mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-11-29 11:24:19 +01:00
030706fdcd
They are still only have engine v21, not yet v22 (let alone v23).
650 lines
15 KiB
C++
650 lines
15 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* ======================================================
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* Metamod:Source
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* Copyright (C) 2004-2009 AlliedModders LLC and authors.
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* All rights reserved.
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* ======================================================
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <stdio.h>
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#include <setjmp.h>
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#include "../metamod_oslink.h"
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#include <sourcehook.h>
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#include <convar.h>
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#include <eiface.h>
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#include <tier0/icommandline.h>
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#include <sh_vector.h>
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#include <sh_string.h>
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#include "../metamod_util.h"
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#include "provider_ep2.h"
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#include "console.h"
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#include "metamod_console.h"
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#include <filesystem.h>
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#include "metamod.h"
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/* Types */
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typedef void (*CONPRINTF_FUNC)(const char *, ...);
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struct UsrMsgInfo
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{
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UsrMsgInfo()
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{
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}
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UsrMsgInfo(int s, const char *t) : size(s), name(t)
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{
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}
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int size;
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String name;
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};
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/* Imports */
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#if SOURCE_ENGINE == SE_DARKMESSIAH
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#undef CommandLine
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DLL_IMPORT ICommandLine *CommandLine();
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#endif
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/* Functions */
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void CacheUserMessages();
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void Detour_Error(const tchar *pMsg, ...);
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#if SOURCE_ENGINE == SE_DOTA
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void ClientCommand(CEntityIndex index, const CCommand &args);
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void LocalCommand_Meta(const CCommandContext &context, const CCommand &args);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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void ClientCommand(edict_t *pEdict, const CCommand &args);
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void LocalCommand_Meta(const CCommand &args);
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#else
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void ClientCommand(edict_t *pEdict);
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void LocalCommand_Meta();
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#endif
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void _ServerCommand();
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/* Variables */
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static BaseProvider g_Ep1Provider;
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static List<ConCommandBase *> conbases_unreg;
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static CVector<UsrMsgInfo> usermsgs_list;
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static jmp_buf usermsg_end;
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ICvar *icvar = NULL;
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IFileSystem *baseFs = NULL;
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IServerGameDLL *server = NULL;
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IVEngineServer *engine = NULL;
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IServerGameClients *gameclients = NULL;
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IMetamodSourceProvider *provider = &g_Ep1Provider;
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ConCommand meta_local_cmd("meta", LocalCommand_Meta, "Metamod:Source control options");
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, CEntityIndex, const CCommand &);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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#else
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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#endif
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void BaseProvider::ConsolePrint(const char *str)
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{
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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ConMsg("%s", str);
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#else
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Msg("%s", str);
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#endif
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}
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void BaseProvider::Notify_DLLInit_Pre(CreateInterfaceFn engineFactory,
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CreateInterfaceFn serverFactory)
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{
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#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013
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// Shim to avoid hooking shims
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engine = (IVEngineServer *)((engineFactory)("VEngineServer023", NULL));
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if (!engine)
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{
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engine = (IVEngineServer *)((engineFactory)("VEngineServer022", NULL));
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if (!engine)
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{
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engine = (IVEngineServer *)((engineFactory)("VEngineServer021", NULL));
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}
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}
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#else
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engine = (IVEngineServer *)((engineFactory)(INTERFACEVERSION_VENGINESERVER, NULL));
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#endif
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if (!engine)
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{
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DisplayError("Could not find IVEngineServer! Metamod cannot load.");
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return;
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}
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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icvar = (ICvar *)((engineFactory)(CVAR_INTERFACE_VERSION, NULL));
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#else
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icvar = (ICvar *)((engineFactory)(VENGINE_CVAR_INTERFACE_VERSION, NULL));
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#endif
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if (!icvar)
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{
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DisplayError("Could not find ICvar! Metamod cannot load.");
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return;
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}
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if ((gameclients = (IServerGameClients *)(serverFactory("ServerGameClients003", NULL)))
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== NULL)
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{
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gameclients = (IServerGameClients *)(serverFactory("ServerGameClients004", NULL));
