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HLMetaModOfficial/core-legacy/ISmmAPI.h

350 lines
12 KiB
C++

/* ======== SourceMM ========
* Copyright (C) 2004-2008 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): David "BAILOPAN" Anderson
* ============================
*/
#ifndef _INCLUDE_ISMM_API_H
#define _INCLUDE_ISMM_API_H
/**
* @brief External API interface
* @file ISmmAPI.h
*/
#include <interface.h>
#include <eiface.h>
#include <sourcehook/sourcehook.h>
#include "IPluginManager.h"
#if defined __GNUC__
#if ((__GNUC__ == 3) && (__GNUC_MINOR__ < 4)) || (__GNUC__ < 3)
#error "You must compile with at least GCC 3.4! If you know what you are doing, you can remove this message."
#endif //version check
#endif //__GNUC__
class IMetamodListener;
class ISmmPluginManager;
class ISmmPlugin;
#define MMIFACE_SOURCEHOOK "ISourceHook" /**< ISourceHook Pointer */
#define MMIFACE_PLMANAGER "IPluginManager" /**< SourceMM Plugin Functions */
#define IFACE_MAXNUM 999
#define SOURCE_ENGINE_UNKNOWN 0 /**< Could not determine the engine version */
#define SOURCE_ENGINE_ORIGINAL 1 /**< Original Source Engine (used by The Ship) */
#define SOURCE_ENGINE_EPISODEONE 2 /**< Episode 1 Source Engine (second major SDK) */
class ISmmAPI
{
public:
/**
* @brief Logs a message through the HL2 log system.
* Note: Newlines are appended automatically.
*
* @param pl Plugin API pointer (used for tagging message)
* @param msg Formatted string.
*/
virtual void LogMsg(ISmmPlugin *pl, const char *msg, ...) =0;
public:
/**
* @brief Returns an interface factory for the HL2 engine.
*
* @param syn If syn is true, the synthetic wrapper is returned.
* If syn is false, the true function is returned.
* @return CreateInterfaceFn function pointer.
*/
virtual CreateInterfaceFn engineFactory(bool syn=true) =0;
/**
* @brief Returns an interface factory for the HL2 physics engine.
*
* @param syn If syn is true, the synthetic wrapper is returned.
* If syn is false, the true function is returned.
* @return CreateInterfaceFn function pointer.
*/
virtual CreateInterfaceFn physicsFactory(bool syn=true) =0;
/**
* @brief Returns an interface factory for the HL2 file system.
*
* @param syn If syn is true, the synthetic wrapper is returned.
* If syn is false, the true function is returned.
* @return CreateInterfaceFn function pointer.
*/
virtual CreateInterfaceFn fileSystemFactory(bool syn=true) =0;
/**
* @brief Returns an interface factory for the GameDLL.
*
* @param syn If syn is true, the synthetic wrapper is returned.
* If syn is false, the true function is returned.
* @return CreateInterfaceFn function pointer.
*/
virtual CreateInterfaceFn serverFactory(bool syn=true) =0;
/**
* @brief Returns a CGlobalVars pointer from the HL2 Engine.
*
* @return CGlobalVars pointer.
*/
virtual CGlobalVars *pGlobals() =0;
/**
* @brief Used with SourceHook, sets teh last meta return value.
* Note: Do not call this directly, use the Metamod macros.
*
* @param res META_RETURN value to set.
*/
virtual void SetLastMetaReturn(META_RES res) =0;
/**
* @brief Used with SourceHook, returns the last meta return value.
* Note: This is only valid inside a hook function.
*
* @return Last META_RETURN value set by a plugin.
*/
virtual META_RES GetLastMetaReturn() =0;
public: // Added in 1.00-RC2 (0:0)
/**
* @brief Allows access to Metamod's ConCommandBaseAccessor.
*
* @return Returns IConCommandBaseAccessor pointer.
*/
virtual IConCommandBaseAccessor *GetCvarBaseAccessor() =0;
/**
* @brief Registers a ConCommandBase.
*
* @param plugin Parent plugin API pointer.
* @param pCommand ConCommandBase to register.
* @return True if successful, false otherwise. Does not return false yet.
*/
virtual bool RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) =0;
/**
* @brief Unregisters a ConCommandBase.
*
* @param plugin Parent plugin API pointer.
* @param pCommand ConCommandBase to unlink.
*/
virtual void UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand) =0;
/**
* @brief Prints an unformatted string to the remote server console.
* Note: Newlines are not added automatically.
*
* @param str Message string.
*/
virtual void ConPrint(const char *str) =0;
/**
* @brief Prints a formatted message to the remote server console.
* Note: Newlines are not added automatically.
*
* @param fmt Formatted message.
*/
virtual void ConPrintf(const char *fmt, ...) =0;
public: // Added in 1.1.0 (1:0)
/**
* @brief Checks if ConPrint/ConPrintf will mirror to rcon.
*
* @return True if remote printing available, false otherwise.
*/
virtual bool RemotePrintingAvailable() =0;
/**
* @brief Returns the Metamod Version numbers as major version and minor (API) version.
* Changes to minor version are guaranteed to be backwards compatible.
* Changes to major version are not.
*
* @param major Filled with the major API version number.
* @param minor Filled with the minor API version number.
* @param plvers Filled with the current plugin API version number.
* @param plmin Filled with the minimum plugin API version number supported.
*/
virtual void GetApiVersions(int &major, int &minor, int &plvers, int &plmin) =0;
/**
* @brief Returns sourcehook API version and implementation version.
*
* @param shvers Filled with the SourceHook API version number.
* @param shimpl Filled with the SourceHook implementation number.
