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LibrePilot/ground/src/plugins/lineardial/lineardialgadgetwidget.cpp

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/**
******************************************************************************
*
* @file lineardialgadgetwidget.cpp
* @author Edouard Lafargue Copyright (C) 2010.
* @brief
* @see The GNU Public License (GPL) Version 3
* @defgroup lineardial
* @{
*
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "lineardialgadgetwidget.h"
#include <iostream>
#include <QtGui/QFileDialog>
#include <QDebug>
LineardialGadgetWidget::LineardialGadgetWidget(QWidget *parent) : QGraphicsView(parent)
{
setMinimumSize(64,64);
setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding);
setScene(new QGraphicsScene(this));
m_renderer = new QSvgRenderer();
background = new QGraphicsSvgItem();
foreground = new QGraphicsSvgItem();
bargraph = new QGraphicsSvgItem();
green = new QGraphicsSvgItem();
yellow = new QGraphicsSvgItem();
red = new QGraphicsSvgItem();
index = new QGraphicsSvgItem();
paint();
indexTarget = 0;
indexValue = 0;
// This timer mechanism makes needles rotate smoothly
connect(&dialTimer, SIGNAL(timeout()), this, SLOT(moveIndex()));
dialTimer.start(30);
// Test code for timer to rotate the needle
testSpeed=0;
connect(&m_testTimer, SIGNAL(timeout()), this, SLOT(testRotate()));
m_testTimer.start(4000);
}
LineardialGadgetWidget::~LineardialGadgetWidget()
{
// Do nothing
}
void LineardialGadgetWidget::connectInput(QString object1, QString field1) {
}
void LineardialGadgetWidget::setDialFile(QString dfn)
{
if (QFile::exists(dfn))
{
m_renderer->load(dfn);
if(m_renderer->isValid())
{
fgenabled = false;
background->setSharedRenderer(m_renderer);
background->setElementId("background");
index->setSharedRenderer(m_renderer);
index->setElementId("needle");
// TODO: transform the green, yellow & red zones
// according to their min/max.
green->setSharedRenderer(m_renderer);
green->setElementId("green");
yellow->setSharedRenderer(m_renderer);
yellow->setElementId("yellow");
red->setSharedRenderer(m_renderer);
red->setElementId("red");
if (m_renderer->elementExists("foreground")) {
foreground->setSharedRenderer(m_renderer);
foreground->setElementId("foreground");
fgenabled = true;
}
std::cout<<"Dial file loaded"<<std::endl;
QGraphicsScene *l_scene = scene();
maxValue = 100;
minValue = 0;
redMin = 0;
redMax = 100;
yellowMin = 30;
yellowMax = 90;
greenMin = 50;
greenMax = 70;
// Now adjust the red/yellow/green zones:
double range = maxValue-minValue;
double greenScale = (greenMax-greenMin)/range;
double greenStart = greenMin/range*green->boundingRect().width();
std::cout << "Width:" << green->boundingRect().width();
QTransform matrix;
matrix.translate(greenStart,0);
matrix.scale(greenScale,1);
green->setTransform(matrix,false);
double yellowScale = (yellowMax-yellowMin)/range;
double yellowStart = yellowMin/range*yellow->boundingRect().width();
matrix.reset();
matrix.translate(yellowStart,0);
matrix.scale(yellowScale,1);
yellow->setTransform(matrix,false);
double redScale = (redMax-redMin)/range;
double redStart = redMin/range*red->boundingRect().width();
matrix.reset();
matrix.translate(redStart,0);
matrix.scale(redScale,1);
red->setTransform(matrix,false);
l_scene->setSceneRect(background->boundingRect());
}
}
else
{ std::cout<<"no file: "<<std::endl; }
}
void LineardialGadgetWidget::paint()
{
QGraphicsScene *l_scene = scene();
l_scene->clear();
l_scene->addItem(background);
// Order is important: red, then yellow then green
// overlayed on top of each other
l_scene->addItem(red);
l_scene->addItem(yellow);
l_scene->addItem(green);
l_scene->addItem(index);
l_scene->addItem(foreground);
update();
}
void LineardialGadgetWidget::paintEvent(QPaintEvent *event)
{
// Skip painting until the dial file is loaded
if (! m_renderer->isValid()) {
std::cout<<"Dial file not loaded, not rendering"<<std::endl;
return;
}
QGraphicsView::paintEvent(event);
}
// This event enables the dial to be dynamically resized
// whenever the gadget is resized, taking advantage of the vector
// nature of SVG dials.
void LineardialGadgetWidget::resizeEvent(QResizeEvent *event)
{
fitInView(background, Qt::KeepAspectRatio );
}
// Converts the value into an percentage:
// this enables smooth movement in moveIndex below
void LineardialGadgetWidget::setIndex(double value) {
indexTarget = 100*(value-minValue)/maxValue;
}
// Take an input value and move the index accordingly
// Move is smooth, starts fast and slows down when
// approaching the target.
void LineardialGadgetWidget::moveIndex()
{
if ((abs((indexValue-indexTarget)*10) > 3)) {
indexValue += (indexTarget - indexValue)/10;
index->resetTransform();
double factor = index->boundingRect().width()/100;
index->translate(indexValue*factor,0);
}
update();
}
// Test function for timer to rotate needles
void LineardialGadgetWidget::testRotate()
{
int testVal = rand() % (int)maxValue;
setIndex((double)testVal);
}