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mirror of https://bitbucket.org/librepilot/librepilot.git synced 2025-01-29 14:52:12 +01:00

POI orbit + some code run thru code formatter

This commit is contained in:
sambas 2013-04-14 12:23:47 +03:00
parent 6989468d17
commit 589290dbd7
8 changed files with 3082 additions and 3189 deletions

View File

@ -32,8 +32,8 @@
// no direct UAVObject usage allowed in this file
// private functions
static void path_endpoint( float * start_point, float * end_point, float * cur_point, struct path_status * status);
static void path_vector( float * start_point, float * end_point, float * cur_point, struct path_status * status);
static void path_endpoint(float * start_point, float * end_point, float * cur_point, struct path_status * status);
static void path_vector(float * start_point, float * end_point, float * cur_point, struct path_status * status);
static void path_circle(float * start_point, float * end_point, float * cur_point, struct path_status * status, bool clockwise);
/**
@ -46,26 +46,26 @@ static void path_circle(float * start_point, float * end_point, float * cur_poin
*/
void path_progress(float * start_point, float * end_point, float * cur_point, struct path_status * status, uint8_t mode)
{
switch(mode) {
case PATHDESIRED_MODE_FLYVECTOR:
case PATHDESIRED_MODE_DRIVEVECTOR:
return path_vector(start_point, end_point, cur_point, status);
break;
case PATHDESIRED_MODE_FLYCIRCLERIGHT:
case PATHDESIRED_MODE_DRIVECIRCLERIGHT:
return path_circle(start_point, end_point, cur_point, status, 1);
break;
case PATHDESIRED_MODE_FLYCIRCLELEFT:
case PATHDESIRED_MODE_DRIVECIRCLELEFT:
return path_circle(start_point, end_point, cur_point, status, 0);
break;
case PATHDESIRED_MODE_FLYENDPOINT:
case PATHDESIRED_MODE_DRIVEENDPOINT:
default:
// use the endpoint as default failsafe if called in unknown modes
return path_endpoint(start_point, end_point, cur_point, status);
break;
}
switch (mode) {
case PATHDESIRED_MODE_FLYVECTOR:
case PATHDESIRED_MODE_DRIVEVECTOR:
return path_vector(start_point, end_point, cur_point, status);
break;
case PATHDESIRED_MODE_FLYCIRCLERIGHT:
case PATHDESIRED_MODE_DRIVECIRCLERIGHT:
return path_circle(start_point, end_point, cur_point, status, 1);
break;
case PATHDESIRED_MODE_FLYCIRCLELEFT:
case PATHDESIRED_MODE_DRIVECIRCLELEFT:
return path_circle(start_point, end_point, cur_point, status, 0);
break;
case PATHDESIRED_MODE_FLYENDPOINT:
case PATHDESIRED_MODE_DRIVEENDPOINT:
default:
// use the endpoint as default failsafe if called in unknown modes
return path_endpoint(start_point, end_point, cur_point, status);
break;
}
}
/**
@ -75,38 +75,38 @@ void path_progress(float * start_point, float * end_point, float * cur_point, st
* @param[in] cur_point Current location
* @param[out] status Structure containing progress along path and deviation
*/
static void path_endpoint( float * start_point, float * end_point, float * cur_point, struct path_status * status)
static void path_endpoint(float * start_point, float * end_point, float * cur_point, struct path_status * status)
{
float path_north, path_east, diff_north, diff_east;
float dist_path, dist_diff;
float path_north, path_east, diff_north, diff_east;
float dist_path, dist_diff;
// we do not correct in this mode
status->correction_direction[0] = status->correction_direction[1] = 0;
// we do not correct in this mode
status->correction_direction[0] = status->correction_direction[1] = 0;
// Distance to go
path_north = end_point[0] - start_point[0];
path_east = end_point[1] - start_point[1];
// Distance to go
path_north = end_point[0] - start_point[0];
path_east = end_point[1] - start_point[1];
// Current progress location relative to end
diff_north = end_point[0] - cur_point[0];
diff_east = end_point[1] - cur_point[1];
// Current progress location relative to end
diff_north = end_point[0] - cur_point[0];
diff_east = end_point[1] - cur_point[1];
dist_diff = sqrtf( diff_north * diff_north + diff_east * diff_east );
dist_path = sqrtf( path_north * path_north + path_east * path_east );
dist_diff = sqrtf(diff_north * diff_north + diff_east * diff_east);
dist_path = sqrtf(path_north * path_north + path_east * path_east);
if(dist_diff < 1e-6 ) {
status->fractional_progress = 1;
status->error = 0;
status->path_direction[0] = status->path_direction[1] = 0;
return;
}
if (dist_diff < 1e-6) {
status->fractional_progress = 1;
status->error = 0;
status->path_direction[0] = status->path_direction[1] = 0;
return;
}
status->fractional_progress = 1 - dist_diff / (1 + dist_path);
status->error = dist_diff;
status->fractional_progress = 1 - dist_diff / (1 + dist_path);
status->error = dist_diff;
// Compute direction to travel
status->path_direction[0] = diff_north / dist_diff;
status->path_direction[1] = diff_east / dist_diff;
// Compute direction to travel
status->path_direction[0] = diff_north / dist_diff;
status->path_direction[1] = diff_east / dist_diff;
}
@ -117,50 +117,50 @@ static void path_endpoint( float * start_point, float * end_point, float * cur_p
* @param[in] cur_point Current location
* @param[out] status Structure containing progress along path and deviation
*/
static void path_vector( float * start_point, float * end_point, float * cur_point, struct path_status * status)
static void path_vector(float * start_point, float * end_point, float * cur_point, struct path_status * status)
{
float path_north, path_east, diff_north, diff_east;
float dist_path;
float dot;
float normal[2];
float path_north, path_east, diff_north, diff_east;
float dist_path;
float dot;
float normal[2];
// Distance to go
path_north = end_point[0] - start_point[0];
path_east = end_point[1] - start_point[1];
// Distance to go
path_north = end_point[0] - start_point[0];
path_east = end_point[1] - start_point[1];
// Current progress location relative to start
diff_north = cur_point[0] - start_point[0];
diff_east = cur_point[1] - start_point[1];
// Current progress location relative to start
diff_north = cur_point[0] - start_point[0];
diff_east = cur_point[1] - start_point[1];
dot = path_north * diff_north + path_east * diff_east;
dist_path = sqrtf( path_north * path_north + path_east * path_east );
dot = path_north * diff_north + path_east * diff_east;
dist_path = sqrtf(path_north * path_north + path_east * path_east);
if(dist_path < 1e-6) {
// if the path is too short, we cannot determine vector direction.
// Fly towards the endpoint to prevent flying away,
// but assume progress=1 either way.
path_endpoint( start_point, end_point, cur_point, status );
status->fractional_progress = 1;
return;
}
if (dist_path < 1e-6) {
// if the path is too short, we cannot determine vector direction.
// Fly towards the endpoint to prevent flying away,
// but assume progress=1 either way.
path_endpoint(start_point, end_point, cur_point, status);
status->fractional_progress = 1;
return;
}
// Compute the normal to the path
normal[0] = -path_east / dist_path;
normal[1] = path_north / dist_path;
// Compute the normal to the path
normal[0] = -path_east / dist_path;
normal[1] = path_north / dist_path;
status->fractional_progress = dot / (dist_path * dist_path);
status->error = normal[0] * diff_north + normal[1] * diff_east;
status->fractional_progress = dot / (dist_path * dist_path);
status->error = normal[0] * diff_north + normal[1] * diff_east;
// Compute direction to correct error
status->correction_direction[0] = (status->error > 0) ? -normal[0] : normal[0];
status->correction_direction[1] = (status->error > 0) ? -normal[1] : normal[1];
// Now just want magnitude of error
status->error = fabs(status->error);
// Compute direction to correct error
status->correction_direction[0] = (status->error > 0) ? -normal[0] : normal[0];
status->correction_direction[1] = (status->error > 0) ? -normal[1] : normal[1];
// Compute direction to travel
status->path_direction[0] = path_north / dist_path;
status->path_direction[1] = path_east / dist_path;
// Now just want magnitude of error
status->error = fabs(status->error);
// Compute direction to travel
status->path_direction[0] = path_north / dist_path;
status->path_direction[1] = path_east / dist_path;
}
@ -173,77 +173,79 @@ static void path_vector( float * start_point, float * end_point, float * cur_poi
*/
static void path_circle(float * start_point, float * end_point, float * cur_point, struct path_status * status, bool clockwise)
{
float radius_north, radius_east, diff_north, diff_east;
float radius,cradius;
float normal[2];
float progress;
float a_diff, a_radius;
float radius_north, radius_east, diff_north, diff_east;
float radius, cradius;
float normal[2];
float progress;
float a_diff, a_radius;
// Radius
radius_north = end_point[0] - start_point[0];
radius_east = end_point[1] - start_point[1];
// Radius
radius_north = end_point[0] - start_point[0];
radius_east = end_point[1] - start_point[1];
// Current location relative to center
diff_north = cur_point[0] - end_point[0];
diff_east = cur_point[1] - end_point[1];
// Current location relative to center
diff_north = cur_point[0] - end_point[0];
diff_east = cur_point[1] - end_point[1];
radius = sqrtf( powf(radius_north,2) + powf(radius_east,2) );
cradius = sqrtf( powf(diff_north,2) + powf(diff_east,2) );
radius = sqrtf(powf(radius_north, 2) + powf(radius_east, 2));
cradius = sqrtf(powf(diff_north, 2) + powf(diff_east, 2));
if (cradius < 1e-6) {
// cradius is zero, just fly somewhere and make sure correction is still a normal
status->fractional_progress = 1;
status->error = radius;
status->correction_direction[0] = 0;
status->correction_direction[1] = 1;
status->path_direction[0] = 1;
status->path_direction[1] = 0;
return;
}
if (cradius < 1e-6) {
// cradius is zero, just fly somewhere and make sure correction is still a normal
status->fractional_progress = 1;
status->error = radius;
status->correction_direction[0] = 0;
status->correction_direction[1] = 1;
status->path_direction[0] = 1;
status->path_direction[1] = 0;
return;
}
if (clockwise) {
// Compute the normal to the radius clockwise
normal[0] = -diff_east / cradius;
normal[1] = diff_north / cradius;
} else {
// Compute the normal to the radius counter clockwise
normal[0] = diff_east / cradius;
normal[1] = -diff_north / cradius;
}
if (clockwise) {
// Compute the normal to the radius clockwise
normal[0] = -diff_east / cradius;
normal[1] = diff_north / cradius;
} else {
// Compute the normal to the radius counter clockwise
normal[0] = diff_east / cradius;
normal[1] = -diff_north / cradius;
}
// normalize progress to 0..1
a_diff = atan2f( diff_north, diff_east);
a_radius = atan2f( radius_north, radius_east);
if(a_diff<0)
a_diff+=2*M_PI;
if(a_radius<0)
a_radius+=2*M_PI;
progress = (a_diff - a_radius + M_PI) / (2 * M_PI);
// normalize progress to 0..1
a_diff = atan2f(diff_north, diff_east);
a_radius = atan2f(radius_north, radius_east);
if(progress<0)
progress+=1.0;
else if(progress>=1)
progress-=1.0;
if (a_diff < 0) {
a_diff += 2 * M_PI;
}
if (a_radius < 0) {
a_radius += 2 * M_PI;
}
if(clockwise)
{
progress=1-progress;
}
status->fractional_progress = progress;
progress = (a_diff - a_radius + M_PI) / (2 * M_PI);
// error is current radius minus wanted radius - positive if too close
status->error = radius - cradius;
if (progress < 0) {
progress += 1.0;
} else if (progress >= 1) {
progress -= 1.0;
}
// Compute direction to correct error
status->correction_direction[0] = (status->error>0?1:-1) * diff_north / cradius;
status->correction_direction[1] = (status->error>0?1:-1) * diff_east / cradius;
if (clockwise) {
progress = 1 - progress;
}
// Compute direction to travel
status->path_direction[0] = normal[0];
status->path_direction[1] = normal[1];
status->fractional_progress = progress;
status->error = fabs(status->error);
// error is current radius minus wanted radius - positive if too close
status->error = radius - cradius;
// Compute direction to correct error
status->correction_direction[0] = (status->error > 0 ? 1 : -1) * diff_north / cradius;
status->correction_direction[1] = (status->error > 0 ? 1 : -1) * diff_east / cradius;
// Compute direction to travel
status->path_direction[0] = normal[0];
status->path_direction[1] = normal[1];
status->error = fabs(status->error);
}

View File

@ -131,8 +131,8 @@ static void altitudeTask(void *parameters)
#if defined(PIOS_INCLUDE_HCSR04)
SonarAltitudeData sonardata;
int32_t value=0,timeout=5;
float coeff=0.25,height_out=0,height_in=0;
int32_t value = 0, timeout = 5;
float coeff = 0.25, height_out = 0, height_in = 0;
if(hwsettings_rcvrport==HWSETTINGS_CC_RCVRPORT_DISABLED) {
PIOS_HCSR04_Trigger();
}
@ -149,25 +149,23 @@ static void altitudeTask(void *parameters)
#if defined(PIOS_INCLUDE_HCSR04)
// Compute the current altitude
if(hwsettings_rcvrport==HWSETTINGS_CC_RCVRPORT_DISABLED) {
if(PIOS_HCSR04_Completed())
{
if(PIOS_HCSR04_Completed()) {
value = PIOS_HCSR04_Get();
if((value>100) && (value < 15000)) //from 3.4cm to 5.1m
{
height_in = value*0.00034f/2.0f;
//from 3.4cm to 5.1m
if((value > 100) && (value < 15000)) {
height_in = value * 0.00034f / 2.0f;
height_out = (height_out * (1 - coeff)) + (height_in * coeff);
sonardata.Altitude = height_out; // m/us
}
// Update the AltitudeActual UAVObject
SonarAltitudeSet(&sonardata);
timeout=5;
timeout = 5;
PIOS_HCSR04_Trigger();
}
if(!(timeout--))
{
if(!(timeout--)) {
//retrigger
timeout=5;
timeout = 5;
PIOS_HCSR04_Trigger();
}
}

View File

@ -90,8 +90,8 @@ static void altitudeTask(void *parameters)
#if defined(PIOS_INCLUDE_HCSR04)
SonarAltitudeData sonardata;
int32_t value=0,timeout=10,sample_rate=0;
float coeff=0.25,height_out=0,height_in=0;
int32_t value = 0, timeout = 10, sample_rate = 0;
float coeff = 0.25, height_out = 0, height_in = 0;
PIOS_HCSR04_Trigger();
#endif
@ -110,30 +110,27 @@ static void altitudeTask(void *parameters)
#if defined(PIOS_INCLUDE_HCSR04)
// Compute the current altitude
// depends on baro samplerate
if(!(sample_rate--))
{
if(PIOS_HCSR04_Completed())
{
if(!(sample_rate--)) {
if(PIOS_HCSR04_Completed()) {
value = PIOS_HCSR04_Get();
if((value>100) && (value < 15000)) //from 3.4cm to 5.1m
{
height_in = value*0.00034f/2.0f;
//from 3.4cm to 5.1m
if((value > 100) && (value < 15000)) {
height_in = value * 0.00034f / 2.0f;
height_out = (height_out * (1 - coeff)) + (height_in * coeff);
sonardata.Altitude = height_out; // m/us
}
// Update the SonarAltitude UAVObject
SonarAltitudeSet(&sonardata);
timeout=10;
timeout = 10;
PIOS_HCSR04_Trigger();
}
if(!(timeout--))
{
if(!(timeout--)) {
//retrigger
timeout=10;
timeout = 10;
PIOS_HCSR04_Trigger();
}
sample_rate=25;
sample_rate = 25;
}
#endif
float temp, press;

