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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-28 10:24:20 +01:00
HLMetaModOfficial/loader
2015-12-22 06:51:14 -08:00
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msvc9 Fixed core/version.rc for windows, so the filename field has the correct engine. 2008-11-24 03:30:52 -06:00
msvc10 Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB). 2012-07-20 17:06:10 -04:00
AMBuilder Upgrade build scripts to AMBuild 2 (bug 5970, r=ds). 2013-11-18 09:46:46 -08:00
gamedll.cpp Improve automatic engine detection for some games (nobug, irc r=asherkin). 2014-01-07 17:39:55 -05:00
gamedll.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
loader_bridge.h Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander). 2009-11-22 23:54:55 -06:00
loader.cpp Upload loader for Black Mesa engine changes. 2015-12-22 06:51:14 -08:00
loader.h Update MM:S to support Black Mesa. 2015-05-06 17:51:54 -04:00
Makefile Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
serverplugin.cpp Improve automatic engine detection for some games (nobug, irc r=asherkin). 2014-01-07 17:39:55 -05:00
serverplugin.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
utility.cpp Fix Mac build. 2014-08-16 11:57:24 -04:00
utility.h Improve game detection further for some engines when -game missing 2014-08-11 20:03:07 -04:00
version.rc Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs. 2015-04-11 10:25:06 -04:00