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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
HLMetaModOfficial/core/metamod.cpp

1261 lines
26 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* ======================================================
* Metamod:Source
* Copyright (C) 2004-2010 AlliedModders LLC and authors.
* All rights reserved.
* ======================================================
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include <stdio.h>
#include "metamod_oslink.h"
#include "metamod.h"
#include <interface.h>
#include <eiface.h>
#include <metamod_version.h>
#include "metamod_provider.h"
#include "metamod_plugins.h"
#include "metamod_util.h"
#include "metamod_console.h"
#include "provider/provider_ep2.h"
#if defined __linux__
#include <sys/stat.h>
#endif
using namespace SourceMM;
using namespace SourceHook;
using namespace SourceHook::Impl;
/**
* @brief Implementation of main SourceMM GameDLL functionality
* @file sourcemm.cpp
*/
SH_DECL_MANUALHOOK0(SGD_GameInit, 0, 0, 0, bool);
SH_DECL_MANUALHOOK6(SGD_LevelInit, 0, 0, 0, bool, const char *, const char *, const char *, const char *, bool, bool);
SH_DECL_MANUALHOOK0_void(SGD_LevelShutdown, 0, 0, 0);
static void
Handler_LevelShutdown();
static bool
Handler_LevelInit(char const *pMapName,
char const *pMapEntities,
char const *pOldLevel,
char const *pLandmarkName,
bool loadGame,
bool background);
static bool
Handler_GameInit();
static void
InitializeVSP();
static int
LoadPluginsFromFile(const char *filepath, int &skipped);
static int
LoadVDFPluginsFromDir(const char *dir, int &skipped);
struct game_dll_t
{
CreateInterfaceFn factory;
};
static String mod_path;
static String metamod_path;
static String full_bin_path;
static int vsp_version = 0;
static int gamedll_version = 0;
static int engine_build = SOURCE_ENGINE_UNKNOWN;
static List<game_dll_t *> gamedll_list;
static bool is_gamedll_loaded = false;
static bool in_first_level = true;
static bool is_game_init = false;
static bool vsp_load_requested = false;
static bool vsp_loaded = false;
static game_dll_t gamedll_info;
static ConVar *metamod_version = NULL;
static ConVar *mm_pluginsfile = NULL;
static ConVar *mm_basedir = NULL;
static CreateInterfaceFn engine_factory = NULL;
static CreateInterfaceFn physics_factory = NULL;
static CreateInterfaceFn filesystem_factory = NULL;
static CGlobalVars *gpGlobals = NULL;
static CHookManagerAutoGen g_SH_HookManagerAutoGen(&g_SourceHook);
static META_RES last_meta_res;
static IServerPluginCallbacks *vsp_callbacks = NULL;
static bool were_plugins_loaded = false;
static bool g_bIsVspBridged = false;
MetamodSource g_Metamod;
PluginId g_PLID = Pl_Console;
CSourceHookImpl g_SourceHook;
ISourceHook *g_SHPtr = &g_SourceHook;
SourceMM::ISmmAPI *g_pMetamod = &g_Metamod;
/* Helper Macro */
#define IFACE_MACRO(orig,nam) \
CPluginManager::CPlugin *pl; \
SourceHook::List<IMetamodListener *>::iterator event; \
IMetamodListener *api; \
int mret = 0; \
void *val = NULL; \
for (PluginIter iter = g_PluginMngr._begin(); iter != g_PluginMngr._end(); iter++) { \
pl = (*iter); \
for (event=pl->m_Events.begin(); event!=pl->m_Events.end(); event++) { \
api = (*event); \
mret = META_IFACE_FAILED; \
if ( (val=api->On##nam##Query(iface, &mret)) != NULL ) { \
if (ret) *ret = mret; \
return val; \
} \
} \
} \
return (orig)(iface, ret);
#define ITER_EVENT(evn, args) \
CPluginManager::CPlugin *pl; \
SourceHook::List<IMetamodListener *>::iterator event; \
IMetamodListener *api; \
for (PluginIter iter = g_PluginMngr._begin(); iter != g_PluginMngr._end(); iter++) { \
pl = (*iter); \
for (event=pl->m_Events.begin(); event!=pl->m_Events.end(); event++) { \
api = (*event); \
api->evn args; \
} \
}
/* Initialize everything here */
void
mm_InitializeForLoad()
{
char full_path[PATH_SIZE] = {0};
GetFileOfAddress((void *)gamedll_info.factory, full_path, sizeof(full_path));
full_bin_path.assign(full_path);
/* Like Metamod, reload plugins at the end of the map.
