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LP-72 Uncrustify after rebase
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57bc1725c1
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@ -495,7 +495,7 @@ static void msp_send_analog(struct msp_bridge *m)
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// MSP RSSI's range is 0-1023
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data.status.rssi = (quality * 1023) / 100;
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#ifdef PIOS_INCLUDE_OPLINKRCVR
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}
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}
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#endif /* PIOS_INCLUDE_OPLINKRCVR */
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if (data.status.rssi > 1023) {
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@ -674,14 +674,14 @@ static void msp_send_pidnames(struct msp_bridge *m)
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static void pid_native2msp(const float *native, msp_pid_t *piditem, float scale, unsigned numelem)
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{
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for(unsigned i = 0; i < numelem; ++i) {
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for (unsigned i = 0; i < numelem; ++i) {
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piditem->values[i] = lroundf(native[i] * scale);
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}
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}
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static void pid_msp2native(const msp_pid_t *piditem, float *native, float scale, unsigned numelem)
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{
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for(unsigned i = 0; i < numelem; ++i) {
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for (unsigned i = 0; i < numelem; ++i) {
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native[i] = (float)piditem->values[i] / scale;
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}
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}
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@ -699,12 +699,13 @@ static UAVObjHandle get_current_pid_bank_handle()
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StabilizationSettingsFlightModeMapOptions flightModeMap[STABILIZATIONSETTINGS_FLIGHTMODEMAP_NUMELEM];
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StabilizationSettingsFlightModeMapGet(flightModeMap);
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switch(flightModeMap[fm])
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{
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switch (flightModeMap[fm]) {
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case STABILIZATIONSETTINGS_FLIGHTMODEMAP_BANK1:
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return StabilizationSettingsBank1Handle();
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case STABILIZATIONSETTINGS_FLIGHTMODEMAP_BANK2:
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return StabilizationSettingsBank2Handle();
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case STABILIZATIONSETTINGS_FLIGHTMODEMAP_BANK3:
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return StabilizationSettingsBank3Handle();
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}
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@ -736,7 +737,7 @@ static void msp_send_pid(struct msp_bridge *m)
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static void msp_set_pid(struct msp_bridge *m)
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{
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if(m->current_pid_bank == 0) {
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if (m->current_pid_bank == 0) {
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return;
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}
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@ -755,11 +756,11 @@ static void msp_set_pid(struct msp_bridge *m)
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bool needSave = true;
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if(needSave) {
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if (needSave) {
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FlightStatusArmedOptions armed;
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FlightStatusArmedGet(&armed);
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if(armed == FLIGHTSTATUS_ARMED_DISARMED) {
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if (armed == FLIGHTSTATUS_ARMED_DISARMED) {
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UAVObjSave(m->current_pid_bank, 0);
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}
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}
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@ -620,8 +620,9 @@ QSGNode *OSGViewport::updatePaintNode(QSGNode *node, QQuickItem::UpdatePaintNode
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if (!node) {
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node = QQuickFramebufferObject::updatePaintNode(node, nodeData);
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QSGSimpleTextureNode *n = static_cast<QSGSimpleTextureNode *>(node);
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if (n)
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if (n) {
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n->setTextureCoordinatesTransform(QSGSimpleTextureNode::MirrorVertically);
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}
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return node;
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}
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return QQuickFramebufferObject::updatePaintNode(node, nodeData);
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