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OP-1900 add failsafe to FW pathfollower to fly safely without valid airspeed estimate
This commit is contained in:
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@ -63,6 +63,7 @@ void FixedWingFlyController::Activate(void)
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SettingsUpdated();
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SettingsUpdated();
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resetGlobals();
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resetGlobals();
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mMode = pathDesired->Mode;
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mMode = pathDesired->Mode;
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lastAirspeedUpdate = 0;
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}
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}
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}
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}
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@ -227,10 +228,11 @@ void FixedWingFlyController::updatePathVelocity(float kFF, bool limited)
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*/
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*/
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uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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{
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{
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uint8_t result = 1;
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uint8_t result = 1;
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bool cutThrust = false;
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bool cutThrust = false;
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bool hasAirspeed = true;
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const float dT = fixedWingSettings->UpdatePeriod / 1000.0f;
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const float dT = fixedWingSettings->UpdatePeriod / 1000.0f;
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VelocityDesiredData velocityDesired;
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VelocityDesiredData velocityDesired;
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VelocityStateData velocityState;
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VelocityStateData velocityState;
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@ -243,7 +245,7 @@ uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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float groundspeedProjection;
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float groundspeedProjection;
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float indicatedAirspeedState;
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float indicatedAirspeedState;
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float indicatedAirspeedDesired;
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float indicatedAirspeedDesired;
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float airspeedError;
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float airspeedError = 0.0f;
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float pitchCommand;
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float pitchCommand;
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@ -266,56 +268,99 @@ uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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AirspeedStateGet(&airspeedState);
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AirspeedStateGet(&airspeedState);
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SystemSettingsGet(&systemSettings);
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SystemSettingsGet(&systemSettings);
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/**
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/**
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* Compute speed error and course
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* Compute speed error and course
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*/
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*/
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// missing sensors for airspeed-direction we have to assume within
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// reasonable error that measured airspeed is actually the airspeed
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// component in forward pointing direction
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// airspeedVector is normalized
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airspeedVector[0] = cos_lookup_deg(attitudeState.Yaw);
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airspeedVector[1] = sin_lookup_deg(attitudeState.Yaw);
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// current ground speed projected in forward direction
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// check for airspeed sensor
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groundspeedProjection = velocityState.North * airspeedVector[0] + velocityState.East * airspeedVector[1];
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fixedWingPathFollowerStatus.Errors.AirspeedSensor = 0;
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if (fixedWingSettings->UseAirspeedSensor == FIXEDWINGPATHFOLLOWERSETTINGS_USEAIRSPEEDSENSOR_FALSE) {
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// note that airspeedStateBias is ( calibratedAirspeed - groundspeedProjection ) at the time of measurement,
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// fallback algo triggered voluntarily
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// but thanks to accelerometers, groundspeedProjection reacts faster to changes in direction
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hasAirspeed = false;
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// than airspeed and gps sensors alone
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fixedWingPathFollowerStatus.Errors.AirspeedSensor = 1;
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indicatedAirspeedState = groundspeedProjection + indicatedAirspeedStateBias;
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} else if (PIOS_DELAY_GetuSSince(lastAirspeedUpdate) > 1000000) {
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// no airspeed update in one second, assume airspeed sensor failure
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// fluidMovement is a vector describing the aproximate movement vector of
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hasAirspeed = false;
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// the surrounding fluid in 2d space (aka wind vector)
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fluidMovement[0] = velocityState.North - (indicatedAirspeedState * airspeedVector[0]);
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fluidMovement[1] = velocityState.East - (indicatedAirspeedState * airspeedVector[1]);
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// calculate the movement vector we need to fly to reach velocityDesired -
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// taking fluidMovement into account
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courseComponent[0] = velocityDesired.North - fluidMovement[0];
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courseComponent[1] = velocityDesired.East - fluidMovement[1];
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indicatedAirspeedDesired = boundf(sqrtf(courseComponent[0] * courseComponent[0] + courseComponent[1] * courseComponent[1]),
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fixedWingSettings->HorizontalVelMin,
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fixedWingSettings->HorizontalVelMax);
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// if we could fly at arbitrary speeds, we'd just have to move towards the