* This is so plugins can hook everything on load, BUT, new plugins will be reloaded
* if the server is shut down (silly, but rare case).
*/
in_first_level = true;
SourceHook::MemFuncInfo info;
if (!provider->GetHookInfo(ProvidedHook_GameInit, &info))
{
provider->DisplayError("Metamod:Source could not find a valid hook for IServerGameDLL::GameInit");
}
SH_MANUALHOOK_RECONFIGURE(SGD_GameInit, info.vtblindex, info.vtbloffs, info.thisptroffs);
SH_ADD_MANUALHOOK_STATICFUNC(SGD_GameInit, server, Handler_GameInit, false);
if (!provider->GetHookInfo(ProvidedHook_LevelInit, &info))
{
provider->DisplayError("Metamod:Source could not find a valid hook for IServerGameDLL::LevelInit");
}
SH_MANUALHOOK_RECONFIGURE(SGD_LevelInit, info.vtblindex, info.vtbloffs, info.thisptroffs);
SH_ADD_MANUALHOOK_STATICFUNC(SGD_LevelInit, server, Handler_LevelInit, true);
if (!provider->GetHookInfo(ProvidedHook_LevelShutdown, &info))
{
provider->DisplayError("Metamod:Source could not find a valid hook for IServerGameDLL::LevelShutdown");
}
SH_MANUALHOOK_RECONFIGURE(SGD_LevelShutdown, info.vtblindex, info.vtbloffs, info.thisptroffs);
SH_ADD_MANUALHOOK_STATICFUNC(SGD_LevelShutdown, server, Handler_LevelShutdown, true);
}
bool
mm_DetectGameInformation()
{
char game_path[PATH_SIZE];
provider->GetGamePath(game_path, sizeof(game_path));
mod_path.assign(game_path);
engine_build = provider->DetermineSourceEngine();
return true;
}
void *
ServerFactory(const char *iface, int *ret)
{
IFACE_MACRO(gamedll_info.factory, GameDLL);
}
static int
LoadPluginsFromFile(const char *filepath, int &skipped)
{
FILE *fp;
int total = 0;
PluginId id;
bool already;
skipped = 0;
fp = fopen(filepath, "rt");
if (!fp)
{
return 0;
}
char buffer[255], error[255], full_path[PATH_SIZE];
const char *file;
size_t length;
while (!feof(fp) && fgets(buffer, sizeof(buffer), fp) != NULL)
{
UTIL_TrimLeft(buffer);
UTIL_TrimRight(buffer);
length = strlen(buffer);
if (!length)
{
continue;
}
if (buffer[0] == '\0' || buffer[0] == ';' || strncmp(buffer, "//", 2) == 0)
{
continue;
}
file = buffer;
if (buffer[0] == '"')
{
char *cptr = buffer;
file = ++cptr;
while (*cptr)
{
if (*cptr == '"')
{
*cptr = '\0';
break;
}
cptr++;
}
}
else
{
char *cptr = buffer;
while (*cptr)
{
if (isspace(*cptr))
{
char *optr = cptr;
while (*cptr && isspace(*cptr))
{
cptr++;
}
*optr = '\0';
UTIL_TrimRight(cptr);
if (*cptr && isalpha(*cptr))
{
g_PluginMngr.SetAlias(buffer, cptr);
file = cptr;
}
break;
}
cptr++;
}
}
if (!file[0])
{
continue;
}
g_Metamod.GetFullPluginPath(file, full_path, sizeof(full_path));
id = g_PluginMngr.Load(full_path, Pl_File, already, error, sizeof(error));
if (id < Pl_MinId || g_PluginMngr.FindById(id)->m_Status < Pl_Paused)
{
mm_LogMessage("[META] Failed to load plugin %s. %s", buffer, error);
}
else
{
if (already)
skipped++;
else
total++;
}
}
fclose(fp);
return total;
}
void InitializeVSP()
{
if (g_bIsVspBridged)
return;
size_t len;
char engine_file[PATH_SIZE];
char engine_path[PATH_SIZE];
char rel_path[PATH_SIZE * 2];
