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LP-73 convert BoardRotation to int
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7de55812dd
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@ -245,11 +245,23 @@ void ConfigRevoWidget::storeAndClearBoardRotation()
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// Store current aux mag board rotation
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// Store current aux mag board rotation
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AuxMagSettings *auxMagSettings = AuxMagSettings::GetInstance(getObjectManager());
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AuxMagSettings *auxMagSettings = AuxMagSettings::GetInstance(getObjectManager());
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Q_ASSERT(auxMagSettings);
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Q_ASSERT(auxMagSettings);
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<<<<<<< HEAD
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AuxMagSettings::DataFields auxMagData = auxMagSettings->getData();
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AuxMagSettings::DataFields auxMagData = auxMagSettings->getData();
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auxMagStoredBoardRotation = auxMagData.Orientation;
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auxMagStoredBoardRotation = auxMagData.Orientation;
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// Set aux mag board rotation to no rotation
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// Set aux mag board rotation to no rotation
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auxMagData.Orientation = 0.0f;
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auxMagData.Orientation = 0.0f;
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=======
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AuxMagSettings::DataFields auxMagData = auxMagSettings->getData();
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auxMagStoredBoardRotation[AuxMagSettings::BOARDROTATION_YAW] = auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_YAW];
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auxMagStoredBoardRotation[AuxMagSettings::BOARDROTATION_ROLL] = auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_ROLL];
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auxMagStoredBoardRotation[AuxMagSettings::BOARDROTATION_PITCH] = auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_PITCH];
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// Set aux mag board rotation to no rotation
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auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_YAW] = 0;
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auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_ROLL] = 0;
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auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_PITCH] = 0;
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>>>>>>> 2c030f1... LP-73 fix V9 calibration bug and convert BoardRotation to int
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auxMagSettings->setData(auxMagData);
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auxMagSettings->setData(auxMagData);
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}
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}
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}
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}
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@ -269,11 +281,20 @@ void ConfigRevoWidget::recallBoardRotation()
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data.BoardRotation[AttitudeSettings::BOARDROTATION_PITCH] = storedBoardRotation[AttitudeSettings::BOARDROTATION_PITCH];
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data.BoardRotation[AttitudeSettings::BOARDROTATION_PITCH] = storedBoardRotation[AttitudeSettings::BOARDROTATION_PITCH];
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attitudeSettings->setData(data);
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attitudeSettings->setData(data);
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<<<<<<< HEAD
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// Restore the aux mag board rotation
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// Restore the aux mag board rotation
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AuxMagSettings *auxMagSettings = AuxMagSettings::GetInstance(getObjectManager());
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AuxMagSettings *auxMagSettings = AuxMagSettings::GetInstance(getObjectManager());
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Q_ASSERT(auxMagSettings);
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Q_ASSERT(auxMagSettings);
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AuxMagSettings::DataFields auxMagData = auxMagSettings->getData();
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AuxMagSettings::DataFields auxMagData = auxMagSettings->getData();
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auxMagData.Orientation = auxMagStoredBoardRotation;
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auxMagData.Orientation = auxMagStoredBoardRotation;
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=======
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AuxMagSettings *auxMagSettings = AuxMagSettings::GetInstance(getObjectManager());
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Q_ASSERT(auxMagSettings);
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AuxMagSettings::DataFields auxMagData = auxMagSettings->getData();
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auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_YAW] = auxMagStoredBoardRotation[AuxMagSettings::BOARDROTATION_YAW];
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auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_ROLL] = auxMagStoredBoardRotation[AuxMagSettings::BOARDROTATION_ROLL];
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auxMagData.BoardRotation[AuxMagSettings::BOARDROTATION_PITCH] = auxMagStoredBoardRotation[AuxMagSettings::BOARDROTATION_PITCH];
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>>>>>>> 2c030f1... LP-73 fix V9 calibration bug and convert BoardRotation to int
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auxMagSettings->setData(auxMagData);
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auxMagSettings->setData(auxMagData);
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}
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}
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}
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}
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@ -64,7 +64,7 @@ private:
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// Board rotation store/recall for FC and for aux mag
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// Board rotation store/recall for FC and for aux mag
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qint16 storedBoardRotation[3];
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qint16 storedBoardRotation[3];
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float auxMagStoredBoardRotation;
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qint16 auxMagStoredBoardRotation[3];
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bool isBoardRotationStored;
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bool isBoardRotationStored;
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private slots:
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private slots:
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@ -5,7 +5,7 @@
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<field name="mag_transform" units="gain" type="float" elementnames="r0c0,r0c1,r0c2,r1c0,r1c1,r1c2,r2c0,r2c1,r2c2"
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<field name="mag_transform" units="gain" type="float" elementnames="r0c0,r0c1,r0c2,r1c0,r1c1,r1c2,r2c0,r2c1,r2c2"
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defaultvalue="1,0,0,0,1,0,0,0,1"/>
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defaultvalue="1,0,0,0,1,0,0,0,1"/>
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<field name="MagBiasNullingRate" units="" type="float" elements="1" defaultvalue="0"/>
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<field name="MagBiasNullingRate" units="" type="float" elements="1" defaultvalue="0"/>
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<field name="BoardRotation" units="deg" type="float" elementnames="Roll,Pitch,Yaw" defaultvalue="0,0,0"/>
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<field name="BoardRotation" units="deg" type="int16" elementnames="Roll,Pitch,Yaw" defaultvalue="0,0,0"/>
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<field name="Type" units="" type="enum" elements="1" options="GPSV9,Ext,Flexi" defaultvalue="GPSV9"/>
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<field name="Type" units="" type="enum" elements="1" options="GPSV9,Ext,Flexi" defaultvalue="GPSV9"/>
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<field name="Usage" units="" type="enum" elements="1" options="Both,OnboardOnly,AuxOnly" defaultvalue="Both"/>
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<field name="Usage" units="" type="enum" elements="1" options="Both,OnboardOnly,AuxOnly" defaultvalue="Both"/>
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<access gcs="readwrite" flight="readwrite"/>
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<access gcs="readwrite" flight="readwrite"/>
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