mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-11-29 11:24:19 +01:00
bde5403495
IServerGameClients does not have this function anymore, and declared hook is not being used in the sample anyways. Should compile on GCC now.
358 lines
12 KiB
C++
358 lines
12 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* ======================================================
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* Metamod:Source Sample Plugin
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* Written by AlliedModders LLC.
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* ======================================================
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* This sample plugin is public domain.
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*/
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#include <stdio.h>
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#include "sample_mm.h"
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, 0, bool, char const *, char const *, char const *, char const *, bool, bool);
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, 0, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, 0);
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SH_DECL_HOOK2_void(IServerGameClients, ClientActive, SH_NOATTRIB, 0, edict_t *, bool);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, char const *);
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SH_DECL_HOOK1_void(IServerGameClients, SetCommandClient, SH_NOATTRIB, 0, int);
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char*, const char *, char *, int);
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SH_DECL_HOOK2(IGameEventManager2, FireEvent, SH_NOATTRIB, 0, bool, IGameEvent *, bool);
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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#else
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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#endif
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SamplePlugin g_SamplePlugin;
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IServerGameDLL *server = NULL;
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IServerGameClients *gameclients = NULL;
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IVEngineServer *engine = NULL;
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IServerPluginHelpers *helpers = NULL;
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IGameEventManager2 *gameevents = NULL;
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IServerPluginCallbacks *vsp_callbacks = NULL;
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IPlayerInfoManager *playerinfomanager = NULL;
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ICvar *icvar = NULL;
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CGlobalVars *gpGlobals = NULL;
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ConVar sample_cvar("sample_cvar", "42", 0);
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/**
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* Something like this is needed to register cvars/CON_COMMANDs.
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*/
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class BaseAccessor : public IConCommandBaseAccessor
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{
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public:
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bool RegisterConCommandBase(ConCommandBase *pCommandBase)
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{
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/* Always call META_REGCVAR instead of going through the engine. */
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return META_REGCVAR(pCommandBase);
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}
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} s_BaseAccessor;
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PLUGIN_EXPOSE(SamplePlugin, g_SamplePlugin);
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bool SamplePlugin::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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PLUGIN_SAVEVARS();
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GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
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GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
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GET_V_IFACE_CURRENT(GetEngineFactory, helpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
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GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
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GET_V_IFACE_ANY(GetServerFactory, server, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
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GET_V_IFACE_ANY(GetServerFactory, gameclients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
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GET_V_IFACE_ANY(GetServerFactory, playerinfomanager, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
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gpGlobals = ismm->GetCGlobals();
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META_LOG(g_PLAPI, "Starting plugin.");
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/* Load the VSP listener. This is usually needed for IServerPluginHelpers. */
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if ((vsp_callbacks = ismm->GetVSPInfo(NULL)) == NULL)
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{
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ismm->AddListener(this, this);
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ismm->EnableVSPListener();
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}
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, server, this, &SamplePlugin::Hook_LevelInit, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, server, this, &SamplePlugin::Hook_ServerActivate, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GameFrame, server, this, &SamplePlugin::Hook_GameFrame, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, server, this, &SamplePlugin::Hook_LevelShutdown, false);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientActive, gameclients, this, &SamplePlugin::Hook_ClientActive, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, gameclients, this, &SamplePlugin::Hook_ClientDisconnect, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, gameclients, this, &SamplePlugin::Hook_ClientPutInServer, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, SetCommandClient, gameclients, this, &SamplePlugin::Hook_SetCommandClient, true);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, gameclients, this, &SamplePlugin::Hook_ClientSettingsChanged, false);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, gameclients, this, &SamplePlugin::Hook_ClientConnect, false);
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SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, gameclients, this, &SamplePlugin::Hook_ClientCommand, false);
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ENGINE_CALL(LogPrint)("All hooks started!\n");
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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g_pCVar = icvar;
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ConVar_Register(0, &s_BaseAccessor);
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#else
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ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor);
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#endif
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return true;
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}
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bool SamplePlugin::Unload(char *error, size_t maxlen)
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{
