mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-11-29 11:24:19 +01:00
183 lines
5.1 KiB
Makefile
183 lines
5.1 KiB
Makefile
# (C)2004-2010 SourceMod Development Team
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# Makefile written by David "BAILOPAN" Anderson
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HL2SDK_OB = ../../hl2sdk-ob
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HL2SDK_CSS = ../../hl2sdk-css
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HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
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HL2SDK_L4D = ../../hl2sdk-l4d
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HL2SDK_L4D2 = ../../hl2sdk-l4d2
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HL2SDK_CSGO = ../../hl2sdk-csgo
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#####################################
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### EDIT BELOW FOR OTHER PROJECTS ###
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#####################################
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OBJECTS = metamod.cpp \
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metamod_util.cpp \
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metamod_console.cpp \
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metamod_oslink.cpp \
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metamod_plugins.cpp \
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sourcehook/sourcehook.cpp \
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sourcehook/sourcehook_hookmangen.cpp \
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sourcehook/sourcehook_impl_chookidman.cpp \
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sourcehook/sourcehook_impl_chookmaninfo.cpp \
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sourcehook/sourcehook_impl_cproto.cpp \
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sourcehook/sourcehook_impl_cvfnptr.cpp \
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provider/console.cpp \
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provider/provider_ep2.cpp \
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vsp_bridge.cpp \
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gamedll_bridge.cpp
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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##############################################
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C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
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C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
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C_GCC4_FLAGS = -fvisibility=hidden
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CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
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CPP = gcc
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override ENGSET = false
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ifeq "$(ENGINE)" "orangebox"
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HL2SDK = $(HL2SDK_OB)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=3
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INCLUDE += -I$(HL2SDK)/public/game/server
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BINARY = metamod.2.ep2.so
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LIB_SUFFIX = _i486.so
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "css"
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HL2SDK = $(HL2SDK_CSS)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=6
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INCLUDE += -I$(HL2SDK)/public/game/server
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BINARY = metamod.2.css.so
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LIB_PREFIX = lib
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LIB_SUFFIX = .so
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "orangeboxvalve"
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HL2SDK = $(HL2SDK_OB_VALVE)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=7
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INCLUDE += -I$(HL2SDK)/public/game/server
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BINARY = metamod.2.ep2v.so
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LIB_PREFIX = lib
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LIB_SUFFIX = _srv.so
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "left4dead"
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HL2SDK = $(HL2SDK_L4D)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=8
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INCLUDE += -I$(HL2SDK)/public/game/server
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BINARY = metamod.2.l4d.so
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LIB_SUFFIX = _i486.so
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "left4dead2"
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HL2SDK = $(HL2SDK_L4D2)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=9
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INCLUDE += -I$(HL2SDK)/public/game/server
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BINARY = metamod.2.l4d2.so
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LIB_PREFIX = lib
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LIB_SUFFIX = .so
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "csgo"
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HL2SDK = $(HL2SDK_CSGO)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=12
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INCLUDE += -I$(HL2SDK)/public/game/server
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BINARY = metamod.2.csgo.so
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LIB_PREFIX = lib
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LIB_SUFFIX = .so
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override ENGSET = true
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endif
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
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-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
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-DSE_PORTAL2=11 -DSE_CSGO=12
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ifeq "$(ENGINE)" "csgo"
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LINK += $(HL2LIB)/interfaces_i486.a
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endif
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LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) \
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-static-libgcc
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INCLUDE += -I. -I.. -I../public -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
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-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -Isourcehook -I../loader
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CFLAGS += -D_LINUX -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \
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-Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \
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-Dstrcmpi=strcasecmp -Wall -Werror -Wno-uninitialized -mfpmath=sse -msse -DHAVE_STDINT_H -m32 \
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-DCOMPILER_GCC
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CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
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################################################
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### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
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################################################
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug.$(ENGINE)
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CFLAGS += $(C_DEBUG_FLAGS)
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else
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BIN_DIR = Release.$(ENGINE)
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CFLAGS += $(C_OPT_FLAGS)
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endif
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GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
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ifeq "$(GCC_VERSION)" "4"
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CFLAGS += $(C_GCC4_FLAGS)
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CPPFLAGS += $(CPP_GCC4_FLAGS)
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endif
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
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$(BIN_DIR)/%.o: %.c
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$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
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all: check
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mkdir -p $(BIN_DIR)
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mkdir -p $(BIN_DIR)/provider
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mkdir -p $(BIN_DIR)/sourcehook
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ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
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ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
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$(MAKE) -f Makefile metamod
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check:
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if [ "$(ENGSET)" = "false" ]; then \
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echo "You must supply one of the following values for ENGINE:"; \
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echo "csgo, left4dead2, left4dead, orangeboxvalve, css or orangebox"; \
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exit 1; \
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fi
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metamod: check $(OBJ_LINUX)
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$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) -f Makefile all DEBUG=true
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default: all
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clean: check
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rm -rf $(BIN_DIR)/*.o
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rm -rf $(BIN_DIR)/sourcehook/*.o
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rm -rf $(BIN_DIR)/provider/*.o
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rm -rf $(BIN_DIR)/$(BINARY)
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