mirror of
https://bitbucket.org/librepilot/librepilot.git
synced 2024-12-01 09:24:10 +01:00
Change the buffers to byte buffers and update most of the drawing code to use
it accordingly. Large fonts broken.
This commit is contained in:
parent
fef6567cff
commit
b3150500d5
@ -24,8 +24,8 @@ int32_t osdgenInitialize(void);
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// Macros for computing addresses and bit positions.
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// NOTE: /16 in y is because we are addressing by word not byte.
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#define CALC_BUFF_ADDR(x, y) (((x) / 16) + ((y) * (DISP_WIDTH / 16)))
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#define CALC_BIT_IN_WORD(x) ((x) & 15)
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#define CALC_BUFF_ADDR(x, y) (((x) / 8) + ((y) * (DISP_WIDTH / 8)))
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#define CALC_BIT_IN_WORD(x) ((x) & 7)
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#define DEBUG_DELAY
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// Macro for writing a word with a mode (NAND = clear, OR = set, XOR = toggle)
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// at a given position
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@ -41,8 +41,8 @@ int32_t osdgenInitialize(void);
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// Horizontal line calculations.
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// Edge cases.
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#define COMPUTE_HLINE_EDGE_L_MASK(b) ((1 << (16 - (b))) - 1)
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#define COMPUTE_HLINE_EDGE_R_MASK(b) (~((1 << (15 - (b))) - 1))
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#define COMPUTE_HLINE_EDGE_L_MASK(b) ((1 << (8 - (b))) - 1)
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#define COMPUTE_HLINE_EDGE_R_MASK(b) (~((1 << (7 - (b))) - 1))
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// This computes an island mask.
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#define COMPUTE_HLINE_ISLAND_MASK(b0, b1) (COMPUTE_HLINE_EDGE_L_MASK(b0) ^ COMPUTE_HLINE_EDGE_L_MASK(b1));
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@ -159,26 +159,26 @@ void updateGraphics();
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void drawGraphicsLine();
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void write_char16(char ch, unsigned int x, unsigned int y, int font);
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void write_pixel(uint16_t *buff, unsigned int x, unsigned int y, int mode);
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void write_pixel(uint8_t *buff, unsigned int x, unsigned int y, int mode);
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void write_pixel_lm(unsigned int x, unsigned int y, int mmode, int lmode);
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void write_hline(uint16_t *buff, unsigned int x0, unsigned int x1, unsigned int y, int mode);
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void write_hline(uint8_t *buff, unsigned int x0, unsigned int x1, unsigned int y, int mode);
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void write_hline_lm(unsigned int x0, unsigned int x1, unsigned int y, int lmode, int mmode);
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void write_hline_outlined(unsigned int x0, unsigned int x1, unsigned int y, int endcap0, int endcap1, int mode, int mmode);
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void write_vline(uint16_t *buff, unsigned int x, unsigned int y0, unsigned int y1, int mode);
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void write_vline(uint8_t *buff, unsigned int x, unsigned int y0, unsigned int y1, int mode);
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void write_vline_lm(unsigned int x, unsigned int y0, unsigned int y1, int lmode, int mmode);
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void write_vline_outlined(unsigned int x, unsigned int y0, unsigned int y1, int endcap0, int endcap1, int mode, int mmode);
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void write_filled_rectangle(uint16_t *buff, unsigned int x, unsigned int y, unsigned int width, unsigned int height, int mode);
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void write_filled_rectangle(uint8_t *buff, unsigned int x, unsigned int y, unsigned int width, unsigned int height, int mode);
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void write_filled_rectangle_lm(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int lmode, int mmode);
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void write_rectangle_outlined(unsigned int x, unsigned int y, int width, int height, int mode, int mmode);
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void write_circle(uint16_t *buff, unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int mode);
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void write_circle(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int mode);
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void write_circle_outlined(unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int bmode, int mode, int mmode);
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void write_circle_filled(uint16_t *buff, unsigned int cx, unsigned int cy, unsigned int r, int mode);
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void write_line(uint16_t *buff, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mode);
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void write_circle_filled(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, int mode);
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void write_line(uint8_t *buff, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mode);
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void write_line_lm(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mmode, int lmode);
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void write_line_outlined(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int endcap0, int endcap1, int mode, int mmode);
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void write_word_misaligned(uint16_t *buff, uint16_t word, unsigned int addr, unsigned int xoff, int mode);
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void write_word_misaligned_NAND(uint16_t *buff, uint16_t word, unsigned int addr, unsigned int xoff);
