mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-12-02 14:24:16 +01:00
3c82560621
--HG-- extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%4061
423 lines
10 KiB
C++
423 lines
10 KiB
C++
#include <string>
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#include "sourcehook_impl.h"
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#include "testevents.h"
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// TEST4
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// Tests of plugin management system
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namespace
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{
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StateList g_States;
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SourceHook::ISourceHook *g_SHPtr;
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SourceHook::Plugin g_PLID;
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MAKE_STATE(State_Func1_Called);
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MAKE_STATE(State_Func2_Called);
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MAKE_STATE(State_Func3_Called);
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MAKE_STATE(State_Func1H_Called);
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MAKE_STATE(State_Func2H_Called);
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MAKE_STATE(State_Func3H_Called);
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MAKE_STATE_2(State_PluginInUse, int, bool);
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class Test
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{
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public:
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virtual void Func1()
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{
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ADD_STATE(State_Func1_Called);
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}
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virtual void Func2()
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{
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ADD_STATE(State_Func2_Called);
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}
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virtual void Func3()
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{
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ADD_STATE(State_Func3_Called);
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}
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};
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SH_DECL_HOOK0_void(Test, Func1, SH_NOATTRIB, 0);
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SH_DECL_HOOK0_void(Test, Func2, SH_NOATTRIB, 0);
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SH_DECL_HOOK0_void(Test, Func3, SH_NOATTRIB, 0);
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void Handler_Func1()
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{
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ADD_STATE(State_Func1H_Called);
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}
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void Handler_Func2()
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{
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ADD_STATE(State_Func2H_Called);
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}
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void Handler_Func3()
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{
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ADD_STATE(State_Func3H_Called);
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}
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}
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bool TestPlugSys(std::string &error)
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{
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SourceHook::CSourceHookImpl g_SHImpl;
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g_SHPtr = &g_SHImpl;
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g_PLID = 1;
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Test inst;
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Test *pInst = &inst;
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// 1)
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// Add hooks, then issue a complete shutdown
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 1.1");
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g_SHImpl.CompleteShutdown();
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func3_Called,
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NULL), "Part 1.2");
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// 2)
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// Add hooks from "different plugins", then shutdown the plugins
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g_PLID = 1;
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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g_PLID = 2;
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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g_PLID = 3;
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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g_PLID = 1;
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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g_PLID = 2;
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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g_PLID = 3;
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 2.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, true),
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new State_PluginInUse(4, false),
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NULL), "Part 2.2");
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// Unload plugins one by one
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g_SHImpl.UnloadPlugin(3);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 2.3.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, false),
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new State_PluginInUse(4, false),
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NULL), "Part 2.3.2");
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g_SHImpl.UnloadPlugin(2);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 2.4.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, false),
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new State_PluginInUse(3, false),
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new State_PluginInUse(4, false),
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NULL), "Part 2.4.2");
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g_SHImpl.UnloadPlugin(1);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func3_Called,
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NULL), "Part 2.5.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, false),
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new State_PluginInUse(2, false),
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new State_PluginInUse(3, false),
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new State_PluginInUse(4, false),
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NULL), "Part 2.5.2");
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// 3)
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// Add hooks from "different plugins", then pause the plugins
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g_PLID = 1;
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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g_PLID = 2;
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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g_PLID = 3;
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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g_PLID = 1;
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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g_PLID = 2;
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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SH_ADD_HOOK_STATICFUNC(Test, Func3, pInst, Handler_Func3, false);
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g_PLID = 3;
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SH_ADD_HOOK_STATICFUNC(Test, Func1, pInst, Handler_Func1, false);
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SH_ADD_HOOK_STATICFUNC(Test, Func2, pInst, Handler_Func2, true);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 3.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, true),
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new State_PluginInUse(4, false),
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NULL), "Part 3.2");
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// Unload plugins one by one
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g_SHImpl.PausePlugin(3);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 3.3.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, true),
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new State_PluginInUse(4, false),
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NULL), "Part 3.3.2");
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g_SHImpl.PausePlugin(2);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 3.4.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, true),
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new State_PluginInUse(4, false),
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NULL), "Part 3.4.2");
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g_SHImpl.PausePlugin(1);
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func3_Called,
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NULL), "Part 3.5.1");
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, true),
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new State_PluginInUse(4, false),
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NULL), "Part 3.5.2");
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g_SHImpl.UnpausePlugin(1);
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g_SHImpl.UnpausePlugin(2);
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g_SHImpl.UnpausePlugin(3);
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ADD_STATE(State_PluginInUse(1, g_SHImpl.IsPluginInUse(1)));
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ADD_STATE(State_PluginInUse(2, g_SHImpl.IsPluginInUse(2)));
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ADD_STATE(State_PluginInUse(3, g_SHImpl.IsPluginInUse(3)));
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ADD_STATE(State_PluginInUse(4, g_SHImpl.IsPluginInUse(4)));
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CHECK_STATES((&g_States,
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new State_PluginInUse(1, true),
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new State_PluginInUse(2, true),
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new State_PluginInUse(3, true),
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new State_PluginInUse(4, false),
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NULL), "Part 3.6");
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1H_Called,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func2H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3H_Called,
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new State_Func3_Called,
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NULL), "Part 3.7");
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// 4) Shutdown :)
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g_SHImpl.CompleteShutdown();
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pInst->Func1();
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pInst->Func2();
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pInst->Func3();
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CHECK_STATES((&g_States,
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new State_Func1_Called,
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new State_Func2_Called,
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new State_Func3_Called,
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NULL), "Part 4");
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return true;
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}
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