View File

@ -73,11 +73,7 @@
// Private types
typedef enum
{
ARM_STATE_DISARMED,
ARM_STATE_ARMING_MANUAL,
ARM_STATE_ARMED,
ARM_STATE_DISARMING_MANUAL,
ARM_STATE_DISARMING_TIMEOUT
ARM_STATE_DISARMED, ARM_STATE_ARMING_MANUAL, ARM_STATE_ARMED, ARM_STATE_DISARMING_MANUAL, ARM_STATE_DISARMING_TIMEOUT
} ArmState_t;
// Private variables
@ -114,10 +110,11 @@ static void applyLPF(float *value, ManualControlSettingsResponseTimeElem channel
#define RCVR_ACTIVITY_MONITOR_CHANNELS_PER_GROUP 12
#define RCVR_ACTIVITY_MONITOR_MIN_RANGE 10
struct rcvr_activity_fsm {
ManualControlSettingsChannelGroupsOptions group;
uint16_t prev[RCVR_ACTIVITY_MONITOR_CHANNELS_PER_GROUP];
uint8_t sample_count;
struct rcvr_activity_fsm
{
ManualControlSettingsChannelGroupsOptions group;
uint16_t prev[RCVR_ACTIVITY_MONITOR_CHANNELS_PER_GROUP];
uint8_t sample_count;
};
static struct rcvr_activity_fsm activity_fsm;
@ -131,12 +128,12 @@ static bool updateRcvrActivity(struct rcvr_activity_fsm * fsm);
*/
int32_t ManualControlStart()
{
// Start main task
xTaskCreate(manualControlTask, (signed char *)"ManualControl", STACK_SIZE_BYTES/4, NULL, TASK_PRIORITY, &taskHandle);
TaskMonitorAdd(TASKINFO_RUNNING_MANUALCONTROL, taskHandle);
PIOS_WDG_RegisterFlag(PIOS_WDG_MANUAL);
// Start main task
xTaskCreate(manualControlTask, (signed char *) "ManualControl", STACK_SIZE_BYTES / 4, NULL, TASK_PRIORITY, &taskHandle);
TaskMonitorAdd(TASKINFO_RUNNING_MANUALCONTROL, taskHandle);
PIOS_WDG_RegisterFlag(PIOS_WDG_MANUAL);
return 0;
return 0;
}
/**
@ -145,555 +142,552 @@ int32_t ManualControlStart()
int32_t ManualControlInitialize()
{
/* Check the assumptions about uavobject enum's are correct */
if(!assumptions)
return -1;
/* Check the assumptions about uavobject enum's are correct */
if (!assumptions)
return -1;
AccessoryDesiredInitialize();
ManualControlCommandInitialize();
FlightStatusInitialize();
StabilizationDesiredInitialize();
ReceiverActivityInitialize();
ManualControlSettingsInitialize();
AccessoryDesiredInitialize();
ManualControlCommandInitialize();
FlightStatusInitialize();
StabilizationDesiredInitialize();
ReceiverActivityInitialize();
ManualControlSettingsInitialize();
return 0;
return 0;
}
MODULE_INITCALL(ManualControlInitialize, ManualControlStart)
MODULE_INITCALL( ManualControlInitialize, ManualControlStart)
/**
* Module task
*/
static void manualControlTask(void *parameters)
{
ManualControlSettingsData settings;
ManualControlCommandData cmd;
FlightStatusData flightStatus;
float flightMode = 0;
ManualControlSettingsData settings;
ManualControlCommandData cmd;
FlightStatusData flightStatus;
float flightMode = 0;
uint8_t disconnected_count = 0;
uint8_t connected_count = 0;
uint8_t disconnected_count = 0;
uint8_t connected_count = 0;
// For now manual instantiate extra instances of Accessory Desired. In future should be done dynamically
// this includes not even registering it if not used
AccessoryDesiredCreateInstance();
AccessoryDesiredCreateInstance();
// For now manual instantiate extra instances of Accessory Desired. In future should be done dynamically
// this includes not even registering it if not used
AccessoryDesiredCreateInstance();
AccessoryDesiredCreateInstance();
// Run this initially to make sure the configuration is checked
configuration_check();
// Whenever the configuration changes, make sure it is safe to fly
SystemSettingsConnectCallback(configurationUpdatedCb);
ManualControlSettingsConnectCallback(configurationUpdatedCb);
// Whenever the configuration changes, make sure it is safe to fly
// Run this initially to make sure the configuration is checked
configuration_check();
// Make sure unarmed on power up
ManualControlCommandGet(&cmd);
FlightStatusGet(&flightStatus);
flightStatus.Armed = FLIGHTSTATUS_ARMED_DISARMED;
armState = ARM_STATE_DISARMED;
// Whenever the configuration changes, make sure it is safe to fly
SystemSettingsConnectCallback(configurationUpdatedCb);
ManualControlSettingsConnectCallback(configurationUpdatedCb);
/* Initialize the RcvrActivty FSM */
portTickType lastActivityTime = xTaskGetTickCount();
resetRcvrActivity(&activity_fsm);
// Whenever the configuration changes, make sure it is safe to fly
// Main task loop
lastSysTime = xTaskGetTickCount();
while (1) {
float scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_NUMELEM];
// Make sure unarmed on power up
ManualControlCommandGet(&cmd);
FlightStatusGet(&flightStatus);
flightStatus.Armed = FLIGHTSTATUS_ARMED_DISARMED;
armState = ARM_STATE_DISARMED;
// Wait until next update
vTaskDelayUntil(&lastSysTime, UPDATE_PERIOD_MS / portTICK_RATE_MS);
PIOS_WDG_UpdateFlag(PIOS_WDG_MANUAL);
/* Initialize the RcvrActivty FSM */
portTickType lastActivityTime = xTaskGetTickCount();
resetRcvrActivity(&activity_fsm);
// Read settings
ManualControlSettingsGet(&settings);
// Main task loop
lastSysTime = xTaskGetTickCount();
while (1) {
float scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_NUMELEM];
/* Update channel activity monitor */
if (flightStatus.Armed == ARM_STATE_DISARMED) {
if (updateRcvrActivity(&activity_fsm)) {
/* Reset the aging timer because activity was detected */
lastActivityTime = lastSysTime;
}
}
if (timeDifferenceMs(lastActivityTime, lastSysTime) > 5000) {
resetRcvrActivity(&activity_fsm);
lastActivityTime = lastSysTime;
}
// Wait until next update
vTaskDelayUntil(&lastSysTime, UPDATE_PERIOD_MS / portTICK_RATE_MS);
PIOS_WDG_UpdateFlag(PIOS_WDG_MANUAL);
if (ManualControlCommandReadOnly()) {
FlightTelemetryStatsData flightTelemStats;
FlightTelemetryStatsGet(&flightTelemStats);
if(flightTelemStats.Status != FLIGHTTELEMETRYSTATS_STATUS_CONNECTED) {
/* trying to fly via GCS and lost connection. fall back to transmitter */
UAVObjMetadata metadata;
ManualControlCommandGetMetadata(&metadata);
UAVObjSetAccess(&metadata, ACCESS_READWRITE);
ManualControlCommandSetMetadata(&metadata);
}
}
// Read settings
ManualControlSettingsGet(&settings);
if (!ManualControlCommandReadOnly()) {
/* Update channel activity monitor */
if (flightStatus.Armed == ARM_STATE_DISARMED) {
if (updateRcvrActivity(&activity_fsm)) {
/* Reset the aging timer because activity was detected */
lastActivityTime = lastSysTime;
}
}
if (timeDifferenceMs(lastActivityTime, lastSysTime) > 5000) {
resetRcvrActivity(&activity_fsm);
lastActivityTime = lastSysTime;
}
bool valid_input_detected = true;
// Read channel values in us
for (uint8_t n = 0;
n < MANUALCONTROLSETTINGS_CHANNELGROUPS_NUMELEM && n < MANUALCONTROLCOMMAND_CHANNEL_NUMELEM;
++n) {
extern uint32_t pios_rcvr_group_map[];
if (ManualControlCommandReadOnly()) {
FlightTelemetryStatsData flightTelemStats;
FlightTelemetryStatsGet(&flightTelemStats);
if (flightTelemStats.Status != FLIGHTTELEMETRYSTATS_STATUS_CONNECTED) {
/* trying to fly via GCS and lost connection. fall back to transmitter */
UAVObjMetadata metadata;
ManualControlCommandGetMetadata(&metadata);
UAVObjSetAccess(&metadata, ACCESS_READWRITE);
ManualControlCommandSetMetadata(&metadata);
}
}
if (settings.ChannelGroups[n] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
cmd.Channel[n] = PIOS_RCVR_INVALID;
} else {
cmd.Channel[n] = PIOS_RCVR_Read(pios_rcvr_group_map[settings.ChannelGroups[n]],
settings.ChannelNumber[n]);
}
// If a channel has timed out this is not valid data and we shouldn't update anything
// until we decide to go to failsafe
if(cmd.Channel[n] == PIOS_RCVR_TIMEOUT)
valid_input_detected = false;
else
scaledChannel[n] = scaleChannel(cmd.Channel[n], settings.ChannelMax[n], settings.ChannelMin[n], settings.ChannelNeutral[n]);
}
if (!ManualControlCommandReadOnly()) {
// Check settings, if error raise alarm
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE ||
settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE ||
settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE ||
settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE ||
// Check all channel mappings are valid
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL] == (uint16_t) PIOS_RCVR_INVALID ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH] == (uint16_t) PIOS_RCVR_INVALID ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW] == (uint16_t) PIOS_RCVR_INVALID ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE] == (uint16_t) PIOS_RCVR_INVALID ||
// Check the driver exists
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL] == (uint16_t) PIOS_RCVR_NODRIVER ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH] == (uint16_t) PIOS_RCVR_NODRIVER ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW] == (uint16_t) PIOS_RCVR_NODRIVER ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE] == (uint16_t) PIOS_RCVR_NODRIVER ||
// Check the FlightModeNumber is valid
settings.FlightModeNumber < 1 || settings.FlightModeNumber > MANUALCONTROLSETTINGS_FLIGHTMODEPOSITION_NUMELEM ||
// Similar checks for FlightMode channel but only if more than one flight mode has been set. Otherwise don't care
((settings.FlightModeNumber > 1) && (
settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE] == (uint16_t) PIOS_RCVR_INVALID ||
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE] == (uint16_t) PIOS_RCVR_NODRIVER))) {
bool valid_input_detected = true;
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
cmd.Connected = MANUALCONTROLCOMMAND_CONNECTED_FALSE;
ManualControlCommandSet(&cmd);
// Read channel values in us
for (uint8_t n = 0; n < MANUALCONTROLSETTINGS_CHANNELGROUPS_NUMELEM && n < MANUALCONTROLCOMMAND_CHANNEL_NUMELEM; ++n) {
extern uint32_t pios_rcvr_group_map[];
// Need to do this here since we don't process armed status. Since this shouldn't happen in flight (changed config)
// immediately disarm
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
if (settings.ChannelGroups[n] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
cmd.Channel[n] = PIOS_RCVR_INVALID;
} else {
cmd.Channel[n] = PIOS_RCVR_Read(pios_rcvr_group_map[settings.ChannelGroups[n]], settings.ChannelNumber[n]);
}
continue;
}
// If a channel has timed out this is not valid data and we shouldn't update anything
// until we decide to go to failsafe
if (cmd.Channel[n] == PIOS_RCVR_TIMEOUT)
valid_input_detected = false;
else
scaledChannel[n] = scaleChannel(cmd.Channel[n], settings.ChannelMax[n], settings.ChannelMin[n], settings.ChannelNeutral[n]);
}
// decide if we have valid manual input or not
valid_input_detected &= validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE], settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE]) &&
validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL], settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL]) &&
validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW], settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW]) &&
validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH], settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH]);
// Check settings, if error raise alarm
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE
|| settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE
|| settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE
|| settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE
||
// Check all channel mappings are valid
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL] == (uint16_t) PIOS_RCVR_INVALID
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH] == (uint16_t) PIOS_RCVR_INVALID
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW] == (uint16_t) PIOS_RCVR_INVALID
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE] == (uint16_t) PIOS_RCVR_INVALID
||
// Check the driver exists
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL] == (uint16_t) PIOS_RCVR_NODRIVER
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH] == (uint16_t) PIOS_RCVR_NODRIVER
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW] == (uint16_t) PIOS_RCVR_NODRIVER
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE] == (uint16_t) PIOS_RCVR_NODRIVER ||
// Check the FlightModeNumber is valid
settings.FlightModeNumber < 1 || settings.FlightModeNumber > MANUALCONTROLSETTINGS_FLIGHTMODEPOSITION_NUMELEM ||
// Similar checks for FlightMode channel but only if more than one flight mode has been set. Otherwise don't care
((settings.FlightModeNumber > 1)
&& (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE] >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE] == (uint16_t) PIOS_RCVR_INVALID
|| cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE] == (uint16_t) PIOS_RCVR_NODRIVER))) {
// Implement hysteresis loop on connection status
if (valid_input_detected && (++connected_count > 10)) {
cmd.Connected = MANUALCONTROLCOMMAND_CONNECTED_TRUE;
connected_count = 0;
disconnected_count = 0;
} else if (!valid_input_detected && (++disconnected_count > 10)) {
cmd.Connected = MANUALCONTROLCOMMAND_CONNECTED_FALSE;
connected_count = 0;
disconnected_count = 0;
}
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
cmd.Connected = MANUALCONTROLCOMMAND_CONNECTED_FALSE;
ManualControlCommandSet(&cmd);
if (cmd.Connected == MANUALCONTROLCOMMAND_CONNECTED_FALSE) {
cmd.Throttle = -1; // Shut down engine with no control
cmd.Roll = 0;
cmd.Yaw = 0;
cmd.Pitch = 0;
cmd.Collective = 0;
//cmd.FlightMode = MANUALCONTROLCOMMAND_FLIGHTMODE_AUTO; // don't do until AUTO implemented and functioning
// Important: Throttle < 0 will reset Stabilization coefficients among other things. Either change this,
// or leave throttle at IDLE speed or above when going into AUTO-failsafe.
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
AccessoryDesiredData accessory;
// Set Accessory 0
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY0] !=
MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = 0;
if(AccessoryDesiredInstSet(0, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 1
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY1] !=
MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = 0;
if(AccessoryDesiredInstSet(1, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 2
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY2] !=
MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = 0;
if(AccessoryDesiredInstSet(2, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Need to do this here since we don't process armed status. Since this shouldn't happen in flight (changed config)
// immediately disarm
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
} else if (valid_input_detected) {
AlarmsClear(SYSTEMALARMS_ALARM_MANUALCONTROL);
continue;
}
// Scale channels to -1 -> +1 range
cmd.Roll = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL];
cmd.Pitch = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH];
cmd.Yaw = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW];
cmd.Throttle = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE];
flightMode = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE];
// decide if we have valid manual input or not
valid_input_detected &= validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE],
settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE])
&& validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL],
settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL])
&& validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW],
settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW])
&& validInputRange(settings.ChannelMin[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH],
settings.ChannelMax[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH], cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH]);
// Apply deadband for Roll/Pitch/Yaw stick inputs
if (settings.Deadband) {
applyDeadband(&cmd.Roll, settings.Deadband);
applyDeadband(&cmd.Pitch, settings.Deadband);
applyDeadband(&cmd.Yaw, settings.Deadband);
}
// Implement hysteresis loop on connection status
if (valid_input_detected && (++connected_count > 10)) {
cmd.Connected = MANUALCONTROLCOMMAND_CONNECTED_TRUE;
connected_count = 0;
disconnected_count = 0;
} else if (!valid_input_detected && (++disconnected_count > 10)) {
cmd.Connected = MANUALCONTROLCOMMAND_CONNECTED_FALSE;
connected_count = 0;
disconnected_count = 0;
}
if (cmd.Connected == MANUALCONTROLCOMMAND_CONNECTED_FALSE) {
cmd.Throttle = -1; // Shut down engine with no control
cmd.Roll = 0;
cmd.Yaw = 0;
cmd.Pitch = 0;
cmd.Collective = 0;
//cmd.FlightMode = MANUALCONTROLCOMMAND_FLIGHTMODE_AUTO; // don't do until AUTO implemented and functioning
// Important: Throttle < 0 will reset Stabilization coefficients among other things. Either change this,
// or leave throttle at IDLE speed or above when going into AUTO-failsafe.
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
AccessoryDesiredData accessory;
// Set Accessory 0
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY0] != MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = 0;
if (AccessoryDesiredInstSet(0, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 1
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY1] != MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = 0;
if (AccessoryDesiredInstSet(1, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 2
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY2] != MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = 0;
if (AccessoryDesiredInstSet(2, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
} else if (valid_input_detected) {
AlarmsClear(SYSTEMALARMS_ALARM_MANUALCONTROL);
// Scale channels to -1 -> +1 range
cmd.Roll = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ROLL];
cmd.Pitch = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_PITCH];
cmd.Yaw = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_YAW];
cmd.Throttle = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_THROTTLE];
flightMode = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_FLIGHTMODE];
// Apply deadband for Roll/Pitch/Yaw stick inputs
if (settings.Deadband) {
applyDeadband(&cmd.Roll, settings.Deadband);
applyDeadband(&cmd.Pitch, settings.Deadband);
applyDeadband(&cmd.Yaw, settings.Deadband);
}
#ifdef USE_INPUT_LPF
// Apply Low Pass Filter to input channels, time delta between calls in ms
portTickType thisSysTime = xTaskGetTickCount();
float dT = (thisSysTime > lastSysTimeLPF) ?
(float)((thisSysTime - lastSysTimeLPF) * portTICK_RATE_MS) :
(float)UPDATE_PERIOD_MS;
lastSysTimeLPF = thisSysTime;
// Apply Low Pass Filter to input channels, time delta between calls in ms
portTickType thisSysTime = xTaskGetTickCount();
float dT = (thisSysTime > lastSysTimeLPF) ?
(float)((thisSysTime - lastSysTimeLPF) * portTICK_RATE_MS) :
(float)UPDATE_PERIOD_MS;
lastSysTimeLPF = thisSysTime;
applyLPF(&cmd.Roll, MANUALCONTROLSETTINGS_RESPONSETIME_ROLL, &settings, dT);
applyLPF(&cmd.Pitch, MANUALCONTROLSETTINGS_RESPONSETIME_PITCH, &settings, dT);
applyLPF(&cmd.Yaw, MANUALCONTROLSETTINGS_RESPONSETIME_YAW, &settings, dT);
applyLPF(&cmd.Roll, MANUALCONTROLSETTINGS_RESPONSETIME_ROLL, &settings, dT);
applyLPF(&cmd.Pitch, MANUALCONTROLSETTINGS_RESPONSETIME_PITCH, &settings, dT);
applyLPF(&cmd.Yaw, MANUALCONTROLSETTINGS_RESPONSETIME_YAW, &settings, dT);
#endif // USE_INPUT_LPF
if(cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE] != (uint16_t) PIOS_RCVR_INVALID &&
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE] != (uint16_t) PIOS_RCVR_NODRIVER &&
cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE] != (uint16_t) PIOS_RCVR_TIMEOUT)
cmd.Collective = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE];
AccessoryDesiredData accessory;
// Set Accessory 0
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY0] !=
MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY0];
#ifdef USE_INPUT_LPF
applyLPF(&accessory.AccessoryVal, MANUALCONTROLSETTINGS_RESPONSETIME_ACCESSORY0, &settings, dT);
#endif
if(AccessoryDesiredInstSet(0, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 1
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY1] !=
MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY1];
#ifdef USE_INPUT_LPF
applyLPF(&accessory.AccessoryVal, MANUALCONTROLSETTINGS_RESPONSETIME_ACCESSORY1, &settings, dT);
#endif
if(AccessoryDesiredInstSet(1, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 2
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY2] !=
MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY2];
#ifdef USE_INPUT_LPF
applyLPF(&accessory.AccessoryVal, MANUALCONTROLSETTINGS_RESPONSETIME_ACCESSORY2, &settings, dT);
#endif
if(AccessoryDesiredInstSet(2, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
if (cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE] != (uint16_t) PIOS_RCVR_INVALID
&& cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE] != (uint16_t) PIOS_RCVR_NODRIVER
&& cmd.Channel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE] != (uint16_t) PIOS_RCVR_TIMEOUT)
cmd.Collective = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_COLLECTIVE];
processFlightMode(&settings, flightMode);
AccessoryDesiredData accessory;
// Set Accessory 0
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY0] != MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY0];
#ifdef USE_INPUT_LPF
applyLPF(&accessory.AccessoryVal, MANUALCONTROLSETTINGS_RESPONSETIME_ACCESSORY0, &settings, dT);
#endif
if (AccessoryDesiredInstSet(0, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 1
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY1] != MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY1];
#ifdef USE_INPUT_LPF
applyLPF(&accessory.AccessoryVal, MANUALCONTROLSETTINGS_RESPONSETIME_ACCESSORY1, &settings, dT);
#endif
if (AccessoryDesiredInstSet(1, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
// Set Accessory 2
if (settings.ChannelGroups[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY2] != MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
accessory.AccessoryVal = scaledChannel[MANUALCONTROLSETTINGS_CHANNELGROUPS_ACCESSORY2];
#ifdef USE_INPUT_LPF
applyLPF(&accessory.AccessoryVal, MANUALCONTROLSETTINGS_RESPONSETIME_ACCESSORY2, &settings, dT);
#endif
if (AccessoryDesiredInstSet(2, &accessory) != 0)
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_WARNING);
}
}
processFlightMode(&settings, flightMode);
// Process arming outside conditional so system will disarm when disconnected
processArm(&cmd, &settings);
// Update cmd object
ManualControlCommandSet(&cmd);
}
// Process arming outside conditional so system will disarm when disconnected
processArm(&cmd, &settings);
// Update cmd object
ManualControlCommandSet(&cmd);
#if defined(PIOS_INCLUDE_USB_RCTX)
if (pios_usb_rctx_id) {
PIOS_USB_RCTX_Update(pios_usb_rctx_id,
cmd.Channel,
settings.ChannelMin,
settings.ChannelMax,
NELEMENTS(cmd.Channel));
}
if (pios_usb_rctx_id) {
PIOS_USB_RCTX_Update(pios_usb_rctx_id,
cmd.Channel,
settings.ChannelMin,
settings.ChannelMax,
NELEMENTS(cmd.Channel));
}
#endif /* PIOS_INCLUDE_USB_RCTX */
} else {
ManualControlCommandGet(&cmd); /* Under GCS control */
}
} else {
ManualControlCommandGet(&cmd); /* Under GCS control */
}
FlightStatusGet(&flightStatus);
FlightStatusGet(&flightStatus);
// Depending on the mode update the Stabilization or Actuator objects
static uint8_t lastFlightMode = FLIGHTSTATUS_FLIGHTMODE_MANUAL;
switch(PARSE_FLIGHT_MODE(flightStatus.FlightMode)) {
case FLIGHTMODE_UNDEFINED:
// This reflects a bug in the code architecture!
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
break;
case FLIGHTMODE_MANUAL:
updateActuatorDesired(&cmd);
break;
case FLIGHTMODE_STABILIZED:
updateStabilizationDesired(&cmd, &settings);
break;
case FLIGHTMODE_TUNING:
// Tuning takes settings directly from manualcontrolcommand. No need to
// call anything else. This just avoids errors.
break;
case FLIGHTMODE_GUIDANCE:
switch(flightStatus.FlightMode) {
case FLIGHTSTATUS_FLIGHTMODE_ALTITUDEHOLD:
altitudeHoldDesired(&cmd, lastFlightMode != flightStatus.FlightMode);
break;
case FLIGHTSTATUS_FLIGHTMODE_POSITIONHOLD:
case FLIGHTSTATUS_FLIGHTMODE_POI:
updatePathDesired(&cmd, lastFlightMode != flightStatus.FlightMode, false);
break;
case FLIGHTSTATUS_FLIGHTMODE_RETURNTOBASE:
updatePathDesired(&cmd, lastFlightMode != flightStatus.FlightMode, true);
break;
case FLIGHTSTATUS_FLIGHTMODE_PATHPLANNER:
// No need to call anything. This just avoids errors.
break;
case FLIGHTSTATUS_FLIGHTMODE_LAND:
updateLandDesired(&cmd, lastFlightMode != flightStatus.FlightMode);
break;
default:
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
}
break;
}
lastFlightMode = flightStatus.FlightMode;
}
// Depending on the mode update the Stabilization or Actuator objects
static uint8_t lastFlightMode = FLIGHTSTATUS_FLIGHTMODE_MANUAL;
switch (PARSE_FLIGHT_MODE(flightStatus.FlightMode)) {
case FLIGHTMODE_UNDEFINED:
// This reflects a bug in the code architecture!
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
break;
case FLIGHTMODE_MANUAL:
updateActuatorDesired(&cmd);
break;
case FLIGHTMODE_STABILIZED:
updateStabilizationDesired(&cmd, &settings);
break;
case FLIGHTMODE_TUNING:
// Tuning takes settings directly from manualcontrolcommand. No need to
// call anything else. This just avoids errors.
break;
case FLIGHTMODE_GUIDANCE:
switch (flightStatus.FlightMode) {
case FLIGHTSTATUS_FLIGHTMODE_ALTITUDEHOLD:
altitudeHoldDesired(&cmd, lastFlightMode != flightStatus.FlightMode);
break;
case FLIGHTSTATUS_FLIGHTMODE_POSITIONHOLD:
case FLIGHTSTATUS_FLIGHTMODE_POI:
updatePathDesired(&cmd, lastFlightMode != flightStatus.FlightMode, false);
break;
case FLIGHTSTATUS_FLIGHTMODE_RETURNTOBASE:
updatePathDesired(&cmd, lastFlightMode != flightStatus.FlightMode, true);
break;
case FLIGHTSTATUS_FLIGHTMODE_PATHPLANNER:
// No need to call anything. This just avoids errors.
break;
case FLIGHTSTATUS_FLIGHTMODE_LAND:
updateLandDesired(&cmd, lastFlightMode != flightStatus.FlightMode);
break;
default:
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
}
break;
}
lastFlightMode = flightStatus.FlightMode;
}
}
static void resetRcvrActivity(struct rcvr_activity_fsm * fsm)
{
ReceiverActivityData data;
bool updated = false;
ReceiverActivityData data;
bool updated = false;
/* Clear all channel activity flags */
ReceiverActivityGet(&data);
if (data.ActiveGroup != RECEIVERACTIVITY_ACTIVEGROUP_NONE &&
data.ActiveChannel != 255) {
data.ActiveGroup = RECEIVERACTIVITY_ACTIVEGROUP_NONE;
data.ActiveChannel = 255;
updated = true;
}
if (updated) {
ReceiverActivitySet(&data);
}
/* Clear all channel activity flags */
ReceiverActivityGet(&data);
if (data.ActiveGroup != RECEIVERACTIVITY_ACTIVEGROUP_NONE && data.ActiveChannel != 255) {
data.ActiveGroup = RECEIVERACTIVITY_ACTIVEGROUP_NONE;
data.ActiveChannel = 255;
updated = true;
}
if (updated) {
ReceiverActivitySet(&data);
}
/* Reset the FSM state */
fsm->group = 0;
fsm->sample_count = 0;
/* Reset the FSM state */
fsm->group = 0;
fsm->sample_count = 0;
}
static void updateRcvrActivitySample(uint32_t rcvr_id, uint16_t samples[], uint8_t max_channels) {
for (uint8_t channel = 1; channel <= max_channels; channel++) {
// Subtract 1 because channels are 1 indexed
samples[channel - 1] = PIOS_RCVR_Read(rcvr_id, channel);
}
static void updateRcvrActivitySample(uint32_t rcvr_id, uint16_t samples[], uint8_t max_channels)
{
for (uint8_t channel = 1; channel <= max_channels; channel++) {
// Subtract 1 because channels are 1 indexed
samples[channel - 1] = PIOS_RCVR_Read(rcvr_id, channel);
}
}
static bool updateRcvrActivityCompare(uint32_t rcvr_id, struct rcvr_activity_fsm * fsm)
{
bool activity_updated = false;
bool activity_updated = false;
/* Compare the current value to the previous sampled value */
for (uint8_t channel = 1;
channel <= RCVR_ACTIVITY_MONITOR_CHANNELS_PER_GROUP;
channel++) {
uint16_t delta;
uint16_t prev = fsm->prev[channel - 1]; // Subtract 1 because channels are 1 indexed
uint16_t curr = PIOS_RCVR_Read(rcvr_id, channel);
if (curr > prev) {
delta = curr - prev;
} else {
delta = prev - curr;
}
/* Compare the current value to the previous sampled value */
for (uint8_t channel = 1; channel <= RCVR_ACTIVITY_MONITOR_CHANNELS_PER_GROUP; channel++) {
uint16_t delta;
uint16_t prev = fsm->prev[channel - 1]; // Subtract 1 because channels are 1 indexed
uint16_t curr = PIOS_RCVR_Read(rcvr_id, channel);
if (curr > prev) {
delta = curr - prev;
} else {
delta = prev - curr;
}
if (delta > RCVR_ACTIVITY_MONITOR_MIN_RANGE) {
/* Mark this channel as active */
ReceiverActivityActiveGroupOptions group;
if (delta > RCVR_ACTIVITY_MONITOR_MIN_RANGE) {
/* Mark this channel as active */
ReceiverActivityActiveGroupOptions group;
/* Don't assume manualcontrolsettings and receiveractivity are in the same order. */
switch (fsm->group) {
case MANUALCONTROLSETTINGS_CHANNELGROUPS_PWM:
group = RECEIVERACTIVITY_ACTIVEGROUP_PWM;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_PPM:
group = RECEIVERACTIVITY_ACTIVEGROUP_PPM;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_DSMMAINPORT:
group = RECEIVERACTIVITY_ACTIVEGROUP_DSMMAINPORT;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_DSMFLEXIPORT:
group = RECEIVERACTIVITY_ACTIVEGROUP_DSMFLEXIPORT;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_SBUS:
group = RECEIVERACTIVITY_ACTIVEGROUP_SBUS;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_GCS:
group = RECEIVERACTIVITY_ACTIVEGROUP_GCS;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_OPLINK:
group = RECEIVERACTIVITY_ACTIVEGROUP_OPLINK;
break;
default:
PIOS_Assert(0);
break;
}
/* Don't assume manualcontrolsettings and receiveractivity are in the same order. */
switch (fsm->group) {
case MANUALCONTROLSETTINGS_CHANNELGROUPS_PWM:
group = RECEIVERACTIVITY_ACTIVEGROUP_PWM;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_PPM:
group = RECEIVERACTIVITY_ACTIVEGROUP_PPM;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_DSMMAINPORT:
group = RECEIVERACTIVITY_ACTIVEGROUP_DSMMAINPORT;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_DSMFLEXIPORT:
group = RECEIVERACTIVITY_ACTIVEGROUP_DSMFLEXIPORT;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_SBUS:
group = RECEIVERACTIVITY_ACTIVEGROUP_SBUS;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_GCS:
group = RECEIVERACTIVITY_ACTIVEGROUP_GCS;
break;
case MANUALCONTROLSETTINGS_CHANNELGROUPS_OPLINK:
group = RECEIVERACTIVITY_ACTIVEGROUP_OPLINK;
break;
default:
PIOS_Assert(0);
break;
}
ReceiverActivityActiveGroupSet((uint8_t*)&group);
ReceiverActivityActiveChannelSet(&channel);
activity_updated = true;
}
}
return (activity_updated);
ReceiverActivityActiveGroupSet((uint8_t*) &group);
ReceiverActivityActiveChannelSet(&channel);
activity_updated = true;
}
}
return (activity_updated);
}
static bool updateRcvrActivity(struct rcvr_activity_fsm * fsm)
{
bool activity_updated = false;
bool activity_updated = false;
if (fsm->group >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
/* We're out of range, reset things */
resetRcvrActivity(fsm);
}
if (fsm->group >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
/* We're out of range, reset things */
resetRcvrActivity(fsm);
}
extern uint32_t pios_rcvr_group_map[];
if (!pios_rcvr_group_map[fsm->group]) {
/* Unbound group, skip it */
goto group_completed;
}
extern uint32_t pios_rcvr_group_map[];
if (!pios_rcvr_group_map[fsm->group]) {
/* Unbound group, skip it */
goto group_completed;
}
if (fsm->sample_count == 0) {