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void write_word_misaligned_OR(uint16_t *buff, uint16_t word, unsigned int addr, unsigned int xoff);
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void write_word_misaligned(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff, int mode);
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void write_word_misaligned_NAND(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff);
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void write_word_misaligned_OR(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff);
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void write_word_misaligned_lm(uint16_t wordl, uint16_t wordm, unsigned int addr, unsigned int xoff, int lmode, int mmode);
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//int fetch_font_info(char ch, int font, struct FontEntry *font_info, char *lookup);
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void write_char(char ch, unsigned int x, unsigned int y, int flags, int font);
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@ -63,10 +63,10 @@ static int32_t m_gpsLon=0;
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static float m_gpsAlt=0;
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static float m_gpsSpd=0;
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extern uint16_t *draw_buffer_level;
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extern uint16_t *draw_buffer_mask;
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extern uint16_t *disp_buffer_level;
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extern uint16_t *disp_buffer_mask;
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extern uint8_t *draw_buffer_level;
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extern uint8_t *draw_buffer_mask;
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extern uint8_t *disp_buffer_level;
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extern uint8_t *disp_buffer_mask;
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TTime time;
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@ -94,8 +94,8 @@ static xTaskHandle osdgenTaskHandle;
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struct splashEntry
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{
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unsigned int width, height;
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unsigned short *level;
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unsigned short *mask;
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uint8_t *level;
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uint8_t *mask;
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};
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struct splashEntry splash[3] = {
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@ -177,33 +177,31 @@ uint8_t printCharFB(uint16_t ch, uint16_t x, uint16_t y) {
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uint16_t mirror(uint16_t source)
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{
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int result = ((source & 0x8000) >> 15) | ((source & 0x4000) >> 13) |
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((source & 0x2000) >> 11) | ((source & 0x1000) >> 9) |
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((source & 0x0800) >> 7) | ((source & 0x0400) >> 5) |
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((source & 0x0200) >> 3) | ((source & 0x0100) >> 1) |
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((source & 0x0080) << 1) | ((source & 0x0040) << 3) |
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((source & 0x0020) << 5) | ((source & 0x0010) << 7) |
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((source & 0x0008) << 9) | ((source & 0x0004) << 11) |
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((source & 0x0002) << 13) | ((source & 0x0001) << 15);
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int result = ((source & 0x8000) >> 7) | ((source & 0x4000) >> 5) |
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((source & 0x2000) >> 3) | ((source & 0x1000) >> 1) |
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((source & 0x0800) << 1) | ((source & 0x0400) << 3) |
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((source & 0x0200) << 5) | ((source & 0x0100) << 7) |
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((source & 0x0080) >> 7) | ((source & 0x0040) >> 5) |
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((source & 0x0020) >> 3) | ((source & 0x0010) >> 1) |
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((source & 0x0008) << 1) | ((source & 0x0004) << 3) |
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((source & 0x0002) << 5) | ((source & 0x0001) << 7);
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return result;
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}
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void clearGraphics() {
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memset((uint8_t *) draw_buffer_mask, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT * 2);
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memset((uint8_t *) draw_buffer_level, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT * 2);
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memset((uint8_t *) draw_buffer_mask, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT);
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memset((uint8_t *) draw_buffer_level, 0, GRAPHICS_WIDTH * GRAPHICS_HEIGHT);
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}
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void copyimage(uint16_t offsetx, uint16_t offsety, int image) {
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struct splashEntry splash_info;
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splash_info = splash[image];
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offsetx=offsetx/16;
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int i=0;
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offsetx=offsetx/8;
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for (uint16_t y = offsety; y < ((splash_info.height)+offsety); y++) {
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for (uint16_t x = offsetx; x < (((splash_info.width)/16)+offsetx); x++) {
