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LibrePilot/ground/openpilotgcs/src/plugins/config/configtaskwidget.cpp

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/**
******************************************************************************
*
* @file configtaskwidget.cpp
* @author E. Lafargue & The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010.
* @addtogroup GCSPlugins GCS Plugins
* @{
* @addtogroup ConfigPlugin Config Plugin
* @{
* @brief The Configuration Gadget used to update settings in the firmware
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "configtaskwidget.h"
#include <QtGui/QWidget>
ConfigTaskWidget::ConfigTaskWidget(QWidget *parent) : QWidget(parent)
{
saveState = IDLE;
queue.clear();
}
ConfigTaskWidget::~ConfigTaskWidget()
{
// Do nothing
}
void ConfigTaskWidget::saveObjectToSD(UAVObject *obj)
{
// Add to queue
queue.enqueue(obj);
// If queue length is one, then start sending (call sendNextObject)
// Otherwise, do nothing, it's sending anyway
if (queue.length()==1)
saveNextObject();
}
void ConfigTaskWidget::saveNextObject()
{
if ( queue.isEmpty() )
{
return;
}
Q_ASSERT(saveState == IDLE);
// Get next object from the queue
UAVObject* obj = queue.head();
ObjectPersistence* objper = dynamic_cast<ObjectPersistence*>( getObjectManager()->getObject(ObjectPersistence::NAME) );
connect(objper, SIGNAL(transactionCompleted(UAVObject*,bool)), this, SLOT(objectPersistenceTransactionCompleted(UAVObject*,bool)));
connect(objper, SIGNAL(objectUpdated(UAVObject*)), this, SLOT(objectPersistenceUpdated(UAVObject *)));
saveState = AWAITING_ACK;
if (obj != NULL)
{
ObjectPersistence::DataFields data;
data.Operation = ObjectPersistence::OPERATION_SAVE;
data.Selection = ObjectPersistence::SELECTION_SINGLEOBJECT;
data.ObjectID = obj->getObjID();
data.InstanceID = obj->getInstID();
objper->setData(data);
objper->updated();
}
}
/**
* @brief Process the transactionCompleted message from Telemetry indicating request sent successfully
* @param[in] The object just transsacted. Must be ObjectPersistance
* @param[in] success Indicates that the transaction did not time out
*
* After a failed transaction (usually timeout) resends the save request. After a succesful
* transaction will then wait for a save completed update from the autopilot.
*/
void ConfigTaskWidget::objectPersistenceTransactionCompleted(UAVObject* obj, bool success)
{
if(success) {
Q_ASSERT(obj->getName().compare("ObjectPersistence") == 0);
Q_ASSERT(saveState == AWAITING_ACK);
saveState = AWAITING_COMPLETED;
disconnect(obj, SIGNAL(transactionCompleted(UAVObject*,bool)), this, SLOT(objectPersistenceTransactionCompleted(UAVObject*,bool)));
} else if (!success) {
// Can be caused by timeout errors on sending. Send again.
saveNextObject();
}
}
/**
* @brief Process the ObjectPersistence updated message to confirm the right object saved
* then requests next object be saved.
* @param[in] The object just received. Must be ObjectPersistance
*/
void ConfigTaskWidget::objectPersistenceUpdated(UAVObject * obj)
{
Q_ASSERT(obj->getName().compare("ObjectPersistence") == 0);
if(saveState == AWAITING_COMPLETED) {
// Check flight is saying it completed. This is the only thing flight should do to trigger an update.
Q_ASSERT( obj->getField("Operation")->getValue().toString().compare(QString("Completed")) == 0 );
// Check right object saved
UAVObject* savingObj = queue.head();
Q_ASSERT( obj->getField("ObjectID")->getValue() == savingObj->getObjID() );
obj->disconnect(this);
queue.dequeue(); // We can now remove the object, it's done.
saveState = IDLE;
saveNextObject();
}
}
void ConfigTaskWidget::updateObjectPersistance(ObjectPersistence::OperationOptions op, UAVObject *obj)
{
ObjectPersistence* objper = dynamic_cast<ObjectPersistence*>( getObjectManager()->getObject(ObjectPersistence::NAME) );
if (obj != NULL)
{
ObjectPersistence::DataFields data;
data.Operation = op;
data.Selection = ObjectPersistence::SELECTION_SINGLEOBJECT;
data.ObjectID = obj->getObjID();
data.InstanceID = obj->getInstID();
objper->setData(data);
objper->updated();
}
}
UAVObjectManager* ConfigTaskWidget::getObjectManager() {
ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
UAVObjectManager * objMngr = pm->getObject<UAVObjectManager>();
Q_ASSERT(objMngr);
return objMngr;
}
double ConfigTaskWidget::listMean(QList<double> list)
{
double accum = 0;
for(int i = 0; i < list.size(); i++)
accum += list[i];
return accum / list.size();
}
/**
@}
@}
*/