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LibrePilot/ground/OpenPilotGCS/ui_mainwindow.h

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/********************************************************************************
** Form generated from reading UI file 'mainwindow.ui'
**
** Created: Wed 16. Dec 00:39:30 2009
** by: Qt User Interface Compiler version 4.6.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtGui/QStatusBar>
#include <QtGui/QToolBar>
#include <QtGui/QWidget>
QT_BEGIN_NAMESPACE
class Ui_MainWindow
{
public:
QWidget *centralWidget;
QMenuBar *menuBar;
QToolBar *mainToolBar;
QStatusBar *statusBar;
void setupUi(QMainWindow *MainWindow)
{
if (MainWindow->objectName().isEmpty())
MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
MainWindow->resize(600, 400);
centralWidget = new QWidget(MainWindow);
centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
MainWindow->setCentralWidget(centralWidget);
menuBar = new QMenuBar(MainWindow);
menuBar->setObjectName(QString::fromUtf8("menuBar"));
menuBar->setGeometry(QRect(0, 0, 600, 21));
MainWindow->setMenuBar(menuBar);
mainToolBar = new QToolBar(MainWindow);
mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
MainWindow->addToolBar(Qt::TopToolBarArea, mainToolBar);
statusBar = new QStatusBar(MainWindow);
statusBar->setObjectName(QString::fromUtf8("statusBar"));
MainWindow->setStatusBar(statusBar);
retranslateUi(MainWindow);
QMetaObject::connectSlotsByName(MainWindow);
} // setupUi
void retranslateUi(QMainWindow *MainWindow)
{
MainWindow->setWindowTitle(QApplication::translate("MainWindow", "OpenPilot GCS", 0, QApplication::UnicodeUTF8));
} // retranslateUi
};
namespace Ui {
class MainWindow: public Ui_MainWindow {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_MAINWINDOW_H