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draw_buffer_level[y*GRAPHICS_WIDTH+x] = mirror(splash_info.level[(y-offsety)*((splash_info.width)/16)+(x-offsetx)]);
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draw_buffer_mask[y*GRAPHICS_WIDTH+x] = mirror(splash_info.mask[(y-offsety)*((splash_info.width)/16)+(x-offsetx)]);
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i+=2;
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for (uint16_t x = offsetx; x < (((splash_info.width)/8)+offsetx); x++) {
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draw_buffer_level[y*GRAPHICS_WIDTH+x] = mirror(splash_info.level[(y-offsety)*((splash_info.width)/8)+(x-offsetx)]);
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draw_buffer_mask[y*GRAPHICS_WIDTH+x] = mirror(splash_info.mask[(y-offsety)*((splash_info.width)/8)+(x-offsetx)]);
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}
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}
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}
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@ -219,9 +217,9 @@ void setPixel(uint16_t x, uint16_t y, uint8_t state) {
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if (!validPos(x, y)) {
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return;
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}
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uint8_t bitPos = 15-(x%16);
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uint16_t tempf = draw_buffer_level[y*GRAPHICS_WIDTH+x/16];
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uint16_t tempm = draw_buffer_mask[y*GRAPHICS_WIDTH+x/16];
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uint8_t bitPos = 7-(x%8);
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uint16_t tempf = draw_buffer_level[y*GRAPHICS_WIDTH+x/8];
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uint16_t tempm = draw_buffer_mask[y*GRAPHICS_WIDTH+x/8];
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if (state == 0) {
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tempf &= ~(1<<bitPos);
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tempm &= ~(1<<bitPos);
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@ -234,8 +232,8 @@ void setPixel(uint16_t x, uint16_t y, uint8_t state) {
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tempf ^= (1<<bitPos);
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tempm ^= (1<<bitPos);
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}
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draw_buffer_level[y*GRAPHICS_WIDTH+x/16] = tempf;
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draw_buffer_mask[y*GRAPHICS_WIDTH+x/16] = tempm;
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draw_buffer_level[y*GRAPHICS_WIDTH+x/8] = tempf;
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draw_buffer_mask[y*GRAPHICS_WIDTH+x/8] = tempm;
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}
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// Credit for this one goes to wikipedia! :-)
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@ -480,15 +478,16 @@ void drawBox(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
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* @param y y coordinate
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* @param mode 0 = clear bit, 1 = set bit, 2 = toggle bit
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*/
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void write_pixel(uint16_t *buff, unsigned int x, unsigned int y, int mode)
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void write_pixel(uint8_t *buff, unsigned int x, unsigned int y, int mode)
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{
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APPLY_DEADBAND(x, y);
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CHECK_COORDS(x, y);
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// Determine the bit in the word to be set and the word
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// index to set it in.
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int bitnum = CALC_BIT_IN_WORD(x);
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int wordnum = CALC_BUFF_ADDR(x, y);
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// Apply a mask.
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uint16_t mask = 1 << (15 - bitnum);
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uint16_t mask = 1 << (7 - bitnum);
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WRITE_WORD_MODE(buff, wordnum, mask, mode);
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}
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@ -509,7 +508,7 @@ void write_pixel_lm(unsigned int x, unsigned int y, int mmode, int lmode)
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int bitnum = CALC_BIT_IN_WORD(x);
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int wordnum = CALC_BUFF_ADDR(x, y);
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// Apply the masks.
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uint16_t mask = 1 << (15 - bitnum);
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uint16_t mask = 1 << (7 - bitnum);
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WRITE_WORD_MODE(draw_buffer_mask, wordnum, mask, mmode);
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WRITE_WORD_MODE(draw_buffer_level, wordnum, mask, lmode);
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}
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@ -524,7 +523,7 @@ void write_pixel_lm(unsigned int x, unsigned int y, int mmode, int lmode)
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* @param y y coordinate
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_hline(uint16_t *buff, unsigned int x0, unsigned int x1, unsigned int y, int mode)
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void write_hline(uint8_t *buff, unsigned int x0, unsigned int x1, unsigned int y, int mode)
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{
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CLIP_COORDS(x0, y);
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CLIP_COORDS(x1, y);
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@ -557,7 +556,7 @@ void write_hline(uint16_t *buff, unsigned int x0, unsigned int x1, unsigned int
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// Now write 0xffff words from start+1 to end-1.
