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@ -78,6 +78,7 @@
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#define AT_QUEUE_NUMELEM 18
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#endif
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#define TASK_STARTUP_DELAY_MS 250 /* delay task startup this much, waiting on accessory valid */
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#define NOT_AT_MODE_DELAY_MS 50 /* delay this many ms if not in autotune mode */
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#define NOT_AT_MODE_RATE (1000.0f / NOT_AT_MODE_DELAY_MS) /* this many loops per second if not in autotune mode */
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#define SMOOTH_QUICK_FLUSH_DELAY 0.5f /* wait this long after last change to flush to permanent storage */
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@ -95,6 +96,7 @@
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#define YAW_BETA_LOW 4
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#define TAU_TOO_LONG 8
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#define TAU_TOO_SHORT 16
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#define CPU_TOO_SLOW 32
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// smooth-quick modes
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#define SMOOTH_QUICK_DISABLED 0
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@ -104,55 +106,54 @@
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// Private types
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enum AUTOTUNE_STATE { AT_INIT, AT_INIT_DELAY, AT_INIT_DELAY2, AT_START, AT_RUN, AT_FINISHED, AT_WAITING };
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struct at_queued_data {
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float y[3]; /* Gyro measurements */
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float u[3]; /* Actuator desired */
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float throttle; /* Throttle desired */
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uint32_t raw_time; /* From PIOS_DELAY_GetRaw() */
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float y[3]; /* Gyro measurements */
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float u[3]; /* Actuator desired */
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float throttle; /* Throttle desired */
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uint32_t gyroStateCallbackTimestamp; /* PIOS_DELAY_GetRaw() time of GyroState callback */
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uint32_t sensorReadTimestamp; /* PIOS_DELAY_GetRaw() time of sensor read */
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};
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// Global variables
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extern uint32_t gyroReadTime;
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// Private variables
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static SystemIdentSettingsData systemIdentSettings;
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// save memory because metadata is only briefly accessed, when normal data struct is not being used
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// unnamed union issues a warning
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static union {
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SystemIdentStateData systemIdentState;
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UAVObjMetadata systemIdentStateMetaData;
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} u;
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static StabilizationBankManualRateData manualRate;
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static xTaskHandle taskHandle;
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static bool moduleEnabled;
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static xQueueHandle atQueue;
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static float gX[AF_NUMX] = { 0 };
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static float gP[AF_NUMP] = { 0 };
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static float gyroReadTimeAverage;
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static float gyroReadTimeAverageAlpha;
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static float gyroReadTimeAverageAlphaAlpha;
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static float alpha;
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static float smoothQuickSetting;
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static volatile uint32_t atPointsSpilled;
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static uint32_t throttleAccumulator;
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static uint8_t rollMax, pitchMax;
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static StabilizationBankManualRateData manualRate;
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static float gX[AF_NUMX] = { 0 };
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static float gP[AF_NUMP] = { 0 };
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static SystemIdentSettingsData systemIdentSettings;
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static SystemIdentStateData systemIdentState;
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static int8_t accessoryToUse;
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static int8_t flightModeSwitchTogglePosition;
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static float gyroReadTimeAverage;
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static float gyroReadTimeAverageAlpha;
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#define GYRO_READ_TIME_DECAY_TIME_CONSTANT 2.0f
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static bool moduleEnabled;
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// Private functions
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static void AutoTuneTask(void *parameters);
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static void AfPredict(float X[AF_NUMX], float P[AF_NUMP], const float u_in[3], const float gyro[3], const float dT_s, const float t_in);
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static void AfInit(float X[AF_NUMX], float P[AF_NUMP]);
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static uint8_t CheckSettingsRaw();
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static uint8_t CheckSettings();
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static void ComputeStabilizationAndSetPidsFromDampAndNoise(float damp, float noise);
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static void ComputeStabilizationAndSetPids();
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static void ProportionPidsSmoothToQuick(float min, float val, float max);
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static void AtNewGyroData(UAVObjEvent *ev);
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static void AutoTuneTask(void *parameters);
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static void AfInit(float X[AF_NUMX], float P[AF_NUMP]);
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static void AfPredict(float X[AF_NUMX], float P[AF_NUMP], const float u_in[3], const float gyro[3], const float dT_s, const float t_in);
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static bool CheckFlightModeSwitchForPidRequest(uint8_t flightMode);
