mirror of
https://bitbucket.org/librepilot/librepilot.git
synced 2024-12-01 09:24:10 +01:00
OP-60 : avoid crashes when the master SVG is corrupted or simply not a SVG file.
git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@977 ebee16cc-31ac-478f-84a7-5cbb03baadba
This commit is contained in:
parent
08b27b7549
commit
13168b6b4c
@ -44,7 +44,9 @@ DialGadgetWidget::DialGadgetWidget(QWidget *parent) : QGraphicsView(parent)
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obj1 = NULL;
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obj2 = NULL;
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obj3 = NULL;
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m_text1 = NULL; // Should be initialized to NULL otherwise the setFont method
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m_text1 = NULL;
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m_text2 = NULL;
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m_text3 = NULL; // Should be initialized to NULL otherwise the setFont method
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// might segfault upon initialization if called before SetDialFile
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needle1Target = 0;
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@ -161,182 +163,179 @@ void DialGadgetWidget::setDialFile(QString dfn, QString bg, QString fg, QString
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n2enabled = false;
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n3enabled = false;
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QGraphicsScene *l_scene = scene();
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if (QFile::exists(dfn))
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if (QFile::exists(dfn) && m_renderer->load(dfn) && m_renderer->isValid())
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{
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m_renderer->load(dfn);
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if(m_renderer->isValid())
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{
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l_scene->clear(); // This also deletes all items contained in the scene.
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m_background = new QGraphicsSvgItem();
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// All other items will be clipped to the shape of the background
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m_background->setFlags(QGraphicsItem::ItemClipsChildrenToShape|
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QGraphicsItem::ItemClipsToShape);
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m_foreground = new QGraphicsSvgItem();
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m_needle1 = new QGraphicsSvgItem();
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m_needle2 = new QGraphicsSvgItem();
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m_needle3 = new QGraphicsSvgItem();
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m_needle1->setParentItem(m_background);
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m_needle2->setParentItem(m_background);
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m_needle3->setParentItem(m_background);
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m_foreground->setParentItem(m_background);
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l_scene->clear(); // This also deletes all items contained in the scene.
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m_background = new QGraphicsSvgItem();
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// All other items will be clipped to the shape of the background
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m_background->setFlags(QGraphicsItem::ItemClipsChildrenToShape|
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QGraphicsItem::ItemClipsToShape);
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m_foreground = new QGraphicsSvgItem();
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m_needle1 = new QGraphicsSvgItem();
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m_needle2 = new QGraphicsSvgItem();
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m_needle3 = new QGraphicsSvgItem();
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m_needle1->setParentItem(m_background);
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m_needle2->setParentItem(m_background);
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m_needle3->setParentItem(m_background);
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m_foreground->setParentItem(m_background);
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// We assume the dial contains at least the background
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// and needle1
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m_background->setSharedRenderer(m_renderer);
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m_background->setElementId(bg);
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l_scene->addItem(m_background);
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// We assume the dial contains at least the background
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// and needle1
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m_background->setSharedRenderer(m_renderer);
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m_background->setElementId(bg);
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l_scene->addItem(m_background);
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m_needle1->setSharedRenderer(m_renderer);
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m_needle1->setElementId(n1);
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// Note: no need to add the item explicitely because it
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// is done automatically since it's a child item of the
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// background.
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//l_scene->addItem(m_needle1);
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m_needle1->setSharedRenderer(m_renderer);
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m_needle1->setElementId(n1);
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// Note: no need to add the item explicitely because it
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// is done automatically since it's a child item of the
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// background.
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//l_scene->addItem(m_needle1);
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// The dial gadget allows Needle1 and Needle2 to be
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// the same element, for combined movement. Needle3
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// is always independent.
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if (n1 == n2) {
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m_needle2 = m_needle1;
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n2enabled = true;
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} else {
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if (m_renderer->elementExists(n2)) {
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m_needle2->setSharedRenderer(m_renderer);
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m_needle2->setElementId(n2);
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//l_scene->addItem(m_needle2);
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n2enabled = true;
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}
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}
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if (m_renderer->elementExists(n3)) {
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m_needle3->setSharedRenderer(m_renderer);
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m_needle3->setElementId(n3);
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//l_scene->addItem(m_needle3);
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n3enabled = true;
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}
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if (m_renderer->elementExists(fg)) {
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m_foreground->setSharedRenderer(m_renderer);
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m_foreground->setElementId(fg);
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//l_scene->addItem(m_foreground);
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fgenabled = true;
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// The dial gadget allows Needle1 and Needle2 to be
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// the same element, for combined movement. Needle3
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// is always independent.
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if (n1 == n2) {
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m_needle2 = m_needle1;
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n2enabled = true;
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} else {
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if (m_renderer->elementExists(n2)) {
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m_needle2->setSharedRenderer(m_renderer);
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m_needle2->setElementId(n2);
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//l_scene->addItem(m_needle2);
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n2enabled = true;
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}
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}
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rotateN1 = false;
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horizN1 = false;
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vertN1 = false;
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rotateN2 = false;
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horizN2 = false;
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vertN2 = false;
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rotateN3 = false;
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horizN3 = false;
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vertN3 = false;
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if (m_renderer->elementExists(n3)) {
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m_needle3->setSharedRenderer(m_renderer);
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m_needle3->setElementId(n3);
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//l_scene->addItem(m_needle3);
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n3enabled = true;
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}
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// Now setup the rotation/translation settings:
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// this is UGLY UGLY UGLY, sorry...