/* Take a sample of each channel in this group */
updateRcvrActivitySample(pios_rcvr_group_map[fsm->group],
fsm->prev,
NELEMENTS(fsm->prev));
fsm->sample_count++;
return (false);
}
if (fsm->sample_count == 0) {
/* Take a sample of each channel in this group */
updateRcvrActivitySample(pios_rcvr_group_map[fsm->group], fsm->prev, NELEMENTS(fsm->prev));
fsm->sample_count++;
return (false);
}
/* Compare with previous sample */
activity_updated = updateRcvrActivityCompare(pios_rcvr_group_map[fsm->group], fsm);
/* Compare with previous sample */
activity_updated = updateRcvrActivityCompare(pios_rcvr_group_map[fsm->group], fsm);
group_completed:
/* Reset the sample counter */
fsm->sample_count = 0;
group_completed:
/* Reset the sample counter */
fsm->sample_count = 0;
/* Find the next active group, but limit search so we can't loop forever here */
for (uint8_t i = 0; i < MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE; i++) {
/* Move to the next group */
fsm->group++;
if (fsm->group >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
/* Wrap back to the first group */
fsm->group = 0;
}
if (pios_rcvr_group_map[fsm->group]) {
/*
* Found an active group, take a sample here to avoid an
* extra 20ms delay in the main thread so we can speed up
* this algorithm.
*/
updateRcvrActivitySample(pios_rcvr_group_map[fsm->group],
fsm->prev,
NELEMENTS(fsm->prev));
fsm->sample_count++;
break;
}
}
/* Find the next active group, but limit search so we can't loop forever here */
for (uint8_t i = 0; i < MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE; i++) {
/* Move to the next group */
fsm->group++;
if (fsm->group >= MANUALCONTROLSETTINGS_CHANNELGROUPS_NONE) {
/* Wrap back to the first group */
fsm->group = 0;
}
if (pios_rcvr_group_map[fsm->group]) {
/*
* Found an active group, take a sample here to avoid an
* extra 20ms delay in the main thread so we can speed up
* this algorithm.
*/
updateRcvrActivitySample(pios_rcvr_group_map[fsm->group], fsm->prev, NELEMENTS(fsm->prev));
fsm->sample_count++;
break;
}
}
return (activity_updated);
return (activity_updated);
}
static void updateActuatorDesired(ManualControlCommandData * cmd)
{
ActuatorDesiredData actuator;
ActuatorDesiredGet(&actuator);
actuator.Roll = cmd->Roll;
actuator.Pitch = cmd->Pitch;
actuator.Yaw = cmd->Yaw;
actuator.Throttle = (cmd->Throttle < 0) ? -1 : cmd->Throttle;
ActuatorDesiredSet(&actuator);
ActuatorDesiredData actuator;
ActuatorDesiredGet(&actuator);
actuator.Roll = cmd->Roll;
actuator.Pitch = cmd->Pitch;
actuator.Yaw = cmd->Yaw;
actuator.Throttle = (cmd->Throttle < 0) ? -1 : cmd->Throttle;
ActuatorDesiredSet(&actuator);
}
static void updateStabilizationDesired(ManualControlCommandData * cmd, ManualControlSettingsData * settings)
{
StabilizationDesiredData stabilization;
StabilizationDesiredGet(&stabilization);
StabilizationDesiredData stabilization;
StabilizationDesiredGet(&stabilization);
StabilizationSettingsData stabSettings;
StabilizationSettingsGet(&stabSettings);
StabilizationSettingsData stabSettings;
StabilizationSettingsGet(&stabSettings);
uint8_t * stab_settings;
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
switch(flightStatus.FlightMode) {
case FLIGHTSTATUS_FLIGHTMODE_STABILIZED1:
stab_settings = settings->Stabilization1Settings;
break;
case FLIGHTSTATUS_FLIGHTMODE_STABILIZED2:
stab_settings = settings->Stabilization2Settings;
break;
case FLIGHTSTATUS_FLIGHTMODE_STABILIZED3:
stab_settings = settings->Stabilization3Settings;
break;
default:
// Major error, this should not occur because only enter this block when one of these is true
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
return;
}
uint8_t * stab_settings;
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
switch (flightStatus.FlightMode) {
case FLIGHTSTATUS_FLIGHTMODE_STABILIZED1:
stab_settings = settings->Stabilization1Settings;
break;
case FLIGHTSTATUS_FLIGHTMODE_STABILIZED2:
stab_settings = settings->Stabilization2Settings;
break;
case FLIGHTSTATUS_FLIGHTMODE_STABILIZED3:
stab_settings = settings->Stabilization3Settings;
break;
default:
// Major error, this should not occur because only enter this block when one of these is true
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_CRITICAL);
return;
}
// TOOD: Add assumption about order of stabilization desired and manual control stabilization mode fields having same order
stabilization.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_ROLL] = stab_settings[0];
stabilization.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_PITCH] = stab_settings[1];
stabilization.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = stab_settings[2];
// TOOD: Add assumption about order of stabilization desired and manual control stabilization mode fields having same order
stabilization.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_ROLL] = stab_settings[0];
stabilization.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_PITCH] = stab_settings[1];
stabilization.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = stab_settings[2];
stabilization.Roll = (stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_NONE) ? cmd->Roll :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ? cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd->Roll * stabSettings.RollMax :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd->Roll :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd->Roll * stabSettings.RollMax :
0; // this is an invalid mode
;
stabilization.Pitch = (stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_NONE) ? cmd->Pitch :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ? cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd->Pitch * stabSettings.PitchMax :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd->Pitch :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd->Pitch * stabSettings.PitchMax :
0; // this is an invalid mode
stabilization.Roll =
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_NONE) ? cmd->Roll :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ?
cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd->Roll * stabSettings.RollMax :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd->Roll :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ?
cmd->Roll * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_ROLL] :
(stab_settings[0] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd->Roll * stabSettings.RollMax : 0; // this is an invalid mode
;
stabilization.Pitch =
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_NONE) ? cmd->Pitch :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ?
cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd->Pitch * stabSettings.PitchMax :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ?
cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd->Pitch :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ?
cmd->Pitch * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_PITCH] :
(stab_settings[1] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd->Pitch * stabSettings.PitchMax : 0; // this is an invalid mode
stabilization.Yaw = (stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_NONE) ? cmd->Yaw :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd->Yaw * stabSettings.YawMax :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd->Yaw :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd->Yaw * stabSettings.YawMax :
0; // this is an invalid mode
stabilization.Yaw =
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_NONE) ? cmd->Yaw :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RATE) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_WEAKLEVELING) ?
cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE) ? cmd->Yaw * stabSettings.YawMax :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_VIRTUALBAR) ? cmd->Yaw :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYRATE) ? cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW] :
(stab_settings[2] == STABILIZATIONDESIRED_STABILIZATIONMODE_RELAYATTITUDE) ? cmd->Yaw * stabSettings.YawMax : 0; // this is an invalid mode
stabilization.Throttle = (cmd->Throttle < 0) ? -1 : cmd->Throttle;
StabilizationDesiredSet(&stabilization);
stabilization.Throttle = (cmd->Throttle < 0) ? -1 : cmd->Throttle;
StabilizationDesiredSet(&stabilization);
}
#if defined(REVOLUTION)
@ -704,87 +698,86 @@ static void updateStabilizationDesired(ManualControlCommandData * cmd, ManualCon
*/
static void updatePathDesired(ManualControlCommandData * cmd, bool changed,bool home)
{
static portTickType lastSysTime;
portTickType thisSysTime = xTaskGetTickCount();
/* float dT = (thisSysTime - lastSysTime) / portTICK_RATE_MS / 1000.0f; */
lastSysTime = thisSysTime;
static portTickType lastSysTime;
portTickType thisSysTime = xTaskGetTickCount();
/* float dT = (thisSysTime - lastSysTime) / portTICK_RATE_MS / 1000.0f; */
lastSysTime = thisSysTime;
if (home && changed) {
// Simple Return To Base mode - keep altitude the same, fly to home position
PositionActualData positionActual;
PositionActualGet(&positionActual);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.Start[PATHDESIRED_START_NORTH] = 0;
pathDesired.Start[PATHDESIRED_START_EAST] = 0;
pathDesired.Start[PATHDESIRED_START_DOWN] = positionActual.Down - 10;
pathDesired.End[PATHDESIRED_END_NORTH] = 0;
pathDesired.End[PATHDESIRED_END_EAST] = 0;
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down - 10;
pathDesired.StartingVelocity=1;
pathDesired.EndingVelocity=0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
} else if(changed) {
// After not being in this mode for a while init at current height
PositionActualData positionActual;
PositionActualGet(&positionActual);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.Start[PATHDESIRED_START_NORTH] = positionActual.North;
pathDesired.Start[PATHDESIRED_START_EAST] = positionActual.East;
pathDesired.Start[PATHDESIRED_START_DOWN] = positionActual.Down;
pathDesired.End[PATHDESIRED_END_NORTH] = positionActual.North;
pathDesired.End[PATHDESIRED_END_EAST] = positionActual.East;
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down;
pathDesired.StartingVelocity=1;
pathDesired.EndingVelocity=0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
/* Disable this section, until such time as proper discussion can be had about how to implement it for all types of crafts.
} else {
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.End[PATHDESIRED_END_NORTH] += dT * -cmd->Pitch;
pathDesired.End[PATHDESIRED_END_EAST] += dT * cmd->Roll;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
*/
}
if (home && changed) {
// Simple Return To Base mode - keep altitude the same, fly to home position
PositionActualData positionActual;
PositionActualGet(&positionActual);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.Start[PATHDESIRED_START_NORTH] = 0;
pathDesired.Start[PATHDESIRED_START_EAST] = 0;
pathDesired.Start[PATHDESIRED_START_DOWN] = positionActual.Down - 10;
pathDesired.End[PATHDESIRED_END_NORTH] = 0;
pathDesired.End[PATHDESIRED_END_EAST] = 0;
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down - 10;
pathDesired.StartingVelocity=1;
pathDesired.EndingVelocity=0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
} else if(changed) {
// After not being in this mode for a while init at current height
PositionActualData positionActual;
PositionActualGet(&positionActual);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.Start[PATHDESIRED_START_NORTH] = positionActual.North;
pathDesired.Start[PATHDESIRED_START_EAST] = positionActual.East;
pathDesired.Start[PATHDESIRED_START_DOWN] = positionActual.Down;
pathDesired.End[PATHDESIRED_END_NORTH] = positionActual.North;
pathDesired.End[PATHDESIRED_END_EAST] = positionActual.East;
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down;
pathDesired.StartingVelocity=1;
pathDesired.EndingVelocity=0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
/* Disable this section, until such time as proper discussion can be had about how to implement it for all types of crafts.
} else {
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
pathDesired.End[PATHDESIRED_END_NORTH] += dT * -cmd->Pitch;
pathDesired.End[PATHDESIRED_END_EAST] += dT * cmd->Roll;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
*/
}
}
static void updateLandDesired(ManualControlCommandData * cmd, bool changed)
{
static portTickType lastSysTime;
portTickType thisSysTime;
float dT;
static portTickType lastSysTime;
portTickType thisSysTime;
float dT;
thisSysTime = xTaskGetTickCount();
dT = (thisSysTime - lastSysTime) / portTICK_RATE_MS / 1000.0f;
lastSysTime = thisSysTime;
thisSysTime = xTaskGetTickCount();
dT = (thisSysTime - lastSysTime) / portTICK_RATE_MS / 1000.0f;
lastSysTime = thisSysTime;
PositionActualData positionActual;
PositionActualGet(&positionActual);
PositionActualData positionActual;
PositionActualGet(&positionActual);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
if(changed) {
// After not being in this mode for a while init at current height
pathDesired.Start[PATHDESIRED_START_NORTH] = positionActual.North;
pathDesired.Start[PATHDESIRED_START_EAST] = positionActual.East;
pathDesired.Start[PATHDESIRED_START_DOWN] = positionActual.Down;
pathDesired.End[PATHDESIRED_END_NORTH] = positionActual.North;
pathDesired.End[PATHDESIRED_END_EAST] = positionActual.East;
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down;
pathDesired.StartingVelocity=1;
pathDesired.EndingVelocity=0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
}
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down+5;
PathDesiredSet(&pathDesired);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
if(changed) {
// After not being in this mode for a while init at current height
pathDesired.Start[PATHDESIRED_START_NORTH] = positionActual.North;
pathDesired.Start[PATHDESIRED_START_EAST] = positionActual.East;
pathDesired.Start[PATHDESIRED_START_DOWN] = positionActual.Down;
pathDesired.End[PATHDESIRED_END_NORTH] = positionActual.North;
pathDesired.End[PATHDESIRED_END_EAST] = positionActual.East;
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down;
pathDesired.StartingVelocity=1;
pathDesired.EndingVelocity=0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
}
pathDesired.End[PATHDESIRED_END_DOWN] = positionActual.Down+5;
PathDesiredSet(&pathDesired);
}
/**
@ -794,41 +787,43 @@ static void updateLandDesired(ManualControlCommandData * cmd, bool changed)
*/
static void altitudeHoldDesired(ManualControlCommandData * cmd, bool changed)
{
const float DEADBAND_HIGH = 0.55;
const float DEADBAND_LOW = 0.45;
static portTickType lastSysTime;
static bool zeroed = false;
portTickType thisSysTime;
float dT;
AltitudeHoldDesiredData altitudeHoldDesired;
AltitudeHoldDesiredGet(&altitudeHoldDesired);
const float DEADBAND_HIGH = 0.55;
const float DEADBAND_LOW = 0.45;
StabilizationSettingsData stabSettings;
StabilizationSettingsGet(&stabSettings);
static portTickType lastSysTime;
static bool zeroed = false;
portTickType thisSysTime;
float dT;
AltitudeHoldDesiredData altitudeHoldDesired;
AltitudeHoldDesiredGet(&altitudeHoldDesired);
thisSysTime = xTaskGetTickCount();
dT = (thisSysTime - lastSysTime) / portTICK_RATE_MS / 1000.0f;
lastSysTime = thisSysTime;
StabilizationSettingsData stabSettings;
StabilizationSettingsGet(&stabSettings);
altitudeHoldDesired.Roll = cmd->Roll * stabSettings.RollMax;
altitudeHoldDesired.Pitch = cmd->Pitch * stabSettings.PitchMax;
altitudeHoldDesired.Yaw = cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW];
float currentDown;
PositionActualDownGet(&currentDown);
if(changed) {
// After not being in this mode for a while init at current height
altitudeHoldDesired.Altitude = 0;
zeroed = false;
} else if (cmd->Throttle > DEADBAND_HIGH && zeroed)
altitudeHoldDesired.Altitude += (cmd->Throttle - DEADBAND_HIGH) * dT;
else if (cmd->Throttle < DEADBAND_LOW && zeroed)
altitudeHoldDesired.Altitude += (cmd->Throttle - DEADBAND_LOW) * dT;
else if (cmd->Throttle >= DEADBAND_LOW && cmd->Throttle <= DEADBAND_HIGH) // Require the stick to enter the dead band before they can move height
zeroed = true;
AltitudeHoldDesiredSet(&altitudeHoldDesired);
thisSysTime = xTaskGetTickCount();
dT = (thisSysTime - lastSysTime) / portTICK_RATE_MS / 1000.0f;
lastSysTime = thisSysTime;
altitudeHoldDesired.Roll = cmd->Roll * stabSettings.RollMax;
altitudeHoldDesired.Pitch = cmd->Pitch * stabSettings.PitchMax;
altitudeHoldDesired.Yaw = cmd->Yaw * stabSettings.ManualRate[STABILIZATIONSETTINGS_MANUALRATE_YAW];
float currentDown;
PositionActualDownGet(&currentDown);
if(changed) {
// After not being in this mode for a while init at current height
altitudeHoldDesired.Altitude = 0;
zeroed = false;
} else if (cmd->Throttle > DEADBAND_HIGH && zeroed) {
altitudeHoldDesired.Altitude += (cmd->Throttle - DEADBAND_HIGH) * dT;
} else if (cmd->Throttle < DEADBAND_LOW && zeroed) {
altitudeHoldDesired.Altitude += (cmd->Throttle - DEADBAND_LOW) * dT;
} else if (cmd->Throttle >= DEADBAND_LOW && cmd->Throttle <= DEADBAND_HIGH) {
// Require the stick to enter the dead band before they can move height
zeroed = true;
}
AltitudeHoldDesiredSet(&altitudeHoldDesired);
}
#else
@ -837,17 +832,17 @@ static void altitudeHoldDesired(ManualControlCommandData * cmd, bool changed)
// in flight
static void updatePathDesired(ManualControlCommandData * cmd, bool changed, bool home)
{
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_ERROR);
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_ERROR);
}
static void updateLandDesired(ManualControlCommandData * cmd, bool changed)
{
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_ERROR);
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_ERROR);
}
static void altitudeHoldDesired(ManualControlCommandData * cmd, bool changed)
{
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_ERROR);
AlarmsSet(SYSTEMALARMS_ALARM_MANUALCONTROL, SYSTEMALARMS_ALARM_ERROR);
}
#endif
/**
@ -855,36 +850,39 @@ static void altitudeHoldDesired(ManualControlCommandData * cmd, bool changed)
*/
static float scaleChannel(int16_t value, int16_t max, int16_t min, int16_t neutral)
{
float valueScaled;
float valueScaled;
// Scale
if ((max > min && value >= neutral) || (min > max && value <= neutral))
{
if (max != neutral)
valueScaled = (float)(value - neutral) / (float)(max - neutral);
else
valueScaled = 0;
}
else
{
if (min != neutral)
valueScaled = (float)(value - neutral) / (float)(neutral - min);
else
valueScaled = 0;
}
// Scale
if ((max > min && value >= neutral) || (min > max && value <= neutral)) {
if (max != neutral) {
valueScaled = (float) (value - neutral) / (float) (max - neutral);
} else {
valueScaled = 0;
}
} else {
if (min != neutral) {
valueScaled = (float) (value - neutral) / (float) (neutral - min);
} else {
valueScaled = 0;
}
}
// Bound
if (valueScaled > 1.0) valueScaled = 1.0;
else
if (valueScaled < -1.0) valueScaled = -1.0;
// Bound
if (valueScaled > 1.0) {
valueScaled = 1.0;
} else if (valueScaled < -1.0) {
valueScaled = -1.0;
}
return valueScaled;
return valueScaled;
}
static uint32_t timeDifferenceMs(portTickType start_time, portTickType end_time) {
if(end_time > start_time)
return (end_time - start_time) * portTICK_RATE_MS;
return ((((portTICK_RATE_MS) -1) - start_time) + end_time) * portTICK_RATE_MS;
static uint32_t timeDifferenceMs(portTickType start_time, portTickType end_time)
{
if (end_time > start_time) {
return (end_time - start_time) * portTICK_RATE_MS;
}
return ((((portTICK_RATE_MS) - 1) - start_time) + end_time) * portTICK_RATE_MS;
}
/**
@ -893,24 +891,21 @@ static uint32_t timeDifferenceMs(portTickType start_time, portTickType end_time)
*/
static bool okToArm(void)
{
// read alarms
SystemAlarmsData alarms;
SystemAlarmsGet(&alarms);
// read alarms
SystemAlarmsData alarms;
SystemAlarmsGet(&alarms);
// Check each alarm
for (int i = 0; i < SYSTEMALARMS_ALARM_NUMELEM; i++) {
if (alarms.Alarm[i] >= SYSTEMALARMS_ALARM_ERROR) { // found an alarm thats set
if (i == SYSTEMALARMS_ALARM_GPS || i == SYSTEMALARMS_ALARM_TELEMETRY)
continue;
// Check each alarm
for (int i = 0; i < SYSTEMALARMS_ALARM_NUMELEM; i++)
{
if (alarms.Alarm[i] >= SYSTEMALARMS_ALARM_ERROR)
{ // found an alarm thats set
if (i == SYSTEMALARMS_ALARM_GPS || i == SYSTEMALARMS_ALARM_TELEMETRY)
continue;
return false;
}
}
return false;
}
}
return true;
return true;
}
/**
* @brief Determine if the aircraft is forced to disarm by an explicit alarm
@ -918,28 +913,29 @@ static bool okToArm(void)
*/
static bool forcedDisArm(void)
{
// read alarms
SystemAlarmsData alarms;
SystemAlarmsGet(&alarms);
// read alarms
SystemAlarmsData alarms;
SystemAlarmsGet(&alarms);
if (alarms.Alarm[SYSTEMALARMS_ALARM_GUIDANCE] == SYSTEMALARMS_ALARM_CRITICAL) {
return true;
}
return false;
if (alarms.Alarm[SYSTEMALARMS_ALARM_GUIDANCE] == SYSTEMALARMS_ALARM_CRITICAL) {
return true;
}
return false;
}
/**
* @brief Update the flightStatus object only if value changed. Reduces callbacks
* @param[in] val The new value
*/
static void setArmedIfChanged(uint8_t val) {
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
static void setArmedIfChanged(uint8_t val)
{
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
if(flightStatus.Armed != val) {
flightStatus.Armed = val;
FlightStatusSet(&flightStatus);
}
if (flightStatus.Armed != val) {
flightStatus.Armed = val;
FlightStatusSet(&flightStatus);
}
}
/**
@ -950,116 +946,121 @@ static void setArmedIfChanged(uint8_t val) {
static void processArm(ManualControlCommandData * cmd, ManualControlSettingsData * settings)
{
bool lowThrottle = cmd->Throttle <= 0;
bool lowThrottle = cmd->Throttle <= 0;
if (forcedDisArm()) {
// PathPlanner forces explicit disarming due to error condition (crash, impact, fire, ...)
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
return;
}
if (forcedDisArm()) {
// PathPlanner forces explicit disarming due to error condition (crash, impact, fire, ...)
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
return;
}
if (settings->Arming == MANUALCONTROLSETTINGS_ARMING_ALWAYSDISARMED) {
// In this configuration we always disarm
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
} else {
// Not really needed since this function not called when disconnected
if (cmd->Connected == MANUALCONTROLCOMMAND_CONNECTED_FALSE)
lowThrottle = true;
if (settings->Arming == MANUALCONTROLSETTINGS_ARMING_ALWAYSDISARMED) {
// In this configuration we always disarm
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
} else {
// Not really needed since this function not called when disconnected
if (cmd->Connected == MANUALCONTROLCOMMAND_CONNECTED_FALSE)
lowThrottle = true;
// The throttle is not low, in case we where arming or disarming, abort
if (!lowThrottle) {
switch(armState) {
case ARM_STATE_DISARMING_MANUAL:
case ARM_STATE_DISARMING_TIMEOUT:
armState = ARM_STATE_ARMED;
break;
case ARM_STATE_ARMING_MANUAL:
armState = ARM_STATE_DISARMED;
break;
default:
// Nothing needs to be done in the other states
break;
}
return;
}
// The throttle is not low, in case we where arming or disarming, abort
if (!lowThrottle) {
switch (armState) {
case ARM_STATE_DISARMING_MANUAL:
case ARM_STATE_DISARMING_TIMEOUT:
armState = ARM_STATE_ARMED;
break;
case ARM_STATE_ARMING_MANUAL:
armState = ARM_STATE_DISARMED;
break;
default:
// Nothing needs to be done in the other states
break;
}
return;
}
// The rest of these cases throttle is low
if (settings->Arming == MANUALCONTROLSETTINGS_ARMING_ALWAYSARMED) {
// In this configuration, we go into armed state as soon as the throttle is low, never disarm
setArmedIfChanged(FLIGHTSTATUS_ARMED_ARMED);
return;
}
// The rest of these cases throttle is low
if (settings->Arming == MANUALCONTROLSETTINGS_ARMING_ALWAYSARMED) {
// In this configuration, we go into armed state as soon as the throttle is low, never disarm
setArmedIfChanged(FLIGHTSTATUS_ARMED_ARMED);
return;
}
// When the configuration is not "Always armed" and no "Always disarmed",
// the state will not be changed when the throttle is not low
static portTickType armedDisarmStart;
float armingInputLevel = 0;
// When the configuration is not "Always armed" and no "Always disarmed",
// the state will not be changed when the throttle is not low
static portTickType armedDisarmStart;
float armingInputLevel = 0;
// Calc channel see assumptions7
int8_t sign = ((settings->Arming - MANUALCONTROLSETTINGS_ARMING_ROLLLEFT) % 2) ? -1 : 1;
switch ((settings->Arming - MANUALCONTROLSETTINGS_ARMING_ROLLLEFT) / 2) {
case ARMING_CHANNEL_ROLL:
armingInputLevel = sign * cmd->Roll;
break;
case ARMING_CHANNEL_PITCH:
armingInputLevel = sign * cmd->Pitch;
break;
case ARMING_CHANNEL_YAW:
armingInputLevel = sign * cmd->Yaw;
break;
}
// Calc channel see assumptions7
int8_t sign = ((settings->Arming-MANUALCONTROLSETTINGS_ARMING_ROLLLEFT)%2) ? -1 : 1;
switch ( (settings->Arming-MANUALCONTROLSETTINGS_ARMING_ROLLLEFT)/2 ) {
case ARMING_CHANNEL_ROLL: armingInputLevel = sign * cmd->Roll; break;
case ARMING_CHANNEL_PITCH: armingInputLevel = sign * cmd->Pitch; break;
case ARMING_CHANNEL_YAW: armingInputLevel = sign * cmd->Yaw; break;
}
bool manualArm = false;
bool manualDisarm = false;
bool manualArm = false;
bool manualDisarm = false;
if (armingInputLevel <= -ARMED_THRESHOLD)
manualArm = true;
else if (armingInputLevel >= +ARMED_THRESHOLD)
manualDisarm = true;
if (armingInputLevel <= -ARMED_THRESHOLD)
manualArm = true;
else if (armingInputLevel >= +ARMED_THRESHOLD)
manualDisarm = true;
switch (armState) {
case ARM_STATE_DISARMED:
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
switch(armState) {
case ARM_STATE_DISARMED:
setArmedIfChanged(FLIGHTSTATUS_ARMED_DISARMED);
// only allow arming if it's OK too
if (manualArm && okToArm()) {
armedDisarmStart = lastSysTime;
armState = ARM_STATE_ARMING_MANUAL;
}
break;
// only allow arming if it's OK too
if (manualArm && okToArm()) {
armedDisarmStart = lastSysTime;
armState = ARM_STATE_ARMING_MANUAL;
}
break;
case ARM_STATE_ARMING_MANUAL:
setArmedIfChanged(FLIGHTSTATUS_ARMED_ARMING);
case ARM_STATE_ARMING_MANUAL:
setArmedIfChanged(FLIGHTSTATUS_ARMED_ARMING);
if (manualArm && (timeDifferenceMs(armedDisarmStart, lastSysTime) > ARMED_TIME_MS))
armState = ARM_STATE_ARMED;
else if (!manualArm)
armState = ARM_STATE_DISARMED;
break;
if (manualArm && (timeDifferenceMs(armedDisarmStart, lastSysTime) > ARMED_TIME_MS))
armState = ARM_STATE_ARMED;
else if (!manualArm)
armState = ARM_STATE_DISARMED;
break;
case ARM_STATE_ARMED:
// When we get here, the throttle is low,
// we go immediately to disarming due to timeout, also when the disarming mechanism is not enabled
armedDisarmStart = lastSysTime;
armState = ARM_STATE_DISARMING_TIMEOUT;
setArmedIfChanged(FLIGHTSTATUS_ARMED_ARMED);
break;
case ARM_STATE_ARMED:
// When we get here, the throttle is low,
// we go immediately to disarming due to timeout, also when the disarming mechanism is not enabled
armedDisarmStart = lastSysTime;
armState = ARM_STATE_DISARMING_TIMEOUT;
setArmedIfChanged(FLIGHTSTATUS_ARMED_ARMED);
break;
case ARM_STATE_DISARMING_TIMEOUT:
// We get here when armed while throttle low, even when the arming timeout is not enabled
if ((settings->ArmedTimeout != 0) && (timeDifferenceMs(armedDisarmStart, lastSysTime) > settings->ArmedTimeout))
armState = ARM_STATE_DISARMED;
case ARM_STATE_DISARMING_TIMEOUT:
// We get here when armed while throttle low, even when the arming timeout is not enabled
if ((settings->ArmedTimeout != 0) && (timeDifferenceMs(armedDisarmStart, lastSysTime) > settings->ArmedTimeout))
armState = ARM_STATE_DISARMED;
// Switch to disarming due to manual control when needed
if (manualDisarm) {
armedDisarmStart = lastSysTime;
armState = ARM_STATE_DISARMING_MANUAL;
}
break;
// Switch to disarming due to manual control when needed
if (manualDisarm) {
armedDisarmStart = lastSysTime;
armState = ARM_STATE_DISARMING_MANUAL;
}
break;
case ARM_STATE_DISARMING_MANUAL:
if (manualDisarm &&(timeDifferenceMs(armedDisarmStart, lastSysTime) > ARMED_TIME_MS))
armState = ARM_STATE_DISARMED;
else if (!manualDisarm)
armState = ARM_STATE_ARMED;
break;
} // End Switch
}
case ARM_STATE_DISARMING_MANUAL:
if (manualDisarm && (timeDifferenceMs(armedDisarmStart, lastSysTime) > ARMED_TIME_MS))
armState = ARM_STATE_DISARMED;
else if (!manualDisarm)
armState = ARM_STATE_ARMED;
break;
} // End Switch
}
}
/**
@ -1070,20 +1071,20 @@ static void processArm(ManualControlCommandData * cmd, ManualControlSettingsData
*/
static void processFlightMode(ManualControlSettingsData *settings, float flightMode)
{
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
FlightStatusData flightStatus;
FlightStatusGet(&flightStatus);
// Convert flightMode value into the switch position in the range [0..N-1]
uint8_t pos = ((int16_t)(flightMode * 256.0f) + 256) * settings->FlightModeNumber >> 9;
if (pos >= settings->FlightModeNumber)
pos = settings->FlightModeNumber - 1;
// Convert flightMode value into the switch position in the range [0..N-1]
uint8_t pos = ((int16_t)(flightMode * 256.0f) + 256) * settings->FlightModeNumber >> 9;
if (pos >= settings->FlightModeNumber)
pos = settings->FlightModeNumber - 1;
uint8_t newMode = settings->FlightModePosition[pos];
uint8_t newMode = settings->FlightModePosition[pos];
if (flightStatus.FlightMode != newMode) {
flightStatus.FlightMode = newMode;
FlightStatusSet(&flightStatus);
}
if (flightStatus.FlightMode != newMode) {
flightStatus.FlightMode = newMode;
FlightStatusSet(&flightStatus);
}
}
/**
@ -1092,13 +1093,12 @@ static void processFlightMode(ManualControlSettingsData *settings, float flightM
*/
bool validInputRange(int16_t min, int16_t max, uint16_t value)
{
if (min > max)
{
int16_t tmp = min;
min = max;
max = tmp;
}
return (value >= min - CONNECTION_OFFSET && value <= max + CONNECTION_OFFSET);
if (min > max) {
int16_t tmp = min;
min = max;
max = tmp;
}
return (value >= min - CONNECTION_OFFSET && value <= max + CONNECTION_OFFSET);
}
/**
@ -1106,13 +1106,12 @@ bool validInputRange(int16_t min, int16_t max, uint16_t value)
*/
static void applyDeadband(float *value, float deadband)
{
if (fabs(*value) < deadband)
*value = 0.0f;
else
if (*value > 0.0f)
*value -= deadband;
else
*value += deadband;
if (fabs(*value) < deadband)
*value = 0.0f;
else if (*value > 0.0f)
*value -= deadband;
else
*value += deadband;
}
#ifdef USE_INPUT_LPF
@ -1121,25 +1120,22 @@ static void applyDeadband(float *value, float deadband)
*/
static void applyLPF(float *value, ManualControlSettingsResponseTimeElem channel, ManualControlSettingsData *settings, float dT)
{
if (settings->ResponseTime[channel]) {
float rt = (float)settings->ResponseTime[channel];
inputFiltered[channel] = ((rt * inputFiltered[channel]) + (dT * (*value))) / (rt + dT);
*value = inputFiltered[channel];
}
if (settings->ResponseTime[channel]) {
float rt = (float)settings->ResponseTime[channel];
inputFiltered[channel] = ((rt * inputFiltered[channel]) + (dT * (*value))) / (rt + dT);
*value = inputFiltered[channel];
}
}
#endif // USE_INPUT_LPF
/**
* Called whenever a critical configuration component changes
*/
static void configurationUpdatedCb(UAVObjEvent * ev)
{
configuration_check();
configuration_check();
}
/**
* @}
* @}
*/
* @}
* @}
*/