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static uint8_t CheckSettings();
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static uint8_t CheckSettingsRaw();
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static void ComputeStabilizationAndSetPidsFromDampAndNoise(float damp, float noise);
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static void InitSystemIdent(bool loadDefaults);
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static void ProportionPidsSmoothToQuick();
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static void UpdateSystemIdentState(const float *X, const float *noise, float dT_s, uint32_t predicts, uint32_t spills, float hover_throttle);
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static void UpdateStabilizationDesired(bool doingIdent);
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static bool CheckFlightModeSwitchForPidRequest(uint8_t flightMode);
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static void InitSystemIdent(bool loadDefaults);
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static void InitSmoothQuick(bool loadToggle);
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/**
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@ -196,9 +197,6 @@ int32_t AutoTuneInitialize(void)
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if (!atQueue) {
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moduleEnabled = false;
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}
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// 0.002 is gyro period
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// make the smoothing decay about 1 second
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gyroReadTimeAverageAlpha = expf(-0.002f / GYRO_READ_TIME_DECAY_TIME_CONSTANT);
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}
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return 0;
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@ -213,9 +211,6 @@ int32_t AutoTuneStart(void)
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{
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// Start main task if it is enabled
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if (moduleEnabled) {
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// taskHandle = PIOS_Thread_Create(AutoTuneTask, "Autotune", STACK_SIZE_BYTES, NULL, TASK_PRIORITY);
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// TaskMonitorAdd(TASKINFO_RUNNING_AUTOTUNE, taskHandle);
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// PIOS_WDG_RegisterFlag(PIOS_WDG_AUTOTUNE);
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GyroStateConnectCallback(AtNewGyroData);
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xTaskCreate(AutoTuneTask, "AutoTune", STACK_SIZE_BYTES / 4, NULL, TASK_PRIORITY, &taskHandle);
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PIOS_TASK_MONITOR_RegisterTask(TASKINFO_RUNNING_AUTOTUNE, taskHandle);
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@ -232,15 +227,21 @@ MODULE_INITCALL(AutoTuneInitialize, AutoTuneStart);
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*/
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static void AutoTuneTask(__attribute__((unused)) void *parameters)
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{
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enum AUTOTUNE_STATE state = AT_INIT;
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uint32_t lastUpdateTime = 0; // initialization is only for compiler warning
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float noise[3] = { 0 };
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float dT_s = 0.0f;
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uint32_t lastUpdateTime = 0; // initialization is only for compiler warning
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uint32_t lastTime = 0.0f;
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uint32_t measureTime = 0;
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uint32_t updateCounter = 0;
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enum AUTOTUNE_STATE state = AT_INIT;
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bool saveSiNeeded = false;
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bool savePidNeeded = false;
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// wait for the accessory values to stabilize
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// otherwise they come up as zero, then change to their real value
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// and that causes the PIDs to be re-exported (if smoothquick is active), which the user may not want
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vTaskDelay(TASK_STARTUP_DELAY_MS / portTICK_RATE_MS);
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// get max attitude / max rate
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// for use in generating Attitude mode commands from this module
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// note that the values could change when they change flight mode (and the associated bank)
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@ -249,9 +250,9 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
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StabilizationBankManualRateGet(&manualRate);
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// correctly set accessoryToUse and flightModeSwitchTogglePosition
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// based on what is in SystemIdent
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// so that the user can use the PID smooth->quick slider in following flights
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// so that the user can use the PID smooth->quick slider in flights following the autotune flight
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InitSystemIdent(false);
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InitSmoothQuick(true);
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smoothQuickSetting = systemIdentSettings.SmoothQuickSetting;
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while (1) {
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uint32_t diffTime;
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@ -260,9 +261,6 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
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FlightStatusData flightStatus;
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FlightStatusGet(&flightStatus);
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// I have never seen this module misbehave in a way that requires a watchdog, so not bothering making one
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// PIOS_WDG_UpdateFlag(PIOS_WDG_AUTOTUNE);
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if (flightStatus.Armed == FLIGHTSTATUS_ARMED_DISARMED) {
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if (saveSiNeeded) {
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saveSiNeeded = false;
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@ -295,21 +293,23 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
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&& systemIdentSettings.Complete && !CheckSettings()) {
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if (flightStatus.Armed == FLIGHTSTATUS_ARMED_ARMED) {
