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LibrePilot/ground/openpilotgcs/src/plugins/modelview/modelviewgadgetwidget.cpp

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/**
******************************************************************************
*
* @file modelviewgadgetwidget.cpp
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* @addtogroup GCSPlugins GCS Plugins
* @{
* @addtogroup ModelViewPlugin ModelView Plugin
* @{
* @brief A gadget that displays a 3D representation of the UAV
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "QtDebug"
#include "OpenGL/OpenGL.h"
#include "modelviewgadgetwidget.h"
#include "extensionsystem/pluginmanager.h"
#include "glc_context.h"
#include "glc_exception.h"
#include "glc_openglexception.h"
#include "viewport/glc_userinput.h"
#include <iostream>
ModelViewGadgetWidget::ModelViewGadgetWidget(QWidget *parent)
: QGLWidget(new GLC_Context(QGLFormat(QGL::SampleBuffers)), parent)
, m_Light()
, m_World()
, m_GlView()
, m_MoverController()
, m_ModelBoundingBox()
, m_MotionTimer()
, acFilename()
, bgFilename()
, vboEnable(false)
{
connect(&m_GlView, SIGNAL(updateOpenGL()), this, SLOT(updateGL()));
setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding);
m_Light.setPosition(4000.0, 40000.0, 80000.0);
// m_GlView.setBackgroundColor(Qt::white);
m_Light.setAmbientColor(Qt::lightGray);
m_GlView.cameraHandle()->setDefaultUpVector(glc::Z_AXIS);
m_GlView.cameraHandle()->setRearView();
QColor repColor;
repColor.setRgbF(1.0, 0.11372, 0.11372, 0.0);
m_MoverController = GLC_Factory::instance()->createDefaultMoverController(repColor, &m_GlView);
CreateScene();
// Get required UAVObjects
ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
UAVObjectManager *objManager = pm->getObject<UAVObjectManager>();
attState = AttitudeState::GetInstance(objManager);
connect(&m_MotionTimer, SIGNAL(timeout()), this, SLOT(updateAttitude()));
}
ModelViewGadgetWidget::~ModelViewGadgetWidget()
{}
void ModelViewGadgetWidget::setAcFilename(QString acf)
{
if (QFile::exists(acf)) {
acFilename = acf;
} else {
acFilename = acf = ":/modelview/models/warning_sign.obj";
m_GlView.cameraHandle()->setFrontView(); // set to front camera to see/read the warning sign
}
}
void ModelViewGadgetWidget::setBgFilename(QString bgf)
{
if (QFile::exists(bgFilename)) {
bgFilename = bgf;
} else {
qDebug() << "file " << bgf << " doesn't exists";
bgFilename = ":/modelview/models/black.jpg"; // will put a black background if there's no background
}
}
void ModelViewGadgetWidget::setVboEnable(bool eVbo)
{
vboEnable = eVbo;
m_World.collection()->setVboUsage(vboEnable);
}
//// Public funcitons ////
void ModelViewGadgetWidget::reloadScene()
{
CreateScene();
}
//// Private functions ////
void ModelViewGadgetWidget::initializeGL()
{
// For VSYNC problem under Mac OS X
#if defined(Q_OS_MAC)
const GLint swapInterval = 1;
CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &swapInterval);
#endif
// OpenGL initialization
m_GlView.initGl();
// Reframe the scene
m_GlView.reframe(m_ModelBoundingBox);
glEnable(GL_NORMALIZE);
// Enable antialiasing
glEnable(GL_MULTISAMPLE);
m_MotionTimer.start(100);
setFocusPolicy(Qt::StrongFocus); // keyboard capture for camera switching
}
void ModelViewGadgetWidget::paintGL()
{
try {
// Clear screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// OpenGL error handler
{
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
GLC_OpenGlException OpenGlException("ModelViewGadgetWidget::paintGL() ", error);
throw(OpenGlException);
}
}
// Load identity matrix
GLC_Context::current()->glcLoadIdentity();
// Enable antialiasing
glEnable(GL_MULTISAMPLE);
// Calculate camera depth of view
m_GlView.setDistMinAndMax(m_World.boundingBox());
// define view matrix
m_GlView.glExecuteCam();
m_Light.glExecute();
// Display the collection of GLC_Object
m_World.render(0, glc::ShadingFlag);
m_World.render(0, glc::TransparentRenderFlag);
// Display UI Info (orbit circle)
m_MoverController.drawActiveMoverRep();
} catch(GLC_Exception &e) {
qDebug() << e.what();
}
}
void ModelViewGadgetWidget::resizeGL(int width, int height)
{
m_GlView.setWinGLSize(width, height); // Compute window aspect ratio
// OpenGL error handler
{
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
GLC_OpenGlException OpenGlException("ModelViewGadgetWidget::resizeGL() ", error);
throw(OpenGlException);
}
}
}
// Create GLC_Object to display
void ModelViewGadgetWidget::CreateScene()
{
// put a black background if the 3D model is invalid or if the background image is also invalid
