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uavobjectmanager: remove linked list for UAVOs
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@ -41,6 +41,17 @@
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// Macros
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#define SET_BITS(var, shift, value, mask) var = (var & ~(mask << shift)) | (value << shift);
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/* Table of UAVO handles registered at compile time */
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extern struct UAVOData * __start__uavo_handles __attribute__((weak));
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extern struct UAVOData * __stop__uavo_handles __attribute__((weak));
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#define UAVO_LIST_ITERATE(_item) \
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for (struct UAVOData ** _uavo_slot = &__start__uavo_handles; \
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_uavo_slot <= &__stop__uavo_handles; \
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_uavo_slot++) { \
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struct UAVOData * _item = *_uavo_slot; \
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if (_item == NULL) continue;
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/**
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* List of event queues and the eventmask associated with the queue.
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*/
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@ -98,7 +109,6 @@ struct UAVOData {
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* inside the payload for this UAVO.
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*/
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struct UAVOMeta metaObj;
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struct UAVOData * next;
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uint16_t instance_size;
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} __attribute__((packed));
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@ -164,7 +174,6 @@ static void customSPrintf(uint8_t * buffer, uint8_t * format, ...);
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#endif
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// Private variables
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static struct UAVOData * uavo_list;
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static xSemaphoreHandle mutex;
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static const UAVObjMetadata defMetadata = {
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.flags = (ACCESS_READWRITE << UAVOBJ_ACCESS_SHIFT |
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@ -188,7 +197,6 @@ static UAVObjStats stats;
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int32_t UAVObjInitialize()
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{
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// Initialize variables
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uavo_list = NULL;
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memset(&stats, 0, sizeof(UAVObjStats));
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// Create mutex
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@ -338,9 +346,6 @@ UAVObjHandle UAVObjRegister(uint32_t id,
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/* Initialize the embedded meta UAVO */
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UAVObjInitMetaData (&uavo_data->metaObj);
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/* Add the newly created object to the global list of objects */
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LL_APPEND(uavo_list, uavo_data);
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/* Initialize object fields and metadata to default values */
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if (initCb)
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initCb((UAVObjHandle) uavo_data, 0);
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@ -374,8 +379,7 @@ UAVObjHandle UAVObjGetByID(uint32_t id)
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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// Look for object
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struct UAVOData * tmp_obj;
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LL_FOREACH(uavo_list, tmp_obj) {
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UAVO_LIST_ITERATE(tmp_obj)
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if (tmp_obj->id == id) {
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found_obj = (UAVObjHandle *)tmp_obj;
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goto unlock_exit;
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@ -1019,15 +1023,13 @@ int32_t UAVObjDelete(UAVObjHandle obj_handle, uint16_t instId)
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*/
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int32_t UAVObjSaveSettings()
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{
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struct UAVOData *obj;
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// Get lock
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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int32_t rc = -1;
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// Save all settings objects
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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// Check if this is a settings object
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if (UAVObjIsSettings(obj)) {
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// Save object
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@ -1051,15 +1053,13 @@ unlock_exit:
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*/
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int32_t UAVObjLoadSettings()
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{
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struct UAVOData *obj;
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// Get lock
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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int32_t rc = -1;
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// Load all settings objects
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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// Check if this is a settings object
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if (UAVObjIsSettings(obj)) {
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// Load object
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@ -1083,15 +1083,13 @@ unlock_exit:
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*/
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int32_t UAVObjDeleteSettings()
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{
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struct UAVOData *obj;
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// Get lock
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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int32_t rc = -1;
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// Save all settings objects
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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// Check if this is a settings object
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if (UAVObjIsSettings(obj)) {
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// Save object
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@ -1115,15 +1113,13 @@ unlock_exit:
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*/
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int32_t UAVObjSaveMetaobjects()
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{
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struct UAVOData *obj;
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// Get lock
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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int32_t rc = -1;
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// Save all settings objects
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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// Save object
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if (UAVObjSave( (UAVObjHandle) MetaObjectPtr(obj), 0) ==
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-1) {
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@ -1144,15 +1140,13 @@ unlock_exit:
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*/
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int32_t UAVObjLoadMetaobjects()
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{
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struct UAVOData *obj;
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// Get lock
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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int32_t rc = -1;
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// Load all settings objects
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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// Load object
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if (UAVObjLoad((UAVObjHandle) MetaObjectPtr(obj), 0) ==
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-1) {
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@ -1173,15 +1167,13 @@ unlock_exit:
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*/
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int32_t UAVObjDeleteMetaobjects()
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{
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struct UAVOData *obj;
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// Get lock
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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int32_t rc = -1;
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// Load all settings objects
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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// Load object
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if (UAVObjDelete((UAVObjHandle) MetaObjectPtr(obj), 0)
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== -1) {
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@ -1787,8 +1779,7 @@ void UAVObjIterate(void (*iterator) (UAVObjHandle obj))
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xSemaphoreTakeRecursive(mutex, portMAX_DELAY);
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// Iterate through the list and invoke iterator for each object
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struct UAVOData *obj;
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LL_FOREACH(uavo_list, obj) {
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UAVO_LIST_ITERATE(obj)
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(*iterator) ((UAVObjHandle) obj);
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(*iterator) ((UAVObjHandle) &obj->metaObj);
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}
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@ -40,7 +40,7 @@
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#include "$(NAMELC).h"
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// Private variables
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static UAVObjHandle handle = NULL;
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static UAVObjHandle handle __attribute__((section("_uavo_handles")));
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/**
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* Initialize object.
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