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OP-1022: replace old KF in alitude hold with status from filters
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@ -58,6 +58,8 @@
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#include <accelstate.h>
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#include <taskinfo.h>
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#include <pios_constants.h>
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#include <velocitystate.h>
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#include <positionstate.h>
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// Private constants
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#define MAX_QUEUE_SIZE 2
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#define STACK_SIZE_BYTES 1024
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@ -107,18 +109,15 @@ int32_t AltitudeHoldInitialize()
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}
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MODULE_INITCALL(AltitudeHoldInitialize, AltitudeHoldStart);
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float tau;
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float throttleIntegral;
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float switchThrottle;
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float velocity;
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float decay;
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float velocity_decay;
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bool running = false;
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float error;
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float velError;
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uint32_t timeval;
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float switchThrottle;
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float smoothed_altitude;
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float starting_altitude;
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bool posUpdated;
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/**
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* Module thread, should not return.
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@ -128,11 +127,17 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
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AltitudeHoldDesiredData altitudeHoldDesired;
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StabilizationDesiredData stabilizationDesired;
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AltHoldSmoothedData altHold;
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AttitudeStateData attitudeState;
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AccelStateData accelState;
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VelocityStateData velocityData;
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float dT;
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float q[4], Rbe[3][3];
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portTickType thisTime, lastUpdateTime;
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UAVObjEvent ev;
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timeval = 0;
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lastUpdateTime = 0;
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// Force update of the settings
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SettingsUpdatedCb(&ev);
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// Failsafe handling
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@ -140,11 +145,11 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
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bool enterFailSafe = false;
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// Listen for updates.
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AltitudeHoldDesiredConnectQueue(queue);
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BaroSensorConnectQueue(queue);