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}
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baseFs = (IFileSystem *)((engineFactory)(FILESYSTEM_INTERFACE_VERSION, NULL));
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if (baseFs == NULL)
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{
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mm_LogMessage("Unable to find \"%s\": .vdf files will not be parsed", FILESYSTEM_INTERFACE_VERSION);
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}
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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g_pCVar = icvar;
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#endif
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g_SMConVarAccessor.RegisterConCommandBase(&meta_local_cmd);
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CacheUserMessages();
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#if SOURCE_ENGINE == SE_DARKMESSIAH
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if (!g_SMConVarAccessor.InitConCommandBaseList())
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{
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/* This is very unlikely considering it's old engine */
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mm_LogMessage("[META] Warning: Failed to find ConCommandBase list!");
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mm_LogMessage("[META] Warning: ConVars and ConCommands cannot be unregistered properly! Please file a bug report.");
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}
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#endif
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if (gameclients)
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{
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SH_ADD_HOOK_STATICFUNC(IServerGameClients, ClientCommand, gameclients, ClientCommand, false);
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}
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}
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void BaseProvider::Notify_DLLShutdown_Pre()
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{
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g_SMConVarAccessor.RemoveMetamodCommands();
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#if SOURCE_ENGINE == SE_DARKMESSIAH
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if (g_Metamod.IsLoadedAsGameDLL())
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{
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icvar->UnlinkVariables(FCVAR_GAMEDLL);
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}
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#endif
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}
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bool BaseProvider::IsRemotePrintingAvailable()
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{
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return true;
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}
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void BaseProvider::ClientConsolePrint(edict_t *pEdict, const char *message)
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{
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#if SOURCE_ENGINE == SE_DOTA
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int client = (int)(pEdict - g_Metamod.GetCGlobals()->pEdicts);
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engine->ClientPrintf(client, message);
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#else
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engine->ClientPrintf(pEdict, message);
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#endif
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}
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void BaseProvider::ServerCommand(const char *cmd)
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{
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engine->ServerCommand(cmd);
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}
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const char *BaseProvider::GetConVarString(ConVar *convar)
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{
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if (convar == NULL)
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{
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return NULL;
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}
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return convar->GetString();
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}
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void BaseProvider::SetConVarString(ConVar *convar, const char *str)
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{
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convar->SetValue(str);
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}
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bool BaseProvider::IsConCommandBaseACommand(ConCommandBase *pCommand)
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{
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return pCommand->IsCommand();
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}
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bool BaseProvider::IsSourceEngineBuildCompatible(int build)
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{
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return (build == SOURCE_ENGINE_ORIGINAL
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|| build == SOURCE_ENGINE_EPISODEONE);
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}
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const char *BaseProvider::GetCommandLineValue(const char *key, const char *defval)
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{
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if (key[0] == '-' || key[0] == '+')
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{
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return CommandLine()->ParmValue(key, defval);
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}
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else if (icvar)
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{
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const char *val;
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if ((val = icvar->GetCommandLineValue(key)) == NULL)
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{
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return defval;
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}
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return val;
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}
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return NULL;
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}
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int BaseProvider::TryServerGameDLL(const char *iface)
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{
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if (strncmp(iface, "ServerGameDLL", 13) != 0)
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{
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return 0;
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}
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return atoi(&iface[13]);
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}
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bool BaseProvider::LogMessage(const char *buffer)
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{
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if (!engine)
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{
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return false;
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}
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engine->LogPrint(buffer);
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return true;
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}
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bool BaseProvider::GetHookInfo(ProvidedHooks hook, SourceHook::MemFuncInfo *pInfo)
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{
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SourceHook::MemFuncInfo mfi = {true, -1, 0, 0};
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if (hook == ProvidedHook_LevelInit)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::LevelInit, mfi);
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}
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else if (hook == ProvidedHook_LevelShutdown)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::LevelShutdown, mfi);
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}
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else if (hook == ProvidedHook_GameInit)
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{
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SourceHook::GetFuncInfo(&IServerGameDLL::GameInit, mfi);
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}
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*pInfo = mfi;