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// if user toggled while armed set PID's to next in sequence
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// 2,3,4,0,1 (5 positions) or 1,2,0 (3 positions) or 3,4,5,6,0,1,2 (7 positions)
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// if you assume that smoothest is -100 and quickest is +100
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// this corresponds to 0,+50,+100,-100,-50 (for 5 position toggle)
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++flightModeSwitchTogglePosition;
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if (flightModeSwitchTogglePosition > systemIdentSettings.SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) {
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flightModeSwitchTogglePosition = 0;
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// if you assume that smoothest is -1 and quickest is +1
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// this corresponds to 0,+.50,+1.00,-1.00,-.50 (for 5 position toggle)
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smoothQuickSetting += 1.0f / (float)flightModeSwitchTogglePosition;
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if (smoothQuickSetting > 1.001f) {
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smoothQuickSetting = -1.0f;
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}
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} else {
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// if they did it disarmed, then set PID's back to AutoTune default
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flightModeSwitchTogglePosition = (systemIdentSettings.SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) / 2;
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// if they did the 3x FMS toggle while disarmed, set PID's back to the middle of smoothquick
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smoothQuickSetting = 0.0f;
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}
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ProportionPidsSmoothToQuick(0.0f,
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(float)flightModeSwitchTogglePosition,
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(float)(systemIdentSettings.SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE));
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// calculate PIDs based on new smoothQuickSetting and save to the PID bank
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ProportionPidsSmoothToQuick();
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// save new PIDs permanently when / if disarmed
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savePidNeeded = true;
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// we also save the new knob/toggle value for startup next time
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// this keeps the PIDs in sync with the toggle position
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saveSiNeeded = true;
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}
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//////////////////////////////////////////////////////////////////////////////////////
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@ -332,43 +332,35 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
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// - the state machine needs to be reset
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// - the local version of Attitude mode gets skipped
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if (flightStatus.FlightMode != FLIGHTSTATUS_FLIGHTMODE_AUTOTUNE) {
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static bool savePidActive = false;
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// if accessory0-3 is configured as a PID changing slider/knob over the smooth to quick range
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// and FC is not currently running autotune
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// and accessory0-3 changed by at least 1/160 of full range (2)
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// and accessory0-3 changed by at least 1/85 of full range (2)
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// (don't bother checking to see if the requested accessory# is configured properly
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// if it isn't, the value will be 0 which is the center of [-1,1] anyway)
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if (accessoryToUse != -1 && systemIdentSettings.Complete && !CheckSettings()) {
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static AccessoryDesiredData accessoryValueOld = { 0.0f };
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AccessoryDesiredData accessoryValue;
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AccessoryDesiredInstGet(accessoryToUse, &accessoryValue);
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// if the accessory changed more than 1/80
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// (this test is intended to remove one unit jitter)
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// some old PPM receivers use a low resolution chip which only allows about 180 steps
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// if the accessory changed more than some percent of total range
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// some old PPM receivers use a low resolution chip which only allows about 180 steps out of a range of 2.0
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// a test Taranis transmitter knob has about 0.0233 slop out of a range of 2.0
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// what we are doing here does not need any higher precision than that
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if (fabsf(accessoryValueOld.AccessoryVal - accessoryValue.AccessoryVal) > (2.0f / 160.0f)) {
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accessoryValueOld = accessoryValue;
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// this copies the PIDs to memory and makes them active
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// but does not write them to permanent storage
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ProportionPidsSmoothToQuick(-1.0f, accessoryValue.AccessoryVal, 1.0f);
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// don't save PID to perm storage the first time
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// that usually means at power up
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//
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// that keeps it from writing the same value at each boot
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// but means that it won't be permanent if they move the slider before FC power on
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// (note that the PIDs will be changed, just not saved permanently)
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if (savePidActive) {
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// this schedules the first possible write of the PIDs to occur a fraction of a second or so from now
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// and moves the scheduled time if it is already scheduled
