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Case issue with the SVG, updated comments
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@ -101,7 +101,7 @@ void ConfigMultiRotorWidget::setupUI(QString frameType)
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}
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else if (frameType == "QuadX" || frameType == "Quad X") {
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setComboCurrentIndex( m_aircraft->multirotorFrameType, m_aircraft->multirotorFrameType->findText("Quad X"));
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quad->setElementId("quad-X");
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quad->setElementId("quad-x");
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//Enable all necessary motor channel boxes...
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for (i=1; i <=4; i++) {
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@ -120,7 +120,7 @@ ConfigVehicleTypeWidget::ConfigVehicleTypeWidget(QWidget *parent) : ConfigTaskWi
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airframeTypes << "Fixed Wing" << "Multirotor" << "Helicopter" << "Ground" << "Custom";
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m_aircraft->aircraftType->addItems(airframeTypes);
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m_aircraft->aircraftType->setCurrentIndex(1); //Set default vehicle to Fixed Wing
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m_aircraft->aircraftType->setCurrentIndex(1); //Set default vehicle to MultiRotor
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m_aircraft->airframesWidget->setCurrentIndex(1); // Force the tab index to match
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QStringList fixedWingTypes;
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@ -155,7 +155,7 @@ ConfigVehicleTypeWidget::ConfigVehicleTypeWidget(QWidget *parent) : ConfigTaskWi
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renderer->load(QString(":/configgadget/images/multirotor-shapes.svg"));
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quad = new QGraphicsSvgItem();
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quad->setSharedRenderer(renderer);
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quad->setElementId("quad-plus");
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quad->setElementId("quad-x");
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QGraphicsScene *scene = new QGraphicsScene(this);
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scene->addItem(quad);
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scene->setSceneRect(quad->boundingRect());
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