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Compilation fix

It's necessary to include GL/glext.h on windows for
GL_CLAMP_TO_EDGE define.
This commit is contained in:
Dmytro Poplavskiy 2011-08-22 06:59:34 +10:00
parent 69d5e7fe7e
commit 6e506161e0

View File

@ -26,6 +26,8 @@
#include <QGLContext> #include <QGLContext>
#include <QDebug> #include <QDebug>
#include <GL/glext.h>
CachedSvgItem::CachedSvgItem(QGraphicsItem * parent) : CachedSvgItem::CachedSvgItem(QGraphicsItem * parent) :
QGraphicsSvgItem(parent), QGraphicsSvgItem(parent),
m_context(0), m_context(0),