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, server, this, &SamplePlugin::Hook_LevelInit, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, server, this, &SamplePlugin::Hook_ServerActivate, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, GameFrame, server, this, &SamplePlugin::Hook_GameFrame, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, server, this, &SamplePlugin::Hook_LevelShutdown, false);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientActive, gameclients, this, &SamplePlugin::Hook_ClientActive, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, gameclients, this, &SamplePlugin::Hook_ClientDisconnect, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, gameclients, this, &SamplePlugin::Hook_ClientPutInServer, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, SetCommandClient, gameclients, this, &SamplePlugin::Hook_SetCommandClient, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, gameclients, this, &SamplePlugin::Hook_ClientSettingsChanged, false);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, gameclients, this, &SamplePlugin::Hook_ClientConnect, false);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, gameclients, this, &SamplePlugin::Hook_ClientCommand, false);
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return true;
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}
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void SamplePlugin::OnVSPListening(IServerPluginCallbacks *iface)
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{
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vsp_callbacks = iface;
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}
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void SamplePlugin::Hook_ServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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{
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META_LOG(g_PLAPI, "ServerActivate() called: edictCount = %d, clientMax = %d", edictCount, clientMax);
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}
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void SamplePlugin::AllPluginsLoaded()
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{
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/* This is where we'd do stuff that relies on the mod or other plugins
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* being initialized (for example, cvars added and events registered).
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*/
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}
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void SamplePlugin::Hook_ClientActive(edict_t *pEntity, bool bLoadGame)
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{
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META_LOG(g_PLAPI, "Hook_ClientActive(%d, %d)", IndexOfEdict(pEntity), bLoadGame);
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}
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void SamplePlugin::Hook_ClientCommand(edict_t *pEntity, const CCommand &args)
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#else
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void SamplePlugin::Hook_ClientCommand(edict_t *pEntity)
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#endif
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{
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#if SOURCE_ENGINE <= SE_DARKMESSIAH
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CCommand args;
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#endif
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if (!pEntity || pEntity->IsFree())
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{
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return;
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}
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const char *cmd = args.Arg(0);
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if (strcmp(cmd, "menu") == 0)
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{
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KeyValues *kv = new KeyValues("menu");
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kv->SetString("title", "You've got options, hit ESC");
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kv->SetInt("level", 1);
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kv->SetColor("color", Color(255, 0, 0, 255));
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kv->SetInt("time", 20);
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kv->SetString("msg", "Pick an option\nOr don't.");
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for (int i = 1; i < 9; i++)
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{
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char num[10], msg[10], cmd[10];
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MM_Format( num, sizeof(num), "%i", i );
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MM_Format( msg, sizeof(msg), "Option %i", i );
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MM_Format( cmd, sizeof(cmd), "option %i", i );
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KeyValues *item1 = kv->FindKey(num, true);
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item1->SetString("msg", msg);
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item1->SetString("command", cmd);
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}
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helpers->CreateMessage(pEntity, DIALOG_MENU, kv, vsp_callbacks);
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kv->deleteThis();
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RETURN_META(MRES_SUPERCEDE);
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}
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else if (strcmp(cmd, "rich") == 0)
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{
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KeyValues *kv = new KeyValues("menu");
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kv->SetString("title", "A rich message");
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kv->SetInt("level", 1);
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kv->SetInt("time", 20);
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kv->SetString("msg", "This is a long long long text string.\n\nIt also has line breaks.");
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helpers->CreateMessage(pEntity, DIALOG_TEXT, kv, vsp_callbacks);
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kv->deleteThis();
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RETURN_META(MRES_SUPERCEDE);
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}
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else if (strcmp(cmd, "msg") == 0)
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{
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KeyValues *kv = new KeyValues("menu");
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kv->SetString("title", "Just a simple hello");
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kv->SetInt("level", 1);
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kv->SetInt("time", 20);
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helpers->CreateMessage(pEntity, DIALOG_MSG, kv, vsp_callbacks);
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kv->deleteThis();
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RETURN_META(MRES_SUPERCEDE);
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}
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else if (strcmp(cmd, "entry") == 0)
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{
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KeyValues *kv = new KeyValues("entry");
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kv->SetString("title", "Stuff");
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kv->SetString("msg", "Enter something");
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kv->SetString("command", "say"); // anything they enter into the dialog turns into a say command
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kv->SetInt("level", 1);
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kv->SetInt("time", 20);
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helpers->CreateMessage(pEntity, DIALOG_ENTRY, kv, vsp_callbacks);
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kv->deleteThis();
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RETURN_META(MRES_SUPERCEDE);
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}
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}
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void SamplePlugin::Hook_ClientSettingsChanged(edict_t *pEdict)