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FlightStatusConnectQueue(queue);
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AccelStateConnectQueue(queue);
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PositionStateConnectQueue(queue);
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FlightStatusConnectQueue(queue);
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VelocityStateConnectQueue(queue);
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bool altitudeHoldFlightMode = false;
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BaroSensorAltitudeGet(&smoothed_altitude);
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running = false;
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enum init_state { WAITING_BARO, WAITIING_INIT, INITED } init = WAITING_BARO;
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@ -153,7 +158,6 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
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// initialize enable flag
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altitudeHoldFlightMode = flightMode == FLIGHTSTATUS_FLIGHTMODE_ALTITUDEHOLD || flightMode == FLIGHTSTATUS_FLIGHTMODE_ALTITUDEVARIO;
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// Main task loop
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bool baro_updated = false;
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while (1) {
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enterFailSafe = PIOS_DELAY_DiffuS(lastAltitudeHoldDesiredUpdate) > TIMEOUT_TRESHOLD;
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// Wait until the AttitudeRaw object is updated, if a timeout then go to failsafe
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@ -164,8 +168,8 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
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// Todo: Add alarm if it should be running
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continue;
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} else if (ev.obj == BaroSensorHandle()) {
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baro_updated = true;
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} else if (ev.obj == PositionStateHandle()) {
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posUpdated = true;
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init = (init == WAITING_BARO) ? WAITIING_INIT : init;
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} else if (ev.obj == FlightStatusHandle()) {
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@ -190,168 +194,30 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
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lastAltitudeHoldDesiredUpdate = PIOS_DELAY_GetRaw();
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}
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} else if (ev.obj == AccelStateHandle()) {
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static uint32_t timeval;
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dT = PIOS_DELAY_DiffuS(timeval) / 1.0e6f;
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timeval = PIOS_DELAY_GetRaw();
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static float z[4] = { 0, 0, 0, 0 };
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float z_new[4];
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float P[4][4], K[4][2], x[2];
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float G[4] = { 1.0e-15f, 1.0e-15f, 1.0e-3f, 1.0e-7f };
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static float V[4][4] = {
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{ 10.0f, 0.0f, 0.0f, 0.0f },
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{ 0.0f, 100.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 100.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f, 1000.0f }
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};
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static uint32_t accel_downsample_count = 0;