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savePidDelay = SMOOTH_QUICK_FLUSH_TICKS;
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} else {
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savePidActive = true;
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}
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// user must move the knob more than 1/85th of the total range (of 2.0) for it to register as changed
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if (fabsf(smoothQuickSetting - accessoryValue.AccessoryVal) > (2.0f / 85.0f)) {
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smoothQuickSetting = accessoryValue.AccessoryVal;
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// calculate PIDs based on new smoothQuickSetting and save to the PID bank
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ProportionPidsSmoothToQuick();
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// this schedules the first possible write of the PIDs to occur a fraction of a second or so from now
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// and changes the scheduled time if it is already scheduled
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savePidDelay = SMOOTH_QUICK_FLUSH_TICKS;
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} else if (savePidDelay && --savePidDelay == 0) {
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// this flags that the PIDs can be written to permanent storage right now
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// but they will only be written when the FC is disarmed
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// so this means immediate (after NOT_AT_MODE_DELAY_MS) or wait till FC is disarmed
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savePidNeeded = true;
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// we also save the new knob/toggle value for startup next time
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// this avoids rewriting the PIDs at each startup
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// because knob is unknown / not where it is expected / looks like knob moved
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saveSiNeeded = true;
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}
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} else {
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savePidDelay = 0;
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@ -406,7 +398,6 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
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// load SystemIdentSettings so that they can change it
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// and do smooth-quick on changed values
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InitSystemIdent(false);
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InitSmoothQuick(false);
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// wait for FC to arm in case they are doing this without a flight mode switch
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// that causes the 2+ second delay that follows to happen after arming
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// which gives them a chance to take off before the shakes start
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@ -437,7 +428,6 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
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// and the complete data has been sanity checked
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savePidNeeded = false;
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InitSystemIdent(true);
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InitSmoothQuick(true);
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AfInit(gX, gP);
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UpdateSystemIdentState(gX, NULL, 0.0f, 0, 0, 0.0f);
|
|
|
|
|
measureTime = (uint32_t)systemIdentSettings.TuningDuration * (uint32_t)1000;
|
|
|
|
@ -455,6 +445,7 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
|
|
|
|
|
updateCounter = 0;
|
|
|
|
|
atPointsSpilled = 0;
|
|
|
|
|
throttleAccumulator = 0;
|
|
|
|
|
alpha = 0.0f;
|
|
|
|
|
state = AT_RUN;
|
|
|
|
|
lastUpdateTime = xTaskGetTickCount();
|
|
|
|
|
break;
|
|
|
|
@ -476,13 +467,18 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
/* calculate time between successive points */
|
|
|
|
|
float dT_s = PIOS_DELAY_DiffuS2(lastTime, pt.raw_time) * 1.0e-6f;
|
|
|
|
|
dT_s = PIOS_DELAY_DiffuS2(lastTime, pt.gyroStateCallbackTimestamp) * 1.0e-6f;
|
|
|
|
|
/* This is for the first point, but
|
|
|
|
|
* also if we have extended drops */
|
|
|
|
|
if (dT_s > 0.010f) {
|
|
|
|
|
dT_s = 0.010f;
|
|
|
|
|
}
|
|
|
|
|
lastTime = pt.raw_time;
|
|
|
|
|
lastTime = pt.gyroStateCallbackTimestamp;
|
|
|
|
|
// original algorithm handles time from GyroStateGet() to detected motion
|
|
|
|
|
// this algorithm also includes the time from raw gyro read to GyroStateGet()
|
|
|
|
|
gyroReadTimeAverage = gyroReadTimeAverage * alpha
|
|
|
|
|
+ PIOS_DELAY_DiffuS2(pt.sensorReadTimestamp, pt.gyroStateCallbackTimestamp) * 1.0e-6f * (1.0f - alpha);
|
|
|
|
|
alpha = alpha * gyroReadTimeAverageAlphaAlpha + gyroReadTimeAverageAlpha * (1.0f - gyroReadTimeAverageAlphaAlpha);
|
|
|
|
|
AfPredict(gX, gP, pt.u, pt.y, dT_s, pt.throttle);
|
|
|
|
|
for (int j = 0; j < 3; ++j) {
|
|
|
|
|
const float NOISE_ALPHA = 0.9997f; // 10 second time constant at 300 Hz
|
|
|
|
@ -492,7 +488,7 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
|
|
|
|
|
throttleAccumulator += 10000 * pt.throttle;
|
|
|
|
|
// Update uavo every 256 cycles to avoid
|
|
|
|
|
// telemetry spam
|
|
|
|
|
if (((updateCounter++) & 0xff) == 0) {
|
|
|
|
|
if (((++updateCounter) & 0xff) == 0) {
|
|
|
|
|
float hoverThrottle = ((float)(throttleAccumulator / updateCounter)) / 10000.0f;
|
|
|
|
|
UpdateSystemIdentState(gX, noise, dT_s, updateCounter, atPointsSpilled, hoverThrottle);
|
|
|
|
|
}
|
|
|
|
@ -504,16 +500,23 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case AT_FINISHED:
|
|
|
|
|
// update with info from the last few data points
|
|
|
|
|
if ((updateCounter & 0xff) != 0) {
|
|
|
|
|
float hoverThrottle = ((float)(throttleAccumulator / updateCounter)) / 10000.0f;
|
|
|
|
|
UpdateSystemIdentState(gX, noise, dT_s, updateCounter, atPointsSpilled, hoverThrottle);
|
|
|
|
|
}
|
|
|
|
|
// data is automatically considered bad if FC was disarmed at the time AT completed
|
|
|
|
|
if (flightStatus.Armed == FLIGHTSTATUS_ARMED_ARMED) {
|
|
|
|
|
// always calculate and save PIDs if disabling sanity checks
|
|
|
|
|
if (!CheckSettings()) {
|
|
|
|
|
ComputeStabilizationAndSetPids();
|
|
|
|
|
ProportionPidsSmoothToQuick();
|
|
|
|
|
savePidNeeded = true;
|
|
|
|
|
// mark these results as good in the permanent settings so they can be used next flight too
|
|
|
|
|
systemIdentSettings.Complete = true;
|
|
|
|
|
// mark these results as good in the log settings so they can be viewed in playback
|
|
|
|
|
systemIdentState.Complete = true;
|
|
|
|
|
u.systemIdentState.Complete = true;
|
|
|
|
|
SystemIdentStateCompleteSet(&u.systemIdentState.Complete);
|
|
|
|
|
// mark these results as good in the permanent settings so they can be used next flight too
|
|
|
|
|
// this is written to the UAVO below, outside of the ARMED and CheckSettings() checks
|
|
|
|
|
systemIdentSettings.Complete = true;
|
|
|
|
|
}
|
|
|
|
|