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// courseComponent vector as previously calculated and we'd be fine
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// unfortunately however we are bound by min and max air speed limits, so
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// we need to recalculate the correct course to meet at least the
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// velocityDesired vector direction at our current speed
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// this overwrites courseComponent
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bool valid = correctCourse(courseComponent, (float *)&velocityDesired.North, fluidMovement, indicatedAirspeedDesired);
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// Error condition: wind speed too high, we can't go where we want anymore
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fixedWingPathFollowerStatus.Errors.Wind = 0;
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if ((!valid) &&
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fixedWingSettings->Safetymargins.Wind > 0.5f) { // alarm switched on
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fixedWingPathFollowerStatus.Errors.Wind = 1;
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result = 0;
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result = 0;
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fixedWingPathFollowerStatus.Errors.AirspeedSensor = 1;
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}
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}
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// Airspeed error
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airspeedError = indicatedAirspeedDesired - indicatedAirspeedState;
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if (hasAirspeed) {
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// missing sensors for airspeed-direction we have to assume within
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// reasonable error that measured airspeed is actually the airspeed
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// component in forward pointing direction
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// airspeedVector is normalized
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airspeedVector[0] = cos_lookup_deg(attitudeState.Yaw);
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airspeedVector[1] = sin_lookup_deg(attitudeState.Yaw);
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// current ground speed projected in forward direction
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groundspeedProjection = velocityState.North * airspeedVector[0] + velocityState.East * airspeedVector[1];
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// note that airspeedStateBias is ( calibratedAirspeed - groundspeedProjection ) at the time of measurement,
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// but thanks to accelerometers, groundspeedProjection reacts faster to changes in direction
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// than airspeed and gps sensors alone
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indicatedAirspeedState = groundspeedProjection + indicatedAirspeedStateBias;
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// fluidMovement is a vector describing the aproximate movement vector of
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// the surrounding fluid in 2d space (aka wind vector)
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fluidMovement[0] = velocityState.North - (indicatedAirspeedState * airspeedVector[0]);
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fluidMovement[1] = velocityState.East - (indicatedAirspeedState * airspeedVector[1]);
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// calculate the movement vector we need to fly to reach velocityDesired -
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// taking fluidMovement into account
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courseComponent[0] = velocityDesired.North - fluidMovement[0];
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courseComponent[1] = velocityDesired.East - fluidMovement[1];
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indicatedAirspeedDesired = boundf(sqrtf(courseComponent[0] * courseComponent[0] + courseComponent[1] * courseComponent[1]),
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fixedWingSettings->HorizontalVelMin,
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fixedWingSettings->HorizontalVelMax);
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// if we could fly at arbitrary speeds, we'd just have to move towards the
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// courseComponent vector as previously calculated and we'd be fine
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// unfortunately however we are bound by min and max air speed limits, so
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// we need to recalculate the correct course to meet at least the
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// velocityDesired vector direction at our current speed
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// this overwrites courseComponent
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bool valid = correctCourse(courseComponent, (float *)&velocityDesired.North, fluidMovement, indicatedAirspeedDesired);
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// Error condition: wind speed too high, we can't go where we want anymore
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fixedWingPathFollowerStatus.Errors.Wind = 0;
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if ((!valid) &&
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fixedWingSettings->Safetymargins.Wind > 0.5f) { // alarm switched on
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fixedWingPathFollowerStatus.Errors.Wind = 1;
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result = 0;
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}
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// Airspeed error
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airspeedError = indicatedAirspeedDesired - indicatedAirspeedState;
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// Error condition: plane too slow or too fast
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fixedWingPathFollowerStatus.Errors.Highspeed = 0;
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fixedWingPathFollowerStatus.Errors.Lowspeed = 0;
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if (indicatedAirspeedState > systemSettings.AirSpeedMax * fixedWingSettings->Safetymargins.Overspeed) {
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fixedWingPathFollowerStatus.Errors.Overspeed = 1;
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result = 0;
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}
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if (indicatedAirspeedState > fixedWingSettings->HorizontalVelMax * fixedWingSettings->Safetymargins.Highspeed) {
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fixedWingPathFollowerStatus.Errors.Highspeed = 1;
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result = 0;
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cutThrust = true;
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}
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if (indicatedAirspeedState < fixedWingSettings->HorizontalVelMin * fixedWingSettings->Safetymargins.Lowspeed) {
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fixedWingPathFollowerStatus.Errors.Lowspeed = 1;
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result = 0;
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}
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if (indicatedAirspeedState < systemSettings.AirSpeedMin * fixedWingSettings->Safetymargins.Stallspeed) {