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return (mfi.thisptroffs >= 0);
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}
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void BaseProvider::DisplayError(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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Error("%s", buffer);
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}
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void BaseProvider::DisplayWarning(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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Warning("%s", buffer);
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}
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IConCommandBaseAccessor *BaseProvider::GetConCommandBaseAccessor()
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{
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return &g_SMConVarAccessor;
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}
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bool BaseProvider::RegisterConCommandBase(ConCommandBase *pCommand)
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{
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return g_SMConVarAccessor.Register(pCommand);
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}
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void BaseProvider::UnregisterConCommandBase(ConCommandBase *pCommand)
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{
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return g_SMConVarAccessor.Unregister(pCommand);
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}
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int BaseProvider::GetUserMessageCount()
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{
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_DOTA
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return -1;
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#else
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return (int)usermsgs_list.size();
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#endif
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}
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int BaseProvider::FindUserMessage(const char *name, int *size)
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{
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for (size_t i = 0; i < usermsgs_list.size(); i++)
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{
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if (usermsgs_list[i].name.compare(name) == 0)
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{
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if (size)
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{
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*size = usermsgs_list[i].size;
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}
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return (int)i;
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}
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}
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return -1;
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}
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const char *BaseProvider::GetUserMessage(int index, int *size)
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{
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if (index < 0 || index >= (int)usermsgs_list.size())
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{
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return NULL;
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}
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if (size)
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{
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*size = usermsgs_list[index].size;
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}
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return usermsgs_list[index].name.c_str();
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}
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void BaseProvider::GetGamePath(char *pszBuffer, int len)
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{
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engine->GetGameDir(pszBuffer, len);
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}
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const char *BaseProvider::GetGameDescription()
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{
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return server->GetGameDescription();
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}
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int BaseProvider::DetermineSourceEngine()
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{
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#if SOURCE_ENGINE == SE_BLOODYGOODTIME
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return SOURCE_ENGINE_BLOODYGOODTIME;
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#elif SOURCE_ENGINE == SE_ALIENSWARM
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return SOURCE_ENGINE_ALIENSWARM;
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#elif SOURCE_ENGINE == SE_LEFT4DEAD2
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return SOURCE_ENGINE_LEFT4DEAD2;
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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return SOURCE_ENGINE_NUCLEARDAWN;
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#elif SOURCE_ENGINE == SE_CONTAGION
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return SOURCE_ENGINE_CONTAGION;
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#elif SOURCE_ENGINE == SE_LEFT4DEAD
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return SOURCE_ENGINE_LEFT4DEAD;
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#elif SOURCE_ENGINE == SE_ORANGEBOX
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return SOURCE_ENGINE_ORANGEBOX;
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#elif SOURCE_ENGINE == SE_CSS
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return SOURCE_ENGINE_CSS;
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#elif SOURCE_ENGINE == SE_HL2DM
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return SOURCE_ENGINE_HL2DM;
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#elif SOURCE_ENGINE == SE_DODS
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return SOURCE_ENGINE_DODS;
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#elif SOURCE_ENGINE == SE_SDK2013
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return SOURCE_ENGINE_SDK2013;
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#elif SOURCE_ENGINE == SE_TF2
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return SOURCE_ENGINE_TF2;
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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return SOURCE_ENGINE_DARKMESSIAH;
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#elif SOURCE_ENGINE == SE_EYE
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return SOURCE_ENGINE_EYE;
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#elif SOURCE_ENGINE == SE_PORTAL2
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return SOURCE_ENGINE_PORTAL2;
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#elif SOURCE_ENGINE == SE_BLADE
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return SOURCE_ENGINE_BLADE;
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#elif SOURCE_ENGINE == SE_INSURGENCY
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return SOURCE_ENGINE_INSURGENCY;
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#elif SOURCE_ENGINE == SE_CSGO
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return SOURCE_ENGINE_CSGO;
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#elif SOURCE_ENGINE == SE_DOTA
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return SOURCE_ENGINE_DOTA;
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#elif SOURCE_ENGINE == SE_BMS
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return SOURCE_ENGINE_BMS;
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#else
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#error "SOURCE_ENGINE not defined to a known value"
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#endif
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}
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ConVar *BaseProvider::CreateConVar(const char *name,
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const char *defval,
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const char *help,
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int flags)
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{
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int newflags = 0;
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if (flags & ConVarFlag_Notify)
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{
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newflags |= FCVAR_NOTIFY;
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}
