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git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@1264 ebee16cc-31ac-478f-84a7-5cbb03baadba
This commit is contained in:
parent
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commit
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ground/src/libs/glc_lib/include/GLC_3DRep
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ground/src/libs/glc_lib/include/GLC_3DRep
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#include "geometry/glc_3drep.h"
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ground/src/libs/glc_lib/include/GLC_3DViewCollection
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ground/src/libs/glc_lib/include/GLC_3DViewCollection
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#include "sceneGraph/glc_3dviewcollection.h"
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ground/src/libs/glc_lib/include/GLC_3DViewInstance
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ground/src/libs/glc_lib/include/GLC_3DViewInstance
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#include "sceneGraph/glc_3dviewinstance.h"
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ground/src/libs/glc_lib/include/GLC_3DWidget
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ground/src/libs/glc_lib/include/GLC_3DWidget
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#include "3DWidget/glc_3dwidget.h"
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ground/src/libs/glc_lib/include/GLC_3DWidgetManager
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ground/src/libs/glc_lib/include/GLC_3DWidgetManager
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#include "3DWidget/glc_3dwidgetmanager.h"
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#include "3DWidget/glc_3dwidgetmanagerhandle.h"
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ground/src/libs/glc_lib/include/GLC_AbstractManipulator
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ground/src/libs/glc_lib/include/GLC_AbstractManipulator
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#include "3DWidget/glc_abstractmanipulator.h"
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ground/src/libs/glc_lib/include/GLC_Arrow
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ground/src/libs/glc_lib/include/GLC_Arrow
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#include "geometry/glc_arrow.h"
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ground/src/libs/glc_lib/include/GLC_Attribute
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ground/src/libs/glc_lib/include/GLC_Attribute
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#include "sceneGraph/glc_attribute.h"
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ground/src/libs/glc_lib/include/GLC_Axis
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ground/src/libs/glc_lib/include/GLC_Axis
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#include "3DWidget/glc_axis.h"
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ground/src/libs/glc_lib/include/GLC_BSRep
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ground/src/libs/glc_lib/include/GLC_BSRep
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#include "geometry/glc_bsrep.h"
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ground/src/libs/glc_lib/include/GLC_BoundingBox
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ground/src/libs/glc_lib/include/GLC_BoundingBox
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#include "glc_boundingbox.h"
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ground/src/libs/glc_lib/include/GLC_Box
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ground/src/libs/glc_lib/include/GLC_Box
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#include "geometry/glc_box.h"
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ground/src/libs/glc_lib/include/GLC_CacheManager
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ground/src/libs/glc_lib/include/GLC_CacheManager
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#include "glc_cachemanager.h"
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ground/src/libs/glc_lib/include/GLC_Camera
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ground/src/libs/glc_lib/include/GLC_Camera
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#include "viewport/glc_camera.h"
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ground/src/libs/glc_lib/include/GLC_Circle
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ground/src/libs/glc_lib/include/GLC_Circle
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#include "geometry/glc_circle.h"
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ground/src/libs/glc_lib/include/GLC_Cone
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ground/src/libs/glc_lib/include/GLC_Cone
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#include "geometry/glc_cone.h"
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ground/src/libs/glc_lib/include/GLC_CuttingPlane
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ground/src/libs/glc_lib/include/GLC_CuttingPlane
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#include "3DWidget/glc_cuttingplane.h"
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ground/src/libs/glc_lib/include/GLC_Cylinder
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ground/src/libs/glc_lib/include/GLC_Cylinder
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#include "geometry/glc_cylinder.h"
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ground/src/libs/glc_lib/include/GLC_Disc
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ground/src/libs/glc_lib/include/GLC_Disc
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#include "geometry/glc_disc.h"
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ground/src/libs/glc_lib/include/GLC_Exception
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ground/src/libs/glc_lib/include/GLC_Exception
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#include "glc_exception.h"
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ground/src/libs/glc_lib/include/GLC_Ext
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ground/src/libs/glc_lib/include/GLC_Ext
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#include "glc_ext.h"
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ground/src/libs/glc_lib/include/GLC_Factory
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ground/src/libs/glc_lib/include/GLC_Factory
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#include "glc_factory.h"
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ground/src/libs/glc_lib/include/GLC_FileFormatException
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ground/src/libs/glc_lib/include/GLC_FileFormatException
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#include "glc_fileformatexception.h"
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ground/src/libs/glc_lib/include/GLC_FlyMover
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ground/src/libs/glc_lib/include/GLC_FlyMover
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#include "viewport/glc_flymover.h"
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ground/src/libs/glc_lib/include/GLC_Frustum
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ground/src/libs/glc_lib/include/GLC_Frustum
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#include "viewport/glc_frustum.h"
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ground/src/libs/glc_lib/include/GLC_GeomTools
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ground/src/libs/glc_lib/include/GLC_GeomTools
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#include "maths/glc_geomtools.h"
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ground/src/libs/glc_lib/include/GLC_Geometry
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ground/src/libs/glc_lib/include/GLC_Geometry