// always raise an alarm if sanity checks failed
|
|
|
|
|
// even if disabling sanity checks
|
|
|
|
@ -525,8 +528,8 @@ static void AutoTuneTask(__attribute__((unused)) void *parameters)
|
|
|
|
|
SYSTEMALARMS_EXTENDEDALARMSTATUS_AUTOTUNE, failureBits);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
float hoverThrottle = ((float)(throttleAccumulator / updateCounter)) / 10000.0f;
|
|
|
|
|
UpdateSystemIdentState(gX, noise, 0, updateCounter, atPointsSpilled, hoverThrottle);
|
|
|
|
|
// need to save UAVO after .Complete gets potentially set
|
|
|
|
|
// SystemIdentSettings needs the whole UAVO saved so it is saved outside the previous checks
|
|
|
|
|
SystemIdentSettingsSet(&systemIdentSettings);
|
|
|
|
|
state = AT_WAITING;
|
|
|
|
|
break;
|
|
|
|
@ -557,6 +560,7 @@ static void AtNewGyroData(UAVObjEvent *ev)
|
|
|
|
|
static bool last_sample_unpushed = false;
|
|
|
|
|
GyroStateData gyro;
|
|
|
|
|
ActuatorDesiredData actuators;
|
|
|
|
|
uint32_t timestamp;
|
|
|
|
|
|
|
|
|
|
if (!ev || !ev->obj || ev->instId != 0 || ev->event != EV_UPDATED) {
|
|
|
|
|
return;
|
|
|
|
@ -564,11 +568,10 @@ static void AtNewGyroData(UAVObjEvent *ev)
|
|
|
|
|
|
|
|
|
|
// object will at times change asynchronously so must copy data here, with locking
|
|
|
|
|
// and do it as soon as possible
|
|
|
|
|
timestamp = PIOS_DELAY_GetRaw();
|
|
|
|
|
GyroStateGet(&gyro);
|
|
|
|
|
ActuatorDesiredGet(&actuators);
|
|
|
|
|
|
|
|
|
|
gyroReadTimeAverage = gyroReadTimeAverage * gyroReadTimeAverageAlpha + PIOS_DELAY_DiffuS(gyroReadTime) * 1.0e-6f * (1 - gyroReadTimeAverageAlpha);
|
|
|
|
|
|
|
|
|
|
if (last_sample_unpushed) {
|
|
|
|
|
/* Last time we were unable to queue up the gyro data.
|
|
|
|
|
* Try again, last chance! */
|
|
|
|
@ -577,22 +580,15 @@ static void AtNewGyroData(UAVObjEvent *ev)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
q_item.raw_time = PIOS_DELAY_GetRaw();
|
|
|
|
|
#if 0
|
|
|
|
|
gyro_filtered[0] = gyro_filtered[0] * stabSettings.gyro_alpha + gyroState.x * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
gyro_filtered[1] = gyro_filtered[1] * stabSettings.gyro_alpha + gyroState.y * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
gyro_filtered[2] = gyro_filtered[2] * stabSettings.gyro_alpha + gyroState.z * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.y[0] = gyro.x;
|
|
|
|
|
q_item.y[1] = gyro.y;
|
|
|
|
|
q_item.y[2] = gyro.z;
|
|
|
|
|
#endif
|
|
|
|
|
q_item.y[0] = q_item.y[0] * stabSettings.gyro_alpha + gyro.x * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.y[1] = q_item.y[1] * stabSettings.gyro_alpha + gyro.y * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.y[2] = q_item.y[2] * stabSettings.gyro_alpha + gyro.z * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.u[0] = actuators.Roll;
|
|
|
|
|
q_item.u[1] = actuators.Pitch;
|
|
|
|
|
q_item.u[2] = actuators.Yaw;
|
|
|
|
|
q_item.throttle = actuators.Thrust;
|
|
|
|
|
q_item.gyroStateCallbackTimestamp = timestamp;
|
|
|
|
|
q_item.y[0] = q_item.y[0] * stabSettings.gyro_alpha + gyro.x * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.y[1] = q_item.y[1] * stabSettings.gyro_alpha + gyro.y * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.y[2] = q_item.y[2] * stabSettings.gyro_alpha + gyro.z * (1 - stabSettings.gyro_alpha);
|
|
|
|
|
q_item.u[0] = actuators.Roll;
|
|
|
|
|
q_item.u[1] = actuators.Pitch;
|
|
|
|
|
q_item.u[2] = actuators.Yaw;
|
|
|
|
|
q_item.throttle = actuators.Thrust;
|
|
|
|
|
q_item.sensorReadTimestamp = gyro.SensorReadTimestamp;
|
|
|
|
|
|
|
|
|
|
if (xQueueSend(atQueue, &q_item, 0) != pdTRUE) {
|
|
|
|
|
last_sample_unpushed = true;
|
|
|
|
@ -641,7 +637,7 @@ static bool CheckFlightModeSwitchForPidRequest(uint8_t flightMode)
|
|
|
|
|
// and set some flags based on the values
|
|
|
|
|
// it is used two ways:
|
|
|
|
|
// - on startup it reads settings so the user can reuse an old tune with smooth-quick
|
|
|
|
|
// - at tune time, it inits the state in preparation for tuning
|
|
|
|
|
// - at tune time, it inits the state to default values of uavo xml file, in preparation for tuning
|
|
|
|
|
static void InitSystemIdent(bool loadDefaults)
|
|
|
|
|
{
|
|
|
|
|
SystemIdentSettingsGet(&systemIdentSettings);
|
|
|
|
@ -649,27 +645,37 @@ static void InitSystemIdent(bool loadDefaults)
|
|
|
|
|
if (loadDefaults) {
|
|
|
|
|
// get these 10.0 10.0 7.0 -4.0 from default values of SystemIdent (.Beta and .Tau)
|
|
|
|
|
// so that if they are changed there (mainly for future code changes), they will be changed here too
|
|
|
|
|
// save metadata from being changed by the following SetDefaults()
|
|
|
|
|
SystemIdentStateGetMetadata(&u.systemIdentStateMetaData);
|
|
|
|
|
SystemIdentStateSetDefaults(SystemIdentStateHandle(), 0);
|
|
|
|
|
SystemIdentStateGet(&systemIdentState);
|
|
|
|
|
// Tau, Beta, and the Complete flag get default values
|
|
|
|
|
SystemIdentStateSetMetadata(&u.systemIdentStateMetaData);
|
|
|
|
|
SystemIdentStateGet(&u.systemIdentState);
|
|
|
|
|
// Tau, GyroReadTimeAverage, Beta, and the Complete flag get default values
|
|
|
|
|
// in preparation for running AutoTune
|
|
|
|
|
systemIdentSettings.Tau = systemIdentState.Tau;
|
|
|
|
|
systemIdentSettings.GyroReadTimeAverage = systemIdentState.GyroReadTimeAverage;
|
|
|
|
|
memcpy(&systemIdentSettings.Beta, &systemIdentState.Beta, sizeof(SystemIdentSettingsBetaData));
|
|
|
|
|
systemIdentSettings.Complete = systemIdentState.Complete;
|
|
|
|
|
systemIdentSettings.Tau = u.systemIdentState.Tau;
|
|
|
|
|
systemIdentSettings.GyroReadTimeAverage = u.systemIdentState.GyroReadTimeAverage;
|
|
|
|
|
memcpy(&systemIdentSettings.Beta, &u.systemIdentState.Beta, sizeof(SystemIdentSettingsBetaData));
|
|
|
|
|
systemIdentSettings.Complete = u.systemIdentState.Complete;
|
|
|
|
|
} else {
|
|
|
|
|
// Tau, Beta, and the Complete flag get stored values
|
|
|
|
|
// Tau, GyroReadTimeAverage, Beta, and the Complete flag get stored values
|
|
|
|
|
// so the user can fly another battery to select and test PIDs with the slider/knob
|
|
|
|
|
systemIdentState.Tau = systemIdentSettings.Tau;
|
|
|
|
|
systemIdentState.GyroReadTimeAverage = systemIdentSettings.GyroReadTimeAverage;
|
|
|
|
|
memcpy(&systemIdentState.Beta, &systemIdentSettings.Beta, sizeof(SystemIdentStateBetaData));
|
|
|
|
|
systemIdentState.Complete = systemIdentSettings.Complete;
|
|
|
|
|
u.systemIdentState.Tau = systemIdentSettings.Tau;
|
|
|
|
|
u.systemIdentState.GyroReadTimeAverage = systemIdentSettings.GyroReadTimeAverage;
|
|
|
|
|
memcpy(&u.systemIdentState.Beta, &systemIdentSettings.Beta, sizeof(SystemIdentStateBetaData));
|
|
|
|
|
u.systemIdentState.Complete = systemIdentSettings.Complete;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// (1.0f / PIOS_SENSOR_RATE) is gyro period
|
|
|
|
|
// the -1/10 makes it converge nicely, the other values make it converge the same way if the configuration is changed
|
|
|
|
|
// gyroReadTimeAverageAlphaAlpha is 0.9996 when the tuning duration is the default of 60 seconds
|
|
|
|
|
gyroReadTimeAverageAlphaAlpha = expapprox(-1.0f / PIOS_SENSOR_RATE / ((float)systemIdentSettings.TuningDuration/10.0f));
|
|
|
|
|
if (!IS_REAL(gyroReadTimeAverageAlphaAlpha)) {
|
|
|
|
|
gyroReadTimeAverageAlphaAlpha = expapprox(-1.0f / 500.0f / (60/10)); // basically 0.9996
|
|
|
|
|
}
|
|
|
|
|
// 0.99999988f is as close to 1.0f as possible to make final average as smooth as possible
|
|
|
|
|
