mirror of
https://github.com/alliedmodders/metamod-source.git
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135 lines
3.4 KiB
C
135 lines
3.4 KiB
C
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* ======================================================
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* Metamod:Source
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* Copyright (C) 2004-2023 AlliedModders LLC and authors.
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* All rights reserved.
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* ======================================================
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _INCLUDE_METAMOD_SOURCE_LOADER_H_
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#define _INCLUDE_METAMOD_SOURCE_LOADER_H_
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// System
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#define SH_SYS_WIN32 1
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#define SH_SYS_LINUX 2
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#define SH_SYS_APPLE 3
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// Platform
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#define SH_XP_POSIX 10
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#define SH_XP_WINAPI 20
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// Compiler
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#define SH_COMP_GCC 1
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#define SH_COMP_MSVC 2
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#if defined WIN32
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#define SH_SYS SH_SYS_WIN32
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#define SH_XP SH_XP_WINAPI
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#define SH_COMP SH_COMP_MSVC
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#define WINDOWS_LEAN_AND_MEAN
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#include <windows.h>
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#include <direct.h>
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#define PLATFORM_MAX_PATH MAX_PATH
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#define PATH_SEP_STR "\\"
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#define PATH_SEP_CHAR '\\'
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#define ALT_SEP_CHAR '/'
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#elif defined __linux__ || defined __APPLE__
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#if defined __linux__
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#define SH_SYS SH_SYS_LINUX
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#elif defined __APPLE__
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#define SH_SYS SH_SYS_APPLE
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#endif
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#define SH_XP SH_XP_POSIX
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#define SH_COMP SH_COMP_GCC
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#include <dlfcn.h>
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#include <dirent.h>
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#include <stdint.h>
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#include <unistd.h>
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#if SH_SYS == SH_SYS_APPLE
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#include <sys/syslimits.h>
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#endif
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typedef void * HMODULE;
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#define PLATFORM_MAX_PATH PATH_MAX
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#define PATH_SEP_STR "/"
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#define PATH_SEP_CHAR '/'
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#define ALT_SEP_CHAR '\\'
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#else
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#error "OS detection failed"
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#endif
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#include "loader_bridge.h"
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#define SH_PTRSIZE sizeof(void*)
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enum MetamodBackend
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{
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MMBackend_Episode1 = 0,
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MMBackend_DarkMessiah,
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MMBackend_Episode2,
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MMBackend_BloodyGoodTime,
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MMBackend_EYE,
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MMBackend_CSS,
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MMBackend_Episode2Valve_OBSOLETE,
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MMBackend_Left4Dead,
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MMBackend_Left4Dead2,
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MMBackend_AlienSwarm,
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MMBackend_Portal2,
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MMBackend_CSGO,
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MMBackend_DOTA,
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MMBackend_HL2DM,
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MMBackend_DODS,
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MMBackend_TF2,
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MMBackend_NuclearDawn,
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MMBackend_SDK2013,
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MMBackend_Blade,
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MMBackend_Insurgency,
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MMBackend_Contagion,
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MMBackend_BMS,
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MMBackend_DOI,
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MMBackend_Mock,
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MMBackend_PVKII,
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MMBackend_MCV,
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MMBackend_CS2,
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MMBackend_UNKNOWN
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};
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extern bool
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mm_LoadMetamodLibrary(MetamodBackend backend, char *buffer, size_t maxlength);
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extern void *
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mm_GetProcAddress(const char *name);
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extern void
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mm_UnloadMetamodLibrary();
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extern void
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mm_LogFatal(const char *message, ...);
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extern void
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mm_GetGameName(char *buffer, size_t size);
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extern MetamodBackend
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mm_DetermineBackendS1(QueryValveInterface engineFactory, QueryValveInterface serverFactory, const char *game_name);
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extern MetamodBackend mm_backend;
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#endif /* _INCLUDE_METAMOD_SOURCE_LOADER_H_ */
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