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static float accels_accum[3] = { 0.0f, 0.0f, 0.0f };
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float dT;
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static float S[2] = { 1.0f, 10.0f };
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AltHoldSmoothedGet(&altHold);
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/* Somehow this always assigns to zero. Compiler bug? Race condition? */
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S[0] = altitudeHoldSettings.PressureNoise;
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S[1] = altitudeHoldSettings.AccelNoise;
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G[2] = altitudeHoldSettings.AccelDrift;
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AccelStateData accelState;
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AccelStateGet(&accelState);
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AttitudeStateData attitudeState;
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AttitudeStateGet(&attitudeState);
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BaroSensorData baro;
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BaroSensorGet(&baro);
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/* Downsample accels to stop this calculation consuming too much CPU */
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accels_accum[0] += accelState.x;
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accels_accum[1] += accelState.y;
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accels_accum[2] += accelState.z;
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accel_downsample_count++;
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if (accel_downsample_count < ACCEL_DOWNSAMPLE) {
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continue;
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}
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accel_downsample_count = 0;
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accelState.x = accels_accum[0] / ACCEL_DOWNSAMPLE;
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accelState.y = accels_accum[1] / ACCEL_DOWNSAMPLE;
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accelState.z = accels_accum[2] / ACCEL_DOWNSAMPLE;
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accels_accum[0] = accels_accum[1] = accels_accum[2] = 0;
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thisTime = xTaskGetTickCount();
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if (init == WAITIING_INIT) {
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z[0] = baro.Altitude;
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z[1] = 0;
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z[2] = accelState.z;
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z[3] = 0;
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init = INITED;
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} else if (init == WAITING_BARO) {
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continue;
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}
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x[0] = baro.Altitude;
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// rotate avg accels into earth frame and store it
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q[0] = attitudeState.q1;
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q[1] = attitudeState.q2;
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q[2] = attitudeState.q3;
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q[3] = attitudeState.q4;
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Quaternion2R(q, Rbe);
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x[1] = -(Rbe[0][2] * accelState.x + Rbe[1][2] * accelState.y + Rbe[2][2] * accelState.z + 9.81f);
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dT = PIOS_DELAY_DiffuS(timeval) / 1.0e6f;
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timeval = PIOS_DELAY_GetRaw();
