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https://bitbucket.org/librepilot/librepilot.git
synced 2024-12-11 19:24:10 +01:00
Move some code around to accomidate multiple svg images in the output calibration screen.
Need to fix the SVG to allow for zooming in on specific channel components as we do with the multi rotor screen. This has some sloppy comments in if for my own debugging purposes.
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parent
632ffed707
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82e2c5cf92
@ -92,6 +92,7 @@ ConfigFixedWingWidget::ConfigFixedWingWidget(QWidget *parent) :
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QString type = "aileron"; // This needs fixed. Need to be able to obtain the aircraft type.
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qDebug() << "Current Aircraft type: " << m_aircraft->fixedWingType->currentText();
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// not sure why m_aircraft->fixedWingType->currentText() is not working here! fix it
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if (type == "vtail")
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{
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@ -39,14 +39,10 @@ OutputCalibrationPage::OutputCalibrationPage(SetupWizard *wizard, QWidget *paren
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qDebug() << "calling output calibration page";
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m_vehicleRenderer = new QSvgRenderer();
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// need to determine multi rotor or fixed wing. and pick the right svg
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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// move the code that was here to setupVehicle() so we can determine which image to use.
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m_vehicleScene = new QGraphicsScene(this);
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ui->vehicleView->setScene(m_vehicleScene);
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}
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}
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OutputCalibrationPage::~OutputCalibrationPage()
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@ -67,8 +63,18 @@ void OutputCalibrationPage::setupVehicle()
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m_channelIndex.clear();
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m_currentWizardIndex = 0;
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m_vehicleScene->clear();
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// KF moved code from OutputCalibrationPage() here so it can be used to detect the current vehicle
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// needs to be slimmed down and not repeated.
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switch (getWizard()->getVehicleSubType()) {
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case SetupWizard::MULTI_ROTOR_TRI_Y:
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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m_wizardIndexes << 0 << 1 << 1 << 1 << 2 << 3 << 4;
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m_vehicleElementIds << "tri" << "tri-frame" << "tri-m1" << "tri-m2" << "tri-m3" << "tri-s1";
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m_vehicleHighlightElementIndexes << 0 << 1 << 2 << 3 << 4 << 4 << 4;
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@ -79,30 +85,55 @@ void OutputCalibrationPage::setupVehicle()
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getWizard()->setActuatorSettings(m_actuatorSettings);
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break;
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case SetupWizard::MULTI_ROTOR_QUAD_X:
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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m_wizardIndexes << 0 << 1 << 1 << 1 << 1;
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m_vehicleElementIds << "quad-x" << "quad-x-frame" << "quad-x-m1" << "quad-x-m2" << "quad-x-m3" << "quad-x-m4";
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m_vehicleHighlightElementIndexes << 0 << 1 << 2 << 3 << 4;
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m_channelIndex << 0 << 0 << 1 << 2 << 3;
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break;
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case SetupWizard::MULTI_ROTOR_QUAD_PLUS:
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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m_wizardIndexes << 0 << 1 << 1 << 1 << 1;
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m_vehicleElementIds << "quad-p" << "quad-p-frame" << "quad-p-m1" << "quad-p-m2" << "quad-p-m3" << "quad-p-m4";
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m_vehicleHighlightElementIndexes << 0 << 1 << 2 << 3 << 4;
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m_channelIndex << 0 << 0 << 1 << 2 << 3;
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break;
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case SetupWizard::MULTI_ROTOR_HEXA:
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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m_wizardIndexes << 0 << 1 << 1 << 1 << 1 << 1 << 1;
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m_vehicleElementIds << "hexa" << "hexa-frame" << "hexa-m1" << "hexa-m2" << "hexa-m3" << "hexa-m4" << "hexa-m5" << "hexa-m6";
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m_vehicleHighlightElementIndexes << 0 << 1 << 2 << 3 << 4 << 5 << 6;
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m_channelIndex << 0 << 0 << 1 << 2 << 3 << 4 << 5;
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break;
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case SetupWizard::MULTI_ROTOR_HEXA_COAX_Y:
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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m_wizardIndexes << 0 << 1 << 1 << 1 << 1 << 1 << 1;
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m_vehicleElementIds << "hexa-y6" << "hexa-y6-frame" << "hexa-y6-m2" << "hexa-y6-m1" << "hexa-y6-m4" << "hexa-y6-m3" << "hexa-y6-m6" << "hexa-y6-m5";
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m_vehicleHighlightElementIndexes << 0 << 2 << 1 << 4 << 3 << 6 << 5;
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m_channelIndex << 0 << 0 << 1 << 2 << 3 << 4 << 5;
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break;
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case SetupWizard::MULTI_ROTOR_HEXA_H:
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if (QFile::exists(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/multirotor-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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m_wizardIndexes << 0 << 1 << 1 << 1 << 1 << 1 << 1;
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m_vehicleElementIds << "hexa-h" << "hexa-h-frame" << "hexa-h-m1" << "hexa-h-m2" << "hexa-h-m3" << "hexa-h-m4" << "hexa-h-m5" << "hexa-h-m6";
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m_vehicleHighlightElementIndexes << 0 << 1 << 2 << 3 << 4 << 5 << 6;
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@ -110,6 +141,11 @@ void OutputCalibrationPage::setupVehicle()
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break;
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// KF hack
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case SetupWizard::FIXED_WING_AILERON:
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if (QFile::exists(QString(":/setupwizard/resources/fixedwing-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/fixedwing-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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qDebug() << "no clue what a wizard index is!";
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// m_wizardIndexes << 0 << 1 << 1 << 1 << 1 << 1 << 1;
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m_wizardIndexes << 0 << 1 << 1 << 1 << 2 << 3 << 4;
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@ -119,6 +155,11 @@ void OutputCalibrationPage::setupVehicle()
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getWizard()->setActuatorSettings(m_actuatorSettings);
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break;
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case SetupWizard::FIXED_WING_VTAIL:
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if (QFile::exists(QString(":/setupwizard/resources/fixedwing-shapes.svg")) &&
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m_vehicleRenderer->load(QString(":/setupwizard/resources/fixedwing-shapes.svg")) &&
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m_vehicleRenderer->isValid()) {
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ui->vehicleView->setScene(m_vehicleScene);
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}
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qDebug() << "no clue what a wizard index is!";
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// m_wizardIndexes << 0 << 1 << 1 << 1 << 1 << 1 << 1;
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m_wizardIndexes << 0 << 1 << 1 << 1 << 2 << 3 << 4;
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