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Compilation fix
It's necessary to include GL/glext.h on windows for GL_CLAMP_TO_EDGE define.
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6e506161e0
@ -26,6 +26,8 @@
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#include <QGLContext>
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#include <QDebug>
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#include <GL/glext.h>
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CachedSvgItem::CachedSvgItem(QGraphicsItem * parent) :
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QGraphicsSvgItem(parent),
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m_context(0),
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