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AccelStateGet(&accelState);
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altHold.Accel = 0.95f * altHold.Accel + 0.05f * (Rbe[0][2] * accelState.x + Rbe[1][2] * accelState.y + Rbe[2][2] * accelState.z + 9.81f);
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P[0][0] = dT * (V[0][1] + dT * V[1][1]) + V[0][0] + G[0] + dT * V[1][0];
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P[0][1] = dT * (V[0][2] + dT * V[1][2]) + V[0][1] + dT * V[1][1];
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P[0][2] = V[0][2] + dT * V[1][2];
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P[0][3] = V[0][3] + dT * V[1][3];
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P[1][0] = dT * (V[1][1] + dT * V[2][1]) + V[1][0] + dT * V[2][0];
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P[1][1] = dT * (V[1][2] + dT * V[2][2]) + V[1][1] + G[1] + dT * V[2][1];
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P[1][2] = V[1][2] + dT * V[2][2];
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P[1][3] = V[1][3] + dT * V[2][3];
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P[2][0] = V[2][0] + dT * V[2][1];
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P[2][1] = V[2][1] + dT * V[2][2];
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P[2][2] = V[2][2] + G[2];
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P[2][3] = V[2][3];
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P[3][0] = V[3][0] + dT * V[3][1];
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P[3][1] = V[3][1] + dT * V[3][2];
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P[3][2] = V[3][2];
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P[3][3] = V[3][3] + G[3];
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VelocityStateGet(&velocityData);
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if (baro_updated) {
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K[0][0] = -(V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]) + 1.0f;
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K[0][1] = ((V[0][2] + V[0][3]) * S[0] + dT * (V[1][2] + V[1][3]) * S[0]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
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K[1][0] = (V[1][0] * G[2] + V[1][0] * G[3] + V[1][0] * S[1] + V[1][0] * V[2][2] - V[2][0] * V[1][2] + V[1][0] * V[2][3] + V[1][0] * V[3][2] - V[2][0] * V[1][3] - V[1][2] * V[3][0] + V[1][0] * V[3][3] - V[3][0] * V[1][3] + (dT * dT) * V[2][1] * V[3][2] - (dT * dT) * V[2][2] * V[3][1] + (dT * dT) * V[2][1] * V[3][3] - (dT * dT) * V[3][1] * V[2][3] + dT * V[1][1] * G[2] + dT * V[2][0] * G[2] + dT * V[1][1] * G[3] + dT * V[2][0] * G[3] + dT * V[1][1] * S[1] + dT * V[2][0] * S[1] + (dT * dT) * V[2][1] * G[2] + (dT * dT) * V[2][1] * G[3] + (dT * dT) * V[2][1] * S[1] + dT * V[1][1] * V[2][2] - dT * V[1][2] * V[2][1] + dT * V[1][1] * V[2][3] + dT * V[1][1] * V[3][2] + dT * V[2][0] * V[3][2] - dT * V[1][2] * V[3][1] - dT * V[2][1] * V[1][3] - dT * V[3][0] * V[2][2] + dT * V[1][1] * V[3][3] + dT * V[2][0] * V[3][3] - dT * V[3][0] * V[2][3] - dT * V[1][3] * V[3][1]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
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K[1][1] = (V[1][2] * G[0] + V[1][3] * G[0] + V[1][2] * S[0] + V[1][3] * S[0] + V[0][0] * V[1][2] - V[1][0] * V[0][2] + V[0][0] * V[1][3] - V[1][0] * V[0][3] + (dT * dT) * V[0][1] * V[2][2] + (dT * dT) * V[1][0] * V[2][2] - (dT * dT) * V[0][2] * V[2][1] - (dT * dT) * V[2][0] * V[1][2] + (dT * dT) * V[0][1] * V[2][3] + (dT * dT) * V[1][0] * V[2][3] - (dT * dT) * V[2][0] * V[1][3] - (dT * dT) * V[0][3] * V[2][1] + (dT * dT * dT) * V[1][1] * V[2][2] - (dT * dT * dT) * V[1][2] * V[2][1] + (dT * dT * dT) * V[1][1] * V[2][3] - (dT * dT * dT) * V[2][1] * V[1][3] + dT * V[2][2] * G[0] + dT * V[2][3] * G[0] + dT * V[2][2] * S[0] + dT * V[2][3] * S[0] + dT * V[0][0] * V[2][2] + dT * V[0][1] * V[1][2] - dT * V[0][2] * V[1][1] - dT * V[0][2] * V[2][0] + dT * V[0][0] * V[2][3] + dT * V[0][1] * V[1][3] - dT * V[1][1] * V[0][3] - dT * V[2][0] * V[0][3]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
