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LibrePilot/ground/src/plugins/coreplugin/dialogs/iwizard.cpp

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#include "iwizard.h"
#include <extensionsystem/pluginmanager.h>
/*!
\class Core::IWizard
\mainclass
\brief The class IWizard is the base class for all wizards
(for example shown in \gui {File | New}).
The wizard interface is a very thin abstraction for the \gui{New...} wizards.
Basically it defines what to show to the user in the wizard selection dialogs,
and a hook that is called if the user selects the wizard.
Wizards can then perform any operations they like, including showing dialogs and
creating files. Often it is not necessary to create your own wizard from scratch,
instead use one of the predefined wizards and adapt it to your needs.
To make your wizard known to the system, add your IWizard instance to the
plugin manager's object pool in your plugin's initialize method:
\code
bool MyPlugin::initialize(const QStringList &arguments, QString *errorString)
{
// ... do setup
addAutoReleasedObject(new MyWizard);
// ... do more setup
}
\endcode
\sa Core::BaseFileWizard
\sa Core::StandardFileWizard
*/
/*!
\enum Core::IWizard::Kind
Used to specify what kind of objects the wizard creates. This information is used
to show e.g. only wizards that create projects when selecting a \gui{New Project}
menu item.
\value FileWizard
The wizard creates one or more files.
\value ClassWizard
The wizard creates a new class (e.g. source+header files).
\value ProjectWizard
The wizard creates a new project.
*/
/*!
\fn IWizard::IWizard(QObject *parent)
\internal
*/
/*!
\fn IWizard::~IWizard()
\internal
*/
/*!
\fn Kind IWizard::kind() const
Returns what kind of objects are created by the wizard.
\sa Kind
*/
/*!
\fn QIcon IWizard::icon() const
Returns an icon to show in the wizard selection dialog.
*/
/*!
\fn QString IWizard::description() const
Returns a translated description to show when this wizard is selected
in the dialog.
*/
/*!
\fn QString IWizard::name() const
Returns the translated name of the wizard, how it should appear in the
dialog.
*/
/*!
\fn QString IWizard::category() const
Returns a category ID to add the wizard to.
*/
/*!
\fn QString IWizard::trCategory() const
Returns the translated string of the category, how it should appear
in the dialog.
*/
/*!
\fn QStringList IWizard::runWizard(const QString &path, QWidget *parent)
This method is executed when the wizard has been selected by the user
for execution. Any dialogs the wizard opens should use the given \a parent.
The \a path argument is a suggestion for the location where files should be
created. The wizard should fill this in its path selection elements as a
default path.
Returns a list of files (absolute paths) that have been created, if any.
*/
using namespace Core;
/* A utility to find all wizards supporting a view mode and matching a predicate */
template <class Predicate>
QList<IWizard*> findWizards(Predicate predicate)
{
// Filter all wizards
const QList<IWizard*> allWizards = IWizard::allWizards();
QList<IWizard*> rc;
const QList<IWizard*>::const_iterator cend = allWizards.constEnd();
for (QList<IWizard*>::const_iterator it = allWizards.constBegin(); it != cend; ++it)
if (predicate(*(*it)))
rc.push_back(*it);
return rc;
}
QList<IWizard*> IWizard::allWizards()
{
return ExtensionSystem::PluginManager::instance()->getObjects<IWizard>();
}
// Utility to find all registered wizards of a certain kind
class WizardKindPredicate {
public:
WizardKindPredicate(IWizard::Kind kind) : m_kind(kind) {}
bool operator()(const IWizard &w) const { return w.kind() == m_kind; }
private:
const IWizard::Kind m_kind;
};
QList<IWizard*> IWizard::wizardsOfKind(Kind kind)
{
return findWizards(WizardKindPredicate(kind));
}