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OP-279 Checked in a fix for sound issue on Windows: should now be OK on both Windows and Linux. Someone either send me a mac, or test on their own to confirm it's ok on that platform too!
git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@2477 ebee16cc-31ac-478f-84a7-5cbb03baadba
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@ -404,11 +404,14 @@ void SoundNotifyPlugin::stateChanged(Phonon::State newstate, Phonon::State oldst
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qDebug() << "New State: " << newstate;
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qDebug() << "New State: " << newstate;
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#endif
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#endif
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#ifndef Q_OS_WIN
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// This is a hack to force Linux to wait until the end of the
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// This is a hack to force Linux to wait until the end of the
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// wav file before moving to the next in the queue
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// wav file before moving to the next in the queue.
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// I wish I did not have to go through a #define, but I did not
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// manage to make this work on both platforms any other way!
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if (phonon.mo->totalTime()>0)
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if (phonon.mo->totalTime()>0)
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phonon.mo->setTransitionTime(phonon.mo->totalTime());
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phonon.mo->setTransitionTime(phonon.mo->totalTime());
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#endif
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if((newstate == Phonon::PausedState) ||
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if((newstate == Phonon::PausedState) ||
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(newstate == Phonon::StoppedState))
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(newstate == Phonon::StoppedState))
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{
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{
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@ -101,28 +101,28 @@ QString NotifyPluginConfiguration::parseNotifyMessage()
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// generate queue of sound files to play
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// generate queue of sound files to play
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notifyMessageList.clear();
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notifyMessageList.clear();
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath()+ getCurrentLanguage()+"/"+getSound1()+".wav")))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + "/" + getCurrentLanguage()+"/"+getSound1()+".wav")))
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + getCurrentLanguage()+"/"+getSound1()+".wav"));
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + "/" + getCurrentLanguage()+"/"+getSound1()+".wav"));
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else
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else
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + "default/"+getSound2()+".wav")))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + "/default/"+getSound1()+".wav")))
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + "default/"+getSound1()+".wav"));
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + "/default/"+getSound1()+".wav"));
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if(getSound2()!="")
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if(getSound2()!="")
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{
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{
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + getCurrentLanguage()+"/"+getSound2()+".wav")))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + "/" + getCurrentLanguage()+"/"+getSound2()+".wav")))
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + getCurrentLanguage()+"/"+getSound2()+".wav"));
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + "/" + getCurrentLanguage()+"/"+getSound2()+".wav"));
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else
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else
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + "default/"+getSound2()+".wav")))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath() + "/default/"+getSound2()+".wav")))
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + "default/"+getSound2()+".wav"));
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath() + "/default/"+getSound2()+".wav"));
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}
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}
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if(getSound3()!="")
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if(getSound3()!="")
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{
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{
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath()+getCurrentLanguage()+"/"+getSound3()+".wav")))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath()+ "/" + getCurrentLanguage()+"/"+getSound3()+".wav")))
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath()+getCurrentLanguage()+"/"+getSound3()+".wav"));
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath()+ "/" + getCurrentLanguage()+"/"+getSound3()+".wav"));
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else
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else
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath()+"default/"+getSound3()+".wav")))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath()+"/default/"+getSound3()+".wav")))
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath()+"default/"+getSound3()+".wav"));
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notifyMessageList.append(QDir::toNativeSeparators(getSoundCollectionPath()+"/default/"+getSound3()+".wav"));
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}
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}
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switch(str1.at(0).toAscii())
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switch(str1.at(0).toAscii())
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@ -204,12 +204,12 @@ QString NotifyPluginConfiguration::parseNotifyMessage()
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}
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}
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foreach(QString fileName,numberFiles) {
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foreach(QString fileName,numberFiles) {
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fileName+=".wav";
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fileName+=".wav";
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QString filePath = getSoundCollectionPath()+ QDir::toNativeSeparators(getCurrentLanguage()+"/"+fileName);
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QString filePath = QDir::toNativeSeparators(getSoundCollectionPath()+"/"+ getCurrentLanguage()+"/"+fileName);
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if(QFile::exists(filePath))
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if(QFile::exists(filePath))
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notifyMessageList.insert(position++,getSoundCollectionPath()+ QDir::toNativeSeparators(getCurrentLanguage()+"/"+fileName));
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notifyMessageList.insert(position++,QDir::toNativeSeparators(getSoundCollectionPath()+ "/"+getCurrentLanguage()+"/"+fileName));
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else {
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else {
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if(QFile::exists(getSoundCollectionPath()+QDir::toNativeSeparators("default/"+fileName)))
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if(QFile::exists(QDir::toNativeSeparators(getSoundCollectionPath()+"/default/"+fileName)))
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notifyMessageList.insert(position++,getSoundCollectionPath()+QDir::toNativeSeparators("default/"+fileName));
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notifyMessageList.insert(position++,QDir::toNativeSeparators(getSoundCollectionPath()+"/default/"+fileName));
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else {
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else {
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notifyMessageList.clear();
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notifyMessageList.clear();
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break; // if no some of *.wav files, then don't play number!
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break; // if no some of *.wav files, then don't play number!
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@ -71,7 +71,7 @@ public:
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QString getObjectField() const { return objectField; }
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QString getObjectField() const { return objectField; }
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void setObjectField(QString text) { objectField = text; }
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void setObjectField(QString text) { objectField = text; }
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QString getSoundCollectionPath() const { return soundCollectionPath; }
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QString getSoundCollectionPath() const { return soundCollectionPath; }
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void setSoundCollectionPath(QString text) { soundCollectionPath = text; }
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void setSoundCollectionPath(QString text) { soundCollectionPath = text; }
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QString getCurrentLanguage() const { return currentLanguage; }
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QString getCurrentLanguage() const { return currentLanguage; }
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