GetFileOfAddress((void *)engine_factory, engine_file, sizeof(engine_file));
/* Chop off the "engine" file part */
len = strlen(engine_file);
for (size_t i = len - 1; i < len; i--)
{
if (engine_file[i] == '/' || engine_file[i] == '\\')
{
engine_file[i] = '\0';
break;
}
}
abspath(engine_path, engine_file);
const char *usepath = metamod_path.c_str();
if (UTIL_Relatize(rel_path, sizeof(rel_path), engine_path, metamod_path.c_str()))
{
usepath = rel_path;
}
char command[PATH_SIZE * 2];
UTIL_Format(command, sizeof(command), "plugin_load \"%s\"\n", usepath);
provider->ServerCommand(command);
}
/* Wrapper function. This is called when the GameDLL thinks it's using
* the engine's real engineFactory.
*/
static void *
EngineFactory(const char *iface, int *ret)
{
IFACE_MACRO(engine_factory, Engine);
}
/* Wrapper function. This is called when the GameDLL thinks it's using
* the engine's real physicsFactory.
*/
static void *
PhysicsFactory(const char *iface, int *ret)
{
IFACE_MACRO(physics_factory, Physics);
}
/* Wrapper function. This is called when the GameDLL thinks it's using
* the engine's real fileSystemFactory.
*/
static void *
FileSystemFactory(const char *iface, int *ret)
{
IFACE_MACRO(filesystem_factory, FileSystem);
}
void
mm_LogMessage(const char *msg, ...)
{
va_list ap;
static char buffer[2048];
va_start(ap, msg);
size_t len = vsnprintf(buffer, sizeof(buffer) - 2, msg, ap);
va_end(ap);
buffer[len++] = '\n';
buffer[len] = '\0';
if (!provider->LogMessage(buffer))
{
fprintf(stdout, "%s", buffer);
}
}
static void
DoInitialPluginLoads()
{
const char *pluginFile = provider->GetCommandLineValue("mm_pluginsfile", NULL);
const char *mmBaseDir = provider->GetCommandLineValue("mm_basedir", NULL);
if (!pluginFile)
{
pluginFile = provider->GetConVarString(mm_pluginsfile);
if (pluginFile == NULL)
{
pluginFile = "addons/metamod/metaplugins.ini";
}
}
if (!mmBaseDir)
{
mmBaseDir = provider->GetConVarString(mm_basedir);
if (mmBaseDir == NULL)
{
mmBaseDir = "addons/metamod";
}
}
char filepath[PATH_SIZE], vdfpath[PATH_SIZE];
g_Metamod.PathFormat(filepath, sizeof(filepath), "%s/%s", mod_path.c_str(), pluginFile);
g_Metamod.PathFormat(vdfpath, sizeof(vdfpath), "%s/%s", mod_path.c_str(), mmBaseDir);
mm_LoadPlugins(filepath, vdfpath);
}
void
mm_StartupMetamod(bool is_vsp_load)
{
char buffer[255];
UTIL_Format(buffer,
sizeof(buffer),
"%s%s",
METAMOD_VERSION,
is_vsp_load ? "V" : "");
metamod_version = provider->CreateConVar("metamod_version",
METAMOD_VERSION,
"Metamod:Source Version",
ConVarFlag_Notify|ConVarFlag_SpOnly);
provider->SetConVarString(metamod_version, buffer);
mm_pluginsfile = provider->CreateConVar("mm_pluginsfile",
#if defined WIN32 || defined _WIN32
"addons\\metamod\\metaplugins.ini",
#else
"addons/metamod/metaplugins.ini",
#endif
"Metamod:Source Plugins File",
ConVarFlag_SpOnly);
mm_basedir = provider->CreateConVar("mm_basedir",
#if defined __linux__ || defined __APPLE__
"addons/metamod",
#else
"addons\\metamod",
#endif
