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HLMetaModOfficial/sourcemm/CServerGameEnts.h
David Anderson 4dc43f3d08 Implemented factory hooks
Added commands: clear, load, pause, unload, unpause
Rewrote headers

--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%4010
2005-04-16 23:33:39 +00:00

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C++

/* ======== SourceMM ========
* Copyright (C) 2004-2005 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): David "BAILOPAN" Anderson
* ============================
*/
#ifndef _INCLUDE_CSERVER_GAMEENTS_H
#define _INCLUDE_CSERVER_GAMEENTS_H
/**
* @brief Dummy class for IServerGameEnts
* @file CServerGameEnts.h
*/
#include <eiface.h>
class CServerGameEnts : public IServerGameEnts
{
public:
virtual void SetDebugEdictBase(edict_t *base) { }
virtual void MarkEntitiesAsTouching(edict_t *e1, edict_t *e2) { }
virtual void FreeContainingEntity(edict_t *e) { }
virtual edict_t *BaseEntityToEdict(CBaseEntity *pEnt) { return NULL; }
virtual CBaseEntity *EdictToBaseEntity(edict_t *pEdict) { return NULL; }
virtual void CheckTransmit(CCheckTransmitInfo *pInfo, const unsigned short *pEdictIndices, int nEdicts) { }
};
#endif //_INCLUDE_CSERVER_GAMEENTS_H