mirror of
https://github.com/alliedmodders/metamod-source.git
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350 lines
12 KiB
C++
350 lines
12 KiB
C++
/* ======== SourceMM ========
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* Copyright (C) 2004-2008 Metamod:Source Development Team
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* No warranties of any kind
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*
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* License: zlib/libpng
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*
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* Author(s): David "BAILOPAN" Anderson
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* ============================
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*/
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#ifndef _INCLUDE_ISMM_API_H
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#define _INCLUDE_ISMM_API_H
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/**
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* @brief External API interface
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* @file ISmmAPI.h
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*/
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#include <interface.h>
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#include <eiface.h>
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#include <sourcehook/sourcehook.h>
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#include "IPluginManager.h"
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#if defined __GNUC__
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#if ((__GNUC__ == 3) && (__GNUC_MINOR__ < 4)) || (__GNUC__ < 3)
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#error "You must compile with at least GCC 3.4! If you know what you are doing, you can remove this message."
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#endif //version check
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#endif //__GNUC__
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class IMetamodListener;
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class ISmmPluginManager;
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class ISmmPlugin;
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#define MMIFACE_SOURCEHOOK "ISourceHook" /**< ISourceHook Pointer */
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#define MMIFACE_PLMANAGER "IPluginManager" /**< SourceMM Plugin Functions */
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#define IFACE_MAXNUM 999
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#define SOURCE_ENGINE_UNKNOWN 0 /**< Could not determine the engine version */
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#define SOURCE_ENGINE_ORIGINAL 1 /**< Original Source Engine (used by The Ship) */
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#define SOURCE_ENGINE_EPISODEONE 2 /**< Episode 1 Source Engine (second major SDK) */
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class ISmmAPI
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{
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public:
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/**
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* @brief Logs a message through the HL2 log system.
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* Note: Newlines are appended automatically.
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*
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* @param pl Plugin API pointer (used for tagging message)
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* @param msg Formatted string.
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*/
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virtual void LogMsg(ISmmPlugin *pl, const char *msg, ...) =0;
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public:
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/**
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* @brief Returns an interface factory for the HL2 engine.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn engineFactory(bool syn=true) =0;
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/**
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* @brief Returns an interface factory for the HL2 physics engine.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn physicsFactory(bool syn=true) =0;
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/**
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* @brief Returns an interface factory for the HL2 file system.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn fileSystemFactory(bool syn=true) =0;
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/**
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* @brief Returns an interface factory for the GameDLL.
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*
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* @param syn If syn is true, the synthetic wrapper is returned.
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* If syn is false, the true function is returned.
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* @return CreateInterfaceFn function pointer.
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*/
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virtual CreateInterfaceFn serverFactory(bool syn=true) =0;
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/**
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* @brief Returns a CGlobalVars pointer from the HL2 Engine.
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*
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* @return CGlobalVars pointer.
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*/
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virtual CGlobalVars *pGlobals() =0;
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/**
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* @brief Used with SourceHook, sets teh last meta return value.
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* Note: Do not call this directly, use the Metamod macros.
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*
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* @param res META_RETURN value to set.
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*/
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virtual void SetLastMetaReturn(META_RES res) =0;
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/**
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* @brief Used with SourceHook, returns the last meta return value.
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* Note: This is only valid inside a hook function.
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*
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* @return Last META_RETURN value set by a plugin.
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*/
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virtual META_RES GetLastMetaReturn() =0;
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public: // Added in 1.00-RC2 (0:0)
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/**
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* @brief Allows access to Metamod's ConCommandBaseAccessor.
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*
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* @return Returns IConCommandBaseAccessor pointer.
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*/
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virtual IConCommandBaseAccessor *GetCvarBaseAccessor() =0;
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/**
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* @brief Registers a ConCommandBase.
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*
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* @param plugin Parent plugin API pointer.
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* @param pCommand ConCommandBase to register.
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* @return True if successful, false otherwise. Does not return false yet.
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*/
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virtual bool RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) =0;
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/**
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* @brief Unregisters a ConCommandBase.
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*
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* @param plugin Parent plugin API pointer.
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* @param pCommand ConCommandBase to unlink.
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*/
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virtual void UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) =0;
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/**
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* @brief Prints an unformatted string to the remote server console.
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* Note: Newlines are not added automatically.
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*
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* @param str Message string.
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*/
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virtual void ConPrint(const char *str) =0;
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/**
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* @brief Prints a formatted message to the remote server console.
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* Note: Newlines are not added automatically.
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*
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* @param fmt Formatted message.
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*/
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virtual void ConPrintf(const char *fmt, ...) =0;
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public: // Added in 1.1.0 (1:0)
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/**
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* @brief Checks if ConPrint/ConPrintf will mirror to rcon.
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*
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* @return True if remote printing available, false otherwise.
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*/
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virtual bool RemotePrintingAvailable() =0;
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/**
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* @brief Returns the Metamod Version numbers as major version and minor (API) version.
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* Changes to minor version are guaranteed to be backwards compatible.
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* Changes to major version are not.
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*
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* @param major Filled with the major API version number.
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* @param minor Filled with the minor API version number.
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* @param plvers Filled with the current plugin API version number.
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* @param plmin Filled with the minimum plugin API version number supported.
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*/
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virtual void GetApiVersions(int &major, int &minor, int &plvers, int &plmin) =0;
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/**
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* @brief Returns sourcehook API version and implementation version.
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*
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* @param shvers Filled with the SourceHook API version number.
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* @param shimpl Filled with the SourceHook implementation number.
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*/
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virtual void GetShVersions(int &shvers, int &shimpl) =0;
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/**
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* @brief Adds a Metamod listener.
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*
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* @param plugin Plugin interface pointer.
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* @param pListener Listener interface pointer to add.