"Metamod:Source Base Folder",
ConVarFlag_SpOnly);
g_bIsVspBridged = is_vsp_load;
if (!is_vsp_load)
{
DoInitialPluginLoads();
in_first_level = true;
}
}
void
mm_InitializeGlobals(CreateInterfaceFn engineFactory,
CreateInterfaceFn physicsFactory,
CreateInterfaceFn filesystemFactory,
CGlobalVars *pGlobals)
{
engine_factory = engineFactory;
physics_factory = physicsFactory;
filesystem_factory = filesystemFactory;
gpGlobals = pGlobals;
provider->Notify_DLLInit_Pre(engineFactory, gamedll_info.factory);
}
static bool
Handler_GameInit()
{
if (is_game_init)
return true;
if (vsp_load_requested)
InitializeVSP();
if (g_bIsVspBridged && !were_plugins_loaded)
{
DoInitialPluginLoads();
g_PluginMngr.SetAllLoaded();
were_plugins_loaded = true;
}
is_game_init = true;
RETURN_META_VALUE(MRES_IGNORED, true);
}
void
mm_UnloadMetamod()
{
/* Unload plugins */
g_PluginMngr.UnloadAll();
provider->Notify_DLLShutdown_Pre();
g_SourceHook.CompleteShutdown();
}
static void
Handler_LevelShutdown(void)
{
if (g_bIsVspBridged && !were_plugins_loaded)
{
DoInitialPluginLoads();
g_PluginMngr.SetAllLoaded();
were_plugins_loaded = true;
in_first_level = true;
}
if (!in_first_level)
{
char filepath[PATH_SIZE], vdfpath[PATH_SIZE];
g_Metamod.PathFormat(filepath,
sizeof(filepath),
"%s/%s",
mod_path.c_str(),
provider->GetConVarString(mm_pluginsfile));
g_Metamod.PathFormat(vdfpath,
sizeof(vdfpath),
"%s/%s",
mod_path.c_str(),
provider->GetConVarString(mm_basedir));
mm_LoadPlugins(filepath, vdfpath);
}
else
{
in_first_level = false;
}
ITER_EVENT(OnLevelShutdown, ());
RETURN_META(MRES_IGNORED);
}
static bool
Handler_LevelInit(char const *pMapName,
char const *pMapEntities,
char const *pOldLevel,
char const *pLandmarkName,
bool loadGame,
bool background)
{
ITER_EVENT(OnLevelInit, (pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background));
RETURN_META_VALUE(MRES_IGNORED, false);
}
void MetamodSource::LogMsg(ISmmPlugin *pl, const char *msg, ...)
{
va_list ap;
char buffer[2048];
va_start(ap, msg);
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
va_end(ap);
mm_LogMessage("[%s] %s", pl->GetLogTag(), buffer);
}
CreateInterfaceFn MetamodSource::GetEngineFactory(bool syn/* =true */)
{
if (syn)
return EngineFactory;
return engine_factory;
}
CreateInterfaceFn MetamodSource::GetPhysicsFactory(bool syn/* =true */)
{
if (syn)
return PhysicsFactory;
return physics_factory;
}
CreateInterfaceFn MetamodSource::GetFileSystemFactory(bool syn/* =true */)
{
if (syn)
return FileSystemFactory;
return filesystem_factory;
}
CreateInterfaceFn MetamodSource::GetServerFactory(bool syn/* =true */)
{
if (syn)
return ServerFactory;
return gamedll_info.factory;
}
CGlobalVars *MetamodSource::GetCGlobals()
{
return gpGlobals;
}
void MetamodSource::SetLastMetaReturn(META_RES res)
{
last_meta_res = res;
}
META_RES MetamodSource::GetLastMetaReturn()
{
return last_meta_res;
}
void MetamodSource::ConPrint(const char *str)
{
provider->ConsolePrint(str);
}
void MetamodSource::ConPrintf(const char *fmt, ...)
