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LibrePilot/ground/src/plugins/pfd/pfdgadgetwidget.cpp

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/**
******************************************************************************
*
* @file pfdgadgetwidget.cpp
* @author Edouard Lafargue Copyright (C) 2010.
* @brief
* @see The GNU Public License (GPL) Version 3
* @defgroup pfdplugin
* @{
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "pfdgadgetwidget.h"
#include <iostream>
#include <QDebug>
#include <cmath>
PFDGadgetWidget::PFDGadgetWidget(QWidget *parent) : QGraphicsView(parent)
{
// TODO: create a proper "needle" object instead of hardcoding all this
// which is ugly (but easy).
setMinimumSize(64,64);
setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding);
setScene(new QGraphicsScene(this));
setRenderHints(QPainter::Antialiasing);
m_renderer = new QSvgRenderer();
attitudeObj = NULL;
headingObj = NULL;
compassBandWidth = 0;
/*
obj2 = NULL;
obj3 = NULL;
*/
// This timer mechanism makes needles rotate smoothly
connect(&dialTimer, SIGNAL(timeout()), this, SLOT(rotateNeedles()));
dialTimer.start(20);
}
PFDGadgetWidget::~PFDGadgetWidget()
{
// Do nothing
}
/*!
\brief Connects the widget to the relevant UAVObjects
We want: AttitudeActual, FlightBattery, Location
*/
void PFDGadgetWidget::connectNeedles() {
if (attitudeObj != NULL)
disconnect(attitudeObj,SIGNAL(objectUpdated(UAVObject*)),this,SLOT(updateAttitude(UAVObject*)));
if (headingObj != NULL)
disconnect(headingObj,SIGNAL(objectUpdated(UAVObject*)),this,SLOT(updateHeading(UAVObject*)));
ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
UAVObjectManager *objManager = pm->getObject<UAVObjectManager>();
attitudeObj = dynamic_cast<UAVDataObject*>(objManager->getObject("AttitudeActual"));
if (attitudeObj != NULL ) {
connect(attitudeObj, SIGNAL(objectUpdated(UAVObject*)), this, SLOT(updateAttitude(UAVObject*)));
} else {
std::cout << "Error: Object is unknown (AttitudeActual)." << std::endl;
}
headingObj = dynamic_cast<UAVDataObject*>(objManager->getObject("PositionActual"));
if (headingObj != NULL ) {
connect(headingObj, SIGNAL(objectUpdated(UAVObject*)), this, SLOT(updateHeading(UAVObject*)));
} else {
std::cout << "Error: Object is unknown (PositionActual)." << std::endl;
}
}
/*!
\brief Reads the updated attitude and computes the new display position
*/
void PFDGadgetWidget::updateAttitude(UAVObject *object1) {
// Double check that the field exists:
QString roll = QString("Roll");
QString pitch = QString("Pitch");
UAVObjectField* field = object1->getField(roll);
UAVObjectField* field2 = object1->getField(pitch);
if (field && field2) {
// These factors assume some things about the PFD SVG, namely:
// - Roll value in degrees
// - Pitch lines are 300px high for a +20/-20 range, which means
// 7.5 pixels per pitch degree.
rollTarget = field->getDouble()*(-1);
pitchTarget = field2->getDouble()*7.5;
if (!dialTimer.isActive())
dialTimer.start(); // Rearm the dial Timer which might be stopped.
} else {
std::cout << "UpdateAttitude: Wrong field, maybe an issue with object disconnection ?" << std::endl;
}
}
/*!
\brief Updates the compass reading and speed dial.