View File

@ -29,7 +29,6 @@
*/
// ****************
#include "openpilot.h"
#include "osdgen.h"
#include "attitudeactual.h"
@ -47,29 +46,28 @@
#include "splash.h"
/*
static uint16_t angleA=0;
static int16_t angleB=90;
static int16_t angleC=0;
static int16_t sum=2;
static uint16_t angleA=0;
static int16_t angleB=90;
static int16_t angleC=0;
static int16_t sum=2;
static int16_t m_pitch=0;
static int16_t m_roll=0;
static int16_t m_yaw=0;
static int16_t m_batt=0;
static int16_t m_alt=0;
static int16_t m_pitch=0;
static int16_t m_roll=0;
static int16_t m_yaw=0;
static int16_t m_batt=0;
static int16_t m_alt=0;
static uint8_t m_gpsStatus=0;
static int32_t m_gpsLat=0;
static int32_t m_gpsLon=0;
static float m_gpsAlt=0;
static float m_gpsSpd=0;*/
static uint8_t m_gpsStatus=0;
static int32_t m_gpsLat=0;
static int32_t m_gpsLon=0;
static float m_gpsAlt=0;
static float m_gpsSpd=0;*/
extern uint8_t *draw_buffer_level;
extern uint8_t *draw_buffer_mask;
extern uint8_t *disp_buffer_level;
extern uint8_t *disp_buffer_mask;
TTime timex;
// ****************
@ -94,143 +92,136 @@ static xTaskHandle osdgenTaskHandle;
struct splashEntry
{
unsigned int width, height;
const uint16_t *level;
const uint16_t *mask;
unsigned int width, height;
const uint16_t *level;
const uint16_t *mask;
};
struct splashEntry splash[3] = {
{ oplogo_width,
oplogo_height,
oplogo_bits,
oplogo_mask_bits },
{ level_width,
level_height,
level_bits,
level_mask_bits },
{ llama_width,
llama_height,
llama_bits,
llama_mask_bits },
struct splashEntry splash[3] =
{
{ oplogo_width, oplogo_height, oplogo_bits, oplogo_mask_bits },
{ level_width, level_height, level_bits, level_mask_bits },
{ llama_width, llama_height, llama_bits, llama_mask_bits },
};
uint16_t mirror(uint16_t source)
{
int result = ((source & 0x8000) >> 7) | ((source & 0x4000) >> 5) |
((source & 0x2000) >> 3) | ((source & 0x1000) >> 1) |
((source & 0x0800) << 1) | ((source & 0x0400) << 3) |
((source & 0x0200) << 5) | ((source & 0x0100) << 7) |
((source & 0x0080) >> 7) | ((source & 0x0040) >> 5) |
((source & 0x0020) >> 3) | ((source & 0x0010) >> 1) |
((source & 0x0008) << 1) | ((source & 0x0004) << 3) |
((source & 0x0002) << 5) | ((source & 0x0001) << 7);
int result = ((source & 0x8000) >> 7) | ((source & 0x4000) >> 5) | ((source & 0x2000) >> 3) | ((source & 0x1000) >> 1) | ((source & 0x0800) << 1)
| ((source & 0x0400) << 3) | ((source & 0x0200) << 5) | ((source & 0x0100) << 7) | ((source & 0x0080) >> 7) | ((source & 0x0040) >> 5)
| ((source & 0x0020) >> 3) | ((source & 0x0010) >> 1) | ((source & 0x0008) << 1) | ((source & 0x0004) << 3) | ((source & 0x0002) << 5)
| ((source & 0x0001) << 7);
return result;
return result;
}
void clearGraphics() {
memset((uint8_t *) draw_buffer_mask, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT);
memset((uint8_t *) draw_buffer_level, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT);
void clearGraphics()
{
memset((uint8_t *) draw_buffer_mask, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT);
memset((uint8_t *) draw_buffer_level, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT);
}
void copyimage(uint16_t offsetx, uint16_t offsety, int image) {
//check top/left position
if (!validPos(offsetx, offsety)) {
return;
}
struct splashEntry splash_info;
splash_info = splash[image];
offsetx=offsetx/8;
for (uint16_t y = offsety; y < ((splash_info.height)+offsety); y++) {
uint16_t x1=offsetx;
for (uint16_t x = offsetx; x < (((splash_info.width)/16)+offsetx); x++) {
draw_buffer_level[y*GRAPHICS_WIDTH+x1+1] = (uint8_t)(mirror(splash_info.level[(y-offsety)*((splash_info.width)/16)+(x-offsetx)])>>8);
draw_buffer_level[y*GRAPHICS_WIDTH+x1] = (uint8_t)(mirror(splash_info.level[(y-offsety)*((splash_info.width)/16)+(x-offsetx)])&0xFF);
draw_buffer_mask[y*GRAPHICS_WIDTH+x1+1] = (uint8_t)(mirror(splash_info.mask[(y-offsety)*((splash_info.width)/16)+(x-offsetx)])>>8);
draw_buffer_mask[y*GRAPHICS_WIDTH+x1] = (uint8_t)(mirror(splash_info.mask[(y-offsety)*((splash_info.width)/16)+(x-offsetx)])&0xFF);
x1+=2;
}
}
void copyimage(uint16_t offsetx, uint16_t offsety, int image)
{
//check top/left position
if (!validPos(offsetx, offsety)) {
return;
}
struct splashEntry splash_info;
splash_info = splash[image];
offsetx = offsetx / 8;
for (uint16_t y = offsety; y < ((splash_info.height) + offsety); y++) {
uint16_t x1 = offsetx;
for (uint16_t x = offsetx; x < (((splash_info.width) / 16) + offsetx); x++) {
draw_buffer_level[y * GRAPHICS_WIDTH + x1 + 1] = (uint8_t)(
mirror(splash_info.level[(y - offsety) * ((splash_info.width) / 16) + (x - offsetx)]) >> 8);
draw_buffer_level[y * GRAPHICS_WIDTH + x1] = (uint8_t)(
mirror(splash_info.level[(y - offsety) * ((splash_info.width) / 16) + (x - offsetx)]) & 0xFF);
draw_buffer_mask[y * GRAPHICS_WIDTH + x1 + 1] = (uint8_t)(
mirror(splash_info.mask[(y - offsety) * ((splash_info.width) / 16) + (x - offsetx)]) >> 8);
draw_buffer_mask[y * GRAPHICS_WIDTH + x1] = (uint8_t)(mirror(splash_info.mask[(y - offsety) * ((splash_info.width) / 16) + (x - offsetx)]) & 0xFF);
x1 += 2;
}
}
}
uint8_t validPos(uint16_t x, uint16_t y) {
if ( x < GRAPHICS_HDEADBAND || x >= GRAPHICS_WIDTH_REAL || y >= GRAPHICS_HEIGHT_REAL) {
return 0;
}
return 1;
uint8_t validPos(uint16_t x, uint16_t y)
{
if (x < GRAPHICS_HDEADBAND || x >= GRAPHICS_WIDTH_REAL || y >= GRAPHICS_HEIGHT_REAL) {
return 0;
}
return 1;
}
// Credit for this one goes to wikipedia! :-)
void drawCircle(uint16_t x0, uint16_t y0, uint16_t radius) {
int f = 1 - radius;
int ddF_x = 1;
int ddF_y = -2 * radius;
int x = 0;
int y = radius;
void drawCircle(uint16_t x0, uint16_t y0, uint16_t radius)
{
int f = 1 - radius;
int ddF_x = 1;
int ddF_y = -2 * radius;
int x = 0;
int y = radius;
write_pixel_lm(x0, y0 + radius,1,1);
write_pixel_lm(x0, y0 - radius,1,1);
write_pixel_lm(x0 + radius, y0,1,1);
write_pixel_lm(x0 - radius, y0,1,1);
write_pixel_lm(x0, y0 + radius, 1, 1);
write_pixel_lm(x0, y0 - radius, 1, 1);
write_pixel_lm(x0 + radius, y0, 1, 1);
write_pixel_lm(x0 - radius, y0, 1, 1);
while(x < y)
{
// ddF_x == 2 * x + 1;
// ddF_y == -2 * y;
// f == x*x + y*y - radius*radius + 2*x - y + 1;
if(f >= 0)
{
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
write_pixel_lm(x0 + x, y0 + y,1,1);
write_pixel_lm(x0 - x, y0 + y,1,1);
write_pixel_lm(x0 + x, y0 - y,1,1);
write_pixel_lm(x0 - x, y0 - y,1,1);
write_pixel_lm(x0 + y, y0 + x,1,1);
write_pixel_lm(x0 - y, y0 + x,1,1);
write_pixel_lm(x0 + y, y0 - x,1,1);
write_pixel_lm(x0 - y, y0 - x,1,1);
}
while (x < y) {
// ddF_x == 2 * x + 1;
// ddF_y == -2 * y;
// f == x*x + y*y - radius*radius + 2*x - y + 1;
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
write_pixel_lm(x0 + x, y0 + y, 1, 1);
write_pixel_lm(x0 - x, y0 + y, 1, 1);
write_pixel_lm(x0 + x, y0 - y, 1, 1);
write_pixel_lm(x0 - x, y0 - y, 1, 1);
write_pixel_lm(x0 + y, y0 + x, 1, 1);
write_pixel_lm(x0 - y, y0 + x, 1, 1);
write_pixel_lm(x0 + y, y0 - x, 1, 1);
write_pixel_lm(x0 - y, y0 - x, 1, 1);
}
}
void swap(uint16_t* a, uint16_t* b) {
uint16_t temp = *a;
*a = *b;
*b = temp;
void swap(uint16_t* a, uint16_t* b)
{
uint16_t temp = *a;
*a = *b;
*b = temp;
}
const static int8_t sinData[91] =
{ 0, 2, 3, 5, 7, 9, 10, 12, 14, 16, 17, 19, 21, 22, 24, 26, 28, 29, 31, 33, 34, 36, 37, 39, 41, 42, 44, 45, 47, 48, 50, 52, 53, 54, 56, 57, 59, 60, 62, 63, 64,
66, 67, 68, 69, 71, 72, 73, 74, 75, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 87, 88, 89, 90, 91, 91, 92, 93, 93, 94, 95, 95, 96, 96, 97, 97, 97, 98,
98, 98, 99, 99, 99, 99, 100, 100, 100, 100, 100, 100 };
const static int8_t sinData[91] = {
0, 2, 3, 5, 7, 9, 10, 12, 14, 16, 17, 19, 21, 22, 24, 26, 28, 29, 31, 33,
34, 36, 37, 39, 41, 42, 44, 45, 47, 48, 50, 52, 53, 54, 56, 57, 59, 60, 62,
63, 64, 66, 67, 68, 69, 71, 72, 73, 74, 75, 77, 78, 79, 80, 81, 82, 83, 84,
85, 86, 87, 87, 88, 89, 90, 91, 91, 92, 93, 93, 94, 95, 95, 96, 96, 97, 97,
97, 98, 98, 98, 99, 99, 99, 99, 100, 100, 100, 100, 100, 100};
static int8_t mySin(uint16_t angle) {
uint16_t pos = 0;
pos = angle % 360;
int8_t mult = 1;
// 180-359 is same as 0-179 but negative.
if (pos >= 180) {
pos = pos - 180;
mult = -1;
}
// 0-89 is equal to 90-179 except backwards.
if (pos >= 90) {
pos = 180 - pos;
}
return mult * (int8_t)(sinData[pos]);
static int8_t mySin(uint16_t angle)
{
uint16_t pos = 0;
pos = angle % 360;
int8_t mult = 1;
// 180-359 is same as 0-179 but negative.
if (pos >= 180) {
pos = pos - 180;
mult = -1;
}
// 0-89 is equal to 90-179 except backwards.
if (pos >= 90) {
pos = 180 - pos;
}
return mult * (int8_t)(sinData[pos]);
}
static int8_t myCos(uint16_t angle) {
return mySin(angle + 90);
static int8_t myCos(uint16_t angle)
{
return mySin(angle + 90);
}
/// Draws four points relative to the given center point.
@ -247,10 +238,10 @@ static int8_t myCos(uint16_t angle) {
/// \param color the color to draw the pixels with.
void plotFourQuadrants(int32_t centerX, int32_t centerY, int32_t deltaX, int32_t deltaY)
{
write_pixel_lm(centerX + deltaX, centerY + deltaY,1,1); // Ist Quadrant
write_pixel_lm(centerX - deltaX, centerY + deltaY,1,1); // IInd Quadrant
write_pixel_lm(centerX - deltaX, centerY - deltaY,1,1); // IIIrd Quadrant
write_pixel_lm(centerX + deltaX, centerY - deltaY,1,1); // IVth Quadrant
write_pixel_lm(centerX + deltaX, centerY + deltaY, 1, 1); // Ist Quadrant
write_pixel_lm(centerX - deltaX, centerY + deltaY, 1, 1); // IInd Quadrant
write_pixel_lm(centerX - deltaX, centerY - deltaY, 1, 1); // IIIrd Quadrant
write_pixel_lm(centerX + deltaX, centerY - deltaY, 1, 1); // IVth Quadrant
}
/// Implements the midpoint ellipse drawing algorithm which is a bresenham
@ -275,62 +266,58 @@ void ellipse(int centerX, int centerY, int horizontalRadius, int verticalRadius)
plotFourQuadrants(centerX, centerY, x, y);
while(deltaY >= deltaX)
{
x++;
deltaX += (doubleVerticalRadius << 1);
while (deltaY >= deltaX) {
x++;
deltaX += (doubleVerticalRadius << 1);
error += deltaX + doubleVerticalRadius;
error += deltaX + doubleVerticalRadius;
if(error >= 0)
{
y--;
deltaY -= (doubleHorizontalRadius << 1);
if (error >= 0) {
y--;
deltaY -= (doubleHorizontalRadius << 1);
error -= deltaY;
}
plotFourQuadrants(centerX, centerY, x, y);
error -= deltaY;
}
plotFourQuadrants(centerX, centerY, x, y);
}
error = (int64_t)(doubleVerticalRadius * (x + 1 / 2.0) * (x + 1 / 2.0) + doubleHorizontalRadius * (y - 1) * (y - 1) - doubleHorizontalRadius * doubleVerticalRadius);
error = (int64_t)(
doubleVerticalRadius * (x + 1 / 2.0) * (x + 1 / 2.0) + doubleHorizontalRadius * (y - 1) * (y - 1) - doubleHorizontalRadius * doubleVerticalRadius);
while (y>=0)
{
error += doubleHorizontalRadius;
y--;
deltaY -= (doubleHorizontalRadius<<1);
error -= deltaY;
while (y >= 0) {
error += doubleHorizontalRadius;
y--;
deltaY -= (doubleHorizontalRadius << 1);
error -= deltaY;
if(error <= 0)
{
x++;
deltaX += (doubleVerticalRadius << 1);
error += deltaX;
}
if (error <= 0) {
x++;
deltaX += (doubleVerticalRadius << 1);
error += deltaX;
}
plotFourQuadrants(centerX, centerY, x, y);
plotFourQuadrants(centerX, centerY, x, y);
}
}
void drawArrow(uint16_t x, uint16_t y, uint16_t angle, uint16_t size)
{
int16_t a = myCos(angle);
int16_t b = mySin(angle);
a = (a * (size/2)) / 100;
b = (b * (size/2)) / 100;
write_line_lm((x)-1 - b, (y)-1 + a, (x)-1 + b, (y)-1 - a, 1, 1); //Direction line
//write_line_lm((GRAPHICS_SIZE/2)-1 + a/2, (GRAPHICS_SIZE/2)-1 + b/2, (GRAPHICS_SIZE/2)-1 - a/2, (GRAPHICS_SIZE/2)-1 - b/2, 1, 1); //Arrow bottom line
write_line_lm((x)-1 + b, (y)-1 - a, (x)-1 - a/2, (y)-1 - b/2, 1, 1); // Arrow "wings"
write_line_lm((x)-1 + b, (y)-1 - a, (x)-1 + a/2, (y)-1 + b/2, 1, 1);
int16_t a = myCos(angle);
int16_t b = mySin(angle);
a = (a * (size / 2)) / 100;
b = (b * (size / 2)) / 100;
write_line_lm((x) - 1 - b, (y) - 1 + a, (x) - 1 + b, (y) - 1 - a, 1, 1); //Direction line
//write_line_lm((GRAPHICS_SIZE/2)-1 + a/2, (GRAPHICS_SIZE/2)-1 + b/2, (GRAPHICS_SIZE/2)-1 - a/2, (GRAPHICS_SIZE/2)-1 - b/2, 1, 1); //Arrow bottom line
write_line_lm((x) - 1 + b, (y) - 1 - a, (x) - 1 - a / 2, (y) - 1 - b / 2, 1, 1); // Arrow "wings"
write_line_lm((x) - 1 + b, (y) - 1 - a, (x) - 1 + a / 2, (y) - 1 + b / 2, 1, 1);
}
void drawBox(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
{
write_line_lm(x1, y1, x2, y1, 1, 1); //top
write_line_lm(x1, y1, x1, y2, 1, 1); //left
write_line_lm(x2, y1, x2, y2, 1, 1); //right
write_line_lm(x1, y2, x2, y2, 1, 1); //bottom
write_line_lm(x1, y1, x2, y1, 1, 1); //top
write_line_lm(x1, y1, x1, y2, 1, 1); //left
write_line_lm(x2, y1, x2, y2, 1, 1); //right
write_line_lm(x1, y2, x2, y2, 1, 1); //bottom
}
// simple routines
@ -347,14 +334,14 @@ void drawBox(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
*/
void write_pixel(uint8_t *buff, unsigned int x, unsigned int y, int mode)
{
CHECK_COORDS(x, y);
// Determine the bit in the word to be set and the word
// index to set it in.
int bitnum = CALC_BIT_IN_WORD(x);
int wordnum = CALC_BUFF_ADDR(x, y);
// Apply a mask.
uint16_t mask = 1 << (7 - bitnum);
WRITE_WORD_MODE(buff, wordnum, mask, mode);
CHECK_COORDS(x, y);
// Determine the bit in the word to be set and the word
// index to set it in.
int bitnum = CALC_BIT_IN_WORD(x);
int wordnum = CALC_BUFF_ADDR(x, y);
// Apply a mask.
uint16_t mask = 1 << (7 - bitnum);
WRITE_WORD_MODE(buff, wordnum, mask, mode);
}
/**
@ -368,18 +355,17 @@ void write_pixel(uint8_t *buff, unsigned int x, unsigned int y, int mode)
*/
void write_pixel_lm(unsigned int x, unsigned int y, int mmode, int lmode)
{
CHECK_COORDS(x, y);
// Determine the bit in the word to be set and the word
// index to set it in.
int bitnum = CALC_BIT_IN_WORD(x);
int wordnum = CALC_BUFF_ADDR(x, y);
// Apply the masks.
uint16_t mask = 1 << (7 - bitnum);
WRITE_WORD_MODE(draw_buffer_mask, wordnum, mask, mmode);
WRITE_WORD_MODE(draw_buffer_level, wordnum, mask, lmode);
CHECK_COORDS(x, y);
// Determine the bit in the word to be set and the word
// index to set it in.
int bitnum = CALC_BIT_IN_WORD(x);
int wordnum = CALC_BUFF_ADDR(x, y);
// Apply the masks.
uint16_t mask = 1 << (7 - bitnum);
WRITE_WORD_MODE(draw_buffer_mask, wordnum, mask, mmode);
WRITE_WORD_MODE(draw_buffer_level, wordnum, mask, lmode);
}
/**
* write_hline: optimised horizontal line writing algorithm
*
@ -391,41 +377,38 @@ void write_pixel_lm(unsigned int x, unsigned int y, int mmode, int lmode)
*/
void write_hline(uint8_t *buff, unsigned int x0, unsigned int x1, unsigned int y, int mode)
{
CLIP_COORDS(x0, y);
CLIP_COORDS(x1, y);
if(x0 > x1)
{
SWAP(x0, x1);
}
if(x0 == x1) return;
/* This is an optimised algorithm for writing horizontal lines.
* We begin by finding the addresses of the x0 and x1 points. */
int addr0 = CALC_BUFF_ADDR(x0, y);
int addr1 = CALC_BUFF_ADDR(x1, y);
int addr0_bit = CALC_BIT_IN_WORD(x0);
int addr1_bit = CALC_BIT_IN_WORD(x1);
int mask, mask_l, mask_r, i;
/* If the addresses are equal, we only need to write one word
* which is an island. */
if(addr0 == addr1)
{
mask = COMPUTE_HLINE_ISLAND_MASK(addr0_bit, addr1_bit);
WRITE_WORD_MODE(buff, addr0, mask, mode);
}
/* Otherwise we need to write the edges and then the middle. */
else
{
mask_l = COMPUTE_HLINE_EDGE_L_MASK(addr0_bit);
mask_r = COMPUTE_HLINE_EDGE_R_MASK(addr1_bit);
WRITE_WORD_MODE(buff, addr0, mask_l, mode);
WRITE_WORD_MODE(buff, addr1, mask_r, mode);
// Now write 0xffff words from start+1 to end-1.
for(i = addr0 + 1; i <= addr1 - 1; i++)
{
uint8_t m=0xff;
WRITE_WORD_MODE(buff, i, m, mode);
}
}
CLIP_COORDS(x0, y);
CLIP_COORDS(x1, y);
if (x0 > x1) {
SWAP(x0, x1);
}
if (x0 == x1) {
return;
}
/* This is an optimised algorithm for writing horizontal lines.
* We begin by finding the addresses of the x0 and x1 points. */
int addr0 = CALC_BUFF_ADDR(x0, y);
int addr1 = CALC_BUFF_ADDR(x1, y);
int addr0_bit = CALC_BIT_IN_WORD(x0);
int addr1_bit = CALC_BIT_IN_WORD(x1);
int mask, mask_l, mask_r, i;
/* If the addresses are equal, we only need to write one word
* which is an island. */
if (addr0 == addr1) {
mask = COMPUTE_HLINE_ISLAND_MASK(addr0_bit, addr1_bit);
WRITE_WORD_MODE(buff, addr0, mask, mode);
} else {
/* Otherwise we need to write the edges and then the middle. */
mask_l = COMPUTE_HLINE_EDGE_L_MASK(addr0_bit);
mask_r = COMPUTE_HLINE_EDGE_R_MASK(addr1_bit);
WRITE_WORD_MODE(buff, addr0, mask_l, mode);
WRITE_WORD_MODE(buff, addr1, mask_r, mode);
// Now write 0xffff words from start+1 to end-1.
for (i = addr0 + 1; i <= addr1 - 1; i++) {
uint8_t m = 0xff;
WRITE_WORD_MODE(buff, i, m, mode);
}
}
}
/**
@ -439,10 +422,10 @@ void write_hline(uint8_t *buff, unsigned int x0, unsigned int x1, unsigned int y
*/
void write_hline_lm(unsigned int x0, unsigned int x1, unsigned int y, int lmode, int mmode)
{
// TODO: an optimisation would compute the masks and apply to
// both buffers simultaneously.
write_hline(draw_buffer_level, x0, x1, y, lmode);
write_hline(draw_buffer_mask, x0, x1, y, mmode);
// TODO: an optimisation would compute the masks and apply to
// both buffers simultaneously.
write_hline(draw_buffer_level, x0, x1, y, lmode);
write_hline(draw_buffer_mask, x0, x1, y, mmode);
}
/**
@ -459,19 +442,18 @@ void write_hline_lm(unsigned int x0, unsigned int x1, unsigned int y, int lmode,
*/
void write_hline_outlined(unsigned int x0, unsigned int x1, unsigned int y, int endcap0, int endcap1, int mode, int mmode)
{
int stroke, fill;
SETUP_STROKE_FILL(stroke, fill, mode)
if(x0 > x1)
{
SWAP(x0, x1);
}
// Draw the main body of the line.
write_hline_lm(x0 + 1, x1 - 1, y - 1, stroke, mmode);
write_hline_lm(x0 + 1, x1 - 1, y + 1, stroke, mmode);
write_hline_lm(x0 + 1, x1 - 1, y, fill, mmode);
// Draw the endcaps, if any.
DRAW_ENDCAP_HLINE(endcap0, x0, y, stroke, fill, mmode);
DRAW_ENDCAP_HLINE(endcap1, x1, y, stroke, fill, mmode);
int stroke, fill;
SETUP_STROKE_FILL(stroke, fill, mode)
if (x0 > x1) {
SWAP(x0, x1);
}
// Draw the main body of the line.
write_hline_lm(x0 + 1, x1 - 1, y - 1, stroke, mmode);
write_hline_lm(x0 + 1, x1 - 1, y + 1, stroke, mmode);
write_hline_lm(x0 + 1, x1 - 1, y, fill, mmode);
// Draw the endcaps, if any.
DRAW_ENDCAP_HLINE(endcap0, x0, y, stroke, fill, mmode);
DRAW_ENDCAP_HLINE(endcap1, x1, y, stroke, fill, mmode);
}
/**
@ -485,27 +467,27 @@ void write_hline_outlined(unsigned int x0, unsigned int x1, unsigned int y, int
*/
void write_vline(uint8_t *buff, unsigned int x, unsigned int y0, unsigned int y1, int mode)
{
unsigned int a;
CLIP_COORDS(x, y0);
CLIP_COORDS(x, y1);
if(y0 > y1)
{
SWAP(y0, y1);
}
if(y0 == y1) return;
/* This is an optimised algorithm for writing vertical lines.
* We begin by finding the addresses of the x,y0 and x,y1 points. */
int addr0 = CALC_BUFF_ADDR(x, y0);
int addr1 = CALC_BUFF_ADDR(x, y1);
/* Then we calculate the pixel data to be written. */
int bitnum = CALC_BIT_IN_WORD(x);
uint16_t mask = 1 << (7 - bitnum);
/* Run from addr0 to addr1 placing pixels. Increment by the number
* of words n each graphics line. */
for(a = addr0; a <= addr1; a += GRAPHICS_WIDTH_REAL / 8)
{
WRITE_WORD_MODE(buff, a, mask, mode);
}
unsigned int a;
CLIP_COORDS(x, y0);
CLIP_COORDS(x, y1);
if (y0 > y1) {
SWAP(y0, y1);
}
if (y0 == y1) {
return;
}
/* This is an optimised algorithm for writing vertical lines.
* We begin by finding the addresses of the x,y0 and x,y1 points. */
int addr0 = CALC_BUFF_ADDR(x, y0);
int addr1 = CALC_BUFF_ADDR(x, y1);
/* Then we calculate the pixel data to be written. */
int bitnum = CALC_BIT_IN_WORD(x);
uint16_t mask = 1 << (7 - bitnum);
/* Run from addr0 to addr1 placing pixels. Increment by the number
* of words n each graphics line. */
for (a = addr0; a <= addr1; a += GRAPHICS_WIDTH_REAL / 8) {
WRITE_WORD_MODE(buff, a, mask, mode);
}
}
/**
@ -519,10 +501,10 @@ void write_vline(uint8_t *buff, unsigned int x, unsigned int y0, unsigned int y1
*/
void write_vline_lm(unsigned int x, unsigned int y0, unsigned int y1, int lmode, int mmode)
{
// TODO: an optimisation would compute the masks and apply to
// both buffers simultaneously.
write_vline(draw_buffer_level, x, y0, y1, lmode);
write_vline(draw_buffer_mask, x, y0, y1, mmode);
// TODO: an optimisation would compute the masks and apply to
// both buffers simultaneously.
write_vline(draw_buffer_level, x, y0, y1, lmode);
write_vline(draw_buffer_mask, x, y0, y1, mmode);
}
/**
@ -539,19 +521,18 @@ void write_vline_lm(unsigned int x, unsigned int y0, unsigned int y1, int lmode,
*/
void write_vline_outlined(unsigned int x, unsigned int y0, unsigned int y1, int endcap0, int endcap1, int mode, int mmode)
{
int stroke, fill;
if(y0 > y1)
{
SWAP(y0, y1);
}
SETUP_STROKE_FILL(stroke, fill, mode);
// Draw the main body of the line.
write_vline_lm(x - 1, y0 + 1, y1 - 1, stroke, mmode);
write_vline_lm(x + 1, y0 + 1, y1 - 1, stroke, mmode);
write_vline_lm(x, y0 + 1, y1 - 1, fill, mmode);
// Draw the endcaps, if any.
DRAW_ENDCAP_VLINE(endcap0, x, y0, stroke, fill, mmode);
DRAW_ENDCAP_VLINE(endcap1, x, y1, stroke, fill, mmode);
int stroke, fill;
if (y0 > y1) {
SWAP(y0, y1);
}
SETUP_STROKE_FILL(stroke, fill, mode);
// Draw the main body of the line.
write_vline_lm(x - 1, y0 + 1, y1 - 1, stroke, mmode);
write_vline_lm(x + 1, y0 + 1, y1 - 1, stroke, mmode);
write_vline_lm(x, y0 + 1, y1 - 1, fill, mmode);
// Draw the endcaps, if any.
DRAW_ENDCAP_VLINE(endcap0, x, y0, stroke, fill, mmode);
DRAW_ENDCAP_VLINE(endcap1, x, y1, stroke, fill, mmode);
}
/**
@ -570,61 +551,56 @@ void write_vline_outlined(unsigned int x, unsigned int y0, unsigned int y1, int
*/
void write_filled_rectangle(uint8_t *buff, unsigned int x, unsigned int y, unsigned int width, unsigned int height, int mode)
{
int yy, addr0_old, addr1_old;
CHECK_COORDS(x, y);
CHECK_COORD_X(x + width);
CHECK_COORD_Y(y + height);
if(width <= 0 || height <= 0) return;
// Calculate as if the rectangle was only a horizontal line. We then
// step these addresses through each row until we iterate `height` times.
int addr0 = CALC_BUFF_ADDR(x, y);
int addr1 = CALC_BUFF_ADDR(x + width, y);
int addr0_bit = CALC_BIT_IN_WORD(x);
int addr1_bit = CALC_BIT_IN_WORD(x + width);
int mask, mask_l, mask_r, i;
// If the addresses are equal, we need to write one word vertically.
if(addr0 == addr1)
{
mask = COMPUTE_HLINE_ISLAND_MASK(addr0_bit, addr1_bit);
while(height--)
{
WRITE_WORD_MODE(buff, addr0, mask, mode);
addr0 += GRAPHICS_WIDTH_REAL / 8;
}
int yy, addr0_old, addr1_old;
CHECK_COORDS(x, y);
CHECK_COORD_X(x + width);
CHECK_COORD_Y(y + height);
if (width <= 0 || height <= 0) {
return;
}
// Calculate as if the rectangle was only a horizontal line. We then
// step these addresses through each row until we iterate `height` times.
int addr0 = CALC_BUFF_ADDR(x, y);
int addr1 = CALC_BUFF_ADDR(x + width, y);
int addr0_bit = CALC_BIT_IN_WORD(x);
int addr1_bit = CALC_BIT_IN_WORD(x + width);
int mask, mask_l, mask_r, i;
// If the addresses are equal, we need to write one word vertically.
if (addr0 == addr1) {
mask = COMPUTE_HLINE_ISLAND_MASK(addr0_bit, addr1_bit);
while (height--) {
WRITE_WORD_MODE(buff, addr0, mask, mode);
addr0 += GRAPHICS_WIDTH_REAL / 8;
}
} else {
// Otherwise we need to write the edges and then the middle repeatedly.
else
{
mask_l = COMPUTE_HLINE_EDGE_L_MASK(addr0_bit);
mask_r = COMPUTE_HLINE_EDGE_R_MASK(addr1_bit);
// Write edges first.
yy = 0;
addr0_old = addr0;
addr1_old = addr1;
while(yy < height)
{
WRITE_WORD_MODE(buff, addr0, mask_l, mode);
WRITE_WORD_MODE(buff, addr1, mask_r, mode);
addr0 += GRAPHICS_WIDTH_REAL / 8;
addr1 += GRAPHICS_WIDTH_REAL / 8;
yy++;
}
// Now write 0xffff words from start+1 to end-1 for each row.
yy = 0;
addr0 = addr0_old;
addr1 = addr1_old;
while(yy < height)
{
for(i = addr0 + 1; i <= addr1 - 1; i++)
{
uint8_t m=0xff;
WRITE_WORD_MODE(buff, i, m, mode);
}
addr0 += GRAPHICS_WIDTH_REAL / 8;
addr1 += GRAPHICS_WIDTH_REAL / 8;
yy++;
}
mask_l = COMPUTE_HLINE_EDGE_L_MASK(addr0_bit);
mask_r = COMPUTE_HLINE_EDGE_R_MASK(addr1_bit);
// Write edges first.
yy = 0;
addr0_old = addr0;
addr1_old = addr1;
while (yy < height) {
WRITE_WORD_MODE(buff, addr0, mask_l, mode);
WRITE_WORD_MODE(buff, addr1, mask_r, mode);
addr0 += GRAPHICS_WIDTH_REAL / 8;
addr1 += GRAPHICS_WIDTH_REAL / 8;
yy++;
}
// Now write 0xffff words from start+1 to end-1 for each row.
yy = 0;
addr0 = addr0_old;
addr1 = addr1_old;
while (yy < height) {
for (i = addr0 + 1; i <= addr1 - 1; i++) {
uint8_t m = 0xff;
WRITE_WORD_MODE(buff, i, m, mode);
}
addr0 += GRAPHICS_WIDTH_REAL / 8;
addr1 += GRAPHICS_WIDTH_REAL / 8;
yy++;
}
}
}
/**
@ -639,8 +615,8 @@ void write_filled_rectangle(uint8_t *buff, unsigned int x, unsigned int y, unsig
*/
void write_filled_rectangle_lm(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int lmode, int mmode)
{
write_filled_rectangle(draw_buffer_mask, x, y, width, height, mmode);
write_filled_rectangle(draw_buffer_level, x, y, width, height, lmode);
write_filled_rectangle(draw_buffer_mask, x, y, width, height, mmode);
write_filled_rectangle(draw_buffer_level, x, y, width, height, lmode);
}
/**
@ -656,14 +632,14 @@ void write_filled_rectangle_lm(unsigned int x, unsigned int y, unsigned int widt
*/
void write_rectangle_outlined(unsigned int x, unsigned int y, int width, int height, int mode, int mmode)
{
//CHECK_COORDS(x, y);
//CHECK_COORDS(x + width, y + height);
//if((x + width) > DISP_WIDTH) width = DISP_WIDTH - x;
//if((y + height) > DISP_HEIGHT) height = DISP_HEIGHT - y;
write_hline_outlined(x, x + width, y, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
write_hline_outlined(x, x + width, y + height, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
write_vline_outlined(x, y, y + height, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
write_vline_outlined(x + width, y, y + height, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
//CHECK_COORDS(x, y);
//CHECK_COORDS(x + width, y + height);
//if((x + width) > DISP_WIDTH) width = DISP_WIDTH - x;
//if((y + height) > DISP_HEIGHT) height = DISP_HEIGHT - y;
write_hline_outlined(x, x + width, y, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
write_hline_outlined(x, x + width, y + height, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
write_vline_outlined(x, y, y + height, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
write_vline_outlined(x + width, y, y + height, ENDCAP_ROUND, ENDCAP_ROUND, mode, mmode);
}
/**
@ -679,22 +655,19 @@ void write_rectangle_outlined(unsigned int x, unsigned int y, int width, int hei
*/
void write_circle(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int mode)
{
CHECK_COORDS(cx, cy);
int error = -r, x = r, y = 0;
while(x >= y)
{
if(dashp == 0 || (y % dashp) < (dashp / 2))
{
CIRCLE_PLOT_8(buff, cx, cy, x, y, mode);
}
error += (y * 2) + 1;
y++;
if(error >= 0)
{
--x;
error -= x * 2;
}
}
CHECK_COORDS(cx, cy);
int error = -r, x = r, y = 0;
while (x >= y) {
if (dashp == 0 || (y % dashp) < (dashp / 2)) {
CIRCLE_PLOT_8(buff, cx, cy, x, y, mode);
}
error += (y * 2) + 1;
y++;
if (error >= 0) {
--x;
error -= x * 2;
}
}
}
/**
@ -710,58 +683,51 @@ void write_circle(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int
*/
void write_circle_outlined(unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int bmode, int mode, int mmode)
{
int stroke, fill;
CHECK_COORDS(cx, cy);
SETUP_STROKE_FILL(stroke, fill, mode);
// This is a two step procedure. First, we draw the outline of the
// circle, then we draw the inner part.
int error = -r, x = r, y = 0;
while(x >= y)
{
if(dashp == 0 || (y % dashp) < (dashp / 2))
{
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x + 1, y, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x + 1, y, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x, y + 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x, y + 1, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x - 1, y, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x - 1, y, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x, y - 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x, y - 1, stroke);
if(bmode == 1)
{
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x + 1, y + 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x + 1, y + 1, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x - 1, y - 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x - 1, y - 1, stroke);
}
}
error += (y * 2) + 1;
y++;
if(error >= 0)
{
--x;
error -= x * 2;
}
}
error = -r;
x = r;
y = 0;
while(x >= y)
{
if(dashp == 0 || (y % dashp) < (dashp / 2))
{
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x, y, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x, y, fill);
}
error += (y * 2) + 1;
y++;
if(error >= 0)
{
--x;
error -= x * 2;
}
}
int stroke, fill;
CHECK_COORDS(cx, cy);
SETUP_STROKE_FILL(stroke, fill, mode);
// This is a two step procedure. First, we draw the outline of the
// circle, then we draw the inner part.
int error = -r, x = r, y = 0;
while (x >= y) {
if (dashp == 0 || (y % dashp) < (dashp / 2)) {
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x + 1, y, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x + 1, y, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x, y + 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x, y + 1, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x - 1, y, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x - 1, y, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x, y - 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x, y - 1, stroke);