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fixedWingPathFollowerStatus.Errors.Stallspeed = 1;
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result = 0;
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}
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if (indicatedAirspeedState < fixedWingSettings->HorizontalVelMin * fixedWingSettings->Safetymargins.Lowspeed - fixedWingSettings->SafetyCutoffLimits.MaxDecelerationDeltaMPS) {
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cutThrust = true;
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result = 0;
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}
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}
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// Vertical speed error
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// Vertical speed error
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descentspeedDesired = boundf(
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descentspeedDesired = boundf(
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@ -324,41 +369,19 @@ uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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fixedWingSettings->VerticalVelMax);
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fixedWingSettings->VerticalVelMax);
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descentspeedError = descentspeedDesired - velocityState.Down;
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descentspeedError = descentspeedDesired - velocityState.Down;
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// Error condition: plane too slow or too fast
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fixedWingPathFollowerStatus.Errors.Highspeed = 0;
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fixedWingPathFollowerStatus.Errors.Lowspeed = 0;
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if (indicatedAirspeedState > systemSettings.AirSpeedMax * fixedWingSettings->Safetymargins.Overspeed) {
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fixedWingPathFollowerStatus.Errors.Overspeed = 1;
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result = 0;
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}
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if (indicatedAirspeedState > fixedWingSettings->HorizontalVelMax * fixedWingSettings->Safetymargins.Highspeed) {
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fixedWingPathFollowerStatus.Errors.Highspeed = 1;
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result = 0;
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cutThrust = true;
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}
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if (indicatedAirspeedState < fixedWingSettings->HorizontalVelMin * fixedWingSettings->Safetymargins.Lowspeed) {
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fixedWingPathFollowerStatus.Errors.Lowspeed = 1;
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result = 0;
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}
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if (indicatedAirspeedState < systemSettings.AirSpeedMin * fixedWingSettings->Safetymargins.Stallspeed) {
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fixedWingPathFollowerStatus.Errors.Stallspeed = 1;
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result = 0;
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}
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if (indicatedAirspeedState < fixedWingSettings->HorizontalVelMin * fixedWingSettings->Safetymargins.Lowspeed - fixedWingSettings->SafetyCutoffLimits.MaxDecelerationDeltaMPS) {
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cutThrust = true;
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result = 0;
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}
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/**
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/**
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* Compute desired thrust command
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* Compute desired thrust command
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*/
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*/
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// Compute the cross feed from vertical speed to pitch, with saturation
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// Compute the cross feed from vertical speed to pitch, with saturation
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float speedErrorToPowerCommandComponent = boundf(
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float speedErrorToPowerCommandComponent = 0.0f;
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(airspeedError / fixedWingSettings->HorizontalVelMin) * fixedWingSettings->AirspeedToPowerCrossFeed.Kp,
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if (hasAirspeed) {
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-fixedWingSettings->AirspeedToPowerCrossFeed.Max,
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speedErrorToPowerCommandComponent = boundf(
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fixedWingSettings->AirspeedToPowerCrossFeed.Max
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(airspeedError / fixedWingSettings->HorizontalVelMin) * fixedWingSettings->AirspeedToPowerCrossFeed.Kp,
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);
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-fixedWingSettings->AirspeedToPowerCrossFeed.Max,
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fixedWingSettings->AirspeedToPowerCrossFeed.Max
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);
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}
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// Compute final thrust response
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// Compute final thrust response
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powerCommand = pid_apply(&PIDpower, -descentspeedError, dT) +
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powerCommand = pid_apply(&PIDpower, -descentspeedError, dT) +
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@ -404,34 +427,40 @@ uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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/**
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/**
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* Compute desired pitch command
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* Compute desired pitch command
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*/
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*/
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// Compute the cross feed from vertical speed to pitch, with saturation
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if (hasAirspeed) {
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float verticalSpeedToPitchCommandComponent = boundf(-descentspeedError * fixedWingSettings->VerticalToPitchCrossFeed.Kp,
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// Compute the cross feed from vertical speed to pitch, with saturation
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-fixedWingSettings->VerticalToPitchCrossFeed.Max,
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float verticalSpeedToPitchCommandComponent = boundf(-descentspeedError * fixedWingSettings->VerticalToPitchCrossFeed.Kp,
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fixedWingSettings->VerticalToPitchCrossFeed.Max
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-fixedWingSettings->VerticalToPitchCrossFeed.Max,
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);
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fixedWingSettings->VerticalToPitchCrossFeed.Max
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);
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// Compute the pitch command as err*Kp + errInt*Ki + X_feed.