|
||||
K[2][0] = (V[2][0] * G[3] - V[3][0] * G[2] + V[2][0] * S[1] + V[2][0] * V[3][2] - V[3][0] * V[2][2] + V[2][0] * V[3][3] - V[3][0] * V[2][3] + dT * V[2][1] * G[3] - dT * V[3][1] * G[2] + dT * V[2][1] * S[1] + dT * V[2][1] * V[3][2] - dT * V[2][2] * V[3][1] + dT * V[2][1] * V[3][3] - dT * V[3][1] * V[2][3]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
|
||||
K[2][1] = (V[0][0] * G[2] + V[2][2] * G[0] + V[2][3] * G[0] + V[2][2] * S[0] + V[2][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] - V[2][0] * V[0][3] + G[0] * G[2] + G[2] * S[0] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] - (dT * dT) * V[2][1] * V[1][3] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + (dT * dT) * V[1][1] * G[2] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[1][0] * V[2][3] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
|
||||
K[3][0] = (-V[2][0] * G[3] + V[3][0] * G[2] + V[3][0] * S[1] - V[2][0] * V[3][2] + V[3][0] * V[2][2] - V[2][0] * V[3][3] + V[3][0] * V[2][3] - dT * V[2][1] * G[3] + dT * V[3][1] * G[2] + dT * V[3][1] * S[1] - dT * V[2][1] * V[3][2] + dT * V[2][2] * V[3][1] - dT * V[2][1] * V[3][3] + dT * V[3][1] * V[2][3]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
|
||||
K[3][1] = (V[0][0] * G[3] + V[3][2] * G[0] + V[3][3] * G[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[3][2] - V[0][2] * V[3][0] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[3] + G[3] * S[0] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + (dT * dT) * V[1][1] * G[3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]) / (V[0][0] * G[2] + V[0][0] * G[3] + V[2][2] * G[0] + V[2][3] * G[0] + V[3][2] * G[0] + V[3][3] * G[0] + V[0][0] * S[1] + V[2][2] * S[0] + V[2][3] * S[0] + V[3][2] * S[0] + V[3][3] * S[0] + V[0][0] * V[2][2] - V[0][2] * V[2][0] + V[0][0] * V[2][3] + V[0][0] * V[3][2] - V[0][2] * V[3][0] - V[2][0] * V[0][3] + V[0][0] * V[3][3] - V[0][3] * V[3][0] + G[0] * G[2] + G[0] * G[3] + G[0] * S[1] + G[2] * S[0] + G[3] * S[0] + S[0] * S[1] + (dT * dT) * V[1][1] * V[2][2] - (dT * dT) * V[1][2] * V[2][1] + (dT * dT) * V[1][1] * V[2][3] + (dT * dT) * V[1][1] * V[3][2] - (dT * dT) * V[1][2] * V[3][1] - (dT * dT) * V[2][1] * V[1][3] + (dT * dT) * V[1][1] * V[3][3] - (dT * dT) * V[1][3] * V[3][1] + dT * V[0][1] * G[2] + dT * V[1][0] * G[2] + dT * V[0][1] * G[3] + dT * V[1][0] * G[3] + dT * V[0][1] * S[1] + dT * V[1][0] * S[1] + (dT * dT) * V[1][1] * G[2] + (dT * dT) * V[1][1] * G[3] + (dT * dT) * V[1][1] * S[1] + dT * V[0][1] * V[2][2] + dT * V[1][0] * V[2][2] - dT * V[0][2] * V[2][1] - dT * V[2][0] * V[1][2] + dT * V[0][1] * V[2][3] + dT * V[0][1] * V[3][2] + dT * V[1][0] * V[2][3] + dT * V[1][0] * V[3][2] - dT * V[0][2] * V[3][1] - dT * V[2][0] * V[1][3] - dT * V[0][3] * V[2][1] - dT * V[1][2] * V[3][0] + dT * V[0][1] * V[3][3] + dT * V[1][0] * V[3][3] - dT * V[0][3] * V[3][1] - dT * V[3][0] * V[1][3]);
|
||||
altHold.Velocity = 0.95f * altHold.Velocity + 0.05f * (Rbe[0][2] * velocityData.East + Rbe[1][2] * velocityData.North + Rbe[2][2] * velocityData.Down);
|
||||
|
||||
z_new[0] = -K[0][0] * (dT * z[1] - x[0] + z[0]) + dT * z[1] - K[0][1] * (-x[1] + z[2] + z[3]) + z[0];
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||||
z_new[1] = -K[1][0] * (dT * z[1] - x[0] + z[0]) + dT * z[2] - K[1][1] * (-x[1] + z[2] + z[3]) + z[1];
|
||||
z_new[2] = -K[2][0] * (dT * z[1] - x[0] + z[0]) - K[2][1] * (-x[1] + z[2] + z[3]) + z[2];
|
||||
z_new[3] = -K[3][0] * (dT * z[1] - x[0] + z[0]) - K[3][1] * (-x[1] + z[2] + z[3]) + z[3];
|
||||
PositionStateDownGet(&altHold.Altitude);
|
||||
|
||||
memcpy(z, z_new, sizeof(z_new));
|
||||
|
||||
V[0][0] = -K[0][1] * P[2][0] - K[0][1] * P[3][0] - P[0][0] * (K[0][0] - 1.0f);
|
||||
V[0][1] = -K[0][1] * P[2][1] - K[0][1] * P[3][2] - P[0][1] * (K[0][0] - 1.0f);
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||||