if (bmode == 1) {
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x + 1, y + 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x + 1, y + 1, stroke);
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x - 1, y - 1, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x - 1, y - 1, stroke);
}
}
error += (y * 2) + 1;
y++;
if (error >= 0) {
--x;
error -= x * 2;
}
}
error = -r;
x = r;
y = 0;
while (x >= y) {
if (dashp == 0 || (y % dashp) < (dashp / 2)) {
CIRCLE_PLOT_8(draw_buffer_mask, cx, cy, x, y, mmode);
CIRCLE_PLOT_8(draw_buffer_level, cx, cy, x, y, fill);
}
error += (y * 2) + 1;
y++;
if (error >= 0) {
--x;
error -= x * 2;
}
}
}
/**
@ -775,42 +741,37 @@ void write_circle_outlined(unsigned int cx, unsigned int cy, unsigned int r, uns
*/
void write_circle_filled(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, int mode)
{
CHECK_COORDS(cx, cy);
int error = -r, x = r, y = 0, xch = 0;
// It turns out that filled circles can take advantage of the midpoint
// circle algorithm. We simply draw very fast horizontal lines across each
// pair of X,Y coordinates. In some cases, this can even be faster than
// drawing an outlined circle!
//
// Due to multiple writes to each set of pixels, we have a special exception
// for when using the toggling draw mode.
while(x >= y)
{
if(y != 0)
{
write_hline(buff, cx - x, cx + x, cy + y, mode);
write_hline(buff, cx - x, cx + x, cy - y, mode);
if(mode != 2 || (mode == 2 && xch && (cx - x) != (cx - y)))
{
write_hline(buff, cx - y, cx + y, cy + x, mode);
write_hline(buff, cx - y, cx + y, cy - x, mode);
xch = 0;
}
}
error += (y * 2) + 1;
y++;
if(error >= 0)
{
--x;
xch = 1;
error -= x * 2;
}
}
// Handle toggle mode.
if(mode == 2)
{
write_hline(buff, cx - r, cx + r, cy, mode);
}
CHECK_COORDS(cx, cy);
int error = -r, x = r, y = 0, xch = 0;
// It turns out that filled circles can take advantage of the midpoint
// circle algorithm. We simply draw very fast horizontal lines across each
// pair of X,Y coordinates. In some cases, this can even be faster than
// drawing an outlined circle!
//
// Due to multiple writes to each set of pixels, we have a special exception
// for when using the toggling draw mode.
while (x >= y) {
if (y != 0) {
write_hline(buff, cx - x, cx + x, cy + y, mode);
write_hline(buff, cx - x, cx + x, cy - y, mode);
if (mode != 2 || (mode == 2 && xch && (cx - x) != (cx - y))) {
write_hline(buff, cx - y, cx + y, cy + x, mode);
write_hline(buff, cx - y, cx + y, cy - x, mode);
xch = 0;
}
}
error += (y * 2) + 1;
y++;
if (error >= 0) {
--x;
xch = 1;
error -= x * 2;
}
}
// Handle toggle mode.
if (mode == 2) {
write_hline(buff, cx - r, cx + r, cy, mode);
}
}
/**
@ -825,45 +786,39 @@ void write_circle_filled(uint8_t *buff, unsigned int cx, unsigned int cy, unsign
*/
void write_line(uint8_t *buff, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mode)
{
// Based on http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
int steep = abs(y1 - y0) > abs(x1 - x0);
if(steep)
{
SWAP(x0, y0);
SWAP(x1, y1);
}
if(x0 > x1)
{
SWAP(x0, x1);
SWAP(y0, y1);
}
int deltax = x1 - x0;
int deltay = abs(y1 - y0);
int error = deltax / 2;
int ystep;
int y = y0;
int x; //, lasty = y, stox = 0;
if(y0 < y1)
ystep = 1;
else
ystep = -1;
for(x = x0; x < x1; x++)
{
if(steep)
{
write_pixel(buff, y, x, mode);
}
else
{
write_pixel(buff, x, y, mode);
}
error -= deltay;
if(error < 0)
{
y += ystep;
error += deltax;
}
}
// Based on http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
int steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
SWAP(x0, y0);
SWAP(x1, y1);
}
if (x0 > x1) {
SWAP(x0, x1);
SWAP(y0, y1);
}
int deltax = x1 - x0;
int deltay = abs(y1 - y0);
int error = deltax / 2;
int ystep;
int y = y0;
int x; //, lasty = y, stox = 0;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
for (x = x0; x < x1; x++) {
if (steep) {
write_pixel(buff, y, x, mode);
} else {
write_pixel(buff, x, y, mode);
}
error -= deltay;
if (error < 0) {
y += ystep;
error += deltax;
}
}
}
/**
@ -878,8 +833,8 @@ void write_line(uint8_t *buff, unsigned int x0, unsigned int y0, unsigned int x1
*/
void write_line_lm(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mmode, int lmode)
{
write_line(draw_buffer_mask, x0, y0, x1, y1, mmode);
write_line(draw_buffer_level, x0, y0, x1, y1, lmode);
write_line(draw_buffer_mask, x0, y0, x1, y1, mmode);
write_line(draw_buffer_level, x0, y0, x1, y1, lmode);
}
/**
@ -897,84 +852,70 @@ void write_line_lm(unsigned int x0, unsigned int y0, unsigned int x1, unsigned i
*/
void write_line_outlined(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int endcap0, int endcap1, int mode, int mmode)
{
// Based on http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
// This could be improved for speed.
int omode, imode;
if(mode == 0)
{
omode = 0;
imode = 1;
}
else
{
omode = 1;
imode = 0;
}
int steep = abs(y1 - y0) > abs(x1 - x0);
if(steep)
{
SWAP(x0, y0);
SWAP(x1, y1);
}
if(x0 > x1)
{
SWAP(x0, x1);
SWAP(y0, y1);
}
int deltax = x1 - x0;
int deltay = abs(y1 - y0);
int error = deltax / 2;
int ystep;
int y = y0;
int x;
if(y0 < y1)
ystep = 1;
else
ystep = -1;
// Draw the outline.
for(x = x0; x < x1; x++)
{
if(steep)
{
write_pixel_lm(y - 1, x, mmode, omode);
write_pixel_lm(y + 1, x, mmode, omode);
write_pixel_lm(y, x - 1, mmode, omode);
write_pixel_lm(y, x + 1, mmode, omode);
}
else
{
write_pixel_lm(x - 1, y, mmode, omode);
write_pixel_lm(x + 1, y, mmode, omode);
write_pixel_lm(x, y - 1, mmode, omode);
write_pixel_lm(x, y + 1, mmode, omode);
}
error -= deltay;
if(error < 0)
{
y += ystep;
error += deltax;
}
}
// Now draw the innards.
error = deltax / 2;
y = y0;
for(x = x0; x < x1; x++)
{
if(steep)
{
write_pixel_lm(y, x, mmode, imode);
}
else
{
write_pixel_lm(x, y, mmode, imode);
}
error -= deltay;
if(error < 0)
{
y += ystep;
error += deltax;
}
}
// Based on http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
// This could be improved for speed.
int omode, imode;
if (mode == 0) {
omode = 0;
imode = 1;
} else {
omode = 1;
imode = 0;
}
int steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
SWAP(x0, y0);
SWAP(x1, y1);
}
if (x0 > x1) {
SWAP(x0, x1);
SWAP(y0, y1);
}
int deltax = x1 - x0;
int deltay = abs(y1 - y0);
int error = deltax / 2;
int ystep;
int y = y0;
int x;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
// Draw the outline.
for (x = x0; x < x1; x++) {
if (steep) {
write_pixel_lm(y - 1, x, mmode, omode);
write_pixel_lm(y + 1, x, mmode, omode);
write_pixel_lm(y, x - 1, mmode, omode);
write_pixel_lm(y, x + 1, mmode, omode);
} else {
write_pixel_lm(x - 1, y, mmode, omode);
write_pixel_lm(x + 1, y, mmode, omode);
write_pixel_lm(x, y - 1, mmode, omode);
write_pixel_lm(x, y + 1, mmode, omode);
}
error -= deltay;
if (error < 0) {
y += ystep;
error += deltax;
}
}
// Now draw the innards.
error = deltax / 2;
y = y0;
for (x = x0; x < x1; x++) {
if (steep) {
write_pixel_lm(y, x, mmode, imode);
} else {
write_pixel_lm(x, y, mmode, imode);
}
error -= deltay;
if (error < 0) {
y += ystep;
error += deltax;
}
}
}
/**
@ -991,12 +932,13 @@ void write_line_outlined(unsigned int x0, unsigned int y0, unsigned int x1, unsi
*/
void write_word_misaligned(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff, int mode)
{
uint16_t firstmask = word >> xoff;
uint16_t lastmask = word << (16 - xoff);
WRITE_WORD_MODE(buff, addr+1, firstmask && 0x00ff, mode);
WRITE_WORD_MODE(buff, addr, (firstmask & 0xff00) >> 8, mode);
if(xoff > 0)
WRITE_WORD_MODE(buff, addr+2, (lastmask & 0xff00) >> 8, mode);
uint16_t firstmask = word >> xoff;
uint16_t lastmask = word << (16 - xoff);
WRITE_WORD_MODE(buff, addr+1, firstmask && 0x00ff, mode);
WRITE_WORD_MODE(buff, addr, (firstmask & 0xff00) >> 8, mode);
if (xoff > 0) {
WRITE_WORD_MODE(buff, addr+2, (lastmask & 0xff00) >> 8, mode);
}
}
/**
@ -1016,12 +958,13 @@ void write_word_misaligned(uint8_t *buff, uint16_t word, unsigned int addr, unsi
*/
void write_word_misaligned_NAND(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff)
{
uint16_t firstmask = word >> xoff;
uint16_t lastmask = word << (16 - xoff);
WRITE_WORD_NAND(buff, addr+1, firstmask & 0x00ff);
WRITE_WORD_NAND(buff, addr, (firstmask & 0xff00) >> 8);
if(xoff > 0)
WRITE_WORD_NAND(buff, addr+2, (lastmask & 0xff00) >> 8);
uint16_t firstmask = word >> xoff;
uint16_t lastmask = word << (16 - xoff);
WRITE_WORD_NAND(buff, addr+1, firstmask & 0x00ff);
WRITE_WORD_NAND(buff, addr, (firstmask & 0xff00) >> 8);
if (xoff > 0) {
WRITE_WORD_NAND(buff, addr+2, (lastmask & 0xff00) >> 8);
}
}
/**
@ -1041,12 +984,13 @@ void write_word_misaligned_NAND(uint8_t *buff, uint16_t word, unsigned int addr,
*/
void write_word_misaligned_OR(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff)
{
uint16_t firstmask = word >> xoff;
uint16_t lastmask = word << (16 - xoff);
WRITE_WORD_OR(buff, addr+1, firstmask & 0x00ff);
WRITE_WORD_OR(buff, addr, (firstmask & 0xff00) >> 8);
if(xoff > 0)
WRITE_WORD_OR(buff, addr + 2, (lastmask & 0xff00) >> 8);
uint16_t firstmask = word >> xoff;
uint16_t lastmask = word << (16 - xoff);
WRITE_WORD_OR(buff, addr+1, firstmask & 0x00ff);
WRITE_WORD_OR(buff, addr, (firstmask & 0xff00) >> 8);
if (xoff > 0) {
WRITE_WORD_OR(buff, addr + 2, (lastmask & 0xff00) >> 8);
}
}
@ -1064,8 +1008,8 @@ void write_word_misaligned_OR(uint8_t *buff, uint16_t word, unsigned int addr, u
*/
void write_word_misaligned_lm(uint16_t wordl, uint16_t wordm, unsigned int addr, unsigned int xoff, int lmode, int mmode)
{
write_word_misaligned(draw_buffer_level, wordl, addr, xoff, lmode);
write_word_misaligned(draw_buffer_mask, wordm, addr, xoff, mmode);
write_word_misaligned(draw_buffer_level, wordl, addr, xoff, lmode);
write_word_misaligned(draw_buffer_mask, wordm, addr, xoff, mmode);
}
/**
@ -1076,22 +1020,22 @@ void write_word_misaligned_lm(uint16_t wordl, uint16_t wordm, unsigned int addr,
*/
int fetch_font_info(uint8_t ch, int font, struct FontEntry *font_info, char *lookup)
{
// First locate the font struct.
if(font > SIZEOF_ARRAY(fonts))
return 0; // font does not exist, exit.*/
// Load the font info; IDs are always sequential.
*font_info = fonts[font];
// Locate character in font lookup table. (If required.)
if(lookup != NULL)
{
*lookup = font_info->lookup[ch];
if(*lookup == 0xff)
return 0; // character doesn't exist, don't bother writing it.
}
return 1;
// First locate the font struct.
if (font > SIZEOF_ARRAY(fonts)) {
return 0; // font does not exist, exit.
}
// Load the font info; IDs are always sequential.
*font_info = fonts[font];
// Locate character in font lookup table. (If required.)
if (lookup != NULL) {
*lookup = font_info->lookup[ch];
if (*lookup == 0xff) {
return 0; // character doesn't exist, don't bother writing it.
}
}
return 1;
}
/**
* write_char16: Draw a character on the current draw buffer.
* Currently supports outlined characters and characters with
@ -1110,7 +1054,7 @@ void write_char16(char ch, unsigned int x, unsigned int y, int font)
struct FontEntry font_info;
//char lookup = 0;
fetch_font_info(0, font, &font_info, NULL);
// Compute starting address (for x,y) of character.
int addr = CALC_BUFF_ADDR(x, y);
int wbit = CALC_BIT_IN_WORD(x);
@ -1119,58 +1063,55 @@ void write_char16(char ch, unsigned int x, unsigned int y, int font)
// How big is the character? We handle characters up to 8 pixels
// wide for now. Support for large characters may be added in future.
{
// Ensure we don't overflow.
if(x + wbit > GRAPHICS_WIDTH_REAL)
return;
// Load data pointer.
row = ch * font_info.height;
row_temp = row;
addr_temp = addr;
xshift = 16 - font_info.width;
// We can write mask words easily.
for(yy = y; yy < y + font_info.height; yy++)
{
if(font==3)
write_word_misaligned_OR(draw_buffer_mask, font_mask12x18[row] << xshift, addr, wbit);
else
write_word_misaligned_OR(draw_buffer_mask, font_mask8x10[row] << xshift, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
// Level bits are more complicated. We need to set or clear
// level bits, but only where the mask bit is set; otherwise,
// we need to leave them alone. To do this, for each word, we
// construct an AND mask and an OR mask, and apply each individually.
row = row_temp;
addr = addr_temp;
for(yy = y; yy < y + font_info.height; yy++)
{
if(font==3)
{
level_bits = font_frame12x18[row];
//if(!(flags & FONT_INVERT)) // data is normally inverted
level_bits = ~level_bits;
or_mask = font_mask12x18[row] << xshift;
and_mask = (font_mask12x18[row] & level_bits) << xshift;
} else {
level_bits = font_frame8x10[row];
//if(!(flags & FONT_INVERT)) // data is normally inverted
level_bits = ~level_bits;
or_mask = font_mask8x10[row] << xshift;
and_mask = (font_mask8x10[row] & level_bits) << xshift;
}
write_word_misaligned_OR(draw_buffer_level, or_mask, addr, wbit);
// If we're not bold write the AND mask.
//if(!(flags & FONT_BOLD))
write_word_misaligned_NAND(draw_buffer_level, and_mask, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
// Ensure we don't overflow.
if (x + wbit > GRAPHICS_WIDTH_REAL) {
return;
}
// Load data pointer.
row = ch * font_info.height;
row_temp = row;
addr_temp = addr;
xshift = 16 - font_info.width;
// We can write mask words easily.
for (yy = y; yy < y + font_info.height; yy++) {
if (font == 3) {
write_word_misaligned_OR(draw_buffer_mask, font_mask12x18[row] << xshift, addr, wbit);
} else {
write_word_misaligned_OR(draw_buffer_mask, font_mask8x10[row] << xshift, addr, wbit);
}
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
// Level bits are more complicated. We need to set or clear
// level bits, but only where the mask bit is set; otherwise,
// we need to leave them alone. To do this, for each word, we
// construct an AND mask and an OR mask, and apply each individually.
row = row_temp;
addr = addr_temp;
for (yy = y; yy < y + font_info.height; yy++) {
if (font == 3) {
level_bits = font_frame12x18[row];
//if(!(flags & FONT_INVERT)) // data is normally inverted
level_bits = ~level_bits;
or_mask = font_mask12x18[row] << xshift;
and_mask = (font_mask12x18[row] & level_bits) << xshift;
} else {
level_bits = font_frame8x10[row];
//if(!(flags & FONT_INVERT)) // data is normally inverted
level_bits = ~level_bits;
or_mask = font_mask8x10[row] << xshift;
and_mask = (font_mask8x10[row] & level_bits) << xshift;
}
write_word_misaligned_OR(draw_buffer_level, or_mask, addr, wbit);
// If we're not bold write the AND mask.
//if(!(flags & FONT_BOLD))
write_word_misaligned_NAND(draw_buffer_level, and_mask, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
}
}
/**
* write_char: Draw a character on the current draw buffer.
* Currently supports outlined characters and characters with
@ -1195,98 +1136,98 @@ void write_char(char ch, unsigned int x, unsigned int y, int flags, int font)
// If font only supports lowercase or uppercase, make the letter
// lowercase or uppercase.
/*if(font_info.flags & FONT_LOWERCASE_ONLY)
ch = tolower(ch);
if(font_info.flags & FONT_UPPERCASE_ONLY)
ch = toupper(ch);*/
ch = tolower(ch);
if(font_info.flags & FONT_UPPERCASE_ONLY)
ch = toupper(ch);*/
fetch_font_info(ch, font, &font_info, &lookup);
// How big is the character? We handle characters up to 8 pixels
// wide for now. Support for large characters may be added in future.
if(font_info.width <= 8)
{
// Ensure we don't overflow.
if(x + wbit > GRAPHICS_WIDTH_REAL)
return;
// Load data pointer.
row = lookup * font_info.height * 2;
row_temp = row;
addr_temp = addr;
xshift = 16 - font_info.width;
// We can write mask words easily.
for(yy = y; yy < y + font_info.height; yy++)
{
write_word_misaligned_OR(draw_buffer_mask, font_info.data[row] << xshift, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
// Level bits are more complicated. We need to set or clear
// level bits, but only where the mask bit is set; otherwise,
// we need to leave them alone. To do this, for each word, we
// construct an AND mask and an OR mask, and apply each individually.
row = row_temp;
addr = addr_temp;
for(yy = y; yy < y + font_info.height; yy++)
{
level_bits = font_info.data[row + font_info.height];
if(!(flags & FONT_INVERT)) // data is normally inverted
level_bits = ~level_bits;
or_mask = font_info.data[row] << xshift;
and_mask = (font_info.data[row] & level_bits) << xshift;
write_word_misaligned_OR(draw_buffer_level, or_mask, addr, wbit);
// If we're not bold write the AND mask.
//if(!(flags & FONT_BOLD))
write_word_misaligned_NAND(draw_buffer_level, and_mask, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
if (font_info.width <= 8) {
// Ensure we don't overflow.
if (x + wbit > GRAPHICS_WIDTH_REAL) {
return;
}
// Load data pointer.
row = lookup * font_info.height * 2;
row_temp = row;
addr_temp = addr;
xshift = 16 - font_info.width;
// We can write mask words easily.
for (yy = y; yy < y + font_info.height; yy++) {
write_word_misaligned_OR(draw_buffer_mask, font_info.data[row] << xshift, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
// Level bits are more complicated. We need to set or clear
// level bits, but only where the mask bit is set; otherwise,
// we need to leave them alone. To do this, for each word, we
// construct an AND mask and an OR mask, and apply each individually.
row = row_temp;
addr = addr_temp;
for (yy = y; yy < y + font_info.height; yy++) {
level_bits = font_info.data[row + font_info.height];
if (!(flags & FONT_INVERT)) {
// data is normally inverted
level_bits = ~level_bits;
}
or_mask = font_info.data[row] << xshift;
and_mask = (font_info.data[row] & level_bits) << xshift;
write_word_misaligned_OR(draw_buffer_level, or_mask, addr, wbit);
// If we're not bold write the AND mask.
//if(!(flags & FONT_BOLD))
write_word_misaligned_NAND(draw_buffer_level, and_mask, addr, wbit);
addr += GRAPHICS_WIDTH_REAL / 8;
row++;
}
}
}
/**
* calc_text_dimensions: Calculate the dimensions of a
* string in a given font. Supports new lines and
* carriage returns in text.
*
* @param str string to calculate dimensions of
* @param font_info font info structure
* @param xs horizontal spacing
* @param ys vertical spacing
* @param dim return result: struct FontDimensions
*/
* calc_text_dimensions: Calculate the dimensions of a
* string in a given font. Supports new lines and
* carriage returns in text.
*
* @param str string to calculate dimensions of
* @param font_info font info structure
* @param xs horizontal spacing
* @param ys vertical spacing
* @param dim return result: struct FontDimensions
*/
void calc_text_dimensions(char *str, struct FontEntry font, int xs, int ys, struct FontDimensions *dim)
{
int max_length = 0, line_length = 0, lines = 1;
while(*str != 0)
{
line_length++;
if(*str == '\n' || *str == '\r')
{
if(line_length > max_length)
max_length = line_length;
line_length = 0;
lines++;
}
str++;
while (*str != 0) {
line_length++;
if (*str == '\n' || *str == '\r') {
if (line_length > max_length) {
max_length = line_length;
}
line_length = 0;
lines++;
}
str++;
}
if (line_length > max_length) {
max_length = line_length;
}
if(line_length > max_length)
max_length = line_length;
dim->width = max_length * (font.width + xs);
dim->height = lines * (font.height + ys);
}
/**
* write_string: Draw a string on the screen with certain
* alignment parameters.
*
* @param str string to write
* @param x x coordinate
* @param y y coordinate
* @param xs horizontal spacing
* @param ys horizontal spacing
* @param va vertical align
* @param ha horizontal align
* @param flags flags (passed to write_char)
* @param font font
*/
* write_string: Draw a string on the screen with certain
* alignment parameters.
*
* @param str string to write
* @param x x coordinate
* @param y y coordinate
* @param xs horizontal spacing
* @param ys horizontal spacing
* @param va vertical align
* @param ha horizontal align
* @param flags flags (passed to write_char)
* @param font font
*/
void write_string(char *str, unsigned int x, unsigned int y, unsigned int xs, unsigned int ys, int va, int ha, int flags, int font)
{
int xx = 0, yy = 0, xx_original = 0;
@ -1295,55 +1236,61 @@ void write_string(char *str, unsigned int x, unsigned int y, unsigned int xs, un
// Determine font info and dimensions/position of the string.
fetch_font_info(0, font, &font_info, NULL);
calc_text_dimensions(str, font_info, xs, ys, &dim);
switch(va)
{
case TEXT_VA_TOP: yy = y; break;
case TEXT_VA_MIDDLE: yy = y - (dim.height / 2); break;
case TEXT_VA_BOTTOM: yy = y - dim.height; break;
switch (va) {
case TEXT_VA_TOP:
yy = y;
break;
case TEXT_VA_MIDDLE:
yy = y - (dim.height / 2);
break;
case TEXT_VA_BOTTOM:
yy = y - dim.height;
break;
}
switch(ha)
{
case TEXT_HA_LEFT: xx = x; break;
case TEXT_HA_CENTER: xx = x - (dim.width / 2); break;
case TEXT_HA_RIGHT: xx = x - dim.width; break;
switch (ha) {
case TEXT_HA_LEFT:
xx = x;
break;
case TEXT_HA_CENTER:
xx = x - (dim.width / 2);
break;
case TEXT_HA_RIGHT:
xx = x - dim.width;
break;
}
// Then write each character.
xx_original = xx;
while(*str != 0)
{
if(*str == '\n' || *str == '\r')
{
yy += ys + font_info.height;
xx = xx_original;
}
else
{
if(xx >= 0 && xx < GRAPHICS_WIDTH_REAL)
{
if(font_info.id<2)
write_char(*str, xx, yy, flags, font);
else
write_char16(*str, xx, yy, font);
}
xx += font_info.width + xs;
}
str++;
while (*str != 0) {
if (*str == '\n' || *str == '\r') {
yy += ys + font_info.height;
xx = xx_original;
} else {
if (xx >= 0 && xx < GRAPHICS_WIDTH_REAL) {
if (font_info.id < 2) {
write_char(*str, xx, yy, flags, font);
} else {
write_char16(*str, xx, yy, font);
}
}
xx += font_info.width + xs;
}
str++;
}
}
/**
* write_string_formatted: Draw a string with format escape
* sequences in it. Allows for complex text effects.
*
* @param str string to write (with format data)
* @param x x coordinate
* @param y y coordinate
* @param xs default horizontal spacing
* @param ys default horizontal spacing
* @param va vertical align
* @param ha horizontal align
* @param flags flags (passed to write_char)
*/
* write_string_formatted: Draw a string with format escape
* sequences in it. Allows for complex text effects.
*
* @param str string to write (with format data)
* @param x x coordinate
* @param y y coordinate
* @param xs default horizontal spacing
* @param ys default horizontal spacing
* @param va vertical align
* @param ha horizontal align
* @param flags flags (passed to write_char)
*/
void write_string_formatted(char *str, unsigned int x, unsigned int y, unsigned int xs, unsigned int ys, int va, int ha, int flags)
{
int fcode = 0, fptr = 0, font = 0, fwidth = 0, fheight = 0, xx = x, yy = y, max_xx = 0, max_height = 0;
@ -1360,78 +1307,76 @@ void write_string_formatted(char *str, unsigned int x, unsigned int y, unsigned
// work out a bounding box. We'll parse again for the final output.
// This is a simple state machine parser.
char *ostr = str;
while(*str)
{
if(*str == '<' && fcode == 1) // escape code: skip
fcode = 0;
if(*str == '<' && fcode == 0) // begin format code?
{
fcode = 1;
fptr = 0;
while (*str) {
if (*str == '<' && fcode == 1) {
// escape code: skip
fcode = 0;
}
if (*str == '<' && fcode == 0) {
// begin format code?
fcode = 1;
fptr = 0;
}
if (*str == '>' && fcode == 1) {
fcode = 0;
if (strcmp(fstack, "B")) {
// switch to "big" font (font #1)
fwidth = bigfontwidth;
fheight = bigfontheight;
} else if (strcmp(fstack, "S")) {
// switch to "small" font (font #0)
fwidth = smallfontwidth;
fheight = smallfontheight;
}
if(*str == '>' && fcode == 1)
{
fcode = 0;
if(strcmp(fstack, "B")) // switch to "big" font (font #1)
{
fwidth = bigfontwidth;
fheight = bigfontheight;
}
else if(strcmp(fstack, "S")) // switch to "small" font (font #0)
{
fwidth = smallfontwidth;
fheight = smallfontheight;
}
if(fheight > max_height)
max_height = fheight;
// Skip over this byte. Go to next byte.
str++;
continue;
}
if(*str != '<' && *str != '>' && fcode == 1)
{
// Add to the format stack (up to 10 bytes.)
if(fptr > 10) // stop adding bytes
{
str++; // go to next byte
continue;
}
fstack[fptr++] = *str;
fstack[fptr] = '\0'; // clear next byte (ready for next char or to terminate string.)
}
if(fcode == 0)
{
// Not a format code, raw text.
xx += fwidth + xs;
if(*str == '\n')
{
if(xx > max_xx)
max_xx = xx;
xx = x;
yy += fheight + ys;
}
if (fheight > max_height) {
max_height = fheight;
}
// Skip over this byte. Go to next byte.
str++;
continue;
}
if (*str != '<' && *str != '>' && fcode == 1) {
// Add to the format stack (up to 10 bytes.)
if (fptr > 10) {
// stop adding bytes
str++; // go to next byte
continue;
}
fstack[fptr++] = *str;
fstack[fptr] = '\0'; // clear next byte (ready for next char or to terminate string.)
}
if (fcode == 0) {
// Not a format code, raw text.
xx += fwidth + xs;
if (*str == '\n') {
if (xx > max_xx) {
max_xx = xx;
}
xx = x;
yy += fheight + ys;
}
}
str++;
}
// Reset string pointer.
str = ostr;
// Now we've parsed it and got a bbox, we need to work out the dimensions of it
// and how to align it.
/*int width = max_xx - x;
int height = yy - y;
int ay, ax;
switch(va)
{
case TEXT_VA_TOP: ay = yy; break;
case TEXT_VA_MIDDLE: ay = yy - (height / 2); break;
case TEXT_VA_BOTTOM: ay = yy - height; break;
}
switch(ha)
{
case TEXT_HA_LEFT: ax = x; break;
case TEXT_HA_CENTER: ax = x - (width / 2); break;
case TEXT_HA_RIGHT: ax = x - width; break;
}*/
int height = yy - y;
int ay, ax;
switch(va)
{
case TEXT_VA_TOP: ay = yy; break;
case TEXT_VA_MIDDLE: ay = yy - (height / 2); break;
case TEXT_VA_BOTTOM: ay = yy - height; break;
}
switch(ha)
{
case TEXT_HA_LEFT: ax = x; break;
case TEXT_HA_CENTER: ax = x - (width / 2); break;
case TEXT_HA_RIGHT: ax = x - width; break;
}*/
// So ax,ay is our new text origin. Parse the text format again and paint
// the text on the display.
fcode = 0;
@ -1439,204 +1384,196 @@ void write_string_formatted(char *str, unsigned int x, unsigned int y, unsigned
font = 0;
xx = 0;
yy = 0;
while(*str)
{
if(*str == '<' && fcode == 1) // escape code: skip
fcode = 0;
if(*str == '<' && fcode == 0) // begin format code?
{
fcode = 1;
fptr = 0;
}
if(*str == '>' && fcode == 1)
{
fcode = 0;
if(strcmp(fstack, "B")) // switch to "big" font (font #1)
{
fwidth = bigfontwidth;
fheight = bigfontheight;
font = 1;
}
else if(strcmp(fstack, "S")) // switch to "small" font (font #0)
{
fwidth = smallfontwidth;
fheight = smallfontheight;
font = 0;
}
// Skip over this byte. Go to next byte.
str++;
continue;
}
if(*str != '<' && *str != '>' && fcode == 1)
{
// Add to the format stack (up to 10 bytes.)
if(fptr > 10) // stop adding bytes
{
str++; // go to next byte
continue;
}
fstack[fptr++] = *str;
fstack[fptr] = '\0'; // clear next byte (ready for next char or to terminate string.)
}
if(fcode == 0)
{
// Not a format code, raw text. So we draw it.
// TODO - different font sizes.
write_char(*str, xx, yy + (max_height - fheight), flags, font);
xx += fwidth + xs;
if(*str == '\n')
{
if(xx > max_xx)
max_xx = xx;
xx = x;
yy += fheight + ys;
}
while (*str) {
if (*str == '<' && fcode == 1) {
// escape code: skip
fcode = 0;
}
if (*str == '<' && fcode == 0) {
// begin format code?
fcode = 1;
fptr = 0;
}
if (*str == '>' && fcode == 1) {
fcode = 0;
if (strcmp(fstack, "B")) {
// switch to "big" font (font #1)
fwidth = bigfontwidth;
fheight = bigfontheight;
font = 1;
} else if (strcmp(fstack, "S")) {
// switch to "small" font (font #0)
fwidth = smallfontwidth;
fheight = smallfontheight;
font = 0;
}
// Skip over this byte. Go to next byte.
str++;
continue;
}
if (*str != '<' && *str != '>' && fcode == 1) {
// Add to the format stack (up to 10 bytes.)
if (fptr > 10) {
// stop adding bytes
str++; // go to next byte
continue;
}
fstack[fptr++] = *str;
fstack[fptr] = '\0'; // clear next byte (ready for next char or to terminate string.)
}
if (fcode == 0) {
// Not a format code, raw text. So we draw it.
// TODO - different font sizes.
write_char(*str, xx, yy + (max_height - fheight), flags, font);
xx += fwidth + xs;
if (*str == '\n') {
if (xx > max_xx) {
max_xx = xx;
}
xx = x;
yy += fheight + ys;
}
}
str++;
}
}
//SUPEROSD-
// graphics
void drawAttitude(uint16_t x, uint16_t y, int16_t pitch, int16_t roll, uint16_t size)
{
int16_t a = mySin(roll+360);
int16_t b = myCos(roll+360);
int16_t c = mySin(roll+90+360)*5/100;
int16_t d = myCos(roll+90+360)*5/100;
int16_t a = mySin(roll + 360);
int16_t b = myCos(roll + 360);
int16_t c = mySin(roll + 90 + 360) * 5 / 100;
int16_t d = myCos(roll + 90 + 360) * 5 / 100;
int16_t k;
int16_t l;
int16_t k;
int16_t l;
int16_t indi30x1=myCos(30)*(size/2+1) / 100;
int16_t indi30y1=mySin(30)*(size/2+1) / 100;
int16_t indi30x1 = myCos(30) * (size / 2 + 1) / 100;
int16_t indi30y1 = mySin(30) * (size / 2 + 1) / 100;
int16_t indi30x2=myCos(30)*(size/2+4) / 100;
int16_t indi30y2=mySin(30)*(size/2+4) / 100;
int16_t indi30x2 = myCos(30) * (size / 2 + 4) / 100;
int16_t indi30y2 = mySin(30) * (size / 2 + 4) / 100;
int16_t indi60x1=myCos(60)*(size/2+1) / 100;
int16_t indi60y1=mySin(60)*(size/2+1) / 100;
int16_t indi60x1 = myCos(60) * (size / 2 + 1) / 100;
int16_t indi60y1 = mySin(60) * (size / 2 + 1) / 100;
int16_t indi60x2=myCos(60)*(size/2+4) / 100;
int16_t indi60y2=mySin(60)*(size/2+4) / 100;
int16_t indi60x2 = myCos(60) * (size / 2 + 4) / 100;
int16_t indi60y2 = mySin(60) * (size / 2 + 4) / 100;
pitch=pitch%90;
if(pitch>90)
{
pitch=pitch-90;
}
if(pitch<-90)
{
pitch=pitch+90;