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if (n1Move.contains("Rotate")) {
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rotateN1 = true;
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} else if (n1Move.contains("Horizontal")) {
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horizN1 = true;
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} else if (n1Move.contains("Vertical")) {
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vertN1 = true;
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}
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if (m_renderer->elementExists(fg)) {
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m_foreground->setSharedRenderer(m_renderer);
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m_foreground->setElementId(fg);
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//l_scene->addItem(m_foreground);
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fgenabled = true;
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}
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if (n2Move.contains("Rotate")) {
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rotateN2 = true;
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} else if (n2Move.contains("Horizontal")) {
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horizN2 = true;
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} else if (n2Move.contains("Vertical")) {
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vertN2 = true;
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}
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rotateN1 = false;
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horizN1 = false;
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vertN1 = false;
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rotateN2 = false;
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horizN2 = false;
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vertN2 = false;
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rotateN3 = false;
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horizN3 = false;
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vertN3 = false;
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if (n3Move.contains("Rotate")) {
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rotateN3 = true;
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} else if (n3Move.contains("Horizontal")) {
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horizN3 = true;
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} else if (n3Move.contains("Vertical")) {
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vertN3 = true;
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}
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// Now setup the rotation/translation settings:
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// this is UGLY UGLY UGLY, sorry...
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if (n1Move.contains("Rotate")) {
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rotateN1 = true;
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} else if (n1Move.contains("Horizontal")) {
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horizN1 = true;
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} else if (n1Move.contains("Vertical")) {
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vertN1 = true;
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}
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l_scene->setSceneRect(m_background->boundingRect());
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if (n2Move.contains("Rotate")) {
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rotateN2 = true;
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} else if (n2Move.contains("Horizontal")) {
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horizN2 = true;
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} else if (n2Move.contains("Vertical")) {
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vertN2 = true;
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}
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// Now Initialize the center for all transforms of the dial needles to the
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// center of the background:
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// - Move the center of the needle to the center of the background.
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QRectF rectB = m_background->boundingRect();
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QRectF rectN = m_needle1->boundingRect();
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m_needle1->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
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// - Put the transform origin point of the needle at its center.
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m_needle1->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
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if (n3Move.contains("Rotate")) {
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rotateN3 = true;
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} else if (n3Move.contains("Horizontal")) {
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horizN3 = true;
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} else if (n3Move.contains("Vertical")) {
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vertN3 = true;
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}
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l_scene->setSceneRect(m_background->boundingRect());
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// Now Initialize the center for all transforms of the dial needles to the
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// center of the background:
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// - Move the center of the needle to the center of the background.
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QRectF rectB = m_background->boundingRect();
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QRectF rectN = m_needle1->boundingRect();
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m_needle1->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
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// - Put the transform origin point of the needle at its center.
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m_needle1->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
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// Check whether the dial also wants display the numeric value:
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if (m_renderer->elementExists(n1+"-text")) {
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QMatrix textMatrix = m_renderer->matrixForElement(n1+"-text");
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qreal startX = textMatrix.mapRect(m_renderer->boundsOnElement(n1+"-text")).x();
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qreal startY = textMatrix.mapRect(m_renderer->boundsOnElement(n1+"-text")).y();
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QTransform matrix;
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matrix.translate(startX,startY);
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m_text1 = new QGraphicsTextItem("0.00");
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m_text1->setDefaultTextColor(QColor("White"));
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m_text1->setTransform(matrix,false);
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l_scene->addItem(m_text1);
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} else {
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m_text1 = NULL;
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}
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if ((n1 != n2) && n2enabled) {
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// Only do it for needle2 if it is not the same as n1
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rectN = m_needle2->boundingRect();
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m_needle2->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
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m_needle2->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
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// Check whether the dial also wants display the numeric value:
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if (m_renderer->elementExists(n1+"-text")) {
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QMatrix textMatrix = m_renderer->matrixForElement(n1+"-text");
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qreal startX = textMatrix.mapRect(m_renderer->boundsOnElement(n1+"-text")).x();
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qreal startY = textMatrix.mapRect(m_renderer->boundsOnElement(n1+"-text")).y();
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if (m_renderer->elementExists(n2+"-text")) {
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QMatrix textMatrix = m_renderer->matrixForElement(n2+"-text");
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qreal startX = textMatrix.mapRect(m_renderer->boundsOnElement(n2+"-text")).x();
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qreal startY = textMatrix.mapRect(m_renderer->boundsOnElement(n2+"-text")).y();
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QTransform matrix;
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matrix.translate(startX,startY);
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m_text1 = new QGraphicsTextItem("0.00");
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m_text1->setDefaultTextColor(QColor("White"));
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m_text1->setTransform(matrix,false);
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l_scene->addItem(m_text1);
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m_text2 = new QGraphicsTextItem("0.00");
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m_text2->setDefaultTextColor(QColor("White"));
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m_text2->setTransform(matrix,false);
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l_scene->addItem(m_text2);