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#include "geometry/glc_geometry.h"
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ground/src/libs/glc_lib/include/GLC_Global
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ground/src/libs/glc_lib/include/GLC_Global
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#include "glc_global.h"
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ground/src/libs/glc_lib/include/GLC_ImagePlane
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ground/src/libs/glc_lib/include/GLC_ImagePlane
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#include "viewport/glc_imageplane.h"
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ground/src/libs/glc_lib/include/GLC_Interpolator
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ground/src/libs/glc_lib/include/GLC_Interpolator
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#include "maths/glc_interpolator.h"
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ground/src/libs/glc_lib/include/GLC_Light
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ground/src/libs/glc_lib/include/GLC_Light
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#include "shading/glc_light.h"
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ground/src/libs/glc_lib/include/GLC_Line
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ground/src/libs/glc_lib/include/GLC_Line
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#include "geometry/glc_line.h"
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ground/src/libs/glc_lib/include/GLC_Line3d
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ground/src/libs/glc_lib/include/GLC_Line3d
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#include "maths/glc_line3d.h"
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1
ground/src/libs/glc_lib/include/GLC_Material
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ground/src/libs/glc_lib/include/GLC_Material
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#include "shading/glc_material.h"
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ground/src/libs/glc_lib/include/GLC_Matrix4x4
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ground/src/libs/glc_lib/include/GLC_Matrix4x4
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#include "maths/glc_matrix4x4.h"
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ground/src/libs/glc_lib/include/GLC_Mesh
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ground/src/libs/glc_lib/include/GLC_Mesh
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#include "geometry/glc_mesh.h"
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ground/src/libs/glc_lib/include/GLC_Mover
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ground/src/libs/glc_lib/include/GLC_Mover
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#include "viewport/glc_mover.h"
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ground/src/libs/glc_lib/include/GLC_MoverController
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ground/src/libs/glc_lib/include/GLC_MoverController
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#include "viewport/glc_movercontroller.h"
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ground/src/libs/glc_lib/include/GLC_Object
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ground/src/libs/glc_lib/include/GLC_Object
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#include "glc_object.h"
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ground/src/libs/glc_lib/include/GLC_Octree
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ground/src/libs/glc_lib/include/GLC_Octree
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#include <sceneGraph/glc_octree.h>
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ground/src/libs/glc_lib/include/GLC_OctreeNode
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ground/src/libs/glc_lib/include/GLC_OctreeNode
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#include <sceneGraph/glc_octreenode.h>
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ground/src/libs/glc_lib/include/GLC_OpenGlException
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ground/src/libs/glc_lib/include/GLC_OpenGlException
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#include "glc_openglexception.h"
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ground/src/libs/glc_lib/include/GLC_PanMover
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ground/src/libs/glc_lib/include/GLC_PanMover
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#include "viewport/glc_panmover.h"
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ground/src/libs/glc_lib/include/GLC_Plane
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ground/src/libs/glc_lib/include/GLC_Plane
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#include "maths/glc_plane.h"
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ground/src/libs/glc_lib/include/GLC_Point
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ground/src/libs/glc_lib/include/GLC_Point
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#include "geometry/glc_point.h"
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ground/src/libs/glc_lib/include/GLC_Point2d
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ground/src/libs/glc_lib/include/GLC_Point2d
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#include "maths/glc_vector2d.h"
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ground/src/libs/glc_lib/include/GLC_Point2df
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ground/src/libs/glc_lib/include/GLC_Point2df
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#include "maths/glc_vector2df.h"
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ground/src/libs/glc_lib/include/GLC_Point3d
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ground/src/libs/glc_lib/include/GLC_Point3d
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#include "maths/glc_vector3d.h"
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ground/src/libs/glc_lib/include/GLC_Point3df
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ground/src/libs/glc_lib/include/GLC_Point3df
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#include "maths/glc_vector3df.h"
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ground/src/libs/glc_lib/include/GLC_Point4d
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ground/src/libs/glc_lib/include/GLC_Point4d
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#include "maths/glc_vector4d.h"
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ground/src/libs/glc_lib/include/GLC_PointSprite
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ground/src/libs/glc_lib/include/GLC_PointSprite
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#include "geometry/glc_pointsprite.h"
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ground/src/libs/glc_lib/include/GLC_Polylines
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ground/src/libs/glc_lib/include/GLC_Polylines
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#include "geometry/glc_polylines.h"
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ground/src/libs/glc_lib/include/GLC_PullManipulator
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ground/src/libs/glc_lib/include/GLC_PullManipulator
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#include "3DWidget/glc_pullmanipulator.h"
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ground/src/libs/glc_lib/include/GLC_Rectangle
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ground/src/libs/glc_lib/include/GLC_Rectangle
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#include "geometry/glc_rectangle.h"
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ground/src/libs/glc_lib/include/GLC_RenderProperties
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ground/src/libs/glc_lib/include/GLC_RenderProperties
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#include "shading/glc_renderproperties.h"
