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89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
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/****************************************************************************
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This file is part of the GLC-lib library.
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Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
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http://glc-lib.sourceforge.net
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GLC-lib is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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GLC-lib is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with GLC-lib; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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//! \file glc_renderstatistics.cpp implementation of the GLC_RenderStatistics class.
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#include "glc_renderstatistics.h"
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// Static variables initialisation
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bool GLC_RenderStatistics::m_IsActivated= false;
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unsigned int GLC_RenderStatistics::m_LastRenderGeometryCount= 0;
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unsigned long GLC_RenderStatistics::m_LastRenderPolygonCount= 0;
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GLC_RenderStatistics::GLC_RenderStatistics()
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{
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}
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GLC_RenderStatistics::~GLC_RenderStatistics()
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{
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}
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//////////////////////////////////////////////////////////////////////
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// Get methods
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//////////////////////////////////////////////////////////////////////
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bool GLC_RenderStatistics::activated()
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{
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return m_IsActivated;
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}
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unsigned int GLC_RenderStatistics::bodyCount()
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{
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return m_LastRenderGeometryCount;
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}
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unsigned long GLC_RenderStatistics::triangleCount()
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{
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return m_LastRenderPolygonCount;
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}
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//////////////////////////////////////////////////////////////////////
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// Set methods
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//////////////////////////////////////////////////////////////////////
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void GLC_RenderStatistics::setActivationFlag(bool flag)
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{
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m_IsActivated= flag;
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}
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void GLC_RenderStatistics::reset()
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{
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m_LastRenderGeometryCount= 0;
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m_LastRenderPolygonCount= 0;
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}
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void GLC_RenderStatistics::addBodies(unsigned int bodies)
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{
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if (m_IsActivated)
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{
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m_LastRenderGeometryCount+= bodies;
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}
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}
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void GLC_RenderStatistics::addTriangles(unsigned int triangles)
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{
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if (m_IsActivated)
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{
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m_LastRenderPolygonCount+= triangles;
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}
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}
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