Note: the speed dial shows the ground speed at the moment, because
there is no airspeed by default. Should become configurable in a future
gadget release (TODO)
*/
void PFDGadgetWidget::updateHeading(UAVObject *object1) {
// Double check that the field exists:
QString heading = QString("Heading");
UAVObjectField* field = object1->getField(heading);
if (field) {
// These factors assume some things about the PFD SVG, namely:
// - Heading value in degrees
// - Scale is 540 degrees large
headingTarget = field->getDouble()*compassBandWidth/(-540);
} else {
std::cout << "UpdateHeading: Wrong field, maybe an issue with object disconnection ?" << std::endl;
}
heading = QString("Groundspeed");
field = object1->getField(heading);
if (field) {
// The speed scale represents 30km/h (6 * 5)
groundspeedTarget = field->getDouble()*speedScaleHeight/(-30);
}
if (!dialTimer.isActive())
dialTimer.start(); // Rearm the dial Timer which might be stopped.
}
/*!
\brief Called by the UAVObject which got updated
*/
void PFDGadgetWidget::updateAirspeed(UAVObject *object3) {
}
/*!
\brief Called by the UAVObject which got updated
*/
void PFDGadgetWidget::updateAltitude(UAVObject *object3) {
}
/*!
\brief Called by the UAVObject which got updated
*/
void PFDGadgetWidget::updateBattery(UAVObject *object3) {
}
/*!
\brief Sets up the PFD from the SVG master file.
Initializes the display, and does all the one-time calculations.
*/
void PFDGadgetWidget::setDialFile(QString dfn)
{
if (QFile::exists(dfn))
{
m_renderer->load(dfn);
if(m_renderer->isValid())
{
/* The PFD element IDs are fixed, not like with the analog dial.
- Background: background
- Foreground: foreground (contains all fixed elements, including plane)
- earth/sky : world
- Roll scale: rollscale
- compass frame: compass (part of the foreground)
- compass band : compass-band
- Home point: homewaypoint
- Next point: nextwaypoint
- Home point bearing: homewaypoint-bearing
- Next point bearing: nextwaypoint-bearing
- Speed rectangle (left side): speed-bg (part of FOREGROUND)
- Speed scale: speed-scale.
- Black speed window: speed-window.
*/
QGraphicsScene *l_scene = scene();
l_scene->clear(); // Deletes all items contained in the scene as well.
m_background = new QGraphicsSvgItem();
// All other items will be clipped to the shape of the background
m_background->setFlags(QGraphicsItem::ItemClipsChildrenToShape|
QGraphicsItem::ItemClipsToShape);
m_background->setSharedRenderer(m_renderer);
m_background->setElementId("background");
l_scene->addItem(m_background);
m_world = new QGraphicsSvgItem();
m_world->setParentItem(m_background);
m_world->setSharedRenderer(m_renderer);
m_world->setElementId("world");
l_scene->addItem(m_world);
// red Roll scale: rollscale
m_rollscale = new QGraphicsSvgItem();
m_rollscale->setSharedRenderer(m_renderer);
m_rollscale->setElementId("rollscale");
l_scene->addItem(m_rollscale);
// Home point:
m_homewaypoint = new QGraphicsSvgItem();
// Next point:
m_nextwaypoint = new QGraphicsSvgItem();
// Home point bearing:
m_homepointbearing = new QGraphicsSvgItem();
// Next point bearing:
m_nextpointbearing = new QGraphicsSvgItem();
m_foreground = new QGraphicsSvgItem();
m_foreground->setParentItem(m_background);
m_foreground->setSharedRenderer(m_renderer);
m_foreground->setElementId("foreground");
l_scene->addItem(m_foreground);
// Compass:
// Get the default location of the Compass:
QMatrix compassMatrix = m_renderer->matrixForElement("compass");
qreal startX = compassMatrix.mapRect(m_renderer->boundsOnElement("compass")).x();
qreal startY = compassMatrix.mapRect(m_renderer->boundsOnElement("compass")).y();
// Then once we have the initial location, we can put it
// into a QGraphicsSvgItem which we will display at the same
// place: we do this so that the heading scale can be clipped to
// the compass dial region.