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// Compute the pitch command as err*Kp + errInt*Ki + X_feed.
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pitchCommand = -pid_apply(&PIDspeed, airspeedError, dT) + verticalSpeedToPitchCommandComponent;
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pitchCommand = -pid_apply(&PIDspeed, airspeedError, dT) + verticalSpeedToPitchCommandComponent;
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fixedWingPathFollowerStatus.Error.Speed = airspeedError;
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fixedWingPathFollowerStatus.Error.Speed = airspeedError;
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fixedWingPathFollowerStatus.ErrorInt.Speed = PIDspeed.iAccumulator;
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fixedWingPathFollowerStatus.ErrorInt.Speed = PIDspeed.iAccumulator;
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fixedWingPathFollowerStatus.Command.Speed = pitchCommand;
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fixedWingPathFollowerStatus.Command.Speed = pitchCommand;
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stabDesired.Pitch = boundf(fixedWingSettings->PitchLimit.Neutral + pitchCommand,
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stabDesired.Pitch = boundf(fixedWingSettings->PitchLimit.Neutral + pitchCommand,
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fixedWingSettings->PitchLimit.Min,
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fixedWingSettings->PitchLimit.Min,
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fixedWingSettings->PitchLimit.Max);
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fixedWingSettings->PitchLimit.Max);
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// Error condition: high speed dive
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// Error condition: high speed dive
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fixedWingPathFollowerStatus.Errors.Pitchcontrol = 0;
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fixedWingPathFollowerStatus.Errors.Pitchcontrol = 0;
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if (fixedWingSettings->PitchLimit.Neutral + pitchCommand >= fixedWingSettings->PitchLimit.Max && // pitch demand is full up
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if (fixedWingSettings->PitchLimit.Neutral + pitchCommand >= fixedWingSettings->PitchLimit.Max && // pitch demand is full up
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velocityState.Down > 0.0f && // we ARE going down
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velocityState.Down > 0.0f && // we ARE going down
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descentspeedDesired < 0.0f && // we WANT to go up
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descentspeedDesired < 0.0f && // we WANT to go up
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airspeedError < 0.0f && // we are too fast already
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airspeedError < 0.0f && // we are too fast already
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fixedWingSettings->Safetymargins.Pitchcontrol > 0.5f) { // alarm switched on
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fixedWingSettings->Safetymargins.Pitchcontrol > 0.5f) { // alarm switched on
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fixedWingPathFollowerStatus.Errors.Pitchcontrol = 1;
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fixedWingPathFollowerStatus.Errors.Pitchcontrol = 1;
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result = 0;
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result = 0;
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cutThrust = true;
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cutThrust = true;
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}
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} else {
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// no airspeed sensor means we fly with constant pitch, like for landing pathfollower
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stabDesired.Pitch = fixedWingSettings->LandingPitch;
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}
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}
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// Error condition: pitch way out of wack
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// Error condition: pitch way out of wack
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if (fixedWingSettings->Safetymargins.Pitchcontrol > 0.5f &&
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if (fixedWingSettings->Safetymargins.Pitchcontrol > 0.5f &&
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(attitudeState.Pitch < fixedWingSettings->PitchLimit.Min - fixedWingSettings->SafetyCutoffLimits.PitchDeg ||
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(attitudeState.Pitch < fixedWingSettings->PitchLimit.Min - fixedWingSettings->SafetyCutoffLimits.PitchDeg ||
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@ -445,7 +474,12 @@ uint8_t FixedWingFlyController::updateFixedDesiredAttitude()
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/**
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/**
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* Compute desired roll command
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* Compute desired roll command
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*/
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*/
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courseError = RAD2DEG(atan2f(courseComponent[1], courseComponent[0])) - attitudeState.Yaw;
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if (hasAirspeed) {
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courseError = RAD2DEG(atan2f(courseComponent[1], courseComponent[0])) - attitudeState.Yaw;
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} else {
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// fallback based on effective movement direction when in fallback mode, hope that airspeed > wind velocity, or we will never get home
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courseError = RAD2DEG(atan2f(velocityDesired.East, velocityDesired.North)) - RAD2DEG(atan2f(velocityState.East, velocityState.North));
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}
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if (courseError < -180.0f) {
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if (courseError < -180.0f) {
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courseError += 360.0f;
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courseError += 360.0f;
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@ -632,4 +666,6 @@ void FixedWingFlyController::AirspeedStateUpdatedCb(__attribute__((unused)) UAVO
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// changes to groundspeed to offset the airspeed by the same measurement.