V[0][2] = -K[0][1] * P[2][2] - K[0][1] * P[3][2] - P[0][2] * (K[0][0] - 1.0f);
|
||||
V[0][3] = -K[0][1] * P[2][3] - K[0][1] * P[3][3] - P[0][3] * (K[0][0] - 1.0f);
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||||
V[1][0] = P[1][0] - K[1][0] * P[0][0] - K[1][1] * P[2][0] - K[1][1] * P[3][0];
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||||
V[1][1] = P[1][1] - K[1][0] * P[0][1] - K[1][1] * P[2][1] - K[1][1] * P[3][2];
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||||
V[1][2] = P[1][2] - K[1][0] * P[0][2] - K[1][1] * P[2][2] - K[1][1] * P[3][2];
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||||
V[1][3] = P[1][3] - K[1][0] * P[0][3] - K[1][1] * P[2][3] - K[1][1] * P[3][3];
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||||
V[2][0] = -K[2][0] * P[0][0] - K[2][1] * P[3][0] - P[2][0] * (K[2][1] - 1.0f);
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||||
V[2][1] = -K[2][0] * P[0][1] - K[2][1] * P[3][2] - P[2][1] * (K[2][1] - 1.0f);
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||||
V[2][2] = -K[2][0] * P[0][2] - K[2][1] * P[3][2] - P[2][2] * (K[2][1] - 1.0f);
|
||||
V[2][3] = -K[2][0] * P[0][3] - K[2][1] * P[3][3] - P[2][3] * (K[2][1] - 1.0f);
|
||||
V[3][0] = -K[3][0] * P[0][0] - K[3][1] * P[2][0] - P[3][0] * (K[3][1] - 1.0f);
|
||||
V[3][1] = -K[3][0] * P[0][1] - K[3][1] * P[2][1] - P[3][2] * (K[3][1] - 1.0f);
|
||||
V[3][2] = -K[3][0] * P[0][2] - K[3][1] * P[2][2] - P[3][2] * (K[3][1] - 1.0f);
|
||||
V[3][3] = -K[3][0] * P[0][3] - K[3][1] * P[2][3] - P[3][3] * (K[3][1] - 1.0f);
|
||||
|
||||
|
||||
baro_updated = false;
|
||||
} else {
|
||||
K[0][0] = (V[0][2] + V[0][3] + dT * V[1][2] + dT * V[1][3]) / (V[2][2] + V[2][3] + V[3][2] + V[3][3] + G[2] + G[3] + S[1]);
|
||||
K[1][0] = (V[1][2] + V[1][3] + dT * V[2][2] + dT * V[2][3]) / (V[2][2] + V[2][3] + V[3][2] + V[3][3] + G[2] + G[3] + S[1]);
|
||||
K[2][0] = (V[2][2] + V[2][3] + G[2]) / (V[2][2] + V[2][3] + V[3][2] + V[3][3] + G[2] + G[3] + S[1]);
|
||||
K[3][0] = (V[3][2] + V[3][3] + G[3]) / (V[2][2] + V[2][3] + V[3][2] + V[3][3] + G[2] + G[3] + S[1]);
|
||||
|
||||
|
||||
z_new[0] = dT * z[1] - K[0][0] * (-x[1] + z[2] + z[3]) + z[0];
|
||||
z_new[1] = dT * z[2] - K[1][0] * (-x[1] + z[2] + z[3]) + z[1];
|
||||
z_new[2] = -K[2][0] * (-x[1] + z[2] + z[3]) + z[2];
|
||||
z_new[3] = -K[3][0] * (-x[1] + z[2] + z[3]) + z[3];
|
||||
|
||||
memcpy(z, z_new, sizeof(z_new));
|
||||
|
||||
V[0][0] = P[0][0] - K[0][0] * P[2][0] - K[0][0] * P[3][0];
|
||||
V[0][1] = P[0][1] - K[0][0] * P[2][1] - K[0][0] * P[3][2];
|
||||
V[0][2] = P[0][2] - K[0][0] * P[2][2] - K[0][0] * P[3][2];
|
||||
V[0][3] = P[0][3] - K[0][0] * P[2][3] - K[0][0] * P[3][3];
|
||||
V[1][0] = P[1][0] - K[1][0] * P[2][0] - K[1][0] * P[3][0];
|
||||
V[1][1] = P[1][1] - K[1][0] * P[2][1] - K[1][0] * P[3][2];
|
||||
V[1][2] = P[1][2] - K[1][0] * P[2][2] - K[1][0] * P[3][2];
|
||||
V[1][3] = P[1][3] - K[1][0] * P[2][3] - K[1][0] * P[3][3];
|
||||
V[2][0] = -K[2][0] * P[3][0] - P[2][0] * (K[2][0] - 1.0f);
|
||||
V[2][1] = -K[2][0] * P[3][2] - P[2][1] * (K[2][0] - 1.0f);
|
||||
V[2][2] = -K[2][0] * P[3][2] - P[2][2] * (K[2][0] - 1.0f);
|
||||
V[2][3] = -K[2][0] * P[3][3] - P[2][3] * (K[2][0] - 1.0f);
|
||||
V[3][0] = -K[3][0] * P[2][0] - P[3][0] * (K[3][0] - 1.0f);
|
||||
V[3][1] = -K[3][0] * P[2][1] - P[3][2] * (K[3][0] - 1.0f);
|
||||
V[3][2] = -K[3][0] * P[2][2] - P[3][2] * (K[3][0] - 1.0f);
|
||||
V[3][3] = -K[3][0] * P[2][3] - P[3][3] * (K[3][0] - 1.0f);
|
||||
}
|
||||
|
||||
AltHoldSmoothedGet(&altHold);
|
||||
altHold.Altitude = z[0];
|
||||
altHold.Velocity = z[1];
|
||||
altHold.Accel = z[2];
|
||||
AltHoldSmoothedSet(&altHold);
|
||||
|
||||
AltHoldSmoothedGet(&altHold);
|
||||
|
||||
// Verify that we are in altitude hold mode
|
||||
uint8_t armed;
|
||||
FlightStatusArmedGet(&armed);
|
||||
@ -372,7 +238,7 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
|
||||
// Compute integral off altitude error
|
||||
throttleIntegral += error * altitudeHoldSettings.Ki * dT;
|
||||
}
|
||||
|
||||
thisTime = xTaskGetTickCount();