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for(i = addr0 + 1; i <= addr1 - 1; i++)
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{
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WRITE_WORD_MODE(buff, i, 0xffff, mode);
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WRITE_WORD_MODE(buff, i, 0xff, mode);
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}
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}
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}
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@ -617,7 +616,7 @@ void write_hline_outlined(unsigned int x0, unsigned int x1, unsigned int y, int
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* @param y1 y1 coordinate
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_vline(uint16_t *buff, unsigned int x, unsigned int y0, unsigned int y1, int mode)
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void write_vline(uint8_t *buff, unsigned int x, unsigned int y0, unsigned int y1, int mode)
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{
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unsigned int a;
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CLIP_COORDS(x, y0);
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@ -633,10 +632,10 @@ void write_vline(uint16_t *buff, unsigned int x, unsigned int y0, unsigned int y
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int addr1 = CALC_BUFF_ADDR(x, y1);
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/* Then we calculate the pixel data to be written. */
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int bitnum = CALC_BIT_IN_WORD(x);
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uint16_t mask = 1 << (15 - bitnum);
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uint16_t mask = 1 << (7 - bitnum);
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/* Run from addr0 to addr1 placing pixels. Increment by the number
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* of words n each graphics line. */
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for(a = addr0; a <= addr1; a += DISP_WIDTH / 16)
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for(a = addr0; a <= addr1; a += DISP_WIDTH / 8)
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{
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WRITE_WORD_MODE(buff, a, mask, mode);
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}
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@ -702,7 +701,7 @@ void write_vline_outlined(unsigned int x, unsigned int y0, unsigned int y1, int
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* @param height rectangle height
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_filled_rectangle(uint16_t *buff, unsigned int x, unsigned int y, unsigned int width, unsigned int height, int mode)
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void write_filled_rectangle(uint8_t *buff, unsigned int x, unsigned int y, unsigned int width, unsigned int height, int mode)
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{
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int yy, addr0_old, addr1_old;
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CHECK_COORDS(x, y);
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@ -723,7 +722,7 @@ void write_filled_rectangle(uint16_t *buff, unsigned int x, unsigned int y, unsi
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while(height--)
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{
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WRITE_WORD_MODE(buff, addr0, mask, mode);
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addr0 += DISP_WIDTH / 16;
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addr0 += DISP_WIDTH / 8;
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}
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}
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// Otherwise we need to write the edges and then the middle repeatedly.
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@ -739,8 +738,8 @@ void write_filled_rectangle(uint16_t *buff, unsigned int x, unsigned int y, unsi
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{
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WRITE_WORD_MODE(buff, addr0, mask_l, mode);
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WRITE_WORD_MODE(buff, addr1, mask_r, mode);
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addr0 += DISP_WIDTH / 16;
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addr1 += DISP_WIDTH / 16;
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addr0 += DISP_WIDTH / 8;
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addr1 += DISP_WIDTH / 8;
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yy++;
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}
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// Now write 0xffff words from start+1 to end-1 for each row.
