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LP-352 Increase expo effect like 'superExpo'
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@ -51,14 +51,14 @@ static float sinAngle = 0.0f;
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static float applyExpo(float value, float expo)
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{
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// note: fastPow makes a small error, therefore result needs to be bound
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float exp = boundf(fastPow(1.00695f, expo), 0.5f, 2.0f);
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float exp = boundf(fastPow(1.01395948f, expo), 0.25f, 4.0f);
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// magic number scales expo
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// so that
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// expo=100 yields value**10
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// expo=0 yields value**1
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// expo=-100 yields value**(1/10)
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// (pow(2.0,1/100)~=1.00695)
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// (pow(4.0,1/100)~=1.01395948)
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if (value > 0.0f) {
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return boundf(fastPow(value, exp), 0.0f, 1.0f);
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} else if (value < -0.0f) {
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@ -63,7 +63,7 @@ private:
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static const int AUTOMATIC_UPDATE_RATE = 500;
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static const int EXPO_CURVE_POINTS_COUNT = 100;
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constexpr static const double EXPO_CURVE_CONSTANT = 1.00695;
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constexpr static const double EXPO_CURVE_CONSTANT = 1.01395948;
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int boardModel;
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int m_stabSettingsBankCount;
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