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0013d35545
--HG-- extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40204
72 lines
3.6 KiB
Plaintext
72 lines
3.6 KiB
Plaintext
2006/xx/xx 1.2.2:
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- Added SourceHook API for manual callclasses.
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- Added support for the Source engine beta (and ServerGameDLL005).
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- Added API for printing text in a client's console with ClientConPrintf. This does the
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same thing as IVEngineServer::ClientPrintf except that it allows string formatting.
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- Added client version of "meta" command in order to allow clients to view version
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information and a list of loaded plugins.
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- Fixed issues with SourceHook's SH_CALL and reference parameters.
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- Fixed a bug where the mm_pluginsfile cvar was being ignored.
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- Fixed a memory leak when using ISmmAPI::InterfaceSearch.
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2006/02/15 1.2.1:
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- Fixed bug where returning newparams in a post hook would cause infinite recursion.
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- Fixed bug where "meta load" could load the same plugin multiple times.
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- Fixed bug where unloading a plugin could crash internal hook states.
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- Fixed bug where unhooking a single hook would clear the hook chain.
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2006/01/07 1.2:
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- Added SourceHook API for modifying parameters in the hook chain.
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- Added SourceHook API for declaring and hooking manual vtable hooks.
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- Added better API for querying an interface factory.
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- Added API for formatting an OS-independent path.
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- Added Listen Server Launcher to the graphical installer.
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- Fixed bug where failed plugins could crash the plugin list.
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- NOTE: SourceHook changes may require plugins to be recompiled against
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the new API.
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2005/12/06 1.1.2:
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- Added interface overriding/sharing examples to sample plugins.
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- Added API to help guessing at Valve interface versions.
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- Fixed various memory leaks.
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- Fixed memory corruption bug on vector copying.
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- Fixed other various template bugs.
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2005/10/21 1.1.1:
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- Fixed a bug where AllPluginsLoaded() was not called after DLLInit().
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2005/10/21 1.1:
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- Rewrote GameDLL loading code to be API version generic.
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As such, SourceMM will now easily support new API releases without
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an SDK release, such as the case with Day of Defeat:Source
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- Added more flexibility to plugin control by supplying an event system.
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- Removed dependency on libstdc++.so by supplying a small template library.
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- SourceHook internal API is now interface-based, meaning that future
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updates to the API will not break older plugins. This update, however,
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breaks older plugins.
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- SourceHook is now re-entrant.
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- Added a basic automated installer (by Basic-Master).
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- Fixed a bug where games with changing game names would not work.
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- Fixed various bugs, including a cvarlist corruption bug on unloading plugins.
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2005/07/07 1.00-RC2:
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- Added API for dealing with ConCommandBase registration (cvars/concmds).
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This is to fix the fact that Valve API provides no way to unlist a cvar/cmd.
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- Added two new commands - "meta cmds" and "meta cvars".
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- Added API calls for correctly printing to the console such that rcon
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will also receive messages that a plugin prints.
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This problem was mentioned on hlcoders and Valve offered no reply.
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- Added event hooking and cvar samples to sample_mm.
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- Added new cvar, mm_pluginsfile, which defaults to "addons/metamod/metaplugins.ini".
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- Fixed a bug where multiple vtable patches on the same hook were not re-patched when removed.
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This caused a crash when two hooks were declared on one function, the first was removed, and
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the original function was then called.
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- Fixed "meta clear" not unloading all plugins.
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- Fixed Metamod:Source loading plugins with a higher current API version.
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- Fixed whitespace being parsed in metaplugins.ini.
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- Fixed bug where SourceHook tried to patch already destroyed/unavailable memory.
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- Bumped Plugin API version to 6.
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2005/05/06 1.00-RC1:
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- Initial release.
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