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ground/src/libs/glc_lib/include/GLC_RenderStatistics
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ground/src/libs/glc_lib/include/GLC_RenderStatistics
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#include "glc_renderstatistics.h"
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ground/src/libs/glc_lib/include/GLC_Rep
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ground/src/libs/glc_lib/include/GLC_Rep
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#include "geometry/glc_rep.h"
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ground/src/libs/glc_lib/include/GLC_RepCrossMover
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ground/src/libs/glc_lib/include/GLC_RepCrossMover
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#include "viewport/glc_repcrossmover.h"
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ground/src/libs/glc_lib/include/GLC_RepFlyMover
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ground/src/libs/glc_lib/include/GLC_RepFlyMover
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#include "viewport/glc_repflymover.h"
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ground/src/libs/glc_lib/include/GLC_RepMover
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ground/src/libs/glc_lib/include/GLC_RepMover
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#include "viewport/glc_repmover.h"
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ground/src/libs/glc_lib/include/GLC_RepTrackBallMover
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ground/src/libs/glc_lib/include/GLC_RepTrackBallMover
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#include "viewport/glc_reptrackballmover.h"
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ground/src/libs/glc_lib/include/GLC_RotationManipulator
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ground/src/libs/glc_lib/include/GLC_RotationManipulator
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#include "3DWidget/glc_rotationmanipulator.h"
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ground/src/libs/glc_lib/include/GLC_SelectionMaterial
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ground/src/libs/glc_lib/include/GLC_SelectionMaterial
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#include "shading/glc_selectionmaterial.h"
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ground/src/libs/glc_lib/include/GLC_Shader
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ground/src/libs/glc_lib/include/GLC_Shader
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#include "shading/glc_shader.h"
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ground/src/libs/glc_lib/include/GLC_SpacePartitioning
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ground/src/libs/glc_lib/include/GLC_SpacePartitioning
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#include <sceneGraph/glc_spacepertitionning.h>
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ground/src/libs/glc_lib/include/GLC_Sphere
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ground/src/libs/glc_lib/include/GLC_Sphere
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#include "geometry/glc_sphere.h"
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ground/src/libs/glc_lib/include/GLC_State
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ground/src/libs/glc_lib/include/GLC_State
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#include "glc_state.h"
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ground/src/libs/glc_lib/include/GLC_StructInstance
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ground/src/libs/glc_lib/include/GLC_StructInstance
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#include <sceneGraph/glc_structinstance.h>
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ground/src/libs/glc_lib/include/GLC_StructOccurence
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ground/src/libs/glc_lib/include/GLC_StructOccurence
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#include <sceneGraph/glc_structoccurence.h>
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ground/src/libs/glc_lib/include/GLC_StructReference
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ground/src/libs/glc_lib/include/GLC_StructReference
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#include <sceneGraph/glc_structreference.h>
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ground/src/libs/glc_lib/include/GLC_Texture
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ground/src/libs/glc_lib/include/GLC_Texture
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#include "shading/glc_texture.h"
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ground/src/libs/glc_lib/include/GLC_TrackBallMover
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ground/src/libs/glc_lib/include/GLC_TrackBallMover
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#include "viewport/glc_trackballmover.h"
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ground/src/libs/glc_lib/include/GLC_TurnTableMover
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ground/src/libs/glc_lib/include/GLC_TurnTableMover
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#include "viewport/glc_turntablemover.h"
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ground/src/libs/glc_lib/include/GLC_Vector2d
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ground/src/libs/glc_lib/include/GLC_Vector2d
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#include "maths/glc_vector2d.h"
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ground/src/libs/glc_lib/include/GLC_Vector2df
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ground/src/libs/glc_lib/include/GLC_Vector2df
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#include "maths/glc_vector2df.h"
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ground/src/libs/glc_lib/include/GLC_Vector3d
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ground/src/libs/glc_lib/include/GLC_Vector3d
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#include "maths/glc_vector3d.h"
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ground/src/libs/glc_lib/include/GLC_Vector3df
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ground/src/libs/glc_lib/include/GLC_Vector3df
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#include "maths/glc_vector3df.h"
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1
ground/src/libs/glc_lib/include/GLC_Vector4d
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ground/src/libs/glc_lib/include/GLC_Vector4d
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#include "maths/glc_vector4d.h"
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1
ground/src/libs/glc_lib/include/GLC_Viewport
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ground/src/libs/glc_lib/include/GLC_Viewport
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#include "viewport/glc_viewport.h"
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ground/src/libs/glc_lib/include/GLC_World
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ground/src/libs/glc_lib/include/GLC_World
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#include "sceneGraph/glc_world.h"
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ground/src/libs/glc_lib/include/GLC_WorldTo3dxml
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ground/src/libs/glc_lib/include/GLC_WorldTo3dxml
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#include "io/glc_worldto3dxml.h"
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1
ground/src/libs/glc_lib/include/GLC_ZoomMover
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ground/src/libs/glc_lib/include/GLC_ZoomMover
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#include "viewport/glc_zoommover.h"
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