m_compass = new QGraphicsSvgItem();
m_compass->setSharedRenderer(m_renderer);
m_compass->setElementId("compass");
m_compass->setFlags(QGraphicsItem::ItemClipsChildrenToShape|
QGraphicsItem::ItemClipsToShape);
l_scene->addItem(m_compass);
QTransform matrix;
matrix.translate(startX,startY);
m_compass->setTransform(matrix,false);
// Now place the compass scale inside:
m_compassband = new QGraphicsSvgItem();
m_compassband->setSharedRenderer(m_renderer);
m_compassband->setElementId("compass-band");
m_compassband->setParentItem(m_compass);
l_scene->addItem(m_compassband);
matrix.reset();
// Note: the compass band has to be a path, which means all text elements have to be
// converted, ortherwise boundsOnElement does not compute the height correctly
// if the highest element is a text element. This is a Qt Bug as far as I can tell.
// compass-scale is the while bottom line inside the band: using the band's width
// includes half the width of the letters, which causes errors:
compassBandWidth = m_renderer->boundsOnElement("compass-scale").width();
// Speedometer on the left hand:
compassMatrix = m_renderer->matrixForElement("speed-bg");
startX = compassMatrix.mapRect(m_renderer->boundsOnElement("speed-bg")).x();
startY = compassMatrix.mapRect(m_renderer->boundsOnElement("speed-bg")).y();
m_speedbg = new QGraphicsSvgItem();
m_speedbg->setSharedRenderer(m_renderer);
m_speedbg->setElementId("speed-bg");
m_speedbg->setFlags(QGraphicsItem::ItemClipsChildrenToShape|
QGraphicsItem::ItemClipsToShape);
l_scene->addItem(m_speedbg);
matrix.reset();
matrix.translate(startX,startY);
m_speedbg->setTransform(matrix,false);
// Note: speed-scale should contain exactly 6 major ticks
// for 30km/h
m_speedscale = new QGraphicsSvgItem();
m_speedscale->setSharedRenderer(m_renderer);
m_speedscale->setElementId("speed-scale");
speedScaleHeight = compassMatrix.mapRect(m_renderer->boundsOnElement("speed-scale")).height();
startX = compassMatrix.mapRect(m_renderer->boundsOnElement("speed-bg")).width();
startX -= m_renderer->matrixForElement("speed-scale").mapRect((
m_renderer->boundsOnElement("speed-scale"))).width();
m_speedscale->setParentItem(m_speedbg);
matrix.reset();
matrix.translate(startX,0);
m_speedscale->setTransform(matrix,false);
//// WORK IN PROGRESS
// Add the scale text elements:
QGraphicsTextItem *speed0 = new QGraphicsTextItem("000");
matrix.reset();
matrix.translate(compassMatrix.mapRect(m_renderer->boundsOnElement("speed-bg")).width()/10,0);
speed0->setTransform(matrix,false);
speed0->setParentItem(m_speedbg);
for (int i=0; i<6;i++) {
speed0 = new QGraphicsTextItem("000");
speed0->setPlainText(QString().setNum(i*5));
matrix.translate(0,speedScaleHeight/6);
speed0->setTransform(matrix,false);
speed0->setParentItem(m_speedbg);
}
l_scene->setSceneRect(m_background->boundingRect());
// Now Initialize the center for all transforms of the relevant elements to the
// center of the background:
// 1) Move the center of the needle to the center of the background.
QRectF rectB = m_background->boundingRect();
QRectF rectN = m_world->boundingRect();
m_world->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
// 2) Put the transform origin point of the needle at its center.
m_world->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
rectN = m_rollscale->boundingRect();
m_rollscale->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
m_rollscale->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
// Also to the same init for the compass:
rectB = m_compass->boundingRect();
rectN = m_compassband->boundingRect();
m_compassband->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
m_compassband->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
// Last: we just loaded the dial file which is by default valid for a "zero" value
// of the needles, so we have to reset the needles too upon dial file loading, otherwise
// we would end up with an offset when we change a dial file and the needle value
// is not zero at that time.
rollValue = 0;
pitchValue = 0;
headingValue = 0;
groundspeedValue = 0;
if (!dialTimer.isActive())
dialTimer.start(); // Rearm the dial Timer which might be stopped.