}
a = (a * (size/2)) / 100;
b = (b * (size/2)) / 100;
pitch = pitch % 90;
if (pitch > 90) {
pitch = pitch - 90;
}
if (pitch < -90) {
pitch = pitch + 90;
}
a = (a * (size / 2)) / 100;
b = (b * (size / 2)) / 100;
if(roll<-90 || roll>90)
pitch=pitch*-1;
k = a*pitch/90;
l = b*pitch/90;
if (roll < -90 || roll > 90) {
pitch = pitch * -1;
}
k = a * pitch / 90;
l = b * pitch / 90;
// scale
//0
//drawLine((x)-1-(size/2+4), (y)-1, (x)-1 - (size/2+1), (y)-1);
//drawLine((x)-1+(size/2+4), (y)-1, (x)-1 + (size/2+1), (y)-1);
write_line_outlined((x)-1-(size/2+4), (y)-1, (x)-1 - (size/2+1), (y)-1,0,0,0,1);
write_line_outlined((x)-1+(size/2+4), (y)-1, (x)-1 + (size/2+1), (y)-1,0,0,0,1);
// scale
//0
//drawLine((x)-1-(size/2+4), (y)-1, (x)-1 - (size/2+1), (y)-1);
//drawLine((x)-1+(size/2+4), (y)-1, (x)-1 + (size/2+1), (y)-1);
write_line_outlined((x) - 1 - (size / 2 + 4), (y) - 1, (x) - 1 - (size / 2 + 1), (y) - 1, 0, 0, 0, 1);
write_line_outlined((x) - 1 + (size / 2 + 4), (y) - 1, (x) - 1 + (size / 2 + 1), (y) - 1, 0, 0, 0, 1);
//30
//drawLine((x)-1+indi30x1, (y)-1-indi30y1, (x)-1 + indi30x2, (y)-1 - indi30y2);
//drawLine((x)-1-indi30x1, (y)-1-indi30y1, (x)-1 - indi30x2, (y)-1 - indi30y2);
write_line_outlined((x)-1+indi30x1, (y)-1-indi30y1, (x)-1 + indi30x2, (y)-1 - indi30y2,0,0,0,1);
write_line_outlined((x)-1-indi30x1, (y)-1-indi30y1, (x)-1 - indi30x2, (y)-1 - indi30y2,0,0,0,1);
//60
//drawLine((x)-1+indi60x1, (y)-1-indi60y1, (x)-1 + indi60x2, (y)-1 - indi60y2);
//drawLine((x)-1-indi60x1, (y)-1-indi60y1, (x)-1 - indi60x2, (y)-1 - indi60y2);
write_line_outlined((x)-1+indi60x1, (y)-1-indi60y1, (x)-1 + indi60x2, (y)-1 - indi60y2,0,0,0,1);
write_line_outlined((x)-1-indi60x1, (y)-1-indi60y1, (x)-1 - indi60x2, (y)-1 - indi60y2,0,0,0,1);
//90
//drawLine((x)-1, (y)-1-(size/2+4), (x)-1, (y)-1 - (size/2+1));
write_line_outlined((x)-1, (y)-1-(size/2+4), (x)-1, (y)-1 - (size/2+1),0,0,0,1);
//30
//drawLine((x)-1+indi30x1, (y)-1-indi30y1, (x)-1 + indi30x2, (y)-1 - indi30y2);
//drawLine((x)-1-indi30x1, (y)-1-indi30y1, (x)-1 - indi30x2, (y)-1 - indi30y2);
write_line_outlined((x) - 1 + indi30x1, (y) - 1 - indi30y1, (x) - 1 + indi30x2, (y) - 1 - indi30y2, 0, 0, 0, 1);
write_line_outlined((x) - 1 - indi30x1, (y) - 1 - indi30y1, (x) - 1 - indi30x2, (y) - 1 - indi30y2, 0, 0, 0, 1);
//60
//drawLine((x)-1+indi60x1, (y)-1-indi60y1, (x)-1 + indi60x2, (y)-1 - indi60y2);
//drawLine((x)-1-indi60x1, (y)-1-indi60y1, (x)-1 - indi60x2, (y)-1 - indi60y2);
write_line_outlined((x) - 1 + indi60x1, (y) - 1 - indi60y1, (x) - 1 + indi60x2, (y) - 1 - indi60y2, 0, 0, 0, 1);
write_line_outlined((x) - 1 - indi60x1, (y) - 1 - indi60y1, (x) - 1 - indi60x2, (y) - 1 - indi60y2, 0, 0, 0, 1);
//90
//drawLine((x)-1, (y)-1-(size/2+4), (x)-1, (y)-1 - (size/2+1));
write_line_outlined((x) - 1, (y) - 1 - (size / 2 + 4), (x) - 1, (y) - 1 - (size / 2 + 1), 0, 0, 0, 1);
//roll
//drawLine((x)-1 - b, (y)-1 + a, (x)-1 + b, (y)-1 - a); //Direction line
write_line_outlined((x) - 1 - b, (y) - 1 + a, (x) - 1 + b, (y) - 1 - a, 0, 0, 0, 1); //Direction line
//"wingtips"
//drawLine((x)-1 - b, (y)-1 + a, (x)-1 - b + d, (y)-1 + a - c);
//drawLine((x)-1 + b + d, (y)-1 - a - c, (x)-1 + b, (y)-1 - a);
write_line_outlined((x) - 1 - b, (y) - 1 + a, (x) - 1 - b + d, (y) - 1 + a - c, 0, 0, 0, 1);
write_line_outlined((x) - 1 + b + d, (y) - 1 - a - c, (x) - 1 + b, (y) - 1 - a, 0, 0, 0, 1);
//roll
//drawLine((x)-1 - b, (y)-1 + a, (x)-1 + b, (y)-1 - a); //Direction line
write_line_outlined((x)-1 - b, (y)-1 + a, (x)-1 + b, (y)-1 - a,0,0,0,1); //Direction line
//"wingtips"
//drawLine((x)-1 - b, (y)-1 + a, (x)-1 - b + d, (y)-1 + a - c);
//drawLine((x)-1 + b + d, (y)-1 - a - c, (x)-1 + b, (y)-1 - a);
write_line_outlined((x)-1 - b, (y)-1 + a, (x)-1 - b + d, (y)-1 + a - c,0,0,0,1);
write_line_outlined((x)-1 + b + d, (y)-1 - a - c, (x)-1 + b, (y)-1 - a,0,0,0,1);
//pitch
//drawLine((x)-1, (y)-1, (x)-1 - k, (y)-1 - l);
write_line_outlined((x) - 1, (y) - 1, (x) - 1 - k, (y) - 1 - l, 0, 0, 0, 1);
//pitch
//drawLine((x)-1, (y)-1, (x)-1 - k, (y)-1 - l);
write_line_outlined((x)-1, (y)-1, (x)-1 - k, (y)-1 - l,0,0,0,1);
//drawCircle(x-1, y-1, 5);
//write_circle_outlined(x-1, y-1, 5,0,0,0,1);
//drawCircle(x-1, y-1, size/2+4);
//write_circle_outlined(x-1, y-1, size/2+4,0,0,0,1);
//drawCircle(x-1, y-1, 5);
//write_circle_outlined(x-1, y-1, 5,0,0,0,1);
//drawCircle(x-1, y-1, size/2+4);
//write_circle_outlined(x-1, y-1, size/2+4,0,0,0,1);
}
void drawBattery(uint16_t x, uint16_t y, uint8_t battery, uint16_t size)
{
int i=0;
int batteryLines;
//top
/*drawLine((x)-1+(size/2-size/4), (y)-1, (x)-1 + (size/2+size/4), (y)-1);
drawLine((x)-1+(size/2-size/4), (y)-1+1, (x)-1 + (size/2+size/4), (y)-1+1);
int i = 0;
int batteryLines;
//top
/*drawLine((x)-1+(size/2-size/4), (y)-1, (x)-1 + (size/2+size/4), (y)-1);
drawLine((x)-1+(size/2-size/4), (y)-1+1, (x)-1 + (size/2+size/4), (y)-1+1);
drawLine((x)-1, (y)-1+2, (x)-1 + size, (y)-1+2);
//bottom
drawLine((x)-1, (y)-1+size*3, (x)-1 + size, (y)-1+size*3);
//left
drawLine((x)-1, (y)-1+2, (x)-1, (y)-1+size*3);
drawLine((x)-1, (y)-1+2, (x)-1 + size, (y)-1+2);
//bottom
drawLine((x)-1, (y)-1+size*3, (x)-1 + size, (y)-1+size*3);
//left
drawLine((x)-1, (y)-1+2, (x)-1, (y)-1+size*3);
//right
drawLine((x)-1+size, (y)-1+2, (x)-1+size, (y)-1+size*3);*/
//right
drawLine((x)-1+size, (y)-1+2, (x)-1+size, (y)-1+size*3);*/
write_rectangle_outlined((x)-1, (y)-1+2,size,size*3,0,1);
write_vline_lm((x)-1+(size/2+size/4)+1,(y)-2,(y)-1+1,0,1);
write_vline_lm((x)-1+(size/2-size/4)-1,(y)-2,(y)-1+1,0,1);
write_hline_lm((x)-1+(size/2-size/4),(x)-1 + (size/2+size/4),(y)-2,0,1);
write_hline_lm((x)-1+(size/2-size/4),(x)-1 + (size/2+size/4),(y)-1,1,1);
write_hline_lm((x)-1+(size/2-size/4),(x)-1 + (size/2+size/4),(y)-1+1,1,1);
write_rectangle_outlined((x) - 1, (y) - 1 + 2, size, size * 3, 0, 1);
write_vline_lm((x) - 1 + (size / 2 + size / 4) + 1, (y) - 2, (y) - 1 + 1, 0, 1);
write_vline_lm((x) - 1 + (size / 2 - size / 4) - 1, (y) - 2, (y) - 1 + 1, 0, 1);
write_hline_lm((x) - 1 + (size / 2 - size / 4), (x) - 1 + (size / 2 + size / 4), (y) - 2, 0, 1);
write_hline_lm((x) - 1 + (size / 2 - size / 4), (x) - 1 + (size / 2 + size / 4), (y) - 1, 1, 1);
write_hline_lm((x) - 1 + (size / 2 - size / 4), (x) - 1 + (size / 2 + size / 4), (y) - 1 + 1, 1, 1);
batteryLines = battery*(size*3-2)/100;
for(i=0;i<batteryLines;i++)
{
write_hline_lm((x)-1,(x)-1 + size,(y)-1+size*3-i,1,1);
}
batteryLines = battery * (size * 3 - 2) / 100;
for (i = 0; i < batteryLines; i++) {
write_hline_lm((x) - 1, (x) - 1 + size, (y) - 1 + size * 3 - i, 1, 1);
}
}
void printTime(uint16_t x, uint16_t y) {
char temp[9]={0};
sprintf(temp,"%02d:%02d:%02d",timex.hour,timex.min,timex.sec);
//printTextFB(x,y,temp);
write_string(temp, x, y, 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 3);
void printTime(uint16_t x, uint16_t y)
{
char temp[9] =
{ 0 };
sprintf(temp, "%02d:%02d:%02d", timex.hour, timex.min, timex.sec);
//printTextFB(x,y,temp);
write_string(temp, x, y, 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 3);
}
/*
void drawAltitude(uint16_t x, uint16_t y, int16_t alt, uint8_t dir) {
void drawAltitude(uint16_t x, uint16_t y, int16_t alt, uint8_t dir) {
char temp[9]={0};
char updown=' ';
uint16_t charx=x/16;
if(dir==0)
updown=24;
if(dir==1)
updown=25;
sprintf(temp,"%c%6dm",updown,alt);
printTextFB(charx,y+2,temp);
// frame
drawBox(charx*16-3,y,charx*16+strlen(temp)*8+3,y+11);
}*/
char temp[9]={0};
char updown=' ';
uint16_t charx=x/16;
if(dir==0)
updown=24;
if(dir==1)
updown=25;
sprintf(temp,"%c%6dm",updown,alt);
printTextFB(charx,y+2,temp);
// frame
drawBox(charx*16-3,y,charx*16+strlen(temp)*8+3,y+11);
}*/
/**
* hud_draw_vertical_scale: Draw a vertical scale.
@ -1655,148 +1592,134 @@ void drawAltitude(uint16_t x, uint16_t y, int16_t alt, uint8_t dir) {
* @param max_val maximum expected value (used to compute size of arrow ticker)
* @param flags special flags (see hud.h.)
*/
void hud_draw_vertical_scale(int v, int range, int halign, int x, int y, int height, int mintick_step, int majtick_step, int mintick_len, int majtick_len, int boundtick_len, int max_val, int flags)
void hud_draw_vertical_scale(int v, int range, int halign, int x, int y, int height, int mintick_step, int majtick_step, int mintick_len, int majtick_len,
int boundtick_len, int max_val, int flags)
{
char temp[15];//, temp2[15];
struct FontEntry font_info;
struct FontDimensions dim;
// Halign should be in a small span.
//MY_ASSERT(halign >= -1 && halign <= 1);
// Compute the position of the elements.
int majtick_start = 0, majtick_end = 0, mintick_start = 0, mintick_end = 0, boundtick_start = 0, boundtick_end = 0;
if(halign == -1)
{
majtick_start = x;
majtick_end = x + majtick_len;
mintick_start = x;
mintick_end = x + mintick_len;
boundtick_start = x;
boundtick_end = x + boundtick_len;
}
else if(halign == +1)
{
x=x-GRAPHICS_HDEADBAND;
majtick_start = GRAPHICS_WIDTH_REAL - x - 1;
majtick_end = GRAPHICS_WIDTH_REAL - x - majtick_len - 1;
mintick_start = GRAPHICS_WIDTH_REAL - x - 1;
mintick_end = GRAPHICS_WIDTH_REAL - x - mintick_len - 1;
boundtick_start = GRAPHICS_WIDTH_REAL - x - 1;
boundtick_end = GRAPHICS_WIDTH_REAL - x - boundtick_len - 1;
}
// Retrieve width of large font (font #0); from this calculate the x spacing.
fetch_font_info(0, 0, &font_info, NULL);
int arrow_len = (font_info.height / 2) + 1; // FIXME, font info being loaded correctly??
int text_x_spacing = arrow_len;
int max_text_y = 0, text_length = 0;
int small_font_char_width = font_info.width + 1; // +1 for horizontal spacing = 1
// For -(range / 2) to +(range / 2), draw the scale.
int range_2 = range / 2; //, height_2 = height / 2;
int r = 0, rr = 0, rv = 0, ys = 0, style = 0; //calc_ys = 0,
// Iterate through each step.
for(r = -range_2; r <= +range_2; r++)
{
style = 0;
rr = r + range_2 - v; // normalise range for modulo, subtract value to move ticker tape
rv = -rr + range_2; // for number display
if(flags & HUD_VSCALE_FLAG_NO_NEGATIVE)
rr += majtick_step / 2;
if(rr % majtick_step == 0)
style = 1; // major tick
else if(rr % mintick_step == 0)
style = 2; // minor tick
char temp[15]; //, temp2[15];
struct FontEntry font_info;
struct FontDimensions dim;
// Halign should be in a small span.
//MY_ASSERT(halign >= -1 && halign <= 1);
// Compute the position of the elements.
int majtick_start = 0, majtick_end = 0, mintick_start = 0, mintick_end = 0, boundtick_start = 0, boundtick_end = 0;
if (halign == -1) {
majtick_start = x;
majtick_end = x + majtick_len;
mintick_start = x;
mintick_end = x + mintick_len;
boundtick_start = x;
boundtick_end = x + boundtick_len;
} else if (halign == +1) {
x = x - GRAPHICS_HDEADBAND;
majtick_start = GRAPHICS_WIDTH_REAL - x - 1;
majtick_end = GRAPHICS_WIDTH_REAL - x - majtick_len - 1;
mintick_start = GRAPHICS_WIDTH_REAL - x - 1;
mintick_end = GRAPHICS_WIDTH_REAL - x - mintick_len - 1;
boundtick_start = GRAPHICS_WIDTH_REAL - x - 1;
boundtick_end = GRAPHICS_WIDTH_REAL - x - boundtick_len - 1;
}
// Retrieve width of large font (font #0); from this calculate the x spacing.
fetch_font_info(0, 0, &font_info, NULL);
int arrow_len = (font_info.height / 2) + 1; // FIXME, font info being loaded correctly??
int text_x_spacing = arrow_len;
int max_text_y = 0, text_length = 0;
int small_font_char_width = font_info.width + 1; // +1 for horizontal spacing = 1
// For -(range / 2) to +(range / 2), draw the scale.
int range_2 = range / 2; //, height_2 = height / 2;
int r = 0, rr = 0, rv = 0, ys = 0, style = 0; //calc_ys = 0,
// Iterate through each step.
for (r = -range_2; r <= +range_2; r++) {
style = 0;
rr = r + range_2 - v; // normalise range for modulo, subtract value to move ticker tape
rv = -rr + range_2; // for number display
if (flags & HUD_VSCALE_FLAG_NO_NEGATIVE)
rr += majtick_step / 2;
if (rr % majtick_step == 0)
style = 1; // major tick
else if (rr % mintick_step == 0)
style = 2; // minor tick
else
style = 0;
if (flags & HUD_VSCALE_FLAG_NO_NEGATIVE && rv < 0)
continue;
if (style) {
// Calculate y position.
ys = ((long int) (r * height) / (long int) range) + y;
//sprintf(temp, "ys=%d", ys);
//con_puts(temp, 0);
// Depending on style, draw a minor or a major tick.
if (style == 1) {
write_hline_outlined(majtick_start, majtick_end, ys, 2, 2, 0, 1);
memset(temp, ' ', 10);
//my_itoa(rv, temp);
sprintf(temp, "%d", rv);
text_length = (strlen(temp) + 1) * small_font_char_width; // add 1 for margin
if (text_length > max_text_y)
max_text_y = text_length;
if (halign == -1)
write_string(temp, majtick_end + text_x_spacing, ys, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_LEFT, 0, 1);
else
style = 0;
if(flags & HUD_VSCALE_FLAG_NO_NEGATIVE && rv < 0)
continue;
if(style)
{
// Calculate y position.
ys = ((long int)(r * height) / (long int)range) + y;
//sprintf(temp, "ys=%d", ys);
//con_puts(temp, 0);
// Depending on style, draw a minor or a major tick.
if(style == 1)
{
write_hline_outlined(majtick_start, majtick_end, ys, 2, 2, 0, 1);
memset(temp, ' ', 10);
//my_itoa(rv, temp);
sprintf(temp,"%d",rv);
text_length = (strlen(temp) + 1) * small_font_char_width; // add 1 for margin
if(text_length > max_text_y)
max_text_y = text_length;
if(halign == -1)
write_string(temp, majtick_end + text_x_spacing, ys, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_LEFT, 0, 1);
else
write_string(temp, majtick_end - text_x_spacing + 1, ys, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_RIGHT, 0, 1);
}
else if(style == 2)
write_hline_outlined(mintick_start, mintick_end, ys, 2, 2, 0, 1);
}
write_string(temp, majtick_end - text_x_spacing + 1, ys, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_RIGHT, 0, 1);
} else if (style == 2)
write_hline_outlined(mintick_start, mintick_end, ys, 2, 2, 0, 1);
}
// Generate the string for the value, as well as calculating its dimensions.
memset(temp, ' ', 10);
//my_itoa(v, temp);
sprintf(temp,"%d",v);
// TODO: add auto-sizing.
calc_text_dimensions(temp, font_info, 1, 0, &dim);
int xx = 0, i = 0;
if(halign == -1)
xx = majtick_end + text_x_spacing;
else
xx = majtick_end - text_x_spacing;
// Draw an arrow from the number to the point.
for(i = 0; i < arrow_len; i++)
{
if(halign == -1)
{
write_pixel_lm(xx - arrow_len + i, y - i - 1, 1, 1);
write_pixel_lm(xx - arrow_len + i, y + i - 1, 1, 1);
write_hline_lm(xx + dim.width - 1, xx - arrow_len + i + 1, y - i - 1, 0, 1);
write_hline_lm(xx + dim.width - 1, xx - arrow_len + i + 1, y + i - 1, 0, 1);
}
else
{
write_pixel_lm(xx + arrow_len - i, y - i - 1, 1, 1);
write_pixel_lm(xx + arrow_len - i, y + i - 1, 1, 1);
write_hline_lm(xx - dim.width - 1, xx + arrow_len - i - 1, y - i - 1, 0, 1);
write_hline_lm(xx - dim.width - 1, xx + arrow_len - i - 1, y + i - 1, 0, 1);
}
// FIXME
// write_hline_lm(xx - dim.width - 1, xx + (arrow_len - i), y - i - 1, 1, 1);
// write_hline_lm(xx - dim.width - 1, xx + (arrow_len - i), y + i - 1, 1, 1);
}
// Generate the string for the value, as well as calculating its dimensions.
memset(temp, ' ', 10);
//my_itoa(v, temp);
sprintf(temp, "%d", v);
// TODO: add auto-sizing.
calc_text_dimensions(temp, font_info, 1, 0, &dim);
int xx = 0, i = 0;
if (halign == -1)
xx = majtick_end + text_x_spacing;
else
xx = majtick_end - text_x_spacing;
// Draw an arrow from the number to the point.
for (i = 0; i < arrow_len; i++) {
if (halign == -1) {
write_pixel_lm(xx - arrow_len + i, y - i - 1, 1, 1);
write_pixel_lm(xx - arrow_len + i, y + i - 1, 1, 1);
write_hline_lm(xx + dim.width - 1, xx - arrow_len + i + 1, y - i - 1, 0, 1);
write_hline_lm(xx + dim.width - 1, xx - arrow_len + i + 1, y + i - 1, 0, 1);
} else {
write_pixel_lm(xx + arrow_len - i, y - i - 1, 1, 1);
write_pixel_lm(xx + arrow_len - i, y + i - 1, 1, 1);
write_hline_lm(xx - dim.width - 1, xx + arrow_len - i - 1, y - i - 1, 0, 1);
write_hline_lm(xx - dim.width - 1, xx + arrow_len - i - 1, y + i - 1, 0, 1);
}
if(halign == -1)
{
write_hline_lm(xx, xx + dim.width - 1, y - arrow_len, 1, 1);
write_hline_lm(xx, xx + dim.width - 1, y + arrow_len - 2, 1, 1);
write_vline_lm(xx + dim.width - 1, y - arrow_len, y + arrow_len - 2, 1, 1);
}
else
{
write_hline_lm(xx, xx - dim.width - 1, y - arrow_len, 1, 1);
write_hline_lm(xx, xx - dim.width - 1, y + arrow_len - 2, 1, 1);
write_vline_lm(xx - dim.width - 1, y - arrow_len, y + arrow_len - 2, 1, 1);
}
// Draw the text.
if(halign == -1)
write_string(temp, xx, y, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_LEFT, 0, 0);
else
write_string(temp, xx, y, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_RIGHT, 0, 0);
// Then, add a slow cut off on the edges, so the text doesn't sharply
// disappear. We simply clear the areas above and below the ticker, and we
// use little markers on the edges.
if(halign == -1)
{
write_filled_rectangle_lm(majtick_end + text_x_spacing, y + (height / 2) - (font_info.height / 2), max_text_y - boundtick_start, font_info.height, 0, 0);
write_filled_rectangle_lm(majtick_end + text_x_spacing, y - (height / 2) - (font_info.height / 2), max_text_y - boundtick_start, font_info.height, 0, 0);
}
else
{
write_filled_rectangle_lm(majtick_end - text_x_spacing - max_text_y, y + (height / 2) - (font_info.height / 2), max_text_y, font_info.height, 0, 0);
write_filled_rectangle_lm(majtick_end - text_x_spacing - max_text_y, y - (height / 2) - (font_info.height / 2), max_text_y, font_info.height, 0, 0);
}
write_hline_outlined(boundtick_start, boundtick_end, y + (height / 2), 2, 2, 0, 1);
write_hline_outlined(boundtick_start, boundtick_end, y - (height / 2), 2, 2, 0, 1);
// FIXME
// write_hline_lm(xx - dim.width - 1, xx + (arrow_len - i), y - i - 1, 1, 1);
// write_hline_lm(xx - dim.width - 1, xx + (arrow_len - i), y + i - 1, 1, 1);
}
if (halign == -1) {
write_hline_lm(xx, xx + dim.width - 1, y - arrow_len, 1, 1);
write_hline_lm(xx, xx + dim.width - 1, y + arrow_len - 2, 1, 1);
write_vline_lm(xx + dim.width - 1, y - arrow_len, y + arrow_len - 2, 1, 1);
} else {
write_hline_lm(xx, xx - dim.width - 1, y - arrow_len, 1, 1);
write_hline_lm(xx, xx - dim.width - 1, y + arrow_len - 2, 1, 1);
write_vline_lm(xx - dim.width - 1, y - arrow_len, y + arrow_len - 2, 1, 1);
}
// Draw the text.
if (halign == -1)
write_string(temp, xx, y, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_LEFT, 0, 0);
else
write_string(temp, xx, y, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_RIGHT, 0, 0);
// Then, add a slow cut off on the edges, so the text doesn't sharply
// disappear. We simply clear the areas above and below the ticker, and we
// use little markers on the edges.
if (halign == -1) {
write_filled_rectangle_lm(majtick_end + text_x_spacing, y + (height / 2) - (font_info.height / 2), max_text_y - boundtick_start, font_info.height, 0,
0);
write_filled_rectangle_lm(majtick_end + text_x_spacing, y - (height / 2) - (font_info.height / 2), max_text_y - boundtick_start, font_info.height, 0,
0);
} else {
write_filled_rectangle_lm(majtick_end - text_x_spacing - max_text_y, y + (height / 2) - (font_info.height / 2), max_text_y, font_info.height, 0, 0);
write_filled_rectangle_lm(majtick_end - text_x_spacing - max_text_y, y - (height / 2) - (font_info.height / 2), max_text_y, font_info.height, 0, 0);
}
write_hline_outlined(boundtick_start, boundtick_end, y + (height / 2), 2, 2, 0, 1);
write_hline_outlined(boundtick_start, boundtick_end, y - (height / 2), 2, 2, 0, 1);
}
/**
@ -1815,613 +1738,577 @@ void hud_draw_vertical_scale(int v, int range, int halign, int x, int y, int hei
*/
void hud_draw_linear_compass(int v, int range, int width, int x, int y, int mintick_step, int majtick_step, int mintick_len, int majtick_len, int flags)
{
v %= 360; // wrap, just in case.
struct FontEntry font_info;
int majtick_start = 0, majtick_end = 0, mintick_start = 0, mintick_end = 0, textoffset = 0;
char headingstr[4];
majtick_start = y;
majtick_end = y - majtick_len;
mintick_start = y;
mintick_end = y - mintick_len;
textoffset = 8;
int r, style, rr, xs; // rv,
int range_2 = range / 2;
for(r = -range_2; r <= +range_2; r++)
{
style = 0;
rr = (v + r + 360) % 360; // normalise range for modulo, add to move compass track
//rv = -rr + range_2; // for number display
if(rr % majtick_step == 0)
style = 1; // major tick
else if(rr % mintick_step == 0)
style = 2; // minor tick
if(style)
{
// Calculate x position.
xs = ((long int)(r * width) / (long int)range) + x;
// Draw it.
if(style == 1)
{
write_vline_outlined(xs, majtick_start, majtick_end, 2, 2, 0, 1);
// Draw heading above this tick.
// If it's not one of north, south, east, west, draw the heading.
// Otherwise, draw one of the identifiers.
if(rr % 90 != 0)
{
// We abbreviate heading to two digits. This has the side effect of being easy to compute.
headingstr[0] = '0' + (rr / 100);
headingstr[1] = '0' + ((rr / 10) % 10);
headingstr[2] = 0;
headingstr[3] = 0; // nul to terminate
}
else
{
switch(rr)
{
case 0: headingstr[0] = 'N'; break;
case 90: headingstr[0] = 'E'; break;
case 180: headingstr[0] = 'S'; break;
case 270: headingstr[0] = 'W'; break;
}
headingstr[1] = 0;
headingstr[2] = 0;
headingstr[3] = 0;
}
// +1 fudge...!
write_string(headingstr, xs + 1, majtick_start + textoffset, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_CENTER, 0, 1);
}
else if(style == 2)
write_vline_outlined(xs, mintick_start, mintick_end, 2, 2, 0, 1);
v %= 360; // wrap, just in case.
struct FontEntry font_info;
int majtick_start = 0, majtick_end = 0, mintick_start = 0, mintick_end = 0, textoffset = 0;
char headingstr[4];
majtick_start = y;
majtick_end = y - majtick_len;
mintick_start = y;
mintick_end = y - mintick_len;
textoffset = 8;
int r, style, rr, xs; // rv,
int range_2 = range / 2;
for (r = -range_2; r <= +range_2; r++) {
style = 0;
rr = (v + r + 360) % 360; // normalise range for modulo, add to move compass track
//rv = -rr + range_2; // for number display
if (rr % majtick_step == 0)
style = 1; // major tick
else if (rr % mintick_step == 0)
style = 2; // minor tick
if (style) {
// Calculate x position.
xs = ((long int) (r * width) / (long int) range) + x;
// Draw it.
if (style == 1) {
write_vline_outlined(xs, majtick_start, majtick_end, 2, 2, 0, 1);
// Draw heading above this tick.
// If it's not one of north, south, east, west, draw the heading.
// Otherwise, draw one of the identifiers.
if (rr % 90 != 0) {
// We abbreviate heading to two digits. This has the side effect of being easy to compute.
headingstr[0] = '0' + (rr / 100);
headingstr[1] = '0' + ((rr / 10) % 10);
headingstr[2] = 0;
headingstr[3] = 0; // nul to terminate
} else {
switch (rr) {
case 0:
headingstr[0] = 'N';
break;
case 90:
headingstr[0] = 'E';
break;
case 180:
headingstr[0] = 'S';
break;
case 270:
headingstr[0] = 'W';
break;
}
headingstr[1] = 0;
headingstr[2] = 0;
headingstr[3] = 0;
}
// +1 fudge...!
write_string(headingstr, xs + 1, majtick_start + textoffset, 1, 0, TEXT_VA_MIDDLE, TEXT_HA_CENTER, 0, 1);
} else if (style == 2)
write_vline_outlined(xs, mintick_start, mintick_end, 2, 2, 0, 1);
}
// Then, draw a rectangle with the present heading in it.
// We want to cover up any other markers on the bottom.
// First compute font size.
fetch_font_info(0, 3, &font_info, NULL);
int text_width = (font_info.width + 1) * 3;
int rect_width = text_width + 2;
write_filled_rectangle_lm(x - (rect_width / 2), majtick_start + 2, rect_width, font_info.height + 2, 0, 1);
write_rectangle_outlined(x - (rect_width / 2), majtick_start + 2, rect_width, font_info.height + 2, 0, 1);
headingstr[0] = '0' + (v / 100);
headingstr[1] = '0' + ((v / 10) % 10);
headingstr[2] = '0' + (v % 10);
headingstr[3] = 0;
write_string(headingstr, x + 1, majtick_start + textoffset+2, 0, 0, TEXT_VA_MIDDLE, TEXT_HA_CENTER, 1, 3);
}
// Then, draw a rectangle with the present heading in it.
// We want to cover up any other markers on the bottom.
// First compute font size.
fetch_font_info(0, 3, &font_info, NULL);
int text_width = (font_info.width + 1) * 3;
int rect_width = text_width + 2;
write_filled_rectangle_lm(x - (rect_width / 2), majtick_start + 2, rect_width, font_info.height + 2, 0, 1);
write_rectangle_outlined(x - (rect_width / 2), majtick_start + 2, rect_width, font_info.height + 2, 0, 1);
headingstr[0] = '0' + (v / 100);
headingstr[1] = '0' + ((v / 10) % 10);
headingstr[2] = '0' + (v % 10);
headingstr[3] = 0;
write_string(headingstr, x + 1, majtick_start + textoffset + 2, 0, 0, TEXT_VA_MIDDLE, TEXT_HA_CENTER, 1, 3);
}
// CORE draw routines end here
void draw_artificial_horizon(float angle, float pitch, int16_t l_x, int16_t l_y, int16_t size )
void draw_artificial_horizon(float angle, float pitch, int16_t l_x, int16_t l_y, int16_t size)
{
float alpha;
uint8_t vertical=0,horizontal=0;
int16_t x1,x2;
int16_t y1,y2;
int16_t refx,refy;
alpha=DEG2RAD(angle);
refx=l_x + size/2;
refy=l_y + size/2;
float alpha;
uint8_t vertical = 0, horizontal = 0;
int16_t x1, x2;
int16_t y1, y2;
int16_t refx, refy;
alpha = DEG2RAD(angle);
refx = l_x + size / 2;
refy = l_y + size / 2;
//
float k=0;
float dx = sinf(alpha)*(pitch/90.0f*(size/2));
float dy = cosf(alpha)*(pitch/90.0f*(size/2));
int16_t x0 = (size/2)-dx;
int16_t y0 = (size/2)+dy;
// calculate the line function
if((angle != 90) && (angle != -90))
{
k = tanf(alpha);
vertical = 0;
if(k==0)
{
horizontal=1;
}
}
else
{
vertical = 1;
}
//
float k = 0;
float dx = sinf(alpha) * (pitch / 90.0f * (size / 2));
float dy = cosf(alpha) * (pitch / 90.0f * (size / 2));
int16_t x0 = (size / 2) - dx;
int16_t y0 = (size / 2) + dy;
// calculate the line function
if ((angle != 90) && (angle != -90)) {
k = tanf(alpha);
vertical = 0;
if (k == 0) {
horizontal = 1;
}
} else {
vertical = 1;
}
// crossing point of line
if(!vertical && !horizontal)
{
// y-y0=k(x-x0)
int16_t x=0;
int16_t y=k*(x-x0)+y0;
// find right crossing point
x1=x;
y1=y;
if(y<0)
{
y1=0;
x1=((y1-y0)+k*x0)/k;
}
if(y>size)
{
y1=size;
x1=((y1-y0)+k*x0)/k;
}
// left crossing point
x=size;
y=k*(x-x0)+y0;
x2=x;
y2=y;
if(y<0)
{
y2=0;
x2=((y2-y0)+k*x0)/k;
}
if(y>size)
{
y2=size;
x2=((y2-y0)+k*x0)/k;
}
// move to location
// horizon line
write_line_outlined(x1+l_x,y1+l_y,x2+l_x,y2+l_y,0,0,0,1);
//fill
if(angle<=0 && angle>-90)
{
//write_string("1", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=y2;i<size;i++)
{
x2=((i-y0)+k*x0)/k;
if(x2>size)
x2=size;
if(x2<0)
x2=0;
write_hline_lm(x2+l_x,size+l_x,i+l_y,1,1);
}
}
else if(angle<-90)
{
//write_string("2", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=0;i<y2;i++)
{
x2=((i-y0)+k*x0)/k;
if(x2>size)
x2=size;
if(x2<0)
x2=0;
write_hline_lm(size+l_x,x2+l_x,i+l_y,1,1);
}
}
else if(angle>0 && angle<90)
{
//write_string("3", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=y1;i<size;i++)
{
x2=((i-y0)+k*x0)/k;
if(x2>size)
x2=size;
if(x2<0)
x2=0;
write_hline_lm(0+l_x,x2+l_x,i+l_y,1,1);
}
}
else if(angle>90)
{
//write_string("4", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=0;i<y1;i++)
{
x2=((i-y0)+k*x0)/k;
if(x2>size)
x2=size;
if(x2<0)
x2=0;
write_hline_lm(x2+l_x,0+l_x,i+l_y,1,1);
}
}
}
else if(vertical)
{
// horizon line
write_line_outlined(x0+l_x,0+l_y,x0+l_x,size+l_y,0,0,0,1);
if(angle==90)
{
//write_string("5", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=0;i<size;i++)
{
write_hline_lm(0+l_x,x0+l_x,i+l_y,1,1);
}
}
else
{
//write_string("6", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=0;i<size;i++)
{
write_hline_lm(size+l_x,x0+l_x,i+l_y,1,1);
}
}
}
else if(horizontal)
{
// horizon line
write_hline_outlined(0+l_x,size+l_x,y0+l_y,0,0,0,1);
if(angle<0)
{
//write_string("7", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=0;i<y0;i++)
{
write_hline_lm(0+l_x,size+l_x,i+l_y,1,1);
}
}
else
{
//write_string("8", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for(int i=y0;i<size;i++)
{
write_hline_lm(0+l_x,size+l_x,i+l_y,1,1);
}
}
}
// crossing point of line
if (!vertical && !horizontal) {
// y-y0=k(x-x0)
int16_t x = 0;
int16_t y = k * (x - x0) + y0;
// find right crossing point
x1 = x;
y1 = y;
if (y < 0) {
y1 = 0;
x1 = ((y1 - y0) + k * x0) / k;
}
if (y > size) {
y1 = size;
x1 = ((y1 - y0) + k * x0) / k;
}
// left crossing point
x = size;
y = k * (x - x0) + y0;
x2 = x;
y2 = y;
if (y < 0) {
y2 = 0;
x2 = ((y2 - y0) + k * x0) / k;
}
if (y > size) {
y2 = size;
x2 = ((y2 - y0) + k * x0) / k;
}
// move to location
// horizon line
write_line_outlined(x1 + l_x, y1 + l_y, x2 + l_x, y2 + l_y, 0, 0, 0, 1);
//fill
if (angle <= 0 && angle > -90) {
//write_string("1", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = y2; i < size; i++) {
x2 = ((i - y0) + k * x0) / k;
if (x2 > size) {
x2 = size;
}
if (x2 < 0) {
x2 = 0;
}
write_hline_lm(x2 + l_x, size + l_x, i + l_y, 1, 1);
}
} else if (angle < -90) {
//write_string("2", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = 0; i < y2; i++) {
x2 = ((i - y0) + k * x0) / k;
if (x2 > size) {
x2 = size;
}
if (x2 < 0) {
x2 = 0;
}
write_hline_lm(size + l_x, x2 + l_x, i + l_y, 1, 1);
}
} else if (angle > 0 && angle < 90) {
//write_string("3", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = y1; i < size; i++) {
x2 = ((i - y0) + k * x0) / k;
if (x2 > size) {
x2 = size;
}
if (x2 < 0) {
x2 = 0;
}
write_hline_lm(0 + l_x, x2 + l_x, i + l_y, 1, 1);
}
} else if (angle > 90) {
//write_string("4", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = 0; i < y1; i++) {
x2 = ((i - y0) + k * x0) / k;
