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mirror of https://bitbucket.org/librepilot/librepilot.git synced 2024-11-29 07:24:13 +01:00

LP-29 start silencing osg debug output

This commit is contained in:
Philippe Renon 2016-03-13 16:20:28 +01:00
parent 913d9d2cb0
commit 911e3118f5
3 changed files with 7 additions and 3 deletions

View File

@ -107,7 +107,9 @@ void OsgEarth::initialize()
initializeCache(); initializeCache();
#ifdef OSG_VERBOSE
displayInfo(); displayInfo();
#endif
} }
void OsgEarth::initializePathes() void OsgEarth::initializePathes()

View File

@ -2,7 +2,7 @@ TEMPLATE = lib
TARGET = GCSOsgEarth TARGET = GCSOsgEarth
DEFINES += OSGEARTH_LIBRARY DEFINES += OSGEARTH_LIBRARY
#CONFIG += mys2 #DEFINES += OSG_VERBOSE
osg:DEFINES += USE_OSG osg:DEFINES += USE_OSG
osgQt:DEFINES += USE_OSG_QT osgQt:DEFINES += USE_OSG_QT

View File

@ -116,7 +116,7 @@ GraphicsWindowQt::~GraphicsWindowQt()
void GraphicsWindowQt::init() void GraphicsWindowQt::init()
{ {
qDebug() << "GraphicsWindowQt::init"; // qDebug() << "GraphicsWindowQt::init";
if (_closing || _initialized) { if (_closing || _initialized) {
return; return;
} }
@ -199,7 +199,7 @@ bool GraphicsWindowQt::valid() const
bool GraphicsWindowQt::realizeImplementation() bool GraphicsWindowQt::realizeImplementation()
{ {
qDebug() << "GraphicsWindowQt::realizeImplementation"; // qDebug() << "GraphicsWindowQt::realizeImplementation";
// save the current context // save the current context
// note: this will save only Qt-based contexts // note: this will save only Qt-based contexts
@ -224,7 +224,9 @@ bool GraphicsWindowQt::realizeImplementation()
_surface = new QOffscreenSurface(); _surface = new QOffscreenSurface();
_surface->setFormat(_glContext->format()); _surface->setFormat(_glContext->format());
_surface->create(); _surface->create();
#ifdef OSG_VERBOSE
osgQtQuick::formatInfo(_surface->format()); osgQtQuick::formatInfo(_surface->format());
#endif
} else { } else {
qDebug() << "GraphicsWindowQt::realizeImplementation - using current context"; qDebug() << "GraphicsWindowQt::realizeImplementation - using current context";
_glContext = currentContext; _glContext = currentContext;