}
}
else
{ std::cout<<"no file: "<<std::endl; }
}
void PFDGadgetWidget::paint()
{
update();
}
void PFDGadgetWidget::paintEvent(QPaintEvent *event)
{
// Skip painting until the dial file is loaded
if (! m_renderer->isValid()) {
std::cout<<"Dial file not loaded, not rendering"<<std::endl;
return;
}
QGraphicsView::paintEvent(event);
}
// This event enables the dial to be dynamically resized
// whenever the gadget is resized, taking advantage of the vector
// nature of SVG dials.
void PFDGadgetWidget::resizeEvent(QResizeEvent *event)
{
fitInView(m_background, Qt::KeepAspectRatio );
}
// Take an input value and move the elements accordingly.
// Movement is smooth, starts fast and slows down when
// approaching the target.
//
void PFDGadgetWidget::rotateNeedles()
{
int dialCount = 4; // Gets decreased by one for each element
// which has finished moving
/// TODO: optimize!!!
//////
// Roll
//////
double rollDiff;
if ((abs((rollValue-rollTarget)*10) > 5)) {
rollDiff =(rollTarget - rollValue)/5;
} else {
rollDiff = rollTarget - rollValue;
dialCount--;
}
m_world->setRotation(m_world->rotation()+rollDiff);
m_rollscale->setRotation(m_rollscale->rotation()+rollDiff);
rollValue += rollDiff;
//////
// Pitch
//////
double pitchDiff;
if ((abs((pitchValue-pitchTarget)*10) > 5)) {
pitchDiff = (pitchTarget - pitchValue)/5;
} else {
pitchDiff = pitchTarget - pitchValue;
dialCount--;
}
QPointF opd = QPointF(0,pitchDiff);
m_world->setTransform(QTransform::fromTranslate(opd.x(),opd.y()), true);
QPointF oop = m_world->transformOriginPoint();
m_world->setTransformOriginPoint((oop.x()-opd.x()),(oop.y()-opd.y()));
pitchValue += pitchDiff;
//////
// Heading
//////
double headingOffset = 0;
double headingDiff;
if ((abs((headingValue-headingTarget)*10) > 5)) {
headingDiff = (headingTarget - headingValue)/5;
} else {
headingDiff = headingTarget-headingValue;
dialCount--;
}
double threshold = -180*compassBandWidth/540;
// Note: rendering can jump oh so very slightly when crossing the 180 degree
// boundary, should not impact actual useability of the display.
if ((headingValue < threshold) && ((headingValue+headingDiff)>=threshold)) {
// We went over 180<38>: activate a -360 degree offset
headingOffset = 2*threshold;
} else if ((headingValue >= threshold) && ((headingValue+headingDiff)<threshold)) {
// We went under 180<38>: remove the -360 degree offset
headingOffset = -2*threshold;
}
opd = QPointF(headingDiff+headingOffset,0);
m_compassband->setTransform(QTransform::fromTranslate(opd.x(),opd.y()), true);
headingValue += headingDiff;
//////
// Speed
//
// TODO: find a way to move the speed scale faster if we are far
// from the target, maybe a separate timer would be useful there?
//////
if ((abs((groundspeedValue-groundspeedTarget)*10) > 5)) {
if (groundspeedValue>groundspeedTarget) {
groundspeedValue -= speedScaleHeight/60;
} else {
groundspeedValue += speedScaleHeight/60;
}
} else {
groundspeedValue = groundspeedTarget;
dialCount--;
}
qreal x = m_speedscale->transform().dx();
opd = QPointF(x,fmod(groundspeedValue,speedScaleHeight/6));
m_speedscale->setTransform(QTransform::fromTranslate(opd.x(),opd.y()), false);
//update();
if (!dialCount)
dialTimer.stop();
}