gyroReadTimeAverageAlpha = 0.99999988f;
|
|
|
|
|
gyroReadTimeAverage = u.systemIdentState.GyroReadTimeAverage;
|
|
|
|
|
|
|
|
|
|
static void InitSmoothQuick(bool loadToggle)
|
|
|
|
|
{
|
|
|
|
|
uint8_t SmoothQuickSource = systemIdentSettings.SmoothQuickSource;
|
|
|
|
|
|
|
|
|
|
switch (SmoothQuickSource) {
|
|
|
|
@ -677,34 +683,34 @@ static void InitSmoothQuick(bool loadToggle)
|
|
|
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 1: // use accessory1
|
|
|
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 2: // use accessory2
|
|
|
|
|
case SMOOTH_QUICK_ACCESSORY_BASE + 3: // use accessory3
|
|
|
|
|
// leave smoothQuickSetting alone since it is always controlled by knob
|
|
|
|
|
// disable PID changing with flight mode switch
|
|
|
|
|
// ignore loadToggle if user is also switching to use knob as source
|
|
|
|
|
flightModeSwitchTogglePosition = -1;
|
|
|
|
|
// enable PID changing with accessory0-3
|
|
|
|
|
accessoryToUse = SmoothQuickSource - SMOOTH_QUICK_ACCESSORY_BASE;
|
|
|
|
|
systemIdentSettings.SmoothQuickSource = SmoothQuickSource;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case SMOOTH_QUICK_TOGGLE_BASE + 3: // use flight mode switch toggle with 3 points
|
|
|
|
|
case SMOOTH_QUICK_TOGGLE_BASE + 5: // use flight mode switch toggle with 5 points
|
|
|
|
|
case SMOOTH_QUICK_TOGGLE_BASE + 7: // use flight mode switch toggle with 7 points
|
|
|
|
|
// don't allow init of current toggle position in the middle of 3x fms toggle
|
|
|
|
|
if (loadDefaults) {
|
|
|
|
|
// set toggle to middle of range
|
|
|
|
|
smoothQuickSetting = 0.0f;
|
|
|
|
|
}
|
|
|
|
|
// enable PID changing with flight mode switch
|
|
|
|
|
flightModeSwitchTogglePosition = (SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) / 2;
|
|
|
|
|
// disable PID changing with accessory0-3
|
|
|
|
|
accessoryToUse = -1;
|
|
|
|
|
// don't allow init of current toggle position in the middle of 3x fms toggle
|
|
|
|
|
if (loadToggle) {
|
|
|
|
|
// first test PID is in the middle of the smooth -> quick range
|
|
|
|
|
flightModeSwitchTogglePosition = (SmoothQuickSource - 1 - SMOOTH_QUICK_TOGGLE_BASE) / 2;
|
|
|
|
|
}
|
|
|
|
|
systemIdentSettings.SmoothQuickSource = SmoothQuickSource;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case SMOOTH_QUICK_DISABLED:
|
|
|
|
|
default:
|
|
|
|
|
// leave smoothQuickSetting alone so user can set it to a different value and have it stay that value
|
|
|
|
|
// disable PID changing with flight mode switch
|
|
|
|
|
// ignore loadToggle since user is disabling toggle
|
|
|
|
|
flightModeSwitchTogglePosition = -1;
|
|
|
|
|
// disable PID changing with accessory0-3
|
|
|
|
|
accessoryToUse = -1;
|
|
|
|
|
systemIdentSettings.SmoothQuickSource = SMOOTH_QUICK_DISABLED;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -716,37 +722,38 @@ static void InitSmoothQuick(bool loadToggle)
|
|
|
|
|
static void UpdateSystemIdentState(const float *X, const float *noise,
|
|
|
|
|
float dT_s, uint32_t predicts, uint32_t spills, float hover_throttle)
|
|
|
|
|
{
|
|
|
|
|
systemIdentState.Beta.Roll = X[6];
|
|
|
|
|
systemIdentState.Beta.Pitch = X[7];
|
|
|
|
|
systemIdentState.Beta.Yaw = X[8];
|
|
|
|
|
systemIdentState.Bias.Roll = X[10];
|
|
|
|
|
systemIdentState.Bias.Pitch = X[11];
|
|
|
|
|
systemIdentState.Bias.Yaw = X[12];
|
|
|
|
|
systemIdentState.Tau = X[9];
|
|
|
|
|
// 'settings' beta and tau have same value as 'state' versions
|
|
|
|
|
u.systemIdentState.Beta.Roll = X[6];
|
|
|
|
|
u.systemIdentState.Beta.Pitch = X[7];
|
|
|
|
|
u.systemIdentState.Beta.Yaw = X[8];
|
|
|
|
|
u.systemIdentState.Bias.Roll = X[10];
|
|
|
|
|
u.systemIdentState.Bias.Pitch = X[11];
|
|
|
|
|
u.systemIdentState.Bias.Yaw = X[12];
|
|
|
|
|
u.systemIdentState.Tau = X[9];
|
|
|
|
|
if (noise) {
|
|
|
|
|
u.systemIdentState.Noise.Roll = noise[0];
|
|
|
|
|
u.systemIdentState.Noise.Pitch = noise[1];
|
|
|
|
|
u.systemIdentState.Noise.Yaw = noise[2];
|
|
|
|
|
}
|
|
|
|
|
u.systemIdentState.Period = dT_s * 1000.0f;
|
|
|
|
|
u.systemIdentState.NumAfPredicts = predicts;
|
|
|
|
|
u.systemIdentState.NumSpilledPts = spills;
|
|
|
|
|
u.systemIdentState.HoverThrottle = hover_throttle;
|
|
|
|
|
u.systemIdentState.GyroReadTimeAverage = gyroReadTimeAverage;
|
|
|
|
|
|
|
|
|
|
// 'settings' tau, beta, and GyroReadTimeAverage have same value as 'state' versions
|
|
|
|
|
// the state version produces a GCS log
|
|
|
|
|
// the settings version is remembered after power off/on
|
|
|
|
|
systemIdentSettings.Tau = systemIdentState.Tau;
|
|
|
|
|
memcpy(&systemIdentSettings.Beta, &systemIdentState.Beta, sizeof(SystemIdentSettingsBetaData));
|
|
|
|
|
if (noise) {
|
|
|
|
|
systemIdentState.Noise.Roll = noise[0];
|
|
|
|
|
systemIdentState.Noise.Pitch = noise[1];
|
|
|
|
|
systemIdentState.Noise.Yaw = noise[2];
|
|
|
|
|
}
|
|
|
|
|
systemIdentState.Period = dT_s * 1000.0f;
|
|
|
|
|
systemIdentState.NumAfPredicts = predicts;
|
|
|
|
|
systemIdentState.NumSpilledPts = spills;
|
|
|
|
|
systemIdentState.HoverThrottle = hover_throttle;
|
|
|
|
|
systemIdentSettings.Tau = u.systemIdentState.Tau;
|
|
|
|
|
memcpy(&systemIdentSettings.Beta, &u.systemIdentState.Beta, sizeof(SystemIdentSettingsBetaData));
|
|
|
|
|
systemIdentSettings.GyroReadTimeAverage = u.systemIdentState.GyroReadTimeAverage;
|
|
|
|
|
systemIdentSettings.SmoothQuickSetting = smoothQuickSetting;
|
|
|
|
|
|
|
|
|
|
systemIdentState.GyroReadTimeAverage = gyroReadTimeAverage;
|
|
|
|
|
systemIdentSettings.GyroReadTimeAverage = systemIdentState.GyroReadTimeAverage;
|
|
|
|
|
|
|
|
|
|
SystemIdentStateSet(&systemIdentState);
|
|
|
|
|
SystemIdentStateSet(&u.systemIdentState);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// when running AutoTune mode, this bypasses manualcontrol.c / stabilizedhandler.c
|
|
|
|
|
// to control exactly when the multicopter should be in Attitude mode vs. SystemIdent mode
|
|
|
|
|
// to control whether the multicopter should be in Attitude mode vs. SystemIdent mode
|
|
|
|
|
static void UpdateStabilizationDesired(bool doingIdent)
|
|
|
|
|
{
|
|
|
|
|
StabilizationDesiredData stabDesired;
|
|
|
|
@ -783,28 +790,26 @@ static uint8_t CheckSettingsRaw()
|
|
|
|
|
|
|
|
|
|
// Check the axis gains
|
|
|
|
|
// Extreme values: Your roll or pitch gain was lower than expected. This will result in large PID values.
|
|
|
|
|
if (systemIdentState.Beta.Roll < 6) {
|
|
|
|
|
if (u.systemIdentState.Beta.Roll < 6) {
|
|
|
|
|
retVal |= ROLL_BETA_LOW;
|
|
|
|
|
}
|
|
|
|
|
if (systemIdentState.Beta.Pitch < 6) {
|
|
|
|
|
if (u.systemIdentState.Beta.Pitch < 6) {
|
|
|
|
|
retVal |= PITCH_BETA_LOW;
|
|
|
|
|
}
|
|
|
|
|
// previously we didn't save PID if there was too little yaw beta (too big a yaw PID), now we correct it (limit yaw PID) by default
|
|
|
|
|
#if 0
|
|
|
|
|
// if (systemIdentState.Beta.Yaw < 4) {
|
|
|
|
|
if (systemIdentState.Beta.Yaw < systemIdentSettings.YawBetaMin) {
|
|
|
|
|
retVal |= YAW_BETA_LOW;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
// Check the response speed
|
|
|
|
|
// Extreme values: Your estimated response speed (tau) is slower than normal. This will result in large PID values.
|
|
|
|
|
if (expf(systemIdentState.Tau) > 0.1f) {
|
|
|
|
|
if (expapprox(u.systemIdentState.Tau) > 0.1f) {
|
|
|
|
|
retVal |= TAU_TOO_LONG;
|
|
|
|
|
}
|
|
|
|
|
// Extreme values: Your estimated response speed (tau) is faster than normal. This will result in large PID values.