if (acFilename == ":/modelview/models/warning_sign.obj" or !QFile::exists(bgFilename)) {
bgFilename = ":/modelview/models/black.jpg";
}
try {
m_GlView.loadBackGroundImage(bgFilename);
} catch(GLC_Exception e) {
qDebug("ModelView: background image file loading failed.");
}
try {
if (QFile::exists(acFilename)) {
QFile aircraft(acFilename);
m_World = GLC_Factory::instance()->createWorldFromFile(aircraft);
m_ModelBoundingBox = m_World.boundingBox();
m_GlView.reframe(m_ModelBoundingBox); // center 3D model in the scene
} else {
qDebug("ModelView: aircraft file not found.");
}
} catch(GLC_Exception e) {
qDebug("ModelView: aircraft file loading failed.");
}
}
void ModelViewGadgetWidget::wheelEvent(QWheelEvent *e)
{
double delta = m_GlView.cameraHandle()->distEyeTarget() - (e->delta() / 4);
m_GlView.cameraHandle()->setDistEyeTarget(delta);
m_GlView.setDistMinAndMax(m_World.boundingBox());
}
void ModelViewGadgetWidget::mousePressEvent(QMouseEvent *e)
{
GLC_UserInput userInput(e->x(), e->y());
if (m_MoverController.hasActiveMover()) {
return;
}
switch (e->button()) {
case (Qt::LeftButton):
m_MotionTimer.stop();
m_MoverController.setActiveMover(GLC_MoverController::TurnTable, userInput);
updateGL();
break;
case (Qt::RightButton):
printf("VBO enabled: %s, VBO supported: %s, VBO used: %s\n",
vboEnable ? "yes" : "no",
GLC_State::vboSupported() ? "yes" : "no",
GLC_State::vboUsed() ? "yes" : "no");
printf("Renderer - %s \n", (char *)glGetString(GL_RENDERER));
printf("Extensions - %s\n", (char *)glGetString(GL_EXTENSIONS));
break;
default:
break;
}
}
void ModelViewGadgetWidget::mouseMoveEvent(QMouseEvent *e)
{
GLC_UserInput userInput(e->x(), e->y());
if (not m_MoverController.hasActiveMover()) {
return;
}
m_MoverController.move(userInput);
m_GlView.setDistMinAndMax(m_World.boundingBox());
updateGL();
}
void ModelViewGadgetWidget::mouseReleaseEvent(QMouseEvent *)
{
if (not m_MoverController.hasActiveMover()) {
return;
}
m_MoverController.setNoMover();
m_MotionTimer.start();
updateGL();
}
void ModelViewGadgetWidget::keyPressEvent(QKeyEvent *e) // switch between camera
{
if (e->key() == Qt::Key_1) {
m_GlView.cameraHandle()->setIsoView();
updateGL();
}
if (e->key() == Qt::Key_2) {
m_GlView.cameraHandle()->setFrontView();
updateGL();
}
if (e->key() == Qt::Key_3) {
m_GlView.cameraHandle()->setIsoView();
m_GlView.cameraHandle()->rotateAroundTarget(glc::Z_AXIS, glc::toRadian(90));
updateGL();
}
if (e->key() == Qt::Key_4) {
m_GlView.cameraHandle()->setLeftView();
updateGL();
}
if (e->key() == Qt::Key_5) {
m_GlView.cameraHandle()->setTopView();
m_GlView.cameraHandle()->rotateAroundTarget(glc::Z_AXIS, glc::toRadian(180));
updateGL();
}
if (e->key() == Qt::Key_6) {
m_GlView.cameraHandle()->setRightView();;
updateGL();
}
if (e->key() == Qt::Key_7) {
m_GlView.cameraHandle()->setIsoView();
m_GlView.cameraHandle()->rotateAroundTarget(glc::Z_AXIS, glc::toRadian(-90));
updateGL();
}
if (e->key() == Qt::Key_8) {
m_GlView.cameraHandle()->setRearView();;
updateGL();
}
if (e->key() == Qt::Key_9) {
m_GlView.cameraHandle()->setIsoView();
m_GlView.cameraHandle()->rotateAroundTarget(glc::Z_AXIS, glc::toRadian(180));
updateGL();
}
if (e->key() == Qt::Key_0) {
m_GlView.cameraHandle()->setBottomView();
m_GlView.cameraHandle()->rotateAroundTarget(glc::Z_AXIS, glc::toRadian(180));
updateGL();
}
}
//////////////////////////////////////////////////////////////////////
// Private slots Functions
//////////////////////////////////////////////////////////////////////
void ModelViewGadgetWidget::updateAttitude()
{
AttitudeState::DataFields data = attState->getData(); // get attitude data
GLC_StructOccurence *rootObject = m_World.rootOccurence(); // get the full 3D model
double x = data.q3;
double y = data.q2;
double z = data.q4;
double w = data.q1;
if (w == 0.0) {
w = 1.0;
}
// create and gives the product of 2 4x4 matrices to get the rotation of the 3D model's matrix
QMatrix4x4 m1;
m1.setRow(0, QVector4D(w, z, -y, x));
m1.setRow(1, QVector4D(-z, w, x, y));
m1.setRow(2, QVector4D(y, -x, w, z));
m1.setRow(3, QVector4D(-x, -y, -z, w));
QMatrix4x4 m2;
m2.setRow(0, QVector4D(w, z, -y, -x));
m2.setRow(1, QVector4D(-z, w, x, -y));
m2.setRow(2, QVector4D(y, -x, w, -z));
m2.setRow(3, QVector4D(x, y, z, w));
QMatrix4x4 m0 = m1 * m2;
// convert QMatrix4x4 to GLC_Matrix4x4
GLC_Matrix4x4 rootObjectRotation(m0.data());
rootObject->structInstance()->setMatrix(rootObjectRotation);
rootObject->updateChildrenAbsoluteMatrix();
updateGL();
}