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HLMetaModOfficial/sourcehook/test/test4.cpp
Pavol Marko 3c82560621 Added test4.cpp for plugin managment system testing, added -v parameter for verbose output on test fail
--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%4061
2005-05-05 14:00:08 +00:00

423 lines
10 KiB
C++

#include <string>
#include "sourcehook_impl.h"
#include "testevents.h"
// TEST4
// Tests of plugin management system
namespace
{
StateList g_States;
SourceHook::ISourceHook *g_SHPtr;
SourceHook::Plugin g_PLID;
MAKE_STATE(State_Func1_Called);
MAKE_STATE(State_Func2_Called);
MAKE_STATE(State_Func3_Called);
MAKE_STATE(State_Func1H_Called);
MAKE_STATE(State_Func2H_Called);
MAKE_STATE(State_Func3H_Called);
MAKE_STATE_2(State_PluginInUse, int, bool);
class Test
{
public:
virtual void Func1()
{
ADD_STATE(State_Func1_Called);
}
virtual void Func2()
{
ADD_STATE(State_Func2_Called);
}
virtual void Func3()
{
ADD_STATE(State_Func3_Called);
}
};
SH_DECL_HOOK0_void(Test, Func1, SH_NOATTRIB, 0);
SH_DECL_HOOK0_void(Test, Func2, SH_NOATTRIB, 0);
SH_DECL_HOOK0_void(Test, Func3, SH_NOATTRIB, 0);
void Handler_Func1()
{
ADD_STATE(State_Func1H_Called);
}
void Handler_Func2()
{
ADD_STATE(State_Func2H_Called);
}
void Handler_Func3()
{
ADD_STATE(State_Func3H_Called);
}
}
bool TestPlugSys(std::string &error)
{
SourceHook::CSourceHookImpl g_SHImpl;
g_SHPtr = &g_SHImpl;
g_PLID = 1;
Test inst;
Test *pInst = &inst;
// 1)
// Add hooks, then issue a complete shutdown
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 1.1");
g_SHImpl.CompleteShutdown();
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1_Called,
new State_Func2_Called,
new State_Func3_Called,
NULL), "Part 1.2");
// 2)
// Add hooks from "different plugins", then shutdown the plugins
g_PLID = 1;
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
g_PLID = 2;
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
g_PLID = 3;
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
g_PLID = 1;
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
g_PLID = 2;
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
g_PLID = 3;
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 2.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, true),
new State_PluginInUse(4, false),
NULL), "Part 2.2");
// Unload plugins one by one
g_SHImpl.UnloadPlugin(3);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 2.3.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, false),
new State_PluginInUse(4, false),
NULL), "Part 2.3.2");
g_SHImpl.UnloadPlugin(2);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 2.4.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, false),
new State_PluginInUse(3, false),
new State_PluginInUse(4, false),
NULL), "Part 2.4.2");
g_SHImpl.UnloadPlugin(1);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1_Called,
new State_Func2_Called,
new State_Func3_Called,
NULL), "Part 2.5.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, false),
new State_PluginInUse(2, false),
new State_PluginInUse(3, false),
new State_PluginInUse(4, false),
NULL), "Part 2.5.2");
// 3)
// Add hooks from "different plugins", then pause the plugins
g_PLID = 1;
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
g_PLID = 2;
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
g_PLID = 3;
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
g_PLID = 1;
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
g_PLID = 2;
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
g_PLID = 3;
SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 3.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, true),
new State_PluginInUse(4, false),
NULL), "Part 3.2");
// Unload plugins one by one
g_SHImpl.PausePlugin(3);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 3.3.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, true),
new State_PluginInUse(4, false),
NULL), "Part 3.3.2");
g_SHImpl.PausePlugin(2);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 3.4.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, true),
new State_PluginInUse(4, false),
NULL), "Part 3.4.2");
g_SHImpl.PausePlugin(1);
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1_Called,
new State_Func2_Called,
new State_Func3_Called,
NULL), "Part 3.5.1");
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, true),
new State_PluginInUse(4, false),
NULL), "Part 3.5.2");
g_SHImpl.UnpausePlugin(1);
g_SHImpl.UnpausePlugin(2);
g_SHImpl.UnpausePlugin(3);
ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
CHECK_STATES((&g_States,
new State_PluginInUse(1, true),
new State_PluginInUse(2, true),
new State_PluginInUse(3, true),
new State_PluginInUse(4, false),
NULL), "Part 3.6");
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1H_Called,
new State_Func1_Called,
new State_Func2_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func2H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3H_Called,
new State_Func3_Called,
NULL), "Part 3.7");
// 4) Shutdown :)
g_SHImpl.CompleteShutdown();
pInst->Func1();
pInst->Func2();
pInst->Func3();
CHECK_STATES((&g_States,
new State_Func1_Called,
new State_Func2_Called,
new State_Func3_Called,
NULL), "Part 4");
return true;
}