)
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{
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newflags |= FCVAR_SPONLY;
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}
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return new ConVar(name, defval, newflags, help);
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}
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IServerPluginCallbacks *BaseProvider::GetVSPCallbacks(const char *iface)
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{
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g_VspListener.SetLoadable(true);
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return &g_VspListener;
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}
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class GlobCommand : public IMetamodSourceCommandInfo
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{
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public:
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unsigned int GetArgCount()
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{
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return engine->Cmd_Argc() - 1;
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}
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const char *GetArg(unsigned int num)
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{
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return engine->Cmd_Argv(num);
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}
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const char *GetArgString()
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{
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return engine->Cmd_Args();
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}
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};
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CON_COMMAND(meta, "Metamod:Source control commands")
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{
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GlobCommand cmd;
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Command_Meta(&cmd);
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}
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void ClientCommand(edict_t *pEdict)
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{
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GlobCommand cmd;
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if (strcmp(cmd.GetArg(0), "meta") == 0)
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{
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Command_ClientMeta(pEdict, &cmd);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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//THERE BE HAX HERE!!!! DON'T TELL ALFRED, BUT GABE WANTED IT THAT WAY. //
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// (note: you can find the offset by looking for the text //
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// "Echo text to console", you'll find the callback cmd pushed on the //
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// stack.) //
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//////////////////////////////////////////////////////////////////////////
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#define SIGLEN 8
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#define ENGINE486_SIG "\x55\x89\xE5\x53\x83\xEC\x14\xBB"
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#define ENGINE486_OFFS 40
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#define ENGINE686_SIG "\x53\x83\xEC\x08\xBB\x01\x00\x00"
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#define ENGINE686_OFFS 50
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#define ENGINEAMD_SIG "\x53\x51\xBB\x01\x00\x00\x00\x51"
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#define ENGINEAMD_OFFS 47
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#define ENGINEW32_SIG "\xA1\x2A\x2A\x2A\x2A\x56\xBE\x01"
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#define ENGINEW32_OFFS 38
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#define IA32_CALL 0xE8
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bool vcmp(const void *_addr1, const void *_addr2, size_t len)
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{
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unsigned char *addr1 = (unsigned char *)_addr1;
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unsigned char *addr2 = (unsigned char *)_addr2;
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for (size_t i=0; i<len; i++)
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{
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if (addr2[i] == '*')
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{
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continue;
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}
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if (addr1[i] != addr2[i])
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{
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return false;
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}
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}
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return true;
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}
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//Thanks to fysh for the idea of extracting info from "echo" and for
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// having the original offsets at hand!
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CONPRINTF_FUNC ExtractRemotePrinter()
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{
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ConCommandBase *pBase = icvar->GetCommands();
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unsigned char *ptr = NULL;
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FnCommandCallback callback = NULL;
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int offs = 0;
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while (pBase)
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{
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if (strcmp(pBase->GetName(), "echo") == 0)
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{
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callback = ((ConCommand *)pBase)->GetCallback();
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ptr = (unsigned char *)callback;
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#ifdef OS_LINUX
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if (vcmp(ptr, ENGINE486_SIG, SIGLEN))
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{
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offs = ENGINE486_OFFS;
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}
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else if (vcmp(ptr, ENGINE686_SIG, SIGLEN))
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{
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offs = ENGINE686_OFFS;
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}
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else if (vcmp(ptr, ENGINEAMD_SIG, SIGLEN))
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{
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offs = ENGINEAMD_OFFS;
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}
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#elif defined OS_WIN32 // Only one Windows engine binary so far...
