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HLMetaModOfficial/core/metamod_oslink.h
Scott Ehlert 1f1d6e57f9 Rewrote user message caching code to always use IServerGameDLL::GetUserMessageInfo (bug 4117, r=dvander).
Games where the above function can crash are handled by detouring tier0's Error() function and jumping back to our own code. So in theory this should work on all games now.
2009-12-10 00:59:50 -06:00

114 lines
3.3 KiB
C

/**
* vim: set ts=4 sw=4 tw=99 noet :
* ======================================================
* Metamod:Source
* Copyright (C) 2004-2009 AlliedModders LLC and authors.
* All rights reserved.
* ======================================================
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _INCLUDE_OSLINK_H
#define _INCLUDE_OSLINK_H
/**
* @brief Defines OS-independent information
* @file oslink.h
*/
#if defined __WIN32__ || defined _WIN32 || defined WIN32
#define WIN32_LEAN_AND_MEAN
#define OS_WIN32
#if defined _MSC_VER && _MSC_VER >= 1400
#undef ARRAYSIZE
#else
#define mkdir(a) _mkdir(a)
#endif
#include <windows.h>
#include <io.h>
#include <direct.h>
#define dlmount(x) LoadLibrary(x)
#define dlsym(x, s) GetProcAddress(x, s)
#define dlclose(x) FreeLibrary(x)
const char* dlerror();
#define abspath(x, s) _fullpath(x, s, sizeof(x))
#define PATH_SEP_STR "\\"
#define PATH_SEP_CHAR '\\'
#define ALT_SEP_CHAR '/'
#define PATH_SIZE MAX_PATH
#define SERVER_DLL "server.dll"
#define strcasecmp stricmp
inline bool _IsPathSepChar(char c) { return (c == '/' || c == '\\'); }
#elif defined __linux__
#define OS_LINUX
#include <dlfcn.h>
#include <unistd.h>
#include <sys/types.h>
#include <dirent.h>
typedef void* HINSTANCE;
#define dlmount(x) dlopen(x,RTLD_NOW)
#define abspath(x, s) realpath(s, x)
#define PATH_SEP_STR "/"
#define PATH_SEP_CHAR '/'
#define ALT_SEP_CHAR '\\'
#define PATH_SIZE PATH_MAX
#define stricmp strcasecmp
#define strnicmp strncasecmp
#define SERVER_DLL "server_i486.so"
inline bool _IsPathSepChar(char c) { return (c == '/'); }
#endif
#if defined __linux__
#include <errno.h>
int GetLastError();
#endif
bool GetFileOfAddress(void *pAddr, char *buffer, size_t maxlength);
#if defined __WIN32__ || defined _WIN32 || defined WIN32
#define SMM_API extern "C" __declspec(dllexport)
#elif defined __GNUC__
#if (__GNUC__ == 4)
#define SMM_API extern "C" __attribute__ ((visibility("default")))
#else
#define SMM_API extern "C"
#endif
#endif
#if defined __WIN32__ || defined _WIN32 || defined WIN32
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
#elif defined __GNUC__
#include <stdint.h>
#if !__GLIBC_HAVE_LONG_LONG
typedef long long int64_t;
typedef unsigned long long uint64_t;
#endif
#endif
#ifndef __linux__
#define snprintf _snprintf
#if defined _MSC_VER && _MSC_VER < 1500
#define vsnprintf _vsnprintf
#endif
#endif
#endif //_INCLUDE_OSLINK_H