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HLMetaModOfficial/loader/loader.h
Scott Ehlert 303176ab70 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00

91 lines
2.4 KiB
C

/**
* vim: set ts=4 :
* ======================================================
* Metamod:Source
* Copyright (C) 2004-2008 AlliedModders LLC and authors.
* All rights reserved.
* ======================================================
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
* Version: $Id$
*/
#ifndef _INCLUDE_METAMOD_SOURCE_LOADER_H_
#define _INCLUDE_METAMOD_SOURCE_LOADER_H_
#define SH_COMP_GCC 1
#define SH_COMP_MSVC 2
#if defined WIN32
#define WINDOWS_LEAN_AND_MEAN
#include <windows.h>
#include <direct.h>
#define PLATFORM_MAX_PATH MAX_PATH
#define SH_COMP SH_COMP_MSVC
#define PATH_SEP_STR "\\"
#define PATH_SEP_CHAR '\\'
#define ALT_SEP_CHAR '/'
#elif defined __linux__
#include <dlfcn.h>
#include <dirent.h>
#include <stdint.h>
#include <unistd.h>
typedef void * HMODULE;
#define PLATFORM_MAX_PATH PATH_MAX
#define SH_COMP SH_COMP_GCC
#define PATH_SEP_STR "/"
#define PATH_SEP_CHAR '/'
#define ALT_SEP_CHAR '\\'
#else
#error "OS detection failed"
#endif
#include "loader_bridge.h"
#define SH_PTRSIZE sizeof(void*)
enum MetamodBackend
{
MMBackend_Episode1 = 0,
MMBackend_Episode2,
MMBackend_Left4Dead,
MMBackend_DarkMessiah,
MMBackend_UNKNOWN
};
extern bool
mm_LoadMetamodLibrary(MetamodBackend backend, char *buffer, size_t maxlength);
extern void *
mm_GetProcAddress(const char *name);
extern void
mm_UnloadMetamodLibrary();
extern void
mm_LogFatal(const char *message, ...);
extern const char *
mm_GetGameName();
extern MetamodBackend
mm_DetermineBackend(QueryValveInterface qvi, const char *game_name);
#endif /* _INCLUDE_METAMOD_SOURCE_LOADER_H_ */