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@ -751,10 +750,10 @@ void write_filled_rectangle(uint16_t *buff, unsigned int x, unsigned int y, unsi
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{
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for(i = addr0 + 1; i <= addr1 - 1; i++)
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{
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WRITE_WORD_MODE(buff, i, 0xffff, mode);
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WRITE_WORD_MODE(buff, i, 0xff, mode);
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}
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addr0 += DISP_WIDTH / 16;
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addr1 += DISP_WIDTH / 16;
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addr0 += DISP_WIDTH / 8;
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addr1 += DISP_WIDTH / 8;
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yy++;
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}
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}
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@ -810,7 +809,7 @@ void write_rectangle_outlined(unsigned int x, unsigned int y, int width, int hei
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* @param dashp dash period (pixels) - zero for no dash
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_circle(uint16_t *buff, unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int mode)
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void write_circle(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, unsigned int dashp, int mode)
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{
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CHECK_COORDS(cx, cy);
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int error = -r, x = r, y = 0;
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@ -906,7 +905,7 @@ void write_circle_outlined(unsigned int cx, unsigned int cy, unsigned int r, uns
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* @param r radius
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_circle_filled(uint16_t *buff, unsigned int cx, unsigned int cy, unsigned int r, int mode)
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void write_circle_filled(uint8_t *buff, unsigned int cx, unsigned int cy, unsigned int r, int mode)
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{
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CHECK_COORDS(cx, cy);
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int error = -r, x = r, y = 0, xch = 0;
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@ -956,7 +955,7 @@ void write_circle_filled(uint16_t *buff, unsigned int cx, unsigned int cy, unsig
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* @param y1 second y coordinate
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_line(uint16_t *buff, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mode)
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void write_line(uint8_t *buff, unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, int mode)
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{
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// Based on http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm
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int steep = abs(y1 - y0) > abs(x1 - x0);
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@ -1141,10 +1140,10 @@ void write_line_outlined(unsigned int x0, unsigned int y0, unsigned int x1, unsi
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* @param xoff x offset (0-15)
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* @param mode 0 = clear, 1 = set, 2 = toggle
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*/
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void write_word_misaligned(uint16_t *buff, uint16_t word, unsigned int addr, unsigned int xoff, int mode)
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void write_word_misaligned(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff, int mode)
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{
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uint16_t firstmask = word >> xoff;
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uint16_t lastmask = word << (16 - xoff);
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uint16_t lastmask = word << (8 - xoff);
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WRITE_WORD_MODE(buff, addr, firstmask, mode);
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if(xoff > 0)
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{
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@ -1167,10 +1166,10 @@ void write_word_misaligned(uint16_t *buff, uint16_t word, unsigned int addr, uns
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* it doesn't go through a lot of switch logic which slows down text writing
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* a lot.
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*/
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void write_word_misaligned_NAND(uint16_t *buff, uint16_t word, unsigned int addr, unsigned int xoff)
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void write_word_misaligned_NAND(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff)
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{
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uint16_t firstmask = word >> xoff;
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uint16_t lastmask = word << (16 - xoff);
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uint16_t lastmask = word << (8 - xoff);
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WRITE_WORD_NAND(buff, addr, firstmask);
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if(xoff > 0)
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{
|
||||
@ -1193,10 +1192,10 @@ void write_word_misaligned_NAND(uint16_t *buff, uint16_t word, unsigned int addr
|
||||
* it doesn't go through a lot of switch logic which slows down text writing
|
||||
* a lot.
|
||||
*/
|
||||
void write_word_misaligned_OR(uint16_t *buff, uint16_t word, unsigned int addr, unsigned int xoff)
|
||||
void write_word_misaligned_OR(uint8_t *buff, uint16_t word, unsigned int addr, unsigned int xoff)
|
||||
{
|
||||
uint16_t firstmask = word >> xoff;
|
||||
uint16_t lastmask = word << (16 - xoff);
|
||||
uint16_t lastmask = word << (8 - xoff);
|
||||
WRITE_WORD_OR(buff, addr, firstmask);
|
||||
if(xoff > 0)
|
||||
{
|
||||
@ -1280,7 +1279,7 @@ void write_char16(char ch, unsigned int x, unsigned int y, int font)
|
||||
row = ch * font_info.height;
|
||||
row_temp = row;
|
||||
addr_temp = addr;
|
||||
xshift = 16 - font_info.width;
|
||||
xshift = 8 - font_info.width;
|
||||
// We can write mask words easily.
|
||||
for(yy = y; yy < y + font_info.height; yy++)
|
||||
{
|
||||
@ -1288,7 +1287,7 @@ void write_char16(char ch, unsigned int x, unsigned int y, int font)
|
||||
write_word_misaligned_OR(draw_buffer_mask, font_mask12x18[row] << xshift, addr, wbit);
|
||||
else
|
||||
write_word_misaligned_OR(draw_buffer_mask, font_mask8x10[row] << xshift, addr, wbit);
|
||||
addr += DISP_WIDTH / 16;
|
||||
addr += DISP_WIDTH / 8;
|
||||
row++;
|
||||
}
|
||||
// Level bits are more complicated. We need to set or clear
|
||||
@ -1317,7 +1316,7 @@ void write_char16(char ch, unsigned int x, unsigned int y, int font)
|
||||
// If we're not bold write the AND mask.
