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https://bitbucket.org/librepilot/librepilot.git
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114 lines
4.3 KiB
C++
114 lines
4.3 KiB
C++
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/**
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******************************************************************************
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*
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* @file configairframewidget.cpp
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* @author E. Lafargue & The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
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* @addtogroup GCSPlugins GCS Plugins
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* @{
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* @addtogroup ConfigPlugin Config Plugin
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* @{
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* @brief Airframe configuration panel
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*****************************************************************************/
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "configairframewidget.h"
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#include <QDebug>
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#include <QStringList>
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#include <QtGui/QWidget>
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#include <QtGui/QTextEdit>
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#include <QtGui/QVBoxLayout>
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#include <QtGui/QPushButton>
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ConfigAirframeWidget::ConfigAirframeWidget(QWidget *parent) : ConfigTaskWidget(parent)
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{
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m_aircraft = new Ui_AircraftWidget();
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m_aircraft->setupUi(this);
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// Now connect the widget to the ManualControlCommand / Channel UAVObject
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ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
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UAVObjectManager *objManager = pm->getObject<UAVObjectManager>();
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UAVObject *obj = dynamic_cast<UAVDataObject*>(objManager->getObject(QString("SystemSettings")));
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QString fieldName = QString("AirframeType");
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UAVObjectField *field = obj->getField(fieldName);
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m_aircraft->aircraftType->addItems(field->getOptions());
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requestAircraftUpdate();
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connect(m_aircraft->saveAircraftToSD, SIGNAL(clicked()), this, SLOT(saveAircraftUpdate()));
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connect(m_aircraft->saveAircraftToRAM, SIGNAL(clicked()), this, SLOT(sendAircraftUpdate()));
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connect(m_aircraft->getAircraftCurrent, SIGNAL(clicked()), this, SLOT(requestAircraftUpdate()));
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}
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ConfigAirframeWidget::~ConfigAirframeWidget()
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{
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// Do nothing
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}
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/**************************
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* Aircraft settings
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**************************/
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/**
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Request the current value of the SystemSettings which holds the aircraft type
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*/
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void ConfigAirframeWidget::requestAircraftUpdate()
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{
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ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
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UAVObjectManager *objManager = pm->getObject<UAVObjectManager>();
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// Get the Airframe type from the system settings:
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UAVDataObject* obj = dynamic_cast<UAVDataObject*>(objManager->getObject(QString("SystemSettings")));
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Q_ASSERT(obj);
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obj->requestUpdate();
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UAVObjectField *field = obj->getField(QString("AirframeType"));
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m_aircraft->aircraftType->setCurrentIndex(m_aircraft->aircraftType->findText(field->getValue().toString()));
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}
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/**
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Sends the config to the board (airframe type)
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*/
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void ConfigAirframeWidget::sendAircraftUpdate()
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{
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ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
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UAVObjectManager *objManager = pm->getObject<UAVObjectManager>();
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UAVDataObject* obj = dynamic_cast<UAVDataObject*>(objManager->getObject(QString("SystemSettings")));
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Q_ASSERT(obj);
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UAVObjectField* field = obj->getField(QString("AirframeType"));
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field->setValue(m_aircraft->aircraftType->currentText());
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obj->updated();
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}
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/**
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Send airframe type to the board and request saving to SD card
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*/
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void ConfigAirframeWidget::saveAircraftUpdate()
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{
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// Send update so that the latest value is saved
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sendAircraftUpdate();
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ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
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UAVObjectManager *objManager = pm->getObject<UAVObjectManager>();
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UAVDataObject* obj = dynamic_cast<UAVDataObject*>(objManager->getObject(QString("SystemSettings")));
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Q_ASSERT(obj);
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updateObjectPersistance(ObjectPersistence::OPERATION_SAVE, obj);
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}
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