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OSX Simulator - get model type correctly

This commit is contained in:
James Cotton 2012-07-28 13:35:31 -05:00
parent b86c683948
commit 9bd49ded4f

View File

@ -66,6 +66,7 @@
#include "magbias.h"
#include "ratedesired.h"
#include "revocalibration.h"
#include "systemsettings.h"
#include "CoordinateConversions.h"
@ -160,13 +161,32 @@ static void SensorsTask(void *parameters)
// homeLocation.Set = HOMELOCATION_SET_TRUE;
// HomeLocationSet(&homeLocation);
sensor_sim_type = MODEL_AIRPLANE;
// Main task loop
lastSysTime = xTaskGetTickCount();
uint32_t last_time = PIOS_DELAY_GetRaw();
while (1) {
PIOS_WDG_UpdateFlag(PIOS_WDG_SENSORS);
SystemSettingsData systemSettings;
SystemSettingsGet(&systemSettings);
switch(systemSettings.AirframeType) {
case SYSTEMSETTINGS_AIRFRAMETYPE_FIXEDWING:
case SYSTEMSETTINGS_AIRFRAMETYPE_FIXEDWINGELEVON:
case SYSTEMSETTINGS_AIRFRAMETYPE_FIXEDWINGVTAIL:
sensor_sim_type = MODEL_AIRPLANE;
break;
case SYSTEMSETTINGS_AIRFRAMETYPE_QUADX:
case SYSTEMSETTINGS_AIRFRAMETYPE_QUADP:
case SYSTEMSETTINGS_AIRFRAMETYPE_VTOL:
case SYSTEMSETTINGS_AIRFRAMETYPE_HEXA:
case SYSTEMSETTINGS_AIRFRAMETYPE_OCTO:
sensor_sim_type = MODEL_QUADCOPTER;
break;
default:
sensor_sim_type = MODEL_AGNOSTIC;
}
static int i;
i++;