|
||||
// Only update stabilizationDesired less frequently
|
||||
if ((thisTime - lastUpdateTime) < 20) {
|
||||
continue;
|
||||
@ -384,14 +250,15 @@ static void altitudeHoldTask(__attribute__((unused)) void *parameters)
|
||||
StabilizationDesiredGet(&stabilizationDesired);
|
||||
if (!enterFailSafe) {
|
||||
if(fabsf(altitudeHoldDesired.Velocity) < 1e-3f) {
|
||||
stabilizationDesired.Throttle = error * altitudeHoldSettings.Kp + throttleIntegral -
|
||||
altHold.Velocity * altitudeHoldSettings.Kd - altHold.Accel * altitudeHoldSettings.Ka;
|
||||
stabilizationDesired.Throttle = - error * altitudeHoldSettings.Kp + throttleIntegral +
|
||||
altHold.Velocity * altitudeHoldSettings.Kd;// - altHold.Accel * altitudeHoldSettings.Ka;
|
||||
// scale up throttle to compensate for roll/pitch angle but limit this to 60 deg (cos(60) == 0.5) to prevent excessive scaling
|
||||
float throttlescale = Rbe[2][2] < 0.5f ? 0.5f : Rbe[2][2];
|
||||
stabilizationDesired.Throttle /= throttlescale;
|
||||
} else {
|
||||
stabilizationDesired.Throttle = velError * altitudeHoldSettings.Kv + throttleIntegral;
|
||||
stabilizationDesired.Throttle = -velError * altitudeHoldSettings.Kv + throttleIntegral;
|
||||
}
|
||||
|
||||
if (stabilizationDesired.Throttle > 1) {
|
||||
throttleIntegral -= (stabilizationDesired.Throttle - 1);
|
||||
stabilizationDesired.Throttle = 1;
|
||||
|
@ -844,6 +844,8 @@ static void altitudeHoldDesired(ManualControlCommandData *cmd, bool changed)
|
||||
|
||||
StabilizationSettingsData stabSettings;
|
||||
StabilizationSettingsGet(&stabSettings);
|
||||
AltHoldSmoothedData altHoldSmoothed;
|
||||
AltHoldSmoothedGet(&altHoldSmoothed);
|
||||
|
||||
altitudeHoldDesiredData.Roll = cmd->Roll * stabSettings.RollMax;
|
||||
altitudeHoldDesiredData.Pitch = cmd->Pitch * stabSettings.PitchMax;
|
||||
@ -852,21 +854,21 @@ static void altitudeHoldDesired(ManualControlCommandData *cmd, bool changed)
|
||||
if (changed) {
|
||||
// After not being in this mode for a while init at current height
|
||||
|
||||
AltHoldSmoothedAltitudeGet(&altitudeHoldDesiredData.Altitude);
|
||||
altitudeHoldDesiredData.Altitude = altHoldSmoothed.Altitude;
|
||||
altitudeHoldDesiredData.Velocity = 0.0f;
|
||||
|
||||
zeroed = false;
|
||||
} else if (cmd->Throttle > DEADBAND_HIGH && zeroed) {
|
||||
// being the two band symmetrical I can divide by DEADBAND_LOW to scale it to a value betweeon 0 and 1
|
||||
// then apply an "exp" f(x,k) = (k*x*x*x + (255-k)*x) / 255
|
||||
altitudeHoldDesiredData.Velocity = ((throttleExp * powf((cmd->Throttle - DEADBAND_HIGH) / (DEADBAND_LOW), 3) + (255 - throttleExp) * (cmd->Throttle - DEADBAND_HIGH) / DEADBAND_LOW) / 255 * throttleRate);
|
||||
altitudeHoldDesiredData.Velocity = -((throttleExp * powf((cmd->Throttle - DEADBAND_HIGH) / (DEADBAND_LOW), 3) + (255 - throttleExp) * (cmd->Throttle - DEADBAND_HIGH) / DEADBAND_LOW) / 255 * throttleRate);
|
||||
} else if (cmd->Throttle < DEADBAND_LOW && zeroed) {
|
||||
altitudeHoldDesiredData.Velocity = -((throttleExp * powf((DEADBAND_LOW - (cmd->Throttle < 0 ? 0 : cmd->Throttle)) / DEADBAND_LOW, 3) + (255 - throttleExp) * (DEADBAND_LOW - cmd->Throttle) / DEADBAND_LOW) / 255 * throttleRate);
|
||||
altitudeHoldDesiredData.Velocity = ((throttleExp * powf((DEADBAND_LOW - (cmd->Throttle < 0 ? 0 : cmd->Throttle)) / DEADBAND_LOW, 3) + (255 - throttleExp) * (DEADBAND_LOW - cmd->Throttle) / DEADBAND_LOW) / 255 * throttleRate);
|
||||
} else if (cmd->Throttle >= DEADBAND_LOW && cmd->Throttle <= DEADBAND_HIGH && (throttleRate != 0)) {
|
||||
// Require the stick to enter the dead band before they can move height
|
||||
// Vario is not "engaged" when throttleRate == 0
|
||||
if(fabsf(altitudeHoldDesiredData.Velocity) > 1e-3f) {
|
||||
AltHoldSmoothedAltitudeGet(&altitudeHoldDesiredData.Altitude);
|
||||
altitudeHoldDesiredData.Altitude = altHoldSmoothed.Altitude;
|
||||
altitudeHoldDesiredData.Velocity = 0.0f;
|
||||
}
|
||||
zeroed = true;
|
||||
|
Loading…
x
Reference in New Issue
Block a user