{
va_list ap;
char buffer[2048];
va_start(ap, fmt);
UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
provider->ConsolePrint(buffer);
}
void MetamodSource::GetApiVersions(int &major, int &minor, int &plvers, int &plmin)
{
major = METAMOD_API_MAJOR;
minor = METAMOD_API_MINOR;
plvers = METAMOD_PLAPI_VERSION;
plmin = PLAPI_MIN_VERSION;
}
void MetamodSource::GetShVersions(int &shvers, int &shimpl)
{
shvers = SH_IFACE_VERSION;
shimpl = SH_IMPL_VERSION;
}
int MetamodSource::FormatIface(char iface[], unsigned int maxlength)
{
int length = (int)strlen(iface);
int i;
int num = 0;
for (i = length - 1; i >= 0; i--)
{
if (!isdigit(iface[i]))
{
if (i != length - 1)
{
num = 1;
}
break;
}
}
if ( (num && ((int)maxlength <= length)) || (!num && ((int)maxlength <= length + 3)) )
{
return -1;
}
if (i != length - 1)
{
num = atoi(&(iface[++i]));
}
num++;
snprintf(&(iface[i]), 4, "%03d", num);
return num;
}
void *MetamodSource::InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret)
{
char _if[256]; /* assume no interface goes beyond this */
size_t len = strlen(iface);
int num = 0;
void *pf = NULL;
if (max > 999)
{
max = 999;
}
if (len + 4 > sizeof(_if))
{
if (ret)
{
*ret = META_IFACE_FAILED;
}
return NULL;
}
strcpy(_if, iface);
do
{
if ((pf = (fn)(_if, ret)) != NULL)
{
break;
}
if (num > max)
{
break;
}
} while ((num = FormatIface(_if, len+1)));
return pf;
}
void *MetamodSource::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min)
{
char buffer[256]; /* assume no interface will go beyond this */
size_t len = strlen(iface);
int ret; /* just in case something doesn't handle NULL properly */
if (len > sizeof(buffer) - 4)
{
return NULL;
}
strcpy(buffer, iface);
if (min != -1)
{
char *ptr = &buffer[len - 1];
int digits = 0;
while (isdigit(*ptr) && digits <=3)
{
*ptr = '\0';
digits++;
ptr--;
}
if (digits != 3)
{
/* for now, assume this is an error */
strcpy(buffer, iface);
}
else
{
char num[4];
min = (min == 0) ? 1 : min;
snprintf(num, sizeof(num), "%03d", min);
strcat(buffer, num);
}
}
return InterfaceSearch(fn, buffer, IFACE_MAXNUM, &ret);
}
const char *MetamodSource::GetBaseDir()
{
return mod_path.c_str();
}
size_t MetamodSource::PathFormat(char *buffer, size_t len, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
size_t mylen = UTIL_FormatArgs(buffer, len, fmt, ap);
va_end(ap);
for (size_t i = 0; i < mylen; i++)
{
if (buffer[i] == ALT_SEP_CHAR)
{
buffer[i] = PATH_SEP_CHAR;
}
}
return mylen;
}
#if SOURCE_ENGINE == SE_DOTA
void MetamodSource::ClientConPrintf(int clientIndex, const char *fmt, ...)
{
va_list ap;
char buffer[2048];
va_start(ap, fmt);
UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
ClientConPrintf((edict_t *)(gpGlobals->pEdicts + clientIndex), "%s", buffer);
}
#endif
void MetamodSource::ClientConPrintf(edict_t *client, const char *fmt, ...)
