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OSX Packaging: Make sure to link libgamepad to the distributed SDL

This commit is contained in:
James Cotton 2012-10-09 08:27:20 -05:00
parent befa5da671
commit 0e111a62ff

View File

@ -72,8 +72,12 @@ cp -r "/Library/Frameworks/SDL.framework" "${APP}/Contents/Frameworks/"
echo "Changing package identification of SDL"
install_name_tool -id \
@executable_path/../Frameworks/SDL.framework/Versions/A/SDL \
"${APP}/Contents/Frameworks/SDL.framework/Versions/A/SDL"
@executable_path/../Frameworks/SDL.framework/SDL \
"${APP}/Contents/Frameworks/SDL.framework/SDL"
install_name_tool -change \
@rpath/SDL.framework/Versions/A/SDL \
"${APP}/Contents/Frameworks/SDL.framework/SDL" \
"${APP}/Contents/Plugins/libsdlgamepad.1.dylib"
# deleting unnecessary files
echo "Deleting unnecessary files"