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} else {
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m_text1 = NULL;
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m_text2 = NULL;
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}
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if ((n1 != n2) && n2enabled) {
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// Only do it for needle2 if it is not the same as n1
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rectN = m_needle2->boundingRect();
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m_needle2->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
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m_needle2->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
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// Check whether the dial also wants display the numeric value:
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if (m_renderer->elementExists(n2+"-text")) {
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QMatrix textMatrix = m_renderer->matrixForElement(n2+"-text");
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qreal startX = textMatrix.mapRect(m_renderer->boundsOnElement(n2+"-text")).x();
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qreal startY = textMatrix.mapRect(m_renderer->boundsOnElement(n2+"-text")).y();
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QTransform matrix;
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matrix.translate(startX,startY);
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m_text2 = new QGraphicsTextItem("0.00");
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m_text2->setDefaultTextColor(QColor("White"));
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m_text2->setTransform(matrix,false);
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l_scene->addItem(m_text2);
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} else {
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m_text2 = NULL;
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}
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}
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if (n3enabled) {
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rectN = m_needle3->boundingRect();
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m_needle3->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
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m_needle3->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
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// Check whether the dial also wants display the numeric value:
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if (m_renderer->elementExists(n3+"-text")) {
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QMatrix textMatrix = m_renderer->matrixForElement(n3+"-text");
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qreal startX = textMatrix.mapRect(m_renderer->boundsOnElement(n3+"-text")).x();
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qreal startY = textMatrix.mapRect(m_renderer->boundsOnElement(n3+"-text")).y();
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QTransform matrix;
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matrix.translate(startX,startY);
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m_text3 = new QGraphicsTextItem("0.00");
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m_text3->setDefaultTextColor(QColor("White"));
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m_text3->setTransform(matrix,false);
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l_scene->addItem(m_text3);
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} else {
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m_text3 = NULL;
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}
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}
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if (n3enabled) {
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rectN = m_needle3->boundingRect();
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m_needle3->setPos(rectB.width()/2-rectN.width()/2,rectB.height()/2-rectN.height()/2);
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m_needle3->setTransformOriginPoint(rectN.width()/2,rectN.height()/2);
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// Check whether the dial also wants display the numeric value:
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if (m_renderer->elementExists(n3+"-text")) {
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QMatrix textMatrix = m_renderer->matrixForElement(n3+"-text");
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qreal startX = textMatrix.mapRect(m_renderer->boundsOnElement(n3+"-text")).x();
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qreal startY = textMatrix.mapRect(m_renderer->boundsOnElement(n3+"-text")).y();
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QTransform matrix;
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matrix.translate(startX,startY);
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m_text3 = new QGraphicsTextItem("0.00");
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m_text3->setDefaultTextColor(QColor("White"));
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m_text3->setTransform(matrix,false);
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l_scene->addItem(m_text3);
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} else {
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m_text3 = NULL;
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}
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// Last: we just loaded the dial file which is by default positioned on a "zero" value
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// of the needles, so we have to reset the needle values too upon dial file loading, otherwise
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// we would end up with an offset whenever we change a dial file and the needle value
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// is not zero at that time.
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needle1Value = 0;
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needle2Value = 0;
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needle3Value = 0;
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if (!dialTimer.isActive())
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dialTimer.start();
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}
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}
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// Last: we just loaded the dial file which is by default positioned on a "zero" value
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// of the needles, so we have to reset the needle values too upon dial file loading, otherwise
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// we would end up with an offset whenever we change a dial file and the needle value
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// is not zero at that time.
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needle1Value = 0;
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needle2Value = 0;
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needle3Value = 0;
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if (!dialTimer.isActive())
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dialTimer.start();
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dialError = false;
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}
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else
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{
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@ -347,6 +346,13 @@ void DialGadgetWidget::setDialFile(QString dfn, QString bg, QString fg, QString
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m_background->setSharedRenderer(m_renderer);
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m_background->setElementId(bg);
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l_scene->addItem(m_background);
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m_text1 = NULL;
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m_text2 = NULL;
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m_text3 = NULL;
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m_needle1 = NULL;
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m_needle2 = NULL;
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m_needle3 = NULL;
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dialError = true;
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}
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}
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@ -452,6 +458,11 @@ void DialGadgetWidget::setNeedle3(double value) {
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// to the same element.
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void DialGadgetWidget::rotateNeedles()
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{
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if (dialError) {
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// We get there in case the dial file is missing or corrupt.
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dialTimer.stop();
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return;
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}
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int dialRun = 3;
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if (n2enabled) {
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double needle2Diff;
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@ -96,6 +96,7 @@ private:
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bool n3enabled;
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bool n2enabled; // Simple flag to skip rendering if the
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bool fgenabled; // layer does not exist.
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bool dialError ;
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// Settings concerning move of the dials
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bool rotateN1;
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