{
va_list ap;
char buffer[2048];
va_start(ap, fmt);
UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
provider->ClientConsolePrint(client, buffer);
}
void MetamodSource::EnableVSPListener()
{
if (is_game_init && !vsp_load_requested && !vsp_loaded)
{
InitializeVSP();
}
vsp_load_requested = true;
}
int MetamodSource::GetVSPVersion()
{
return vsp_version;
}
int MetamodSource::GetGameDLLVersion()
{
return gamedll_version;
}
bool MetamodSource::RemotePrintingAvailable()
{
return provider->IsRemotePrintingAvailable();
}
void *MetamodSource::MetaFactory(const char *iface, int *ret, PluginId *id)
{
if (id)
{
*id = 0;
}
if (!iface)
{
return NULL;
}
/* First check ours... we get first chance! */
if (strcmp(iface, MMIFACE_SOURCEHOOK) == 0)
{
if (ret)
{
*ret = META_IFACE_OK;
}
return static_cast<void *>(static_cast<SourceHook::ISourceHook *>(&g_SourceHook));
}
else if (strcmp(iface, MMIFACE_PLMANAGER) == 0)
{
if (ret)
{
*ret = META_IFACE_OK;
}
return static_cast<void *>(static_cast<ISmmPluginManager *>(&g_PluginMngr));
}
else if (strcmp(iface, MMIFACE_SH_HOOKMANAUTOGEN) == 0)
{
if (ret)
{
*ret = META_IFACE_OK;
}
return static_cast<void *>(static_cast<SourceHook::IHookManagerAutoGen *>(&g_SH_HookManagerAutoGen));
}
CPluginManager::CPlugin *pl;
List<IMetamodListener *>::iterator event;
IMetamodListener *api;
void *value;
int subret = 0;
for (PluginIter iter = g_PluginMngr._begin();
iter != g_PluginMngr._end();
iter++)
{
pl = (*iter);
for (event = pl->m_Events.begin(); event != pl->m_Events.end(); event++)
{
api = (*event);
subret = META_IFACE_FAILED;
if ((value = api->OnMetamodQuery(iface, &subret)) != NULL)
{
if (ret)
{
*ret = subret;
}
if (id)
{
*id = pl->m_Id;
}
return value;
}
}
}
if (ret)
{
*ret = META_IFACE_FAILED;
}
return NULL;
}
void MetamodSource::AddListener(ISmmPlugin *plugin, IMetamodListener *pListener)
{
CPluginManager::CPlugin *pl = g_PluginMngr.FindByAPI(plugin);
pl->m_Events.push_back(pListener);
}
const char *MetamodSource::GetGameBinaryPath()
{
return full_bin_path.c_str();
}
const char *MetamodSource::GetPluginsFile()
{
return provider->GetConVarString(mm_pluginsfile);
}
const char *MetamodSource::GetVDFDir()
{
return provider->GetConVarString(mm_basedir);
}
IConCommandBaseAccessor *MetamodSource::GetCvarBaseAccessor()
{
return provider->GetConCommandBaseAccessor();
}
bool MetamodSource::RegisterConCommandBase(ISmmPlugin *plugin, ConCommandBase *pCommand)
{
if (provider->IsConCommandBaseACommand(pCommand))
{
g_PluginMngr.AddPluginCmd(plugin, pCommand);
}
else
{
g_PluginMngr.AddPluginCvar(plugin, pCommand);
}
return provider->RegisterConCommandBase(pCommand);
}
void MetamodSource::UnregisterConCommandBase(ISmmPlugin *plugin, ConCommandBase *pCommand)
{
if (provider->IsConCommandBaseACommand(pCommand))
{
g_PluginMngr.RemovePluginCmd(plugin, pCommand);
}
else
{
g_PluginMngr.RemovePluginCvar(plugin, pCommand);
}
CPluginManager::CPlugin *pOrig = g_PluginMngr.FindByAPI(plugin);
UnregisterConCommandBase(pOrig ? pOrig->m_Id : 0, pCommand);
}