if (x2 > size) {
x2 = size;
}
if (x2 < 0) {
x2 = 0;
}
write_hline_lm(x2 + l_x, 0 + l_x, i + l_y, 1, 1);
}
}
} else if (vertical) {
// horizon line
write_line_outlined(x0 + l_x, 0 + l_y, x0 + l_x, size + l_y, 0, 0, 0, 1);
if (angle == 90) {
//write_string("5", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = 0; i < size; i++) {
write_hline_lm(0 + l_x, x0 + l_x, i + l_y, 1, 1);
}
} else {
//write_string("6", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = 0; i < size; i++) {
write_hline_lm(size + l_x, x0 + l_x, i + l_y, 1, 1);
}
}
} else if (horizontal) {
// horizon line
write_hline_outlined(0 + l_x, size + l_x, y0 + l_y, 0, 0, 0, 1);
if (angle < 0) {
//write_string("7", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = 0; i < y0; i++) {
write_hline_lm(0 + l_x, size + l_x, i + l_y, 1, 1);
}
} else {
//write_string("8", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
for (int i = y0; i < size; i++) {
write_hline_lm(0 + l_x, size + l_x, i + l_y, 1, 1);
}
}
}
//sides
write_line_outlined(l_x,l_y,l_x,l_y+size,0,0,0,1);
write_line_outlined(l_x+size,l_y,l_x+size,l_y+size,0,0,0,1);
//plane
write_line_outlined(refx-5,refy,refx+6,refy,0,0,0,1);
write_line_outlined(refx,refy,refx,refy-3,0,0,0,1);
//sides
write_line_outlined(l_x, l_y, l_x, l_y + size, 0, 0, 0, 1);
write_line_outlined(l_x + size, l_y, l_x + size, l_y +s ize, 0, 0, 0, 1);
//plane
write_line_outlined(refx - 5, refy, refx + 6, refy, 0, 0, 0, 1);
write_line_outlined(refx, refy, refx, refy - 3, 0, 0, 0, 1);
}
void introText(){
write_string("ver 0.2", APPLY_HDEADBAND((GRAPHICS_RIGHT/2)),APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
void introText()
{
write_string("ver 0.2", APPLY_HDEADBAND((GRAPHICS_RIGHT / 2)), APPLY_VDEADBAND(GRAPHICS_BOTTOM - 10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_CENTER, 0, 3);
}
void introGraphics() {
/* logo */
int image=0;
struct splashEntry splash_info;
splash_info = splash[image];
void introGraphics()
{
/* logo */
int image = 0;
struct splashEntry splash_info;
splash_info = splash[image];
copyimage(APPLY_HDEADBAND(GRAPHICS_RIGHT/2-(splash_info.width)/2), APPLY_VDEADBAND(GRAPHICS_BOTTOM/2-(splash_info.height)/2),image);
copyimage(APPLY_HDEADBAND(GRAPHICS_RIGHT / 2 - (splash_info.width) / 2), APPLY_VDEADBAND(GRAPHICS_BOTTOM / 2 - (splash_info.height) / 2), image);
/* frame */
drawBox(APPLY_HDEADBAND(0),APPLY_VDEADBAND(0),APPLY_HDEADBAND(GRAPHICS_RIGHT-8),APPLY_VDEADBAND(GRAPHICS_BOTTOM));
/* frame */
drawBox(APPLY_HDEADBAND(0), APPLY_VDEADBAND(0), APPLY_HDEADBAND(GRAPHICS_RIGHT-8), APPLY_VDEADBAND(GRAPHICS_BOTTOM));
// Must mask out last half-word because SPI keeps clocking it out otherwise
for (uint32_t i = 0; i < 8; i++) {
write_vline( draw_buffer_level,GRAPHICS_WIDTH_REAL-i-1,0,GRAPHICS_HEIGHT_REAL-1,0);
write_vline( draw_buffer_mask,GRAPHICS_WIDTH_REAL-i-1,0,GRAPHICS_HEIGHT_REAL-1,0);
}
// Must mask out last half-word because SPI keeps clocking it out otherwise
for (uint32_t i = 0; i < 8; i++) {
write_vline(draw_buffer_level, GRAPHICS_WIDTH_REAL - i - 1, 0, GRAPHICS_HEIGHT_REAL - 1, 0);
write_vline(draw_buffer_mask, GRAPHICS_WIDTH_REAL - i - 1, 0, GRAPHICS_HEIGHT_REAL - 1, 0);
}
}
void calcHomeArrow(int16_t m_yaw)
{
HomeLocationData home;
HomeLocationGet (&home);
GPSPositionData gpsData;
GPSPositionGet (&gpsData);
HomeLocationData home;
HomeLocationGet(&home);
GPSPositionData gpsData;
GPSPositionGet(&gpsData);
/** http://www.movable-type.co.uk/scripts/latlong.html **/
/** http://www.movable-type.co.uk/scripts/latlong.html **/
float lat1, lat2, lon1, lon2, a, c, d, x, y, brng, u2g;
float elevation;
float gcsAlt=home.Altitude; // Home MSL altitude
float uavAlt=gpsData.Altitude; // UAV MSL altitude
float dAlt=uavAlt-gcsAlt; // Altitude difference
float gcsAlt = home.Altitude; // Home MSL altitude
float uavAlt = gpsData.Altitude; // UAV MSL altitude
float dAlt = uavAlt - gcsAlt; // Altitude difference
// Convert to radians
lat1 = DEG2RAD(home.Latitude)/10000000.0f; // Home lat
lon1 = DEG2RAD(home.Longitude)/10000000.0f; // Home lon
lat2 = DEG2RAD(gpsData.Latitude)/10000000.0f; // UAV lat
lon2 = DEG2RAD(gpsData.Longitude)/10000000.0f; // UAV lon
lat1 = DEG2RAD(home.Latitude) / 10000000.0f; // Home lat
lon1 = DEG2RAD(home.Longitude) / 10000000.0f; // Home lon
lat2 = DEG2RAD(gpsData.Latitude) / 10000000.0f; // UAV lat
lon2 = DEG2RAD(gpsData.Longitude) / 10000000.0f; // UAV lon
// Bearing
/**
var y = Math.sin(dLon) * Math.cos(lat2);
var x = Math.cos(lat1)*Math.sin(lat2) -
Math.sin(lat1)*Math.cos(lat2)*Math.cos(dLon);
var brng = Math.atan2(y, x).toDeg();
**/
y = sinf(lon2-lon1) * cosf(lat2);
x = cosf(lat1) * sinf(lat2) - sinf(lat1) * cosf(lat2) * cosf(lon2-lon1);
var y = Math.sin(dLon) * Math.cos(lat2);
var x = Math.cos(lat1)*Math.sin(lat2) -
Math.sin(lat1)*Math.cos(lat2)*Math.cos(dLon);
var brng = Math.atan2(y, x).toDeg();
**/
y = sinf(lon2 - lon1) * cosf(lat2);
x = cosf(lat1) * sinf(lat2) - sinf(lat1) * cosf(lat2) * cosf(lon2 - lon1);
brng = RAD2DEG(atan2f(y,x));
if(brng<0)
brng+=360;
if (brng < 0) {
brng += 360;
}
// yaw corrected bearing, needs compass
u2g=brng-180-m_yaw;
if(u2g<0)
u2g+=360;
u2g = brng - 180 - m_yaw;
if (u2g < 0) {
u2g += 360;
}
// Haversine formula for distance
/**
var R = 6371; // km
var dLat = (lat2-lat1).toRad();
var dLon = (lon2-lon1).toRad();
var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
Math.cos(lat1.toRad()) * Math.cos(lat2.toRad()) *
Math.sin(dLon/2) * Math.sin(dLon/2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
var d = R * c;
**/
a = sinf((lat2-lat1)/2) * sinf((lat2-lat1)/2) +
cosf(lat1) * cosf(lat2) *
sinf((lon2-lon1)/2) * sinf((lon2-lon1)/2);
c = 2 * atan2f(sqrtf(a), sqrtf(1-a));
var R = 6371; // km
var dLat = (lat2-lat1).toRad();
var dLon = (lon2-lon1).toRad();
var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
Math.cos(lat1.toRad()) * Math.cos(lat2.toRad()) *
Math.sin(dLon/2) * Math.sin(dLon/2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
var d = R * c;
**/
a = sinf((lat2 - lat1) / 2) * sinf((lat2 - lat1) / 2) + cosf(lat1) * cosf(lat2) * sinf((lon2 - lon1) / 2) * sinf((lon2 - lon1) / 2);
c = 2 * atan2f(sqrtf(a), sqrtf(1 - a));
d = 6371 * 1000 * c;
// Elevation v depends servo direction
if(d!=0)
elevation = 90-RAD2DEG(atanf(dAlt/d));
if (d != 0)
elevation = 90 - RAD2DEG(atanf(dAlt/d));
else
elevation = 0;
//! TODO: sanity check
char temp[50]={0};
sprintf(temp,"hea:%d",(int)brng);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"ele:%d",(int)elevation);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"dis:%d",(int)d);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30+10+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"u2g:%d",(int)u2g);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30+10+10+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
char temp[50] =
{ 0 };
sprintf(temp, "hea:%d", (int) brng);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp, "ele:%d", (int) elevation);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp, "dis:%d", (int) d);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30+10+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp, "u2g:%d", (int) u2g);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT/2-30), APPLY_VDEADBAND(30+10+10+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"%c%c",(int)(u2g/22.5f)*2+0x90,(int)(u2g/22.5f)*2+0x91);
write_string(temp, APPLY_HDEADBAND(250), APPLY_VDEADBAND(40+10+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 3);
sprintf(temp, "%c%c", (int) (u2g / 22.5f) * 2 + 0x90, (int) (u2g / 22.5f) * 2 + 0x91);
write_string(temp, APPLY_HDEADBAND(250), APPLY_VDEADBAND(40+10+10), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 3);
}
int lama=10;
int lama = 10;
int lama_loc[2][30];
void lamas(void)
{
char temp[10]={0};
lama++;
if(lama%10==0)
{
for(int z=0; z<30;z++)
{
char temp[10] =
{ 0 };
lama++;
if (lama % 10 == 0) {
for (int z = 0; z < 30; z++) {
lama_loc[0][z]=rand()%(GRAPHICS_RIGHT-10);
lama_loc[1][z]=rand()%(GRAPHICS_BOTTOM-10);
}
}
for(int z=0; z<30;z++)
{
sprintf(temp,"%c",0xe8+(lama_loc[0][z]%2));
write_string(temp,APPLY_HDEADBAND(lama_loc[0][z]),APPLY_VDEADBAND(lama_loc[1][z]), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
}
lama_loc[0][z] = rand() % (GRAPHICS_RIGHT - 10);
lama_loc[1][z] = rand() % (GRAPHICS_BOTTOM - 10);
}
}
for (int z = 0; z < 30; z++) {
sprintf(temp, "%c", 0xe8 + (lama_loc[0][z] % 2));
write_string(temp, APPLY_HDEADBAND(lama_loc[0][z]), APPLY_VDEADBAND(lama_loc[1][z]), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
}
}
//main draw function
void updateGraphics() {
OsdSettingsData OsdSettings;
OsdSettingsGet (&OsdSettings);
AttitudeActualData attitude;
AttitudeActualGet(&attitude);
GPSPositionData gpsData;
GPSPositionGet(&gpsData);
HomeLocationData home;
HomeLocationGet(&home);
BaroAltitudeData baro;
BaroAltitudeGet(&baro);
void updateGraphics()
{
OsdSettingsData OsdSettings;
OsdSettingsGet(&OsdSettings);
AttitudeActualData attitude;
AttitudeActualGet(&attitude);
GPSPositionData gpsData;
GPSPositionGet(&gpsData);
HomeLocationData home;
HomeLocationGet(&home);
BaroAltitudeData baro;
BaroAltitudeGet(&baro);
PIOS_Servo_Set(0,OsdSettings.White);
PIOS_Servo_Set(1,OsdSettings.Black);
switch (OsdSettings.Screen) {
case 0: // Dave simple
{
if(home.Set == HOMELOCATION_SET_FALSE)
{
char temps[20]={0};
sprintf(temps,"HOME NOT SET");
//printTextFB(x,y,temp);
write_string(temps, APPLY_HDEADBAND(GRAPHICS_RIGHT/2), (GRAPHICS_BOTTOM/2), 0, 0, TEXT_VA_TOP, TEXT_HA_CENTER, 0, 3);
}
PIOS_Servo_Set(0, OsdSettings.White);
PIOS_Servo_Set(1, OsdSettings.Black);
char temp[50]={0};
memset(temp, ' ', 40);
sprintf(temp,"Lat:%11.7f",gpsData.Latitude/10000000.0f);
write_string(temp, APPLY_HDEADBAND(20), APPLY_VDEADBAND(GRAPHICS_BOTTOM-30), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_LEFT, 0, 3);
sprintf(temp,"Lon:%11.7f",gpsData.Longitude/10000000.0f);
write_string(temp, APPLY_HDEADBAND(20), APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_LEFT, 0, 3);
sprintf(temp,"Sat:%d",(int)gpsData.Satellites);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT-40), APPLY_VDEADBAND(30), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage FLIGHT*/
sprintf(temp,"V:%5.2fV",(PIOS_ADC_PinGet(2)*3*6.1f/4096));
write_string(temp, APPLY_HDEADBAND(20), APPLY_VDEADBAND(20), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 3);
if(gpsData.Heading>180)
calcHomeArrow((int16_t)(gpsData.Heading-360));
else
calcHomeArrow((int16_t)(gpsData.Heading));
}
break;
case 1:
{
/*drawBox(2,2,GRAPHICS_WIDTH_REAL-4,GRAPHICS_HEIGHT_REAL-4);
write_filled_rectangle(draw_buffer_mask,0,0,GRAPHICS_WIDTH_REAL-2,GRAPHICS_HEIGHT_REAL-2,0);
write_filled_rectangle(draw_buffer_mask,2,2,GRAPHICS_WIDTH_REAL-4-2,GRAPHICS_HEIGHT_REAL-4-2,2);
write_filled_rectangle(draw_buffer_mask,3,3,GRAPHICS_WIDTH_REAL-4-1,GRAPHICS_HEIGHT_REAL-4-1,0);*/
//write_filled_rectangle(draw_buffer_mask,5,5,GRAPHICS_WIDTH_REAL-4-5,GRAPHICS_HEIGHT_REAL-4-5,0);
//write_rectangle_outlined(10,10,GRAPHICS_WIDTH_REAL-20,GRAPHICS_HEIGHT_REAL-20,0,0);
//drawLine(GRAPHICS_WIDTH_REAL-1, GRAPHICS_HEIGHT_REAL-1,(GRAPHICS_WIDTH_REAL/2)-1, GRAPHICS_HEIGHT_REAL-1 );
//drawCircle((GRAPHICS_WIDTH_REAL/2)-1, (GRAPHICS_HEIGHT_REAL/2)-1, (GRAPHICS_HEIGHT_REAL/2)-1);
//drawCircle((GRAPHICS_SIZE/2)-1, (GRAPHICS_SIZE/2)-1, (GRAPHICS_SIZE/2)-2);
//drawLine(0, (GRAPHICS_SIZE/2)-1, GRAPHICS_SIZE-1, (GRAPHICS_SIZE/2)-1);
//drawLine((GRAPHICS_SIZE/2)-1, 0, (GRAPHICS_SIZE/2)-1, GRAPHICS_SIZE-1);
/*angleA++;
if(angleB<=-90)
{
sum=2;
}
if(angleB>=90)
{
sum=-2;
}
angleB+=sum;
angleC+=2;*/
// GPS HACK
if(gpsData.Heading>180)
calcHomeArrow((int16_t)(gpsData.Heading-360));
else
calcHomeArrow((int16_t)(gpsData.Heading));
/* Draw Attitude Indicator */
if(OsdSettings.Attitude == OSDSETTINGS_ATTITUDE_ENABLED)
{
drawAttitude(APPLY_HDEADBAND(OsdSettings.AttitudeSetup[OSDSETTINGS_ATTITUDESETUP_X]),APPLY_VDEADBAND(OsdSettings.AttitudeSetup[OSDSETTINGS_ATTITUDESETUP_Y]),attitude.Pitch,attitude.Roll,96);
}
//write_string("Hello OP-OSD", 60, 12, 1, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 0);
//printText16( 60, 12,"Hello OP-OSD");
char temp[50]={0};
memset(temp, ' ', 40);
sprintf(temp,"Lat:%11.7f",gpsData.Latitude/10000000.0f);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(5), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"Lon:%11.7f",gpsData.Longitude/10000000.0f);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(15), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"Fix:%d",(int)gpsData.Status);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(25), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp,"Sat:%d",(int)gpsData.Satellites);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(35), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
/* Print RTC time */
if(OsdSettings.Time == OSDSETTINGS_TIME_ENABLED)
{
printTime(APPLY_HDEADBAND(OsdSettings.TimeSetup[OSDSETTINGS_TIMESETUP_X]),APPLY_VDEADBAND(OsdSettings.TimeSetup[OSDSETTINGS_TIMESETUP_Y]));
}
/* Print Number of detected video Lines */
sprintf(temp,"Lines:%4d",PIOS_Video_GetOSDLines());
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)),APPLY_VDEADBAND(5), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage */
//sprintf(temp,"Rssi:%4dV",(int)(PIOS_ADC_PinGet(4)*3000/4096));
//write_string(temp, (GRAPHICS_WIDTH_REAL - 2),15, 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
sprintf(temp,"Rssi:%4.2fV",(PIOS_ADC_PinGet(5)*3.0f/4096.0f));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)),APPLY_VDEADBAND(15), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print CPU temperature */
sprintf(temp,"Temp:%4.2fC",(PIOS_ADC_PinGet(3)*0.29296875f-264));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)),APPLY_VDEADBAND(25), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage FLIGHT*/
sprintf(temp,"FltV:%4.2fV",(PIOS_ADC_PinGet(2)*3.0f*6.1f/4096.0f));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)),APPLY_VDEADBAND(35), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage VIDEO*/
sprintf(temp,"VidV:%4.2fV",(PIOS_ADC_PinGet(4)*3.0f*6.1f/4096.0f));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)),APPLY_VDEADBAND(45), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage RSSI */
//sprintf(temp,"Curr:%4dA",(int)(PIOS_ADC_PinGet(0)*300*61/4096));
//write_string(temp, (GRAPHICS_WIDTH_REAL - 2),60, 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Draw Battery Gauge */
/*m_batt++;
uint8_t dir=3;
if(m_batt==101)
m_batt=0;
if(m_pitch>0)
{
dir=0;
m_alt+=m_pitch/2;
}
else if(m_pitch<0)
{
dir=1;
m_alt+=m_pitch/2;
}*/
switch (OsdSettings.Screen) {
case 0: // Dave simple
{
if (home.Set == HOMELOCATION_SET_FALSE) {
char temps[20] =
{ 0 };
sprintf(temps, "HOME NOT SET");
//printTextFB(x,y,temp);
write_string(temps, APPLY_HDEADBAND(GRAPHICS_RIGHT/2), (GRAPHICS_BOTTOM / 2), 0, 0, TEXT_VA_TOP, TEXT_HA_CENTER, 0, 3);
}
/*if(OsdSettings.Battery == OSDSETTINGS_BATTERY_ENABLED)
{
drawBattery(APPLY_HDEADBAND(OsdSettings.BatterySetup[OSDSETTINGS_BATTERYSETUP_X]),APPLY_VDEADBAND(OsdSettings.BatterySetup[OSDSETTINGS_BATTERYSETUP_Y]),m_batt,16);
}*/
//drawAltitude(200,50,m_alt,dir);
//drawArrow(96,GRAPHICS_HEIGHT_REAL/2,angleB,32);
// Draw airspeed (left side.)
if(OsdSettings.Speed == OSDSETTINGS_SPEED_ENABLED)
{
hud_draw_vertical_scale((int)gpsData.Groundspeed, 100, -1, APPLY_HDEADBAND(OsdSettings.SpeedSetup[OSDSETTINGS_SPEEDSETUP_X]),
APPLY_VDEADBAND(OsdSettings.SpeedSetup[OSDSETTINGS_SPEEDSETUP_Y]), 100, 10, 20, 7, 12, 15, 1000, HUD_VSCALE_FLAG_NO_NEGATIVE);
}
// Draw altimeter (right side.)
if(OsdSettings.Altitude == OSDSETTINGS_ALTITUDE_ENABLED)
{
hud_draw_vertical_scale((int)gpsData.Altitude, 200, +1, APPLY_HDEADBAND(OsdSettings.AltitudeSetup[OSDSETTINGS_ALTITUDESETUP_X]),
APPLY_VDEADBAND(OsdSettings.AltitudeSetup[OSDSETTINGS_ALTITUDESETUP_Y]), 100, 20, 100, 7, 12, 15, 500, 0);
}
// Draw compass.
if(OsdSettings.Heading == OSDSETTINGS_HEADING_ENABLED)
{
if(attitude.Yaw<0) {
hud_draw_linear_compass(360+attitude.Yaw, 150, 120, APPLY_HDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_X]),
APPLY_VDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_Y]), 15, 30, 7, 12, 0);
} else {
hud_draw_linear_compass(attitude.Yaw, 150, 120, APPLY_HDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_X]),
APPLY_VDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_Y]), 15, 30, 7, 12, 0);
}
}
}
break;
case 2:
{
int size=64;
int x=((GRAPHICS_RIGHT/2)-(size/2)),y=(GRAPHICS_BOTTOM-size-2);
draw_artificial_horizon(-attitude.Roll,attitude.Pitch,APPLY_HDEADBAND(x),APPLY_VDEADBAND(y),size);
hud_draw_vertical_scale((int)gpsData.Groundspeed, 20, +1, APPLY_HDEADBAND(GRAPHICS_RIGHT-(x-1)),
APPLY_VDEADBAND(y+(size/2)), size, 5, 10, 4, 7, 10, 100, HUD_VSCALE_FLAG_NO_NEGATIVE);
if(OsdSettings.AltitudeSource == OSDSETTINGS_ALTITUDESOURCE_BARO)
{
hud_draw_vertical_scale((int)baro.Altitude, 50, -1, APPLY_HDEADBAND((x+size+1)),
APPLY_VDEADBAND(y+(size/2)), size, 10, 20, 4, 7, 10, 500, 0);
}
else
{
hud_draw_vertical_scale((int)gpsData.Altitude, 50, -1, APPLY_HDEADBAND((x+size+1)),
APPLY_VDEADBAND(y+(size/2)), size, 10, 20, 4, 7, 10, 500, 0);
}
char temp[50] =
{ 0 };
memset(temp, ' ', 40);
sprintf(temp, "Lat:%11.7f", gpsData.Latitude / 10000000.0f);
write_string(temp, APPLY_HDEADBAND(20), APPLY_VDEADBAND(GRAPHICS_BOTTOM-30), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_LEFT, 0, 3);
sprintf(temp, "Lon:%11.7f", gpsData.Longitude / 10000000.0f);
write_string(temp, APPLY_HDEADBAND(20), APPLY_VDEADBAND(GRAPHICS_BOTTOM-10), 0, 0, TEXT_VA_BOTTOM, TEXT_HA_LEFT, 0, 3);
sprintf(temp, "Sat:%d", (int) gpsData.Satellites);
write_string(temp, APPLY_HDEADBAND(GRAPHICS_RIGHT-40), APPLY_VDEADBAND(30), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
}
break;
case 3:
{
lamas();
}
break;
case 4:
case 5:
case 6:
{
int image=OsdSettings.Screen-4;
struct splashEntry splash_info;
splash_info = splash[image];
/* Print ADC voltage FLIGHT*/
sprintf(temp, "V:%5.2fV", (PIOS_ADC_PinGet(2) * 3 * 6.1f / 4096));
write_string(temp, APPLY_HDEADBAND(20), APPLY_VDEADBAND(20), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 3);
copyimage(APPLY_HDEADBAND(GRAPHICS_RIGHT/2-(splash_info.width)/2), APPLY_VDEADBAND(GRAPHICS_BOTTOM/2-(splash_info.height)/2),image);
}
break;
default:
write_vline_lm( APPLY_HDEADBAND(GRAPHICS_RIGHT/2),APPLY_VDEADBAND(0),APPLY_VDEADBAND(GRAPHICS_BOTTOM),1,1);
write_hline_lm( APPLY_HDEADBAND(0),APPLY_HDEADBAND(GRAPHICS_RIGHT),APPLY_VDEADBAND(GRAPHICS_BOTTOM/2),1,1);
break;
}
// Must mask out last half-word because SPI keeps clocking it out otherwise
for (uint32_t i = 0; i < 8; i++) {
write_vline( draw_buffer_level,GRAPHICS_WIDTH_REAL-i-1,0,GRAPHICS_HEIGHT_REAL-1,0);
write_vline( draw_buffer_mask,GRAPHICS_WIDTH_REAL-i-1,0,GRAPHICS_HEIGHT_REAL-1,0);
}
if (gpsData.Heading > 180)
calcHomeArrow((int16_t)(gpsData.Heading - 360));
else
calcHomeArrow((int16_t)(gpsData.Heading));
}
break;
case 1:
{
/*drawBox(2,2,GRAPHICS_WIDTH_REAL-4,GRAPHICS_HEIGHT_REAL-4);
write_filled_rectangle(draw_buffer_mask,0,0,GRAPHICS_WIDTH_REAL-2,GRAPHICS_HEIGHT_REAL-2,0);
write_filled_rectangle(draw_buffer_mask,2,2,GRAPHICS_WIDTH_REAL-4-2,GRAPHICS_HEIGHT_REAL-4-2,2);
write_filled_rectangle(draw_buffer_mask,3,3,GRAPHICS_WIDTH_REAL-4-1,GRAPHICS_HEIGHT_REAL-4-1,0);*/
//write_filled_rectangle(draw_buffer_mask,5,5,GRAPHICS_WIDTH_REAL-4-5,GRAPHICS_HEIGHT_REAL-4-5,0);
//write_rectangle_outlined(10,10,GRAPHICS_WIDTH_REAL-20,GRAPHICS_HEIGHT_REAL-20,0,0);
//drawLine(GRAPHICS_WIDTH_REAL-1, GRAPHICS_HEIGHT_REAL-1,(GRAPHICS_WIDTH_REAL/2)-1, GRAPHICS_HEIGHT_REAL-1 );
//drawCircle((GRAPHICS_WIDTH_REAL/2)-1, (GRAPHICS_HEIGHT_REAL/2)-1, (GRAPHICS_HEIGHT_REAL/2)-1);
//drawCircle((GRAPHICS_SIZE/2)-1, (GRAPHICS_SIZE/2)-1, (GRAPHICS_SIZE/2)-2);
//drawLine(0, (GRAPHICS_SIZE/2)-1, GRAPHICS_SIZE-1, (GRAPHICS_SIZE/2)-1);
//drawLine((GRAPHICS_SIZE/2)-1, 0, (GRAPHICS_SIZE/2)-1, GRAPHICS_SIZE-1);
/*angleA++;
if(angleB<=-90)
{
sum=2;
}
if(angleB>=90)
{
sum=-2;
}
angleB+=sum;
angleC+=2;*/
// GPS HACK
if (gpsData.Heading > 180)
calcHomeArrow((int16_t)(gpsData.Heading - 360));
else
calcHomeArrow((int16_t)(gpsData.Heading));
/* Draw Attitude Indicator */
if (OsdSettings.Attitude == OSDSETTINGS_ATTITUDE_ENABLED) {
drawAttitude(APPLY_HDEADBAND(OsdSettings.AttitudeSetup[OSDSETTINGS_ATTITUDESETUP_X]),
APPLY_VDEADBAND(OsdSettings.AttitudeSetup[OSDSETTINGS_ATTITUDESETUP_Y]), attitude.Pitch, attitude.Roll, 96);
}
//write_string("Hello OP-OSD", 60, 12, 1, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 0);
//printText16( 60, 12,"Hello OP-OSD");
char temp[50] =
{ 0 };
memset(temp, ' ', 40);
sprintf(temp, "Lat:%11.7f", gpsData.Latitude / 10000000.0f);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(5), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp, "Lon:%11.7f", gpsData.Longitude / 10000000.0f);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(15), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp, "Fix:%d", (int) gpsData.Status);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(25), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
sprintf(temp, "Sat:%d", (int) gpsData.Satellites);
write_string(temp, APPLY_HDEADBAND(5), APPLY_VDEADBAND(35), 0, 0, TEXT_VA_TOP, TEXT_HA_LEFT, 0, 2);
/* Print RTC time */
if (OsdSettings.Time == OSDSETTINGS_TIME_ENABLED) {
printTime(APPLY_HDEADBAND(OsdSettings.TimeSetup[OSDSETTINGS_TIMESETUP_X]), APPLY_VDEADBAND(OsdSettings.TimeSetup[OSDSETTINGS_TIMESETUP_Y]));
}
/* Print Number of detected video Lines */
sprintf(temp, "Lines:%4d", PIOS_Video_GetOSDLines());
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)), APPLY_VDEADBAND(5), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage */
//sprintf(temp,"Rssi:%4dV",(int)(PIOS_ADC_PinGet(4)*3000/4096));
//write_string(temp, (GRAPHICS_WIDTH_REAL - 2),15, 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
sprintf(temp, "Rssi:%4.2fV", (PIOS_ADC_PinGet(5) * 3.0f / 4096.0f));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)), APPLY_VDEADBAND(15), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print CPU temperature */
sprintf(temp, "Temp:%4.2fC", (PIOS_ADC_PinGet(3) * 0.29296875f - 264));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)), APPLY_VDEADBAND(25), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage FLIGHT*/
sprintf(temp, "FltV:%4.2fV", (PIOS_ADC_PinGet(2) * 3.0f * 6.1f / 4096.0f));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)), APPLY_VDEADBAND(35), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage VIDEO*/
sprintf(temp, "VidV:%4.2fV", (PIOS_ADC_PinGet(4) * 3.0f * 6.1f / 4096.0f));
write_string(temp, APPLY_HDEADBAND((GRAPHICS_RIGHT - 8)), APPLY_VDEADBAND(45), 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Print ADC voltage RSSI */
//sprintf(temp,"Curr:%4dA",(int)(PIOS_ADC_PinGet(0)*300*61/4096));
//write_string(temp, (GRAPHICS_WIDTH_REAL - 2),60, 0, 0, TEXT_VA_TOP, TEXT_HA_RIGHT, 0, 2);
/* Draw Battery Gauge */
/*m_batt++;
uint8_t dir=3;
if(m_batt==101)
m_batt=0;
if(m_pitch>0)
{
dir=0;
m_alt+=m_pitch/2;
}
else if(m_pitch<0)
{
dir=1;
m_alt+=m_pitch/2;
}*/
/*if(OsdSettings.Battery == OSDSETTINGS_BATTERY_ENABLED)
{
drawBattery(APPLY_HDEADBAND(OsdSettings.BatterySetup[OSDSETTINGS_BATTERYSETUP_X]),APPLY_VDEADBAND(OsdSettings.BatterySetup[OSDSETTINGS_BATTERYSETUP_Y]),m_batt,16);
}*/
//drawAltitude(200,50,m_alt,dir);
//drawArrow(96,GRAPHICS_HEIGHT_REAL/2,angleB,32);
// Draw airspeed (left side.)
if (OsdSettings.Speed == OSDSETTINGS_SPEED_ENABLED) {
hud_draw_vertical_scale((int) gpsData.Groundspeed, 100, -1, APPLY_HDEADBAND(OsdSettings.SpeedSetup[OSDSETTINGS_SPEEDSETUP_X]),
APPLY_VDEADBAND(OsdSettings.SpeedSetup[OSDSETTINGS_SPEEDSETUP_Y]), 100, 10, 20, 7, 12, 15, 1000, HUD_VSCALE_FLAG_NO_NEGATIVE);
}
// Draw altimeter (right side.)
if (OsdSettings.Altitude == OSDSETTINGS_ALTITUDE_ENABLED) {
hud_draw_vertical_scale((int) gpsData.Altitude, 200, +1, APPLY_HDEADBAND(OsdSettings.AltitudeSetup[OSDSETTINGS_ALTITUDESETUP_X]),
APPLY_VDEADBAND(OsdSettings.AltitudeSetup[OSDSETTINGS_ALTITUDESETUP_Y]), 100, 20, 100, 7, 12, 15, 500, 0);
}
// Draw compass.
if (OsdSettings.Heading == OSDSETTINGS_HEADING_ENABLED) {
if (attitude.Yaw < 0) {
hud_draw_linear_compass(360 + attitude.Yaw, 150, 120, APPLY_HDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_X]),
APPLY_VDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_Y]), 15, 30, 7, 12, 0);
} else {
hud_draw_linear_compass(attitude.Yaw, 150, 120, APPLY_HDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_X]),
APPLY_VDEADBAND(OsdSettings.HeadingSetup[OSDSETTINGS_HEADINGSETUP_Y]), 15, 30, 7, 12, 0);
}
}
}
break;
case 2:
{
int size = 64;
int x = ((GRAPHICS_RIGHT / 2) - (size / 2)), y = (GRAPHICS_BOTTOM - size - 2);
draw_artificial_horizon(-attitude.Roll, attitude.Pitch, APPLY_HDEADBAND(x), APPLY_VDEADBAND(y), size);
hud_draw_vertical_scale((int) gpsData.Groundspeed, 20, +1, APPLY_HDEADBAND(GRAPHICS_RIGHT-(x-1)), APPLY_VDEADBAND(y+(size/2)), size, 5, 10, 4, 7,
10, 100, HUD_VSCALE_FLAG_NO_NEGATIVE);
if (OsdSettings.AltitudeSource == OSDSETTINGS_ALTITUDESOURCE_BARO) {
hud_draw_vertical_scale((int) baro.Altitude, 50, -1, APPLY_HDEADBAND((x+size+1)), APPLY_VDEADBAND(y+(size/2)), size, 10, 20, 4, 7, 10, 500, 0);
} else {
hud_draw_vertical_scale((int) gpsData.Altitude, 50, -1, APPLY_HDEADBAND((x+size+1)), APPLY_VDEADBAND(y+(size/2)), size, 10, 20, 4, 7, 10, 500,
0);
}
}
break;
case 3:
{
lamas();
}
break;
case 4:
case 5:
case 6:
{
int image = OsdSettings.Screen - 4;
struct splashEntry splash_info;
splash_info = splash[image];
copyimage(APPLY_HDEADBAND(GRAPHICS_RIGHT/2-(splash_info.width)/2), APPLY_VDEADBAND(GRAPHICS_BOTTOM/2-(splash_info.height)/2), image);
}
break;
default:
write_vline_lm(APPLY_HDEADBAND(GRAPHICS_RIGHT/2), APPLY_VDEADBAND(0), APPLY_VDEADBAND(GRAPHICS_BOTTOM), 1, 1);
write_hline_lm(APPLY_HDEADBAND(0), APPLY_HDEADBAND(GRAPHICS_RIGHT), APPLY_VDEADBAND(GRAPHICS_BOTTOM/2), 1, 1);
break;
}
// Must mask out last half-word because SPI keeps clocking it out otherwise
for (uint32_t i = 0; i < 8; i++) {
write_vline(draw_buffer_level, GRAPHICS_WIDTH_REAL - i - 1, 0, GRAPHICS_HEIGHT_REAL - 1, 0);
write_vline(draw_buffer_mask, GRAPHICS_WIDTH_REAL - i - 1, 0, GRAPHICS_HEIGHT_REAL - 1, 0);
}
}
void updateOnceEveryFrame() {
clearGraphics();
updateGraphics();
void updateOnceEveryFrame()
{
clearGraphics();
updateGraphics();
}
// ****************
/**
* Initialise the gps module
@ -2431,12 +2318,12 @@ void updateOnceEveryFrame() {
int32_t osdgenStart(void)
{
// Start gps task
vSemaphoreCreateBinary( osdSemaphore);
xTaskCreate(osdgenTask, (signed char *)"OSDGEN", STACK_SIZE_BYTES/4, NULL, TASK_PRIORITY, &osdgenTaskHandle);
TaskMonitorAdd(TASKINFO_RUNNING_OSDGEN, osdgenTaskHandle);
// Start gps task
vSemaphoreCreateBinary(osdSemaphore);
xTaskCreate(osdgenTask, (signed char *) "OSDGEN", STACK_SIZE_BYTES / 4, NULL, TASK_PRIORITY, &osdgenTaskHandle);
TaskMonitorAdd(TASKINFO_RUNNING_OSDGEN, osdgenTaskHandle);
return 0;
return 0;
}
/**
@ -2446,23 +2333,23 @@ int32_t osdgenStart(void)
*/
int32_t osdgenInitialize(void)
{
AttitudeActualInitialize();
AttitudeActualInitialize();
#ifdef PIOS_INCLUDE_GPS
GPSPositionInitialize();
GPSPositionInitialize();
#if !defined(PIOS_GPS_MINIMAL)
GPSTimeInitialize();
GPSSatellitesInitialize();
GPSTimeInitialize();
GPSSatellitesInitialize();
#endif
#ifdef PIOS_GPS_SETS_HOMELOCATION
HomeLocationInitialize();
HomeLocationInitialize();
#endif
#endif
OsdSettingsInitialize();
BaroAltitudeInitialize();
OsdSettingsInitialize();
BaroAltitudeInitialize();
return 0;
return 0;
}
MODULE_INITCALL(osdgenInitialize, osdgenStart)
MODULE_INITCALL( osdgenInitialize, osdgenStart)
// ****************
/**
@ -2471,49 +2358,42 @@ MODULE_INITCALL(osdgenInitialize, osdgenStart)
static void osdgenTask(void *parameters)
{
//portTickType lastSysTime;
// Loop forever
//lastSysTime = xTaskGetTickCount();
OsdSettingsData OsdSettings;
OsdSettingsGet (&OsdSettings);
//portTickType lastSysTime;
// Loop forever
//lastSysTime = xTaskGetTickCount();
OsdSettingsData OsdSettings;
OsdSettingsGet(&OsdSettings);
PIOS_Servo_Set(0,OsdSettings.White);
PIOS_Servo_Set(1,OsdSettings.Black);
PIOS_Servo_Set(0, OsdSettings.White);
PIOS_Servo_Set(1, OsdSettings.Black);
// intro
for(int i=0; i<63; i++)
{
if( xSemaphoreTake( osdSemaphore, LONG_TIME ) == pdTRUE )
{
clearGraphics();
introGraphics();
// intro
for (int i = 0; i < 63; i++) {
if (xSemaphoreTake(osdSemaphore, LONG_TIME) == pdTRUE) {
clearGraphics();
introGraphics();
}
}
for(int i=0; i<63; i++)
{
if( xSemaphoreTake( osdSemaphore, LONG_TIME ) == pdTRUE )
{
clearGraphics();
introGraphics();
introText();
}
for (int i = 0; i < 63; i++) {
if (xSemaphoreTake(osdSemaphore, LONG_TIME) == pdTRUE) {
clearGraphics();
introGraphics();
introText();
}
}
}
while (1)
{
if( xSemaphoreTake( osdSemaphore, LONG_TIME ) == pdTRUE )
{
updateOnceEveryFrame();
while (1) {
if (xSemaphoreTake(osdSemaphore, LONG_TIME) == pdTRUE) {
updateOnceEveryFrame();
}
//xSemaphoreTake(osdSemaphore, portMAX_DELAY);
//vTaskDelayUntil(&lastSysTime, 10 / portTICK_RATE_MS);
}
//xSemaphoreTake(osdSemaphore, portMAX_DELAY);
//vTaskDelayUntil(&lastSysTime, 10 / portTICK_RATE_MS);
}
}
// ****************
/**
* @}
* @}
*/
* @}
* @}
*/