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// changes to groundspeed to offset the airspeed by the same measurement.
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// This has a side effect that in the absence of any airspeed updates, the
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// This has a side effect that in the absence of any airspeed updates, the
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// pathfollower will fly using groundspeed.
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// pathfollower will fly using groundspeed.
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lastAirspeedUpdate = PIOS_DELAY_GetuS();
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}
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}
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@ -70,6 +70,7 @@ private:
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void updatePathVelocity(float kFF, bool limited);
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void updatePathVelocity(float kFF, bool limited);
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uint8_t updateFixedDesiredAttitude();
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uint8_t updateFixedDesiredAttitude();
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bool correctCourse(float *C, float *V, float *F, float s);
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bool correctCourse(float *C, float *V, float *F, float s);
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int32_t lastAirspeedUpdate;
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struct pid PIDposH[2];
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struct pid PIDposH[2];
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struct pid PIDposV;
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struct pid PIDposV;
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@ -20,6 +20,9 @@
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<field name="VerticalPosP" units="(m/s)/m" type="float" elements="1" defaultvalue="0.4"/>
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<field name="VerticalPosP" units="(m/s)/m" type="float" elements="1" defaultvalue="0.4"/>
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<!-- proportional coefficient for desired vertical speed in relation to altitude displacement-->
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<!-- proportional coefficient for desired vertical speed in relation to altitude displacement-->
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<field name="UseAirspeedSensor" units="bool" type="enum" elements="1" options="False,True" defaultvalue="True"/>
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<!-- allows to ignore the airspeed sensor, set to false if you have none, which will trigger fallback algorithm without indicating a fault -->
|
||||||
|
|
||||||
<!-- these coefficients control actual control outputs -->
|
<!-- these coefficients control actual control outputs -->
|
||||||
<field name="CoursePI" units="deg/deg" type="float" elements="3" elementnames="Kp,Ki,ILimit" defaultvalue="0.2, 0, 0"/>
|
<field name="CoursePI" units="deg/deg" type="float" elements="3" elementnames="Kp,Ki,ILimit" defaultvalue="0.2, 0, 0"/>
|
||||||
<!-- coefficients for desired bank angle in relation to ground bearing error - this controls heading -->
|
<!-- coefficients for desired bank angle in relation to ground bearing error - this controls heading -->
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<field name="Error" units="" type="float" elementnames="Course,Speed,Power" />
|
<field name="Error" units="" type="float" elementnames="Course,Speed,Power" />
|
||||||
<field name="ErrorInt" units="" type="float" elementnames="Course,Speed,Power" />
|
<field name="ErrorInt" units="" type="float" elementnames="Course,Speed,Power" />
|
||||||
<field name="Command" units="" type="float" elementnames="Course,Speed,Power" />
|
<field name="Command" units="" type="float" elementnames="Course,Speed,Power" />
|
||||||
<field name="Errors" units="" type="uint8" elementnames="Wind,Stallspeed,Lowspeed,Highspeed,Overspeed,Lowpower,Highpower,Rollcontrol,Pitchcontrol" />
|
<field name="Errors" units="" type="uint8" elementnames="Wind,Stallspeed,Lowspeed,Highspeed,Overspeed,Lowpower,Highpower,Rollcontrol,Pitchcontrol,AirspeedSensor" />
|
||||||
<access gcs="readwrite" flight="readwrite"/>
|
<access gcs="readwrite" flight="readwrite"/>
|
||||||
<telemetrygcs acked="false" updatemode="manual" period="0"/>
|
<telemetrygcs acked="false" updatemode="manual" period="0"/>
|
||||||
<telemetryflight acked="false" updatemode="periodic" period="500"/>
|
<telemetryflight acked="false" updatemode="periodic" period="500"/>
|
||||||
|
Loading…
Reference in New Issue
Block a user