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*/
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virtual void AddListener(ISmmPlugin *plugin, IMetamodListener *pListener) =0;
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/**
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* @brief Queries the metamod factory
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*
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* @param iface String containing interface name
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* @param ret Optional pointer to store return status
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* @param id Optional pointer to store id of plugin that overrode interface, 0 if none
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* @return Returned pointer
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*/
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virtual void *MetaFactory(const char *iface, int *ret, PluginId *id) =0;
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public: // Added in 1.1.2 (1:1)
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/**
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* @brief Given a base interface name, such as ServerGameDLL or ServerGameDLL003,
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* reformats the string to increase the number, then returns the new number.
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* This is the base function to InterfaceSearch() and VInterfaceMatch().
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*
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* @param iface Input/output interface name. Must be writable.
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* @param maxlength Maximum length of iface buffer. Must be at least strlen(iface)+4 chars.
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* @return The newly incremented iface version number.
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*/
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virtual int FormatIface(char iface[], unsigned int maxlength) =0;
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public: // Added in 1.2 (1:2)
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/**
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* @brief Searches for an interface for you.
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*
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* @param fn InterfaceFactory function.
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* @param iface Interface string name.
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* @param max Maximum version to look up.
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* @param ret Last return code from interface factory function.
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* @return Interface pointer, or NULL if not found.
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*/
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virtual void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret) =0;
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/**
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* @brief Returns the base directory of the game/server, equivalent to
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* IVEngineServer::GetGameDir(), except the path is absolute.
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*
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* @return Static pointer to game's absolute basedir.
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*/
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virtual const char *GetBaseDir() =0;
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/**
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* @brief Formats a file path to the local OS. Does not include any base directories.
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* Note that all slashes and black slashes are reverted to the local OS's expectancy.
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*
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* @param buffer Destination buffer to store path.
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* @param len Maximum length of buffer, including null terminator.
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* @param fmt Formatted string.
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*/
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virtual void PathFormat(char *buffer, size_t len, const char *fmt, ...) =0;
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public: // Added in 1.2.2 (1:3)
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/**
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* @brief Prints text in the specified client's console. Same as IVEngineServer::ClientPrintf
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* except that it allows for string formatting.
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*
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* @param client Client edict pointer.
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* @param fmt Formatted string to print to the client.
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*/
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virtual void ClientConPrintf(edict_t *client, const char *fmt, ...) =0;
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public: // Added in 1.3 (1:4)
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/**
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* @brief Wrapper around InterfaceSearch(). Assumes no maximum.
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* This is designed to replace the fact that searches only went upwards.
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* The "V" is intended to convey that this is for Valve formatted interface strings.
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*
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* @param fn Interface factory function.
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* @param iface Interface string.
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* @param min Minimum value to search from. If zero, searching begins from the
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* first available version regardless of the interface.
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* Note that this can return interfaces EARLIER than the version specified.
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* A value of -1 (default) specifies the string version as the minimum.
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* Any other value specifices the minimum value to search from.
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* @return Interface pointer, or NULL if not found.
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*/
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virtual void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1) =0;
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public: // Added in 1.4 (1:5)
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/**
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* @brief Tells SourceMM to add VSP hooking capability to plugins.
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*
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* Since this potentially uses more resources than it would otherwise, plugins have to
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* explicitly enable the feature. Whether requested or not, if it is enabled, all plugins
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* will get a pointer to the VSP listener through IMetamodListener.
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*/
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virtual void EnableVSPListener() =0;
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/**
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* @brief Returns the interface version of the GameDLL's IServerGameDLL implementation.
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*
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* @return Interface version of the loaded IServerGameDLL.
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*/
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virtual int GetGameDLLVersion() =0;
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/**
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* @brief Returns the number of user messages in the GameDLL.
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*
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* @return Number of user messages, or -1 if SourceMM has failed to get user message list.
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*/
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virtual int GetUserMessageCount() =0;
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/**
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* @brief Returns the index of the specified user message.
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*
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* @param name User message name.
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* @param size Optional pointer to store size of user message.
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* @return Message index, or -1 on failure.
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*/
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virtual int FindUserMessage(const char *name, int *size=NULL) =0;
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/**
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* @brief Returns the name of the specified user message.
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*
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* @param index User message index.
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* @param size Optional pointer to store size of user message.
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* @return Message name, or NULL on failure.
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*/
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virtual const char *GetUserMessage(int index, int *size=NULL) =0;
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/**
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* @brief Returns the VSP listener loaded.
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*
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* This is useful for late-loading plugins which need to decide whether
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* to add a listener or not (or need to get the pointer at all).
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*
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* @param pVersion Optional pointer to store the VSP version.
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* @return IServerPluginCallbacks pointer, or NULL if an
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* IMetamodListener event has yet to occur for
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* EnableVSPListener().
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*/
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virtual IServerPluginCallbacks *GetVSPInfo(int *pVersion) =0;
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/**
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* @brief Returns the engine interface that MM:S is using as a backend.
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*
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* The values will be one of the SOURCE_ENGINE_* constants from the top
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* of this file.
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*
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* @return A SOURCE_ENGINE_* constant value.
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*/
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virtual int GetSourceEngineBuild() =0;
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};
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/**
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* Version History
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*
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* 1.1.0 Bumped API to 1:0. The breaking changes occurred in SourceHook and the plugin API.
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* 1.1.2 Added API call for generating iface names.
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* 1.2 Added API more helper functions and new SourceHook version.
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* 1.2.2 Added API for printing to client console (with string formatting).
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* 1.3 Added new interface search API.
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* 1.4 Added VSP listener and user message API.
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* 1.8 Backported SH VP hooks and various "new API" calls.
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*/
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#endif //_INCLUDE_ISMM_API_H
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