|
||||
//if(!(flags & FONT_BOLD))
|
||||
write_word_misaligned_NAND(draw_buffer_level, and_mask, addr, wbit);
|
||||
addr += DISP_WIDTH / 16;
|
||||
addr += DISP_WIDTH / 8;
|
||||
row++;
|
||||
}
|
||||
}
|
||||
@ -1364,12 +1363,12 @@ void write_char(char ch, unsigned int x, unsigned int y, int flags, int font)
|
||||
row = lookup * font_info.height * 2;
|
||||
row_temp = row;
|
||||
addr_temp = addr;
|
||||
xshift = 16 - font_info.width;
|
||||
xshift = 8 - font_info.width;
|
||||
// We can write mask words easily.
|
||||
for(yy = y; yy < y + font_info.height; yy++)
|
||||
{
|
||||
write_word_misaligned_OR(draw_buffer_mask, font_info.data[row] << xshift, addr, wbit);
|
||||
addr += DISP_WIDTH / 16;
|
||||
addr += DISP_WIDTH / 8;
|
||||
row++;
|
||||
}
|
||||
// Level bits are more complicated. We need to set or clear
|
||||
@ -1389,7 +1388,7 @@ void write_char(char ch, unsigned int x, unsigned int y, int flags, int font)
|
||||
// If we're not bold write the AND mask.
|
||||
//if(!(flags & FONT_BOLD))
|
||||
write_word_misaligned_NAND(draw_buffer_level, and_mask, addr, wbit);
|
||||
addr += DISP_WIDTH / 16;
|
||||
addr += DISP_WIDTH / 8;
|
||||
row++;
|
||||
}
|
||||
}
|
||||
|
@ -45,10 +45,10 @@ static const struct pios_video_cfg * dev_cfg;
|
||||
// Must be allocated in one block, so it is in a struct.
|
||||
struct _buffers
|
||||
{
|
||||
uint16_t buffer0_level[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint16_t buffer0_mask[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint16_t buffer1_level[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint16_t buffer1_mask[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint8_t buffer0_level[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint8_t buffer0_mask[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint8_t buffer1_level[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
uint8_t buffer1_mask[GRAPHICS_HEIGHT*GRAPHICS_WIDTH];
|
||||
} buffers;
|
||||
|
||||
// Remove the struct definition (makes it easier to write for.)
|
||||
@ -58,10 +58,10 @@ struct _buffers
|
||||
#define buffer1_mask (buffers.buffer1_mask)
|
||||
|
||||
// We define pointers to each of these buffers.
|
||||
uint16_t *draw_buffer_level;
|
||||
uint16_t *draw_buffer_mask;
|
||||
uint16_t *disp_buffer_level;
|
||||
uint16_t *disp_buffer_mask;
|
||||
uint8_t *draw_buffer_level;
|
||||
uint8_t *draw_buffer_mask;
|
||||
uint8_t *disp_buffer_level;
|
||||
uint8_t *disp_buffer_mask;
|
||||
|
||||
volatile uint8_t gLineType = LINE_TYPE_UNKNOWN;
|
||||
volatile uint16_t gActiveLine = 0;
|
||||
|
@ -76,11 +76,11 @@ extern void PIOS_Vsync_ISR();
|
||||
#define GRAPHICS_WIDTH_REAL 336
|
||||
#define GRAPHICS_HEIGHT_REAL 270
|
||||
|
||||
#define GRAPHICS_WIDTH (GRAPHICS_WIDTH_REAL/16)
|
||||
#define GRAPHICS_WIDTH (GRAPHICS_WIDTH_REAL/8)
|
||||
#define GRAPHICS_HEIGHT GRAPHICS_HEIGHT_REAL
|
||||
|
||||
// dma lenght
|
||||
#define BUFFER_LINE_LENGTH (GRAPHICS_WIDTH*2) //Yes, in 16 bit halfwords.
|
||||
#define BUFFER_LINE_LENGTH (GRAPHICS_WIDTH) //Yes, in bytes.
|
||||
|
||||
// line types
|
||||
#define LINE_TYPE_UNKNOWN 0
|
||||
|
Loading…
Reference in New Issue
Block a user