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if (vcmp(ptr, ENGINEW32_SIG, SIGLEN))
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{
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offs = ENGINEW32_OFFS;
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}
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#endif
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if (!offs || ptr[offs - 1] != IA32_CALL)
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{
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return NULL;
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}
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//get the relative offset
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void *addr = *((void **)(ptr + offs));
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//add the base offset, to the ip (which is the address+offset + 4 bytes for next instruction)
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return (CONPRINTF_FUNC)((unsigned long)addr + (unsigned long)(ptr + offs) + 4);
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}
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pBase = const_cast<ConCommandBase *>(pBase->GetNext());
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}
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////
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// EVEN MORE HACKS HERE! YOU HAVE BEEN WARNED! //
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// Signatures necessary in finding the pointer to the CUtlDict that //
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// stores user message information. //
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// IServerGameDLL::GetUserMessageInfo() normally crashes with bad //
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// message indices. This is our answer to it. Yuck! <:-( //
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//////////////////////////////////////////////////////////////////////
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#ifdef OS_WIN32
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/* General Windows sig */
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#define MSGCLASS_SIGLEN 7
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#define MSGCLASS_SIG "\x8B\x0D\x2A\x2A\x2A\x2A\x56"
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#define MSGCLASS_OFFS 2
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/* Dystopia Wimdows hack */
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#define MSGCLASS2_SIGLEN 16
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#define MSGCLASS2_SIG "\x56\x8B\x74\x24\x2A\x85\xF6\x7C\x2A\x3B\x35\x2A\x2A\x2A\x2A\x7D"
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#define MSGCLASS2_OFFS 11
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/* Windows frame pointer sig */
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#define MSGCLASS3_SIGLEN 18
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#define MSGCLASS3_SIG "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x50\x8B\x0D\x2A\x2A\x2A\x2A\xE8"
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#define MSGCLASS3_OFFS 13
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#elif defined OS_LINUX
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/* No frame pointer sig */
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#define MSGCLASS_SIGLEN 14
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#define MSGCLASS_SIG "\x53\x83\xEC\x2A\x8B\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x89"
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#define MSGCLASS_OFFS 9
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/* Frame pointer sig */
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#define MSGCLASS2_SIGLEN 16
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#define MSGCLASS2_SIG "\x55\x89\xE5\x53\x83\xEC\x2A\x8B\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x89"
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#define MSGCLASS2_OFFS 11
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#endif
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struct UserMessage
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{
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int size;
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const char *name;
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};
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typedef CUtlDict<UserMessage *, int> UserMsgDict;
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/* This is the ugliest function in all of SourceMM */
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bool CacheUserMessages()
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{
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/* Get address of original GetUserMessageInfo() */
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char *vfunc = (char *)SH_GET_ORIG_VFNPTR_ENTRY(server, &IServerGameDLL::GetUserMessageInfo);
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/* Oh dear, we have a relative jump on our hands
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* PVK II on Windows made me do this, but I suppose it doesn't hurt to check this on Linux too...
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*/
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if (*vfunc == '\xE9')
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{
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/* Get address from displacement...
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*
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* Add 5 because it's relative to next instruction:
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* Opcode <1 byte> + 32-bit displacement <4 bytes>
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*/
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vfunc += *reinterpret_cast<int *>(vfunc + 1) + 5;
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}
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CUtlDict<UserMessage *, int> *dict = NULL;
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if (vcmp(vfunc, MSGCLASS_SIG, MSGCLASS_SIGLEN))
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{
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/* Get address of CUserMessages instance */
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char **userMsgClass = *reinterpret_cast<char ***>(vfunc + MSGCLASS_OFFS);
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/* Get address of CUserMessages::m_UserMessages */
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dict = reinterpret_cast<UserMsgDict *>(*userMsgClass);
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}
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else if (vcmp(vfunc, MSGCLASS2_SIG, MSGCLASS2_SIGLEN))
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{
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#ifdef OS_WIN32
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/* If we get here, the code is possibly inlined like in Dystopia */
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/* Get the address of the CUtlRBTree */
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char *rbtree = *reinterpret_cast<char **>(vfunc + MSGCLASS2_OFFS);
|
|
|
|
/* CUtlDict should be 8 bytes before the CUtlRBTree (hacktacular!) */
|
|
dict = reinterpret_cast<UserMsgDict *>(rbtree - 8);
|
|
#elif defined OS_LINUX
|
|
/* Get address of CUserMessages instance */
|
|
char **userMsgClass = *reinterpret_cast<char ***>(vfunc + MSGCLASS2_OFFS);
|
|
|
|
/* Get address of CUserMessages::m_UserMessages */
|
|
dict = reinterpret_cast<UserMsgDict *>(*userMsgClass);
|
|
#endif
|
|
#ifdef OS_WIN32
|
|
}
|
|
else if (vcmp(vfunc, MSGCLASS3_SIG, MSGCLASS3_SIGLEN))
|
|
{
|
|
/* Get address of CUserMessages instance */
|
|
char **userMsgClass = *reinterpret_cast<char ***>(vfunc + MSGCLASS3_OFFS);
|
|
|
|
/* Get address of CUserMessages::m_UserMessages */
|
|
dict = reinterpret_cast<UserMsgDict *>(*userMsgClass);
|
|
#endif
|
|
}
|
|
|
|
if (dict)
|
|
{
|
|
int msg_count = dict->Count();
|
|
|
|
/* Ensure that count is within bounds of an unsigned byte, because that's what engine supports */
|
|
if (msg_count < 0 || msg_count > 255)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
UserMessage *msg;
|
|
UsrMsgInfo u_msg;
|
|
|
|
/* Cache messages in our CUtlDict */
|
|
for (int i = 0; i < msg_count; i++)
|
|
{
|
|
msg = dict->Element(i);
|
|
u_msg.name = msg->name;
|
|
u_msg.size = msg->size;
|
|
usermsgs_list.push_back(u_msg);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|