|
|
|
|
|
else if (expf(systemIdentState.Tau) < 0.008f) {
|
|
|
|
|
else if (expapprox(u.systemIdentState.Tau) < 0.008f) {
|
|
|
|
|
retVal |= TAU_TOO_SHORT;
|
|
|
|
|
}
|
|
|
|
|
// Check gyroReadTimeAverage
|
|
|
|
|
// Sanity check: CPU is too slow compared to gyro rate
|
|
|
|
|
if (gyroReadTimeAverage > (1.0f/PIOS_SENSOR_RATE)) {
|
|
|
|
|
retVal |= CPU_TOO_SLOW;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
@ -821,27 +826,17 @@ static uint8_t CheckSettings()
|
|
|
|
|
if (systemIdentSettings.DisableSanityChecks) {
|
|
|
|
|
retVal = 0;
|
|
|
|
|
}
|
|
|
|
|
// previously we didn't save PID if there was too little yaw beta (too big a yaw PID), now we correct it (limit yaw PID) by default
|
|
|
|
|
#if 0
|
|
|
|
|
// if not calculating yaw, or if calculating yaw but ignoring errors
|
|
|
|
|
else if (systemIdentSettings.CalculateYaw != SYSTEMIDENTSETTINGS_CALCULATEYAW_TRUE) {
|
|
|
|
|
// clear the yaw error bit
|
|
|
|
|
retVal &= ~YAW_BETA_LOW;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
return retVal;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// given Tau(delay) and Beta(gain) from the tune (and user selection of smooth to quick) calculate the PIDs
|
|
|
|
|
// this code came from dRonin GCS and uses double precision math
|
|
|
|
|
// most of the doubles could be replaced with floats
|
|
|
|
|
// given Tau"+"GyroReadTimeAverage(delay) and Beta(gain) from the tune (and user selection of smooth to quick) calculate the PIDs
|
|
|
|
|
// this code came from dRonin GCS and has been converted from double precision math to single precision
|
|
|
|
|
static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float noiseRate)
|
|
|
|
|
{
|
|
|
|
|
_Static_assert(sizeof(StabilizationSettingsBank1Data) == sizeof(StabilizationBankData), "sizeof(StabilizationSettingsBank1Data) != sizeof(StabilizationBankData)");
|
|
|
|
|
StabilizationBankData stabSettingsBank;
|
|
|
|
|
|
|
|
|
|
StabilizationBankData volatile stabSettingsBank;
|
|
|
|
|
switch (systemIdentSettings.DestinationPidBank) {
|
|
|
|
|
case 1:
|
|
|
|
|
StabilizationSettingsBank1Get((void *)&stabSettingsBank);
|
|
|
|
@ -861,59 +856,65 @@ static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float
|
|
|
|
|
// make oscillations less likely
|
|
|
|
|
// - ghf is the amount of high frequency gain and limits the influence
|
|
|
|
|
// of noise
|
|
|
|
|
const double ghf = (double)noiseRate / 1000.0d;
|
|
|
|
|
const double damp = (double)dampRate / 100.0d;
|
|
|
|
|
const float ghf = noiseRate / 1000.0f;
|
|
|
|
|
const float damp = dampRate / 100.0f;
|
|
|
|
|
|
|
|
|
|
double tau = exp(systemIdentState.Tau) + (double) systemIdentSettings.GyroReadTimeAverage;
|
|
|
|
|
double exp_beta_roll_times_ghf = exp(systemIdentState.Beta.Roll) * ghf;
|
|
|
|
|
double exp_beta_pitch_times_ghf = exp(systemIdentState.Beta.Pitch) * ghf;
|
|
|
|
|
float tau = expapprox(u.systemIdentState.Tau) + systemIdentSettings.GyroReadTimeAverage;
|
|
|
|
|
float exp_beta_roll_times_ghf = expapprox(u.systemIdentState.Beta.Roll) * ghf;
|
|
|
|
|
float exp_beta_pitch_times_ghf = expapprox(u.systemIdentState.Beta.Pitch) * ghf;
|
|
|
|
|
|
|
|
|
|
double wn = 1.0d / tau;
|
|
|
|
|
double tau_d = 0.0d;
|
|
|
|
|
float wn = 1.0f / tau;
|
|
|
|
|
float tau_d = 0.0f;
|
|
|
|
|
for (int i = 0; i < 30; i++) {
|
|
|
|
|
double tau_d_roll = (2.0d * damp * tau * wn - 1.0d) / (4.0d * tau * damp * damp * wn * wn - 2.0d * damp * wn - tau * wn * wn + exp_beta_roll_times_ghf);
|
|
|
|
|
double tau_d_pitch = (2.0d * damp * tau * wn - 1.0d) / (4.0d * tau * damp * damp * wn * wn - 2.0d * damp * wn - tau * wn * wn + exp_beta_pitch_times_ghf);
|
|
|
|
|
float tau_d_roll = (2.0f * damp * tau * wn - 1.0f) / (4.0f * tau * damp * damp * wn * wn - 2.0f * damp * wn - tau * wn * wn + exp_beta_roll_times_ghf);
|
|
|
|
|
float tau_d_pitch = (2.0f * damp * tau * wn - 1.0f) / (4.0f * tau * damp * damp * wn * wn - 2.0f * damp * wn - tau * wn * wn + exp_beta_pitch_times_ghf);
|
|
|
|
|
// Select the slowest filter property
|
|
|
|
|
tau_d = (tau_d_roll > tau_d_pitch) ? tau_d_roll : tau_d_pitch;
|
|
|
|
|
wn = (tau + tau_d) / (tau * tau_d) / (2.0d * damp + 2.0d);
|
|
|
|
|
wn = (tau + tau_d) / (tau * tau_d) / (2.0f * damp + 2.0f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Set the real pole position. The first pole is quite slow, which
|
|
|
|
|
// prevents the integral being too snappy and driving too much
|
|
|
|
|
// overshoot.