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{
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if (playerinfomanager)
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{
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IPlayerInfo *playerinfo = playerinfomanager->GetPlayerInfo(pEdict);
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const char *name = engine->GetClientConVarValue(IndexOfEdict(pEdict), "name");
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if (playerinfo != NULL
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&& name != NULL
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&& strcmp(engine->GetPlayerNetworkIDString(pEdict), "BOT") != 0
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&& playerinfo->GetName() != NULL
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&& strcmp(name, playerinfo->GetName()) == 0)
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{
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char msg[128];
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MM_Format(msg, sizeof(msg), "Your name changed to \"%s\" (from \"%s\")\n", name, playerinfo->GetName());
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engine->ClientPrintf(pEdict, msg);
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}
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}
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}
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bool SamplePlugin::Hook_ClientConnect(edict_t *pEntity,
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const char *pszName,
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const char *pszAddress,
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char *reject,
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int maxrejectlen)
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{
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META_LOG(g_PLAPI, "Hook_ClientConnect(%d, \"%s\", \"%s\")", IndexOfEdict(pEntity), pszName, pszAddress);
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return true;
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}
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void SamplePlugin::Hook_ClientPutInServer(edict_t *pEntity, char const *playername)
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{
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KeyValues *kv = new KeyValues( "msg" );
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kv->SetString( "title", "Hello" );
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kv->SetString( "msg", "Hello there" );
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kv->SetColor( "color", Color( 255, 0, 0, 255 ));
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kv->SetInt( "level", 5);
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kv->SetInt( "time", 10);
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helpers->CreateMessage(pEntity, DIALOG_MSG, kv, vsp_callbacks);
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kv->deleteThis();
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}
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void SamplePlugin::Hook_ClientDisconnect(edict_t *pEntity)
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{
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META_LOG(g_PLAPI, "Hook_ClientDisconnect(%d)", IndexOfEdict(pEntity));
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}
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void SamplePlugin::Hook_GameFrame(bool simulating)
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{
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/**
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* simulating:
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* ***********
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* true | game is ticking
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* false | game is not ticking
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*/
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}
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bool SamplePlugin::Hook_LevelInit(const char *pMapName,
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char const *pMapEntities,
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char const *pOldLevel,
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char const *pLandmarkName,
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bool loadGame,
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bool background)
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{
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META_LOG(g_PLAPI, "Hook_LevelInit(%s)", pMapName);
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return true;
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}
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void SamplePlugin::Hook_LevelShutdown()
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{
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META_LOG(g_PLAPI, "Hook_LevelShutdown()");
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}
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void SamplePlugin::Hook_SetCommandClient(int index)
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{
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META_LOG(g_PLAPI, "Hook_SetCommandClient(%d)", index);
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}
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bool SamplePlugin::Pause(char *error, size_t maxlen)
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{
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return true;
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}
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bool SamplePlugin::Unpause(char *error, size_t maxlen)
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{
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return true;
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}
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const char *SamplePlugin::GetLicense()
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{
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return "Public Domain";
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}
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const char *SamplePlugin::GetVersion()
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{
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return "1.0.0.0";
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}
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const char *SamplePlugin::GetDate()
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{
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return __DATE__;
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}
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const char *SamplePlugin::GetLogTag()
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{
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return "SAMPLE";
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}
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const char *SamplePlugin::GetAuthor()
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{
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return "AlliedModders LLC";
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}
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const char *SamplePlugin::GetDescription()
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{
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return "Sample basic plugin";
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}
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const char *SamplePlugin::GetName()
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{
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return "Sample Plugin";
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}
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const char *SamplePlugin::GetURL()
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{
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return "http://www.sourcemm.net/";
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}
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