void MetamodSource::UnregisterConCommandBase(PluginId id, ConCommandBase *pCommand)
{
PluginIter iter;
CPluginManager::CPlugin *pPlugin;
List<IMetamodListener *>::iterator event;
IMetamodListener *pML;
for (iter=g_PluginMngr._begin(); iter!=g_PluginMngr._end(); iter++)
{
pPlugin = (*iter);
if (pPlugin->m_Status < Pl_Paused)
{
continue;
}
/* Only valid for plugins >= 12 (v1:6, SourceMM 1.5) */
if (pPlugin->m_API->GetApiVersion() < 12)
{
continue;
}
for (event=pPlugin->m_Events.begin();
event!=pPlugin->m_Events.end();
event++)
{
pML = (*event);
pML->OnUnlinkConCommandBase(id, pCommand);
}
}
return provider->UnregisterConCommandBase(pCommand);
}
int MetamodSource::GetUserMessageCount()
{
return provider->GetUserMessageCount();
}
int MetamodSource::FindUserMessage(const char *name, int *size/* =NULL */)
{
return provider->FindUserMessage(name, size);
}
const char *MetamodSource::GetUserMessage(int index, int *size/* =NULL */)
{
return provider->GetUserMessage(index, size);
}
int MetamodSource::GetSourceEngineBuild()
{
return engine_build;
}
void MetamodSource::NotifyVSPListening(IServerPluginCallbacks *callbacks, int version)
{
if (version != -1)
vsp_version = version;
vsp_callbacks = callbacks;
ITER_EVENT(OnVSPListening, (callbacks));
if (is_gamedll_loaded)
{
/*
* MM:S is loaded as a game DLL so we need to set these for mm_IsVspBridged() and
* mm_IsVspLoadComplete()
*/
g_bIsVspBridged = true;
were_plugins_loaded = true;
}
}
IServerPluginCallbacks *MetamodSource::GetVSPInfo(int *pVersion)
{
if (pVersion)
{
*pVersion = vsp_version;
}
return vsp_callbacks;
}
size_t MetamodSource::Format(char *buffer, size_t maxlength, const char *format, ...)
{
va_list ap;
size_t result;
va_start(ap, format);
result = FormatArgs(buffer, maxlength, format, ap);
va_end(ap);
return result;
}
size_t MetamodSource::FormatArgs(char *buffer, size_t maxlength, const char *format, va_list ap)
{
return UTIL_FormatArgs(buffer, maxlength, format, ap);
}
bool MetamodSource::IsLoadedAsGameDLL()
{
return is_gamedll_loaded;
}
void MetamodSource::SetGameDLLInfo(CreateInterfaceFn serverFactory, int version, bool loaded)
{
gamedll_info.factory = serverFactory;
gamedll_version = version;
is_gamedll_loaded = loaded;
}
void MetamodSource::SetVSPListener(const char *path)
{
metamod_path.assign(path);
}
size_t MetamodSource::GetFullPluginPath(const char *plugin, char *buffer, size_t len)
{
const char *pext, *ext;
size_t num;
/* First find if it's an absolute path or not... */
if (plugin[0] == '/' || strncmp(&(plugin[1]), ":\\", 2) == 0)
{
return UTIL_Format(buffer, len, plugin);
}
/* Attempt to find a file extension */
pext = UTIL_GetExtension(plugin);
/* Add an extension if there's none there */
if (!pext)
{
#if defined WIN32 || defined _WIN32
ext = ".dll";
#elif defined __APPLE__
ext = ".dylib";
#else
ext = "_i486.so";
#endif
}
else
{
ext = "";
}
/* Format the new path */
num = PathFormat(buffer, len, "%s/%s%s", mod_path.c_str(), plugin, ext);
#if defined __linux__