View File

@ -75,7 +75,6 @@
#include "poilocation.h"
#include "accessorydesired.h"
// Private constants
#define MAX_QUEUE_SIZE 4
#define STACK_SIZE_BYTES 1548
@ -88,9 +87,9 @@
// Private variables
static xTaskHandle pathfollowerTaskHandle;
static PathDesiredData pathDesired;
static PathStatusData pathStatus;
static VtolPathFollowerSettingsData vtolpathfollowerSettings;
static float poiRadius;
// Private functions
static void vtolPathFollowerTask(void *parameters);
@ -111,13 +110,13 @@ static void accessoryUpdated(UAVObjEvent* ev);
*/
int32_t VtolPathFollowerStart()
{
if (vtolpathfollower_enabled) {
// Start main task
xTaskCreate(vtolPathFollowerTask, (signed char *)"VtolPathFollower", STACK_SIZE_BYTES/4, NULL, TASK_PRIORITY, &pathfollowerTaskHandle);
TaskMonitorAdd(TASKINFO_RUNNING_PATHFOLLOWER, pathfollowerTaskHandle);
}
if (vtolpathfollower_enabled) {
// Start main task
xTaskCreate(vtolPathFollowerTask, (signed char *) "VtolPathFollower", STACK_SIZE_BYTES / 4, NULL, TASK_PRIORITY, &pathfollowerTaskHandle);
TaskMonitorAdd(TASKINFO_RUNNING_PATHFOLLOWER, pathfollowerTaskHandle);
}
return 0;
return 0;
}
/**
@ -126,29 +125,29 @@ int32_t VtolPathFollowerStart()
*/
int32_t VtolPathFollowerInitialize()
{
uint8_t optionalModules[HWSETTINGS_OPTIONALMODULES_NUMELEM];
HwSettingsOptionalModulesGet(optionalModules);
if (optionalModules[HWSETTINGS_OPTIONALMODULES_VTOLPATHFOLLOWER] == HWSETTINGS_OPTIONALMODULES_ENABLED) {
VtolPathFollowerSettingsInitialize();
NedAccelInitialize();
PathDesiredInitialize();
PathStatusInitialize();
VelocityDesiredInitialize();
CameraDesiredInitialize();
AccessoryDesiredInitialize();
PoiLearnSettingsInitialize();
PoiLocationInitialize();
vtolpathfollower_enabled = true;
} else {
vtolpathfollower_enabled = false;
}
return 0;
uint8_t optionalModules[HWSETTINGS_OPTIONALMODULES_NUMELEM];
HwSettingsOptionalModulesGet(optionalModules);
if (optionalModules[HWSETTINGS_OPTIONALMODULES_VTOLPATHFOLLOWER] == HWSETTINGS_OPTIONALMODULES_ENABLED) {
VtolPathFollowerSettingsInitialize();
NedAccelInitialize();
PathDesiredInitialize();
PathStatusInitialize();
VelocityDesiredInitialize();
CameraDesiredInitialize();
AccessoryDesiredInitialize();
PoiLearnSettingsInitialize();
PoiLocationInitialize();
vtolpathfollower_enabled = true;
} else {
vtolpathfollower_enabled = false;
}
return 0;
}
MODULE_INITCALL(VtolPathFollowerInitialize, VtolPathFollowerStart)
MODULE_INITCALL( VtolPathFollowerInitialize, VtolPathFollowerStart)
static float northVelIntegral = 0;
static float eastVelIntegral = 0;
@ -164,123 +163,117 @@ static float throttleOffset = 0;
*/
static void vtolPathFollowerTask(void *parameters)
{
SystemSettingsData systemSettings;
FlightStatusData flightStatus;
SystemSettingsData systemSettings;
FlightStatusData flightStatus;
portTickType lastUpdateTime;
VtolPathFollowerSettingsConnectCallback(SettingsUpdatedCb);
PathDesiredConnectCallback(SettingsUpdatedCb);
AccessoryDesiredConnectCallback(accessoryUpdated);
VtolPathFollowerSettingsGet(&vtolpathfollowerSettings);
PathDesiredGet(&pathDesired);
// Main task loop
lastUpdateTime = xTaskGetTickCount();
while (1) {
portTickType lastUpdateTime;
// Conditions when this runs:
// 1. Must have VTOL type airframe
// 2. Flight mode is PositionHold and PathDesired.Mode is Endpoint OR
// FlightMode is PathPlanner and PathDesired.Mode is Endpoint or Path
VtolPathFollowerSettingsConnectCallback(SettingsUpdatedCb);
AccessoryDesiredConnectCallback(accessoryUpdated);
SystemSettingsGet(&systemSettings);
if ( (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_VTOL) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_QUADP) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_QUADP) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_QUADX) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_HEXA) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_HEXAX) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_HEXACOAX) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_OCTO) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_OCTOV) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_OCTOCOAXP) &&
(systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_TRI) )
{
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_WARNING);
vTaskDelay(1000);
continue;
}
VtolPathFollowerSettingsGet(&vtolpathfollowerSettings);
// Continue collecting data if not enough time
vTaskDelayUntil(&lastUpdateTime, vtolpathfollowerSettings.UpdatePeriod / portTICK_RATE_MS);
// Main task loop
lastUpdateTime = xTaskGetTickCount();
while (1) {
// Convert the accels into the NED frame
updateNedAccel();
FlightStatusGet(&flightStatus);
PathStatusGet(&pathStatus);
// Conditions when this runs:
// 1. Must have VTOL type airframe
// 2. Flight mode is PositionHold and PathDesired.Mode is Endpoint OR
// FlightMode is PathPlanner and PathDesired.Mode is Endpoint or Path
// Check the combinations of flightmode and pathdesired mode
switch(flightStatus.FlightMode) {
case FLIGHTSTATUS_FLIGHTMODE_LAND:
case FLIGHTSTATUS_FLIGHTMODE_POSITIONHOLD:
case FLIGHTSTATUS_FLIGHTMODE_RETURNTOBASE:
if (pathDesired.Mode == PATHDESIRED_MODE_FLYENDPOINT) {
updateEndpointVelocity();
updateVtolDesiredAttitude(false);
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_OK);
} else {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_ERROR);
}
break;
case FLIGHTSTATUS_FLIGHTMODE_PATHPLANNER:
pathStatus.UID = pathDesired.UID;
pathStatus.Status = PATHSTATUS_STATUS_INPROGRESS;
switch(pathDesired.Mode) {
// TODO: Make updateVtolDesiredAttitude and velocity report success and update PATHSTATUS_STATUS accordingly
case PATHDESIRED_MODE_FLYENDPOINT:
case PATHDESIRED_MODE_FLYVECTOR:
case PATHDESIRED_MODE_FLYCIRCLERIGHT:
case PATHDESIRED_MODE_FLYCIRCLELEFT:
updatePathVelocity();
updateVtolDesiredAttitude(false);
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_OK);
break;
case PATHDESIRED_MODE_FIXEDATTITUDE:
updateFixedAttitude(pathDesired.ModeParameters);
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_OK);
break;
case PATHDESIRED_MODE_DISARMALARM:
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_CRITICAL);
break;
default:
pathStatus.Status = PATHSTATUS_STATUS_CRITICAL;
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_ERROR);
break;
}
PathStatusSet(&pathStatus);
break;
case FLIGHTSTATUS_FLIGHTMODE_POI:
if (pathDesired.Mode == PATHDESIRED_MODE_FLYENDPOINT) {
updateEndpointVelocity();
updateVtolDesiredAttitude(true);
updatePOIBearing();
} else {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE,SYSTEMALARMS_ALARM_ERROR);
}
break;
default:
// Be cleaner and get rid of global variables
northVelIntegral = 0;
eastVelIntegral = 0;
downVelIntegral = 0;
northPosIntegral = 0;
eastPosIntegral = 0;
downPosIntegral = 0;
SystemSettingsGet(&systemSettings);
if ((systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_VTOL) && (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_QUADP)
&& (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_QUADP) && (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_QUADX)
&& (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_HEXA) && (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_HEXAX)
&& (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_HEXACOAX) && (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_OCTO)
&& (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_OCTOV) && (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_OCTOCOAXP)
&& (systemSettings.AirframeType != SYSTEMSETTINGS_AIRFRAMETYPE_TRI)) {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_WARNING);
vTaskDelay(1000);
continue;
}
// Track throttle before engaging this mode. Cheap system ident
StabilizationDesiredData stabDesired;
StabilizationDesiredGet(&stabDesired);
throttleOffset = stabDesired.Throttle;
// Continue collecting data if not enough time
vTaskDelayUntil(&lastUpdateTime, vtolpathfollowerSettings.UpdatePeriod / portTICK_RATE_MS);
break;
}
// Convert the accels into the NED frame
updateNedAccel();
AlarmsClear(SYSTEMALARMS_ALARM_GUIDANCE);
FlightStatusGet(&flightStatus);
PathStatusGet(&pathStatus);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
}
// Check the combinations of flightmode and pathdesired mode
switch (flightStatus.FlightMode) {
case FLIGHTSTATUS_FLIGHTMODE_LAND:
case FLIGHTSTATUS_FLIGHTMODE_POSITIONHOLD:
case FLIGHTSTATUS_FLIGHTMODE_RETURNTOBASE:
if (pathDesired.Mode == PATHDESIRED_MODE_FLYENDPOINT) {
updateEndpointVelocity();
updateVtolDesiredAttitude(false);
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_OK);
} else {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_ERROR);
}
break;
case FLIGHTSTATUS_FLIGHTMODE_PATHPLANNER:
pathStatus.UID = pathDesired.UID;
pathStatus.Status = PATHSTATUS_STATUS_INPROGRESS;
switch (pathDesired.Mode) {
// TODO: Make updateVtolDesiredAttitude and velocity report success and update PATHSTATUS_STATUS accordingly
case PATHDESIRED_MODE_FLYENDPOINT:
case PATHDESIRED_MODE_FLYVECTOR:
case PATHDESIRED_MODE_FLYCIRCLERIGHT:
case PATHDESIRED_MODE_FLYCIRCLELEFT:
updatePathVelocity();
updateVtolDesiredAttitude(false);
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_OK);
break;
case PATHDESIRED_MODE_FIXEDATTITUDE:
updateFixedAttitude(pathDesired.ModeParameters);
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_OK);
break;
case PATHDESIRED_MODE_DISARMALARM:
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_CRITICAL);
break;
default:
pathStatus.Status = PATHSTATUS_STATUS_CRITICAL;
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_ERROR);
break;
}
PathStatusSet(&pathStatus);
break;
case FLIGHTSTATUS_FLIGHTMODE_POI:
if (pathDesired.Mode == PATHDESIRED_MODE_FLYENDPOINT) {
updateEndpointVelocity();
updateVtolDesiredAttitude(true);
updatePOIBearing();
} else {
AlarmsSet(SYSTEMALARMS_ALARM_GUIDANCE, SYSTEMALARMS_ALARM_ERROR);
}
break;
default:
// Be cleaner and get rid of global variables
northVelIntegral = 0;
eastVelIntegral = 0;
downVelIntegral = 0;
northPosIntegral = 0;
eastPosIntegral = 0;
downPosIntegral = 0;
// Track throttle before engaging this mode. Cheap system ident
StabilizationDesiredData stabDesired;
StabilizationDesiredGet(&stabDesired);
throttleOffset = stabDesired.Throttle;
break;
}
AlarmsClear(SYSTEMALARMS_ALARM_GUIDANCE);
}
}
/**
@ -288,49 +281,87 @@ static void vtolPathFollowerTask(void *parameters)
*/
static void updatePOIBearing()
{
PositionActualData positionActual;
PositionActualGet(&positionActual);
CameraDesiredData cameraDesired;
CameraDesiredGet(&cameraDesired);
StabilizationDesiredData stabDesired;
StabilizationDesiredGet(&stabDesired);
PoiLocationData poi;
PoiLocationGet(&poi);
//use poi here
//HomeLocationData poi;
//HomeLocationGet (&poi);
const float DEADBAND_HIGH = 0.10;
const float DEADBAND_LOW = -0.10;
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
float dLoc[3];
float yaw=0;
float elevation=0;
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
PositionActualData positionActual;
PositionActualGet(&positionActual);
CameraDesiredData cameraDesired;
CameraDesiredGet(&cameraDesired);
StabilizationDesiredData stabDesired;
StabilizationDesiredGet(&stabDesired);
PoiLocationData poi;
PoiLocationGet(&poi);
dLoc[0]=positionActual.North-poi.North;
dLoc[1]=positionActual.East-poi.East;
dLoc[2]=positionActual.Down-poi.Down;
float dLoc[3];
float yaw = 0;
float elevation = 0;
if(dLoc[1]<0)
yaw=RAD2DEG(atan2f(dLoc[1],dLoc[0]))+180;
else
yaw=RAD2DEG(atan2f(dLoc[1],dLoc[0]))-180;
dLoc[0] = positionActual.North - poi.North;
dLoc[1] = positionActual.East - poi.East;
dLoc[2] = positionActual.Down - poi.Down;
// distance
float distance = sqrtf(powf(dLoc[0],2)+powf(dLoc[1],2));
if (dLoc[1] < 0) {
yaw = RAD2DEG(atan2f(dLoc[1],dLoc[0])) + 180;
} else {
yaw = RAD2DEG(atan2f(dLoc[1],dLoc[0])) - 180;
}
//not above
if(distance!=0) {
//You can feed this into camerastabilization
elevation=RAD2DEG(atan2f(dLoc[2],distance));
}
stabDesired.Yaw=yaw;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
cameraDesired.Yaw=yaw;
cameraDesired.PitchOrServo2=elevation;
// distance
float distance = sqrtf(powf(dLoc[0], 2) + powf(dLoc[1], 2));
CameraDesiredSet(&cameraDesired);
StabilizationDesiredSet(&stabDesired);
ManualControlCommandData manualControlData;
ManualControlCommandGet(&manualControlData);
float changeRadius = 0;
// Move closer or further, radially
if (manualControlData.Pitch > DEADBAND_HIGH) {
changeRadius = (manualControlData.Pitch - DEADBAND_HIGH) * dT * 100.0f;
} else if (manualControlData.Pitch < DEADBAND_LOW) {
changeRadius = (manualControlData.Pitch - DEADBAND_LOW) * dT * 100.0f;
}
// move along circular path
float pathAngle = 0;
if (manualControlData.Roll > DEADBAND_HIGH) {
pathAngle = -(manualControlData.Roll - DEADBAND_HIGH) * dT * 300.0f;
} else if (manualControlData.Roll < DEADBAND_LOW) {
pathAngle = -(manualControlData.Roll - DEADBAND_LOW) * dT * 300.0f;
} else if (manualControlData.Roll >= DEADBAND_LOW && manualControlData.Roll <= DEADBAND_HIGH) {
// change radius only when not circling
poiRadius = distance + changeRadius;
}
// don't try to move any closer
if (poiRadius >= 3.0f || changeRadius > 0) {
if (pathAngle != 0 || changeRadius != 0) {
pathDesired.End[PATHDESIRED_END_NORTH] = poi.North + (poiRadius * cosf((pathAngle + yaw - 180.0f) * DEG2RAD));
pathDesired.End[PATHDESIRED_END_EAST] = poi.East + (poiRadius * sinf((pathAngle + yaw - 180.0f) * DEG2RAD));
pathDesired.StartingVelocity = 1;
pathDesired.EndingVelocity = 0;
pathDesired.Mode = PATHDESIRED_MODE_FLYENDPOINT;
PathDesiredSet(&pathDesired);
}
}
//not above
if (distance >= 3.0f) {
//You can feed this into camerastabilization
elevation = RAD2DEG(atan2f(dLoc[2],distance));
stabDesired.Yaw = yaw + (pathAngle / 2.0f);
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
//cameraDesired.Yaw=yaw;
//cameraDesired.PitchOrServo2=elevation;
CameraDesiredSet(&cameraDesired);
StabilizationDesiredSet(&stabDesired);
}
}
/**
* Compute desired velocity from the current position and path
*
@ -339,75 +370,74 @@ static void updatePOIBearing()
*/
static void updatePathVelocity()
{
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
float downCommand;
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
float downCommand;
PositionActualData positionActual;
PositionActualGet(&positionActual);
float cur[3] = {positionActual.North, positionActual.East, positionActual.Down};
struct path_status progress;
path_progress(pathDesired.Start, pathDesired.End, cur, &progress, pathDesired.Mode);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
PositionActualData positionActual;
PositionActualGet(&positionActual);
float groundspeed;
switch (pathDesired.Mode) {
case PATHDESIRED_MODE_FLYCIRCLERIGHT:
case PATHDESIRED_MODE_DRIVECIRCLERIGHT:
case PATHDESIRED_MODE_FLYCIRCLELEFT:
case PATHDESIRED_MODE_DRIVECIRCLELEFT:
groundspeed = pathDesired.EndingVelocity;
break;
case PATHDESIRED_MODE_FLYENDPOINT:
case PATHDESIRED_MODE_DRIVEENDPOINT:
groundspeed = pathDesired.EndingVelocity - pathDesired.EndingVelocity *
bound(progress.fractional_progress,0,1);
if(progress.fractional_progress > 1)
groundspeed = 0;
break;
case PATHDESIRED_MODE_FLYVECTOR:
case PATHDESIRED_MODE_DRIVEVECTOR:
default:
groundspeed = pathDesired.StartingVelocity + (pathDesired.EndingVelocity - pathDesired.StartingVelocity) *
bound(progress.fractional_progress,0,1);
if(progress.fractional_progress > 1)
groundspeed = 0;
break;
}
VelocityDesiredData velocityDesired;
velocityDesired.North = progress.path_direction[0] * groundspeed;
velocityDesired.East = progress.path_direction[1] * groundspeed;
float error_speed = progress.error * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KP];
float correction_velocity[2] = {progress.correction_direction[0] * error_speed,
progress.correction_direction[1] * error_speed};
float total_vel = sqrtf(powf(correction_velocity[0],2) + powf(correction_velocity[1],2));
float scale = 1;
if(total_vel > vtolpathfollowerSettings.HorizontalVelMax)
scale = vtolpathfollowerSettings.HorizontalVelMax / total_vel;
float cur[3] =
{ positionActual.North, positionActual.East, positionActual.Down };
struct path_status progress;
velocityDesired.North += progress.correction_direction[0] * error_speed * scale;
velocityDesired.East += progress.correction_direction[1] * error_speed * scale;
float altitudeSetpoint = pathDesired.Start[2] + (pathDesired.End[2] - pathDesired.Start[2]) *
bound(progress.fractional_progress,0,1);
path_progress(pathDesired.Start, pathDesired.End, cur, &progress, pathDesired.Mode);
float downError = altitudeSetpoint - positionActual.Down;
downPosIntegral = bound(downPosIntegral + downError * dT * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KI],
-vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT],
vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT]);
downCommand = (downError * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KP] + downPosIntegral);
velocityDesired.Down = bound(downCommand,
-vtolpathfollowerSettings.VerticalVelMax,
vtolpathfollowerSettings.VerticalVelMax);
float groundspeed;
switch (pathDesired.Mode) {
case PATHDESIRED_MODE_FLYCIRCLERIGHT:
case PATHDESIRED_MODE_DRIVECIRCLERIGHT:
case PATHDESIRED_MODE_FLYCIRCLELEFT:
case PATHDESIRED_MODE_DRIVECIRCLELEFT:
groundspeed = pathDesired.EndingVelocity;
break;
case PATHDESIRED_MODE_FLYENDPOINT:
case PATHDESIRED_MODE_DRIVEENDPOINT:
groundspeed = pathDesired.EndingVelocity - pathDesired.EndingVelocity * bound(progress.fractional_progress, 0, 1);
if (progress.fractional_progress > 1)
groundspeed = 0;
break;
case PATHDESIRED_MODE_FLYVECTOR:
case PATHDESIRED_MODE_DRIVEVECTOR:
default:
groundspeed = pathDesired.StartingVelocity
+ (pathDesired.EndingVelocity - pathDesired.StartingVelocity) * bound(progress.fractional_progress, 0, 1);
if (progress.fractional_progress > 1)
groundspeed = 0;
break;
}
// update pathstatus
pathStatus.error = progress.error;
pathStatus.fractional_progress = progress.fractional_progress;
VelocityDesiredData velocityDesired;
velocityDesired.North = progress.path_direction[0] * groundspeed;
velocityDesired.East = progress.path_direction[1] * groundspeed;
VelocityDesiredSet(&velocityDesired);
float error_speed = progress.error * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KP];
float correction_velocity[2] =
{ progress.correction_direction[0] * error_speed, progress.correction_direction[1] * error_speed };
float total_vel = sqrtf(powf(correction_velocity[0], 2) + powf(correction_velocity[1], 2));
float scale = 1;
if (total_vel > vtolpathfollowerSettings.HorizontalVelMax)
scale = vtolpathfollowerSettings.HorizontalVelMax / total_vel;
velocityDesired.North += progress.correction_direction[0] * error_speed * scale;
velocityDesired.East += progress.correction_direction[1] * error_speed * scale;
float altitudeSetpoint = pathDesired.Start[2] + (pathDesired.End[2] - pathDesired.Start[2]) * bound(progress.fractional_progress, 0, 1);
float downError = altitudeSetpoint - positionActual.Down;
downPosIntegral = bound(downPosIntegral + downError * dT * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KI],
-vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT],
vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT]);
downCommand = (downError * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KP] + downPosIntegral);
velocityDesired.Down = bound(downCommand, -vtolpathfollowerSettings.VerticalVelMax, vtolpathfollowerSettings.VerticalVelMax);
// update pathstatus
pathStatus.error = progress.error;
pathStatus.fractional_progress = progress.fractional_progress;
VelocityDesiredSet(&velocityDesired);
}
/**
@ -418,89 +448,88 @@ static void updatePathVelocity()
*/
void updateEndpointVelocity()
{
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
PositionActualData positionActual;
VelocityDesiredData velocityDesired;
PositionActualGet(&positionActual);
VelocityDesiredGet(&velocityDesired);
PathDesiredData pathDesired;
PathDesiredGet(&pathDesired);
float northError;
float eastError;
float downError;
float northCommand;
float eastCommand;
float downCommand;
float northPos = 0, eastPos = 0, downPos = 0;
switch (vtolpathfollowerSettings.PositionSource) {
case VTOLPATHFOLLOWERSETTINGS_POSITIONSOURCE_EKF:
northPos = positionActual.North;
eastPos = positionActual.East;
downPos = positionActual.Down;
break;
case VTOLPATHFOLLOWERSETTINGS_POSITIONSOURCE_GPSPOS:
{
// this used to work with the NEDposition UAVObject
// however this UAVObject has been removed
GPSPositionData gpsPosition;
GPSPositionGet(&gpsPosition);
HomeLocationData homeLocation;
HomeLocationGet(&homeLocation);
float lat = homeLocation.Latitude / 10.0e6f * DEG2RAD;
float alt = homeLocation.Altitude;
float T[3] = { alt+6.378137E6f,
cosf(lat)*(alt+6.378137E6f),
-1.0f};
float NED[3] = {T[0] * ((gpsPosition.Latitude - homeLocation.Latitude) / 10.0e6f * DEG2RAD),
T[1] * ((gpsPosition.Longitude - homeLocation.Longitude) / 10.0e6f * DEG2RAD),
T[2] * ((gpsPosition.Altitude + gpsPosition.GeoidSeparation - homeLocation.Altitude))};
PositionActualData positionActual;
VelocityDesiredData velocityDesired;
northPos = NED[0];
eastPos = NED[1];
downPos = NED[2];
}
break;
default:
PIOS_Assert(0);
break;
}
PositionActualGet(&positionActual);
VelocityDesiredGet(&velocityDesired);
// Compute desired north command
northError = pathDesired.End[PATHDESIRED_END_NORTH] - northPos;
northPosIntegral = bound(northPosIntegral + northError * dT * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KI],
-vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT],
vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT]);
northCommand = (northError * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KP] +
northPosIntegral);
eastError = pathDesired.End[PATHDESIRED_END_EAST] - eastPos;
eastPosIntegral = bound(eastPosIntegral + eastError * dT * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KI],
-vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT],
vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT]);
eastCommand = (eastError * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KP] +
eastPosIntegral);
// Limit the maximum velocity
float total_vel = sqrtf(powf(northCommand,2) + powf(eastCommand,2));
float scale = 1;
if(total_vel > vtolpathfollowerSettings.HorizontalVelMax)
scale = vtolpathfollowerSettings.HorizontalVelMax / total_vel;
float northError;
float eastError;
float downError;
float northCommand;
float eastCommand;
float downCommand;
velocityDesired.North = northCommand * scale;
velocityDesired.East = eastCommand * scale;
float northPos = 0, eastPos = 0, downPos = 0;
switch (vtolpathfollowerSettings.PositionSource) {
case VTOLPATHFOLLOWERSETTINGS_POSITIONSOURCE_EKF:
northPos = positionActual.North;
eastPos = positionActual.East;
downPos = positionActual.Down;
break;
case VTOLPATHFOLLOWERSETTINGS_POSITIONSOURCE_GPSPOS:
{
// this used to work with the NEDposition UAVObject
// however this UAVObject has been removed
GPSPositionData gpsPosition;
GPSPositionGet(&gpsPosition);
HomeLocationData homeLocation;
HomeLocationGet(&homeLocation);
float lat = homeLocation.Latitude / 10.0e6f * DEG2RAD;
float alt = homeLocation.Altitude;
float T[3] =
{ alt + 6.378137E6f, cosf(lat) * (alt + 6.378137E6f), -1.0f };
float NED[3] =
{ T[0] * ((gpsPosition.Latitude - homeLocation.Latitude) / 10.0e6f * DEG2RAD), T[1]
* ((gpsPosition.Longitude - homeLocation.Longitude) / 10.0e6f * DEG2RAD), T[2]
* ((gpsPosition.Altitude + gpsPosition.GeoidSeparation - homeLocation.Altitude)) };
downError = pathDesired.End[PATHDESIRED_END_DOWN] - downPos;
downPosIntegral = bound(downPosIntegral + downError * dT * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KI],
-vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT],
vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT]);
downCommand = (downError * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KP] + downPosIntegral);
velocityDesired.Down = bound(downCommand,
-vtolpathfollowerSettings.VerticalVelMax,
vtolpathfollowerSettings.VerticalVelMax);
VelocityDesiredSet(&velocityDesired);
northPos = NED[0];
eastPos = NED[1];
downPos = NED[2];
}
break;
default:
PIOS_Assert(0);
break;
}
// Compute desired north command
northError = pathDesired.End[PATHDESIRED_END_NORTH] - northPos;
northPosIntegral = bound(northPosIntegral + northError * dT * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KI],
-vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT],
vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT]);
northCommand = (northError * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KP] + northPosIntegral);
eastError = pathDesired.End[PATHDESIRED_END_EAST] - eastPos;
eastPosIntegral = bound(eastPosIntegral + eastError * dT * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KI],
-vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT],
vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_ILIMIT]);
eastCommand = (eastError * vtolpathfollowerSettings.HorizontalPosPI[VTOLPATHFOLLOWERSETTINGS_HORIZONTALPOSPI_KP] + eastPosIntegral);
// Limit the maximum velocity
float total_vel = sqrtf(powf(northCommand, 2) + powf(eastCommand, 2));
float scale = 1;
if (total_vel > vtolpathfollowerSettings.HorizontalVelMax)
scale = vtolpathfollowerSettings.HorizontalVelMax / total_vel;
velocityDesired.North = northCommand * scale;
velocityDesired.East = eastCommand * scale;
downError = pathDesired.End[PATHDESIRED_END_DOWN] - downPos;
downPosIntegral = bound(downPosIntegral + downError * dT * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KI],
-vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT],
vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_ILIMIT]);
downCommand = (downError * vtolpathfollowerSettings.VerticalPosPI[VTOLPATHFOLLOWERSETTINGS_VERTICALPOSPI_KP] + downPosIntegral);
velocityDesired.Down = bound(downCommand, -vtolpathfollowerSettings.VerticalVelMax, vtolpathfollowerSettings.VerticalVelMax);
VelocityDesiredSet(&velocityDesired);
}
/**
@ -509,16 +538,16 @@ void updateEndpointVelocity()
*/
static void updateFixedAttitude(float* attitude)
{
StabilizationDesiredData stabDesired;
StabilizationDesiredGet(&stabDesired);
stabDesired.Roll = attitude[0];
stabDesired.Pitch = attitude[1];
stabDesired.Yaw = attitude[2];
stabDesired.Throttle = attitude[3];
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_ROLL] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_PITCH] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK;
StabilizationDesiredSet(&stabDesired);
StabilizationDesiredData stabDesired;
StabilizationDesiredGet(&stabDesired);
stabDesired.Roll = attitude[0];
stabDesired.Pitch = attitude[1];
stabDesired.Yaw = attitude[2];
stabDesired.Throttle = attitude[3];
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_ROLL] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_PITCH] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK;
StabilizationDesiredSet(&stabDesired);
}
/**
@ -530,129 +559,124 @@ static void updateFixedAttitude(float* attitude)
*/
static void updateVtolDesiredAttitude(bool yaw_attitude)
{
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
float dT = vtolpathfollowerSettings.UpdatePeriod / 1000.0f;
VelocityDesiredData velocityDesired;
VelocityActualData velocityActual;
StabilizationDesiredData stabDesired;
AttitudeActualData attitudeActual;
NedAccelData nedAccel;
VtolPathFollowerSettingsData vtolpathfollowerSettings;
StabilizationSettingsData stabSettings;
SystemSettingsData systemSettings;
VelocityDesiredData velocityDesired;
VelocityActualData velocityActual;
StabilizationDesiredData stabDesired;
AttitudeActualData attitudeActual;
NedAccelData nedAccel;
VtolPathFollowerSettingsData vtolpathfollowerSettings;
StabilizationSettingsData stabSettings;
SystemSettingsData systemSettings;
float northError;
float northCommand;
float eastError;
float eastCommand;
float northError;
float northCommand;
float downError;
float downCommand;
SystemSettingsGet(&systemSettings);
VtolPathFollowerSettingsGet(&vtolpathfollowerSettings);
VelocityActualGet(&velocityActual);
VelocityDesiredGet(&velocityDesired);
StabilizationDesiredGet(&stabDesired);
VelocityDesiredGet(&velocityDesired);
AttitudeActualGet(&attitudeActual);
StabilizationSettingsGet(&stabSettings);
NedAccelGet(&nedAccel);
float northVel = 0, eastVel = 0, downVel = 0;
switch (vtolpathfollowerSettings.VelocitySource) {
case VTOLPATHFOLLOWERSETTINGS_VELOCITYSOURCE_EKF:
northVel = velocityActual.North;
eastVel = velocityActual.East;
downVel = velocityActual.Down;
break;
case VTOLPATHFOLLOWERSETTINGS_VELOCITYSOURCE_NEDVEL:
{
GPSVelocityData gpsVelocity;
GPSVelocityGet(&gpsVelocity);
northVel = gpsVelocity.North;
eastVel = gpsVelocity.East;
downVel = gpsVelocity.Down;
}
break;
case VTOLPATHFOLLOWERSETTINGS_VELOCITYSOURCE_GPSPOS:
{
GPSPositionData gpsPosition;
GPSPositionGet(&gpsPosition);
northVel = gpsPosition.Groundspeed * cosf(gpsPosition.Heading * F_PI / 180.0f);
eastVel = gpsPosition.Groundspeed * sinf(gpsPosition.Heading * F_PI / 180.0f);
downVel = velocityActual.Down;
}
break;
default:
PIOS_Assert(0);
break;
}
// Testing code - refactor into manual control command
ManualControlCommandData manualControlData;
ManualControlCommandGet(&manualControlData);
// Compute desired north command
northError = velocityDesired.North - northVel;
northVelIntegral = bound(northVelIntegral + northError * dT * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KI],
-vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT],
vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT]);
northCommand = (northError * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KP] +
northVelIntegral -
nedAccel.North * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KD] +
velocityDesired.North * vtolpathfollowerSettings.VelocityFeedforward);
// Compute desired east command
eastError = velocityDesired.East - eastVel;
eastVelIntegral = bound(eastVelIntegral + eastError * dT * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KI],
-vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT],
vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT]);
eastCommand = (eastError * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KP] +
eastVelIntegral -
nedAccel.East * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KD] +
velocityDesired.East * vtolpathfollowerSettings.VelocityFeedforward);
// Compute desired down command
downError = velocityDesired.Down - downVel;
// Must flip this sign
downError = -downError;
downVelIntegral = bound(downVelIntegral + downError * dT * vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_KI],
-vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_ILIMIT],
vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_ILIMIT]);
downCommand = (downError * vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_KP] +
downVelIntegral -
nedAccel.Down * vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_KD]);
stabDesired.Throttle = bound(downCommand + throttleOffset, 0, 1);
// Project the north and east command signals into the pitch and roll based on yaw. For this to behave well the
// craft should move similarly for 5 deg roll versus 5 deg pitch
stabDesired.Pitch = bound(-northCommand * cosf(attitudeActual.Yaw * M_PI / 180) +
-eastCommand * sinf(attitudeActual.Yaw * M_PI / 180),
-vtolpathfollowerSettings.MaxRollPitch, vtolpathfollowerSettings.MaxRollPitch);
stabDesired.Roll = bound(-northCommand * sinf(attitudeActual.Yaw * M_PI / 180) +
eastCommand * cosf(attitudeActual.Yaw * M_PI / 180),
-vtolpathfollowerSettings.MaxRollPitch, vtolpathfollowerSettings.MaxRollPitch);
if(vtolpathfollowerSettings.ThrottleControl == VTOLPATHFOLLOWERSETTINGS_THROTTLECONTROL_FALSE) {
// For now override throttle with manual control. Disable at your risk, quad goes to China.
ManualControlCommandData manualControl;
ManualControlCommandGet(&manualControl);
stabDesired.Throttle = manualControl.Throttle;
}
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_ROLL] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_PITCH] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
if(yaw_attitude) {
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
} else {
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK;
stabDesired.Yaw = stabSettings.MaximumRate[STABILIZATIONSETTINGS_MAXIMUMRATE_YAW] * manualControlData.Yaw;
}
StabilizationDesiredSet(&stabDesired);
float eastError;
float eastCommand;
float downError;
float downCommand;
SystemSettingsGet(&systemSettings);
VtolPathFollowerSettingsGet(&vtolpathfollowerSettings);
VelocityActualGet(&velocityActual);
VelocityDesiredGet(&velocityDesired);
StabilizationDesiredGet(&stabDesired);
VelocityDesiredGet(&velocityDesired);
AttitudeActualGet(&attitudeActual);
StabilizationSettingsGet(&stabSettings);
NedAccelGet(&nedAccel);
float northVel = 0, eastVel = 0, downVel = 0;
switch (vtolpathfollowerSettings.VelocitySource) {
case VTOLPATHFOLLOWERSETTINGS_VELOCITYSOURCE_EKF:
northVel = velocityActual.North;
eastVel = velocityActual.East;
downVel = velocityActual.Down;
break;
case VTOLPATHFOLLOWERSETTINGS_VELOCITYSOURCE_NEDVEL:
{
GPSVelocityData gpsVelocity;
GPSVelocityGet(&gpsVelocity);
northVel = gpsVelocity.North;
eastVel = gpsVelocity.East;
downVel = gpsVelocity.Down;
}
break;
case VTOLPATHFOLLOWERSETTINGS_VELOCITYSOURCE_GPSPOS:
{
GPSPositionData gpsPosition;
GPSPositionGet(&gpsPosition);
northVel = gpsPosition.Groundspeed * cosf(gpsPosition.Heading * F_PI / 180.0f);
eastVel = gpsPosition.Groundspeed * sinf(gpsPosition.Heading * F_PI / 180.0f);
downVel = velocityActual.Down;
}
break;
default:
PIOS_Assert(0);
break;
}
// Testing code - refactor into manual control command
ManualControlCommandData manualControlData;
ManualControlCommandGet(&manualControlData);
// Compute desired north command
northError = velocityDesired.North - northVel;
northVelIntegral = bound(northVelIntegral + northError * dT * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KI],
-vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT],
vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT]);
northCommand = (northError * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KP] + northVelIntegral
- nedAccel.North * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KD]
+ velocityDesired.North * vtolpathfollowerSettings.VelocityFeedforward);
// Compute desired east command
eastError = velocityDesired.East - eastVel;
eastVelIntegral = bound(eastVelIntegral + eastError * dT * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KI],
-vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT],
vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_ILIMIT]);
eastCommand = (eastError * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KP] + eastVelIntegral
- nedAccel.East * vtolpathfollowerSettings.HorizontalVelPID[VTOLPATHFOLLOWERSETTINGS_HORIZONTALVELPID_KD]
+ velocityDesired.East * vtolpathfollowerSettings.VelocityFeedforward);
// Compute desired down command
downError = velocityDesired.Down - downVel;
// Must flip this sign
downError = -downError;
downVelIntegral = bound(downVelIntegral + downError * dT * vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_KI],
-vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_ILIMIT],
vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_ILIMIT]);
downCommand = (downError * vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_KP] + downVelIntegral
- nedAccel.Down * vtolpathfollowerSettings.VerticalVelPID[VTOLPATHFOLLOWERSETTINGS_VERTICALVELPID_KD]);
stabDesired.Throttle = bound(downCommand + throttleOffset, 0, 1);
// Project the north and east command signals into the pitch and roll based on yaw. For this to behave well the
// craft should move similarly for 5 deg roll versus 5 deg pitch
stabDesired.Pitch = bound(-northCommand * cosf(attitudeActual.Yaw * M_PI / 180) + -eastCommand * sinf(attitudeActual.Yaw * M_PI / 180),
-vtolpathfollowerSettings.MaxRollPitch, vtolpathfollowerSettings.MaxRollPitch);
stabDesired.Roll = bound(-northCommand * sinf(attitudeActual.Yaw * M_PI / 180) + eastCommand * cosf(attitudeActual.Yaw * M_PI / 180),
-vtolpathfollowerSettings.MaxRollPitch, vtolpathfollowerSettings.MaxRollPitch);
if (vtolpathfollowerSettings.ThrottleControl == VTOLPATHFOLLOWERSETTINGS_THROTTLECONTROL_FALSE) {
// For now override throttle with manual control. Disable at your risk, quad goes to China.
ManualControlCommandData manualControl;
ManualControlCommandGet(&manualControl);
stabDesired.Throttle = manualControl.Throttle;
}
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_ROLL] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_PITCH] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
if (yaw_attitude) {
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_ATTITUDE;
} else {
stabDesired.StabilizationMode[STABILIZATIONDESIRED_STABILIZATIONMODE_YAW] = STABILIZATIONDESIRED_STABILIZATIONMODE_AXISLOCK;
stabDesired.Yaw = stabSettings.MaximumRate[STABILIZATIONSETTINGS_MAXIMUMRATE_YAW] * manualControlData.Yaw;
}
StabilizationDesiredSet(&stabDesired);
}
/**
@ -660,39 +684,39 @@ static void updateVtolDesiredAttitude(bool yaw_attitude)
*/
static void updateNedAccel()
{
float accel[3];
float q[4];
float Rbe[3][3];
float accel_ned[3];
float accel[3];
float q[4];
float Rbe[3][3];
float accel_ned[3];
// Collect downsampled attitude data
AccelsData accels;
AccelsGet(&accels);
accel[0] = accels.x;
accel[1] = accels.y;
accel[2] = accels.z;
//rotate avg accels into earth frame and store it
AttitudeActualData attitudeActual;
AttitudeActualGet(&attitudeActual);
q[0]=attitudeActual.q1;
q[1]=attitudeActual.q2;
q[2]=attitudeActual.q3;
q[3]=attitudeActual.q4;
Quaternion2R(q, Rbe);
for (uint8_t i=0; i<3; i++){
accel_ned[i]=0;
for (uint8_t j=0; j<3; j++)
accel_ned[i] += Rbe[j][i]*accel[j];
}
accel_ned[2] += 9.81f;
NedAccelData accelData;
NedAccelGet(&accelData);
accelData.North = accel_ned[0];
accelData.East = accel_ned[1];
accelData.Down = accel_ned[2];
NedAccelSet(&accelData);
// Collect downsampled attitude data
AccelsData accels;
AccelsGet(&accels);
accel[0] = accels.x;
accel[1] = accels.y;
accel[2] = accels.z;
//rotate avg accels into earth frame and store it
AttitudeActualData attitudeActual;
AttitudeActualGet(&attitudeActual);
q[0] = attitudeActual.q1;
q[1] = attitudeActual.q2;
q[2] = attitudeActual.q3;
q[3] = attitudeActual.q4;
Quaternion2R(q, Rbe);
for (uint8_t i = 0; i < 3; i++) {
accel_ned[i] = 0;
for (uint8_t j = 0; j < 3; j++)
accel_ned[i] += Rbe[j][i] * accel[j];
}
accel_ned[2] += 9.81f;
NedAccelData accelData;
NedAccelGet(&accelData);
accelData.North = accel_ned[0];
accelData.East = accel_ned[1];
accelData.Down = accel_ned[2];
NedAccelSet(&accelData);
}
/**
@ -700,42 +724,41 @@ static void updateNedAccel()
*/
static float bound(float val, float min, float max)
{
if (val < min) {
val = min;
} else if (val > max) {
val = max;
}
return val;
if (val < min) {
val = min;
} else if (val > max) {
val = max;
}
return val;
}
static void SettingsUpdatedCb(UAVObjEvent * ev)
{
VtolPathFollowerSettingsGet(&vtolpathfollowerSettings);
PathDesiredGet(&pathDesired);
VtolPathFollowerSettingsGet(&vtolpathfollowerSettings);
}
static void accessoryUpdated(UAVObjEvent* ev)
{
if (ev->obj != AccessoryDesiredHandle())
return;
if (ev->obj != AccessoryDesiredHandle())
return;
PositionActualData positionActual;
PositionActualGet(&positionActual);
AccessoryDesiredData accessory;
PoiLearnSettingsData poiLearn;
PoiLearnSettingsGet(&poiLearn);
PoiLocationData poi;
PoiLocationGet(&poi);
if (poiLearn.Input != POILEARNSETTINGS_INPUT_NONE) {
if (AccessoryDesiredInstGet(poiLearn.Input - POILEARNSETTINGS_INPUT_ACCESSORY0, &accessory) == 0) {
if(accessory.AccessoryVal<-0.5f)
{
poi.North=positionActual.North;
poi.East=positionActual.East;
poi.Down=positionActual.Down;
PoiLocationSet(&poi);
}
}
}
AccessoryDesiredData accessory;
PoiLearnSettingsData poiLearn;
PoiLearnSettingsGet(&poiLearn);
if (poiLearn.Input != POILEARNSETTINGS_INPUT_NONE) {
if (AccessoryDesiredInstGet(poiLearn.Input - POILEARNSETTINGS_INPUT_ACCESSORY0, &accessory) == 0) {
if (accessory.AccessoryVal < -0.5f) {
PositionActualData positionActual;
PositionActualGet(&positionActual);
PoiLocationData poi;
PoiLocationGet(&poi);
poi.North = positionActual.North;
poi.East = positionActual.East;
poi.Down = positionActual.Down;
PoiLocationSet(&poi);
}
}
}
}

View File

@ -49,10 +49,11 @@ bool AeroSimRCSimulator::setupProcess()
void AeroSimRCSimulator::setupUdpPorts(const QString &host, int inPort, int outPort)
{
Q_UNUSED(outPort)
if (inSocket->bind(QHostAddress(host), inPort))
if (inSocket->bind(QHostAddress(host), inPort)) {
emit processOutput("Successfully bound to address " + host + ", port " + QString::number(inPort) + "\n");
else
} else {
emit processOutput("Cannot bind to address " + host + ", port " + QString::number(inPort) + "\n");
}
}
void AeroSimRCSimulator::transmitUpdate()
@ -79,20 +80,16 @@ void AeroSimRCSimulator::transmitUpdate()
float yaw = -1;
float throttle = -1;
if(flightStatusData.FlightMode == FlightStatus::FLIGHTMODE_MANUAL)
{
if (flightStatusData.FlightMode == FlightStatus::FLIGHTMODE_MANUAL) {
// Read joystick input
if(flightStatusData.Armed == FlightStatus::ARMED_ARMED)
{
if (flightStatusData.Armed == FlightStatus::ARMED_ARMED) {
// Note: Pitch sign is reversed in FG ?
roll = manCtrlData.Roll;
pitch = -manCtrlData.Pitch;
yaw = manCtrlData.Yaw;
throttle = manCtrlData.Throttle;
}
}
else
{
} else {
// Read ActuatorDesired from autopilot
actData = actDesired->getData();
@ -101,12 +98,13 @@ void AeroSimRCSimulator::transmitUpdate()
yaw = actData.Yaw;
throttle = (actData.Throttle*2.0)-1.0;
}
channels[0]=roll;
channels[1]=pitch;
if(throttle<-1)
throttle=-1;
channels[2]=throttle;
channels[3]=yaw;
channels[0] = roll;
channels[1] = pitch;
if(throttle < -1) {
throttle = -1;
}
channels[2] = throttle;
channels[3] = yaw;
// read flight status
quint8 armed;
@ -120,8 +118,9 @@ void AeroSimRCSimulator::transmitUpdate()
QDataStream stream(&data, QIODevice::WriteOnly);
stream.setFloatingPointPrecision(QDataStream::SinglePrecision);
stream << quint32(0x52434D44); // magic header, "RCMD"
for (int i = 0; i < 10; ++i)
for (int i = 0; i < 10; ++i) {
stream << channels[i]; // channels
}
stream << armed << mode; // flight status
stream << udpCounterASrecv; // packet counter
@ -193,10 +192,10 @@ void AeroSimRCSimulator::processUpdate(const QByteArray &data)
memset(&out, 0, sizeof(Output2Hardware));
out.delT=delT;
out.delT = delT;
/*************************************************************************************/
for (int i=0; i< AEROSIM_RCCHANNEL_NUMELEM; i++){
for (int i=0; i< AEROSIM_RCCHANNEL_NUMELEM; i++) {
out.rc_channel[i]=ch[i]; //Elements in rc_channel are between -1 and 1
}
@ -245,22 +244,20 @@ void AeroSimRCSimulator::processUpdate(const QByteArray &data)
out.groundspeed = qSqrt(velX * velX + velY * velY);
/**********************************************************************************************/
out.dstN = posY * 1;
out.dstE = posX * 1;
out.dstD = posZ * -1;
out.dstN = posY;
out.dstE = posX;
out.dstD = -posZ;
out.velNorth = velY * 1;
out.velEast = velX * 1;
out.velDown = velZ * -1;
out.velNorth = velY;
out.velEast = velX;
out.velDown = -velZ;
out.voltage = volt;
out.current = curr;
out.consumption = cons*1000.0;
out.consumption = cons * 1000.0;
updateUAVOs(out);
#ifdef DBG_TIMERS
static int cntRX = 0;
if (cntRX >= 100) {

View File

@ -130,7 +130,7 @@ endif
ifeq ($(DEBUG), YES)
CFLAGS += -DDEBUG
else
CFLAGS += -fdata-sections -ffunction-sections
CFLAGS += -ffunction-sections #-fdata-sections
endif
# Compiler flags to generate dependency files