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if (flags & ConVarFlag_SpOnly)
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{
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newflags |= FCVAR_SPONLY;
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}
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ConVar *pVar = new ConVar(name, defval, newflags, help);
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g_SMConVarAccessor.RegisterConCommandBase(pVar);
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return pVar;
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}
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bool BaseProvider::ProcessVDF(const char *file, char path[], size_t path_len, char alias[], size_t alias_len)
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{
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if (baseFs == NULL)
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{
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return false;
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}
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KeyValues *pValues;
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const char *plugin_file, *p_alias;
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pValues = new KeyValues("Metamod Plugin");
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if (!pValues->LoadFromFile(baseFs, file))
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{
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pValues->deleteThis();
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return false;
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}
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if ((plugin_file = pValues->GetString("file", NULL)) == NULL)
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{
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pValues->deleteThis();
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return false;
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}
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UTIL_Format(path, path_len, "%s", plugin_file);
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if ((p_alias = pValues->GetString("alias", NULL)) != NULL)
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{
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UTIL_Format(alias, alias_len, "%s", p_alias);
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}
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else
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{
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UTIL_Format(alias, alias_len, "");
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}
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pValues->deleteThis();
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return true;
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}
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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class GlobCommand : public IMetamodSourceCommandInfo
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{
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public:
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GlobCommand(const CCommand *cmd) : m_cmd(cmd)
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{
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}
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public:
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unsigned int GetArgCount()
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{
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return m_cmd->ArgC() - 1;
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}
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const char *GetArg(unsigned int num)
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{
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return m_cmd->Arg(num);
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}
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const char *GetArgString()
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{
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return m_cmd->ArgS();
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}
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private:
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const CCommand *m_cmd;
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};
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#else
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class GlobCommand : public IMetamodSourceCommandInfo
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{
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public:
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unsigned int GetArgCount()
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{
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return engine->Cmd_Argc() - 1;
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}
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const char *GetArg(unsigned int num)
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{
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return engine->Cmd_Argv(num);
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}
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const char *GetArgString()
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{
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return engine->Cmd_Args();
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}
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};
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#endif
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#if SOURCE_ENGINE == SE_DOTA
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void LocalCommand_Meta(const CCommandContext &context, const CCommand &args)
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{
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GlobCommand cmd(&args);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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void LocalCommand_Meta(const CCommand &args)
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{
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GlobCommand cmd(&args);
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#else
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void LocalCommand_Meta()
|
|
{
|
|
GlobCommand cmd;
|
|
#endif
|
|
Command_Meta(&cmd);
|
|
}
|
|
|
|
#if SOURCE_ENGINE == SE_DOTA
|
|
void ClientCommand(CEntityIndex index, const CCommand &_cmd)
|
|
{
|
|
int client = index.Get();
|
|
GlobCommand cmd(&_cmd);
|
|
#elif SOURCE_ENGINE >= SE_ORANGEBOX
|
|
void ClientCommand(edict_t *client, const CCommand &_cmd)
|
|
{
|
|
GlobCommand cmd(&_cmd);
|
|
#else
|
|
void ClientCommand(edict_t *client)
|
|
{
|
|
GlobCommand cmd;
|
|
#endif
|
|
if (strcmp(cmd.GetArg(0), "meta") == 0)
|
|
{
|
|
Command_ClientMeta(client, &cmd);
|
|
RETURN_META(MRES_SUPERCEDE);
|
|
}
|
|
|
|
RETURN_META(MRES_IGNORED);
|
|
}
|
|
|
|
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_DOTA
|
|
|
|
void CacheUserMessages()
|
|
{
|
|
}
|
|
|
|
#else
|
|
|
|
/* This only gets called if IServerGameDLL::GetUserMessageInfo() triggers it */
|
|
void Detour_Error(const tchar *pMsg, ...)
|
|
{
|
|
/* Jump back to setjmp() in CacheUserMessages() */
|
|
longjmp(usermsg_end, 1);
|
|
}
|
|
|
|
#define IA32_JMP_IMM32 0xE9
|
|
|
|
/* IServerGameDLL::GetUserMessageInfo() crashes on games based on the old engine and
|
|
* early Orange Box. This is because Error() from tier0 gets called when a bad index is
|
|
* passed. This is all due to a bug in CUtlRBTree::IsValidIndex().
|
|
*
|
|
* So we detour Error() to fix this. Our detour then jumps back into CacheUserMessages()
|
|
* to a point before GetUserMessageInfo() is called. The detour is then removed and we
|
|
* exit.
|
|
*/
|
|
void CacheUserMessages()
|
|
{
|
|
int q, size;
|
|
char buffer[256];
|
|
unsigned char *target, *detour;
|
|
unsigned char orig_bytes[5];
|
|
|
|
target = (unsigned char *)&Error;
|
|
detour = (unsigned char *)&Detour_Error;
|
|
|
|
/* Save bytes from target function */
|
|
memcpy(orig_bytes, target, sizeof(orig_bytes));
|
|
|
|
/* Patch in relative jump to our Error() detour */
|
|
SetMemAccess(target, sizeof(orig_bytes), SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
|
|
target[0] = IA32_JMP_IMM32;
|
|
*(int32_t *)&target[1] = (int32_t)(detour - (target + 5));
|
|
|
|
/* This is where longjmp() will end up */
|
|
if (setjmp(usermsg_end))
|
|
{
|
|
/* Restore bytes and memory protection */
|
|
memcpy(target, orig_bytes, sizeof(orig_bytes));
|
|
SetMemAccess(target, sizeof(orig_bytes), SH_MEM_READ|SH_MEM_EXEC);
|
|
return;
|
|
}
|
|
|
|
q = 0;
|
|
|
|
/* If GetUserMessageInfo() calls Error(), we should end up in our detour */
|
|
while (server->GetUserMessageInfo(q, buffer, sizeof(buffer), size))
|
|
{
|
|
usermsgs_list.push_back(UsrMsgInfo(size, buffer));
|
|
q++;
|
|
}
|
|
|
|
/* Jump back to setjmp() */
|
|
longjmp(usermsg_end, 1);
|
|
}
|
|
|
|
#endif
|