/* If path was passed without extension and it doesn't exist with "_i486.so" try ".so" */
struct stat s;
if (!pext && stat(buffer, &s) != 0)
{
num = PathFormat(buffer, len, "%s/%s.so", mod_path.c_str(), plugin);
}
#endif
return num;
}
static bool
ProcessVDF(const char *path, bool &skipped)
{
PluginId id;
bool already;
char alias[24], file[255], full_path[255], error[255];
if (!provider->ProcessVDF(path, file, sizeof(file), alias, sizeof(alias)))
{
skipped = false;
return false;
}
if (alias[0] != '\0')
g_PluginMngr.SetAlias(alias, file);
g_Metamod.GetFullPluginPath(file, full_path, sizeof(full_path));
id = g_PluginMngr.Load(full_path, Pl_File, already, error, sizeof(error));
skipped = already;
if (id < Pl_MinId || g_PluginMngr.FindById(id)->m_Status < Pl_Paused)
{
mm_LogMessage("[META] Failed to load plugin %s: %s", file, error);
return false;
}
return true;
}
static int
LoadVDFPluginsFromDir(const char *dir, int &skipped)
{
bool success, skip;
int total = 0;
char path[MAX_PATH];
char relpath[MAX_PATH * 2];
skipped = 0;
#if defined _MSC_VER
HANDLE hFind;
WIN32_FIND_DATA fd;
char error[255];
g_Metamod.PathFormat(path, sizeof(path), "%s\\*.vdf", dir);
if ((hFind = FindFirstFile(path, &fd)) == INVALID_HANDLE_VALUE)
{
DWORD dw = GetLastError();
if (dw == ERROR_FILE_NOT_FOUND)
return 0;
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
dw,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
error,
sizeof(error),
NULL);
mm_LogMessage("[META] Could not open folder \"%s\" (%s)", dir, error);
return 0;
}
do
{
g_Metamod.PathFormat(path, sizeof(path), "%s\\%s", dir, fd.cFileName);
UTIL_Relatize(relpath, sizeof(relpath), mod_path.c_str(), path);
success = ProcessVDF(relpath, skip);
if (skip)
skipped++;
else if (success)
total++;
} while (FindNextFile(hFind, &fd));
FindClose(hFind);
#else
DIR *pDir;
struct dirent *pEnt;
int extidx;
if ((pDir = opendir(dir)) == NULL)
{
mm_LogMessage("[META] Could not open folder \"%s\" (%s)", dir, strerror(errno));
return 0;
}
while ((pEnt = readdir(pDir)) != NULL)
{
if (strcmp(pEnt->d_name, ".") == 0
|| strcmp(pEnt->d_name, "..") == 0)
{
continue;
}
extidx = strlen(pEnt->d_name) - 4;
if (extidx < 0 || stricmp(&pEnt->d_name[extidx], ".vdf"))
{
continue;
}
g_Metamod.PathFormat(path, sizeof(path), "%s/%s", dir, pEnt->d_name);
UTIL_Relatize(relpath, sizeof(relpath), mod_path.c_str(), path);
success = ProcessVDF(relpath, skip);
if (skip)
skipped++;
else if (success)
total++;
}
closedir(pDir);
#endif
return total;
}
int
mm_LoadPlugins(const char *filepath, const char *vdfpath)
{
int total, skipped, fskipped, vskipped;
const char *s = "";
total = LoadPluginsFromFile(filepath, fskipped);
total += LoadVDFPluginsFromDir(vdfpath, vskipped);
skipped = fskipped + vskipped;
if (total == 0 || total > 1)
s = "s";
if (skipped)
mm_LogMessage("[META] Loaded %d plugin%s (%d already loaded)", total, s, skipped);
else
mm_LogMessage("[META] Loaded %d plugin%s.", total, s);
return total;
}
bool
mm_IsVspBridged()
{
return g_bIsVspBridged;
}
bool
mm_IsVspLoadComplete()
{
return were_plugins_loaded;
}