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Change to GLC_lib to make it compile on Windows with Qt 4.8.0
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@ -35,6 +35,11 @@
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#include "glu.h"
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#endif
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#if defined(Q_OS_WIN32)
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#include "GL/gl.h"
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#include "GL/glu.h"
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#endif
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#if !defined(Q_OS_MAC)
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// ARB_vertex_buffer_object
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extern PFNGLBINDBUFFERARBPROC glBindBuffer;
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@ -30,6 +30,11 @@
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#include "glu.h"
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#endif
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#if defined(Q_OS_WIN32)
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#include "GL/gl.h"
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#include "GL/glu.h"
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#endif
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#include <QtDebug>
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using namespace glc;
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