*/
virtual void GetShVersions(int &shvers, int &shimpl) =0;
/**
* @brief Adds a Metamod listener.
*
* @param plugin Plugin interface pointer.
* @param pListener Listener interface pointer to add.
*/
virtual void AddListener(ISmmPlugin *plugin, IMetamodListener *pListener) =0;
/**
* @brief Queries the metamod factory
*
* @param iface String containing interface name
* @param ret Optional pointer to store return status
* @param id Optional pointer to store id of plugin that overrode interface, 0 if none
* @return Returned pointer
*/
virtual void *MetaFactory(const char *iface, int *ret, PluginId *id) =0;
public: // Added in 1.1.2 (1:1)
/**
* @brief Given a base interface name, such as ServerGameDLL or ServerGameDLL003,
* reformats the string to increase the number, then returns the new number.
* This is the base function to InterfaceSearch() and VInterfaceMatch().
*
* @param iface Input/output interface name. Must be writable.
* @param maxlength Maximum length of iface buffer. Must be at least strlen(iface)+4 chars.
* @return The newly incremented iface version number.
*/
virtual int FormatIface(char iface[], unsigned int maxlength) =0;
public: // Added in 1.2 (1:2)
/**
* @brief Searches for an interface for you.
*
* @param fn InterfaceFactory function.
* @param iface Interface string name.
* @param max Maximum version to look up.
* @param ret Last return code from interface factory function.
* @return Interface pointer, or NULL if not found.
*/
virtual void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret) =0;
/**
* @brief Returns the base directory of the game/server, equivalent to
* IVEngineServer::GetGameDir(), except the path is absolute.
*
* @return Static pointer to game's absolute basedir.
*/
virtual const char *GetBaseDir() =0;
/**
* @brief Formats a file path to the local OS. Does not include any base directories.
* Note that all slashes and black slashes are reverted to the local OS's expectancy.
*
* @param buffer Destination buffer to store path.
* @param len Maximum length of buffer, including null terminator.
* @param fmt Formatted string.
*/
virtual void PathFormat(char *buffer, size_t len, const char *fmt, ...) =0;
public: // Added in 1.2.2 (1:3)
/**
* @brief Prints text in the specified client's console. Same as IVEngineServer::ClientPrintf
* except that it allows for string formatting.
*
* @param client Client edict pointer.
* @param fmt Formatted string to print to the client.
*/
virtual void ClientConPrintf(edict_t *client, const char *fmt, ...) =0;
public: // Added in 1.3 (1:4)
/**
* @brief Wrapper around InterfaceSearch(). Assumes no maximum.
* This is designed to replace the fact that searches only went upwards.
* The "V" is intended to convey that this is for Valve formatted interface strings.
*
* @param fn Interface factory function.
* @param iface Interface string.
* @param min Minimum value to search from. If zero, searching begins from the
* first available version regardless of the interface.
* Note that this can return interfaces EARLIER than the version specified.
* A value of -1 (default) specifies the string version as the minimum.
* Any other value specifices the minimum value to search from.
* @return Interface pointer, or NULL if not found.
*/
virtual void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1) =0;
public: // Added in 1.4 (1:5)
/**
* @brief Tells SourceMM to add VSP hooking capability to plugins.
*
* Since this potentially uses more resources than it would otherwise, plugins have to
* explicitly enable the feature. Whether requested or not, if it is enabled, all plugins
* will get a pointer to the VSP listener through IMetamodListener.
*/
virtual void EnableVSPListener() =0;
/**
* @brief Returns the interface version of the GameDLL's IServerGameDLL implementation.
*
* @return Interface version of the loaded IServerGameDLL.
*/
virtual int GetGameDLLVersion() =0;
/**
* @brief Returns the number of user messages in the GameDLL.
*
* @return Number of user messages, or -1 if SourceMM has failed to get user message list.
*/
virtual int GetUserMessageCount() =0;
/**
* @brief Returns the index of the specified user message.
*
* @param name User message name.
* @param size Optional pointer to store size of user message.
* @return Message index, or -1 on failure.
*/
virtual int FindUserMessage(const char *name, int *size=NULL) =0;
/**
* @brief Returns the name of the specified user message.
*
* @param index User message index.
* @param size Optional pointer to store size of user message.
* @return Message name, or NULL on failure.
*/
virtual const char *GetUserMessage(int index, int *size=NULL) =0;
/**
* @brief Returns the VSP listener loaded.
*
* This is useful for late-loading plugins which need to decide whether
* to add a listener or not (or need to get the pointer at all).
*
* @param pVersion Optional pointer to store the VSP version.
* @return IServerPluginCallbacks pointer, or NULL if an
* IMetamodListener event has yet to occur for
* EnableVSPListener().
*/
virtual IServerPluginCallbacks *GetVSPInfo(int *pVersion) =0;
/**
* @brief Returns the engine interface that MM:S is using as a backend.
*
* The values will be one of the SOURCE_ENGINE_* constants from the top
* of this file.
*
* @return A SOURCE_ENGINE_* constant value.
*/
virtual int GetSourceEngineBuild() =0;
};
/**
* Version History
*
* 1.1.0 Bumped API to 1:0. The breaking changes occurred in SourceHook and the plugin API.
* 1.1.2 Added API call for generating iface names.
* 1.2 Added API more helper functions and new SourceHook version.
* 1.2.2 Added API for printing to client console (with string formatting).
* 1.3 Added new interface search API.
* 1.4 Added VSP listener and user message API.
* 1.8 Backported SH VP hooks and various "new API" calls.
*/
#endif //_INCLUDE_ISMM_API_H