|
|
|
|
|
const double a = ((tau + tau_d) / tau / tau_d - 2.0d * damp * wn) / 20.0d;
|
|
|
|
|
const double b = ((tau + tau_d) / tau / tau_d - 2.0d * damp * wn - a);
|
|
|
|
|
const float a = ((tau + tau_d) / tau / tau_d - 2.0f * damp * wn) / 20.0f;
|
|
|
|
|
const float b = ((tau + tau_d) / tau / tau_d - 2.0f * damp * wn - a);
|
|
|
|
|
|
|
|
|
|
// Calculate the gain for the outer loop by approximating the
|
|
|
|
|
// inner loop as a single order lpf. Set the outer loop to be
|
|
|
|
|
// critically damped;
|
|
|
|
|
const double zeta_o = 1.3d;
|
|
|
|
|
const double kp_o = 1.0d / 4.0d / (zeta_o * zeta_o) / (1.0d / wn);
|
|
|
|
|
const double ki_o = 0.75d * kp_o / (2.0d * M_PI_D * tau * 10.0d);
|
|
|
|
|
const float zeta_o = 1.3f;
|
|
|
|
|
const float kp_o = 1.0f / 4.0f / (zeta_o * zeta_o) / (1.0f / wn);
|
|
|
|
|
const float ki_o = 0.75f * kp_o / (2.0f * M_PI_F * tau * 10.0f);
|
|
|
|
|
|
|
|
|
|
float kpMax = 0.0f;
|
|
|
|
|
double betaMinLn = 1000.0d;
|
|
|
|
|
StabilizationBankRollRatePIDData *rollPitchPid = NULL; // satisfy compiler warning only
|
|
|
|
|
float betaMinLn = 1000.0f;
|
|
|
|
|
StabilizationBankRollRatePIDData volatile * rollPitchPid = NULL; // satisfy compiler warning only
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < ((systemIdentSettings.CalculateYaw != SYSTEMIDENTSETTINGS_CALCULATEYAW_FALSE) ? 3 : 2); i++) {
|
|
|
|
|
double betaLn = SystemIdentStateBetaToArray(systemIdentState.Beta)[i];
|
|
|
|
|
double beta = exp(betaLn);
|
|
|
|
|
double ki;
|
|
|
|
|
double kp;
|
|
|
|
|
double kd;
|
|
|
|
|
float betaLn = SystemIdentStateBetaToArray(u.systemIdentState.Beta)[i];
|
|
|
|
|
float beta = expapprox(betaLn);
|
|
|
|
|
float ki;
|
|
|
|
|
float kp;
|
|
|
|
|
float kd;
|
|
|
|
|
|
|
|
|
|
switch (i) {
|
|
|
|
|
case 0: // Roll
|
|
|
|
|
case 1: // Pitch
|
|
|
|
|
ki = a * b * wn * wn * tau * tau_d / beta;
|
|
|
|
|
kp = tau * tau_d * ((a + b) * wn * wn + 2.0d * a * b * damp * wn) / beta - ki * tau_d;
|
|
|
|
|
kd = (tau * tau_d * (a * b + wn * wn + (a + b) * 2.0d * damp * wn) - 1.0d) / beta - kp * tau_d;
|
|
|
|
|
kp = tau * tau_d * ((a + b) * wn * wn + 2.0f * a * b * damp * wn) / beta - ki * tau_d;
|
|
|
|
|
kd = (tau * tau_d * (a * b + wn * wn + (a + b) * 2.0f * damp * wn) - 1.0f) / beta - kp * tau_d;
|
|
|
|
|
if (betaMinLn > betaLn) {
|
|
|
|
|
betaMinLn = betaLn;
|
|
|
|
|
// RollRatePID PitchRatePID YawRatePID
|
|
|
|
|
// form an array of structures
|
|
|
|
|
// point to one
|
|
|
|
|
rollPitchPid = &(&stabSettingsBank.RollRatePID)[i];
|
|
|
|
|
// this pointer arithmetic no longer works as expected in a gcc 64 bit test program
|
|
|
|
|
// rollPitchPid = &(&stabSettingsBank.RollRatePID)[i];
|
|
|
|
|
if (i==0) {
|
|
|
|
|
rollPitchPid = &stabSettingsBank.RollRatePID;
|
|
|
|
|
} else {
|
|
|
|
|
rollPitchPid = (StabilizationBankRollRatePIDData *) &stabSettingsBank.PitchRatePID;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 2: // Yaw
|
|
|
|
@ -933,16 +934,17 @@ static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float
|
|
|
|
|
// which is xp / (betaMin * betaYaw^0.6 / betaMin^0.6)
|
|
|
|
|
// which is xp / (betaMin^0.4 * betaYaw^0.6)
|
|
|
|
|
// hence the new effective betaYaw for Yaw P is (betaMin^0.4)*(betaYaw^0.6)
|
|
|
|
|
beta = exp(0.6d * (betaMinLn - (double)systemIdentState.Beta.Yaw));
|
|
|
|
|
kp = (double)rollPitchPid->Kp * beta;
|
|
|
|
|
ki = 0.8d * (double)rollPitchPid->Ki * beta;
|
|
|
|
|
kd = 0.8d * (double)rollPitchPid->Kd * beta;
|
|
|
|
|
beta = expapprox(0.6f * (betaMinLn - u.systemIdentState.Beta.Yaw));
|
|
|
|
|
// this casting assumes that RollRatePID is the same as PitchRatePID
|
|
|
|
|
kp = rollPitchPid->Kp * beta;
|
|
|
|
|
ki = 0.8f * rollPitchPid->Ki * beta;
|
|
|
|
|
kd = 0.8f * rollPitchPid->Kd * beta;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (i < 2) {
|
|
|
|
|
if (kpMax < (float)kp) {
|
|
|
|
|
kpMax = (float)kp;
|
|
|
|
|
if (kpMax < kp) {
|
|
|
|
|
kpMax = kp;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
// use the ratio with the largest roll/pitch kp to limit yaw kp to a reasonable value
|
|
|
|
@ -965,14 +967,14 @@ static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float ratio = 1.0f;
|
|
|
|
|
if (min > 0.0f && (float)kp < min) {
|
|
|
|
|
ratio = (float)kp / min;
|
|
|
|
|
} else if (max > 0.0f && (float)kp > max) {
|
|
|
|
|
ratio = (float)kp / max;
|
|
|
|
|
if (min > 0.0f && kp < min) {
|
|
|
|
|
ratio = kp / min;
|
|
|
|
|
} else if (max > 0.0f && kp > max) {
|
|
|
|
|
ratio = kp / max;
|
|
|
|
|
}
|
|
|
|
|
kp /= (double)ratio;
|
|
|
|
|
ki /= (double)ratio;
|
|
|
|
|
kd /= (double)ratio;
|
|
|
|
|
kp /= ratio;
|
|
|
|
|
ki /= ratio;
|
|
|
|
|
kd /= ratio;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (i) {
|
|
|
|
@ -1006,8 +1008,9 @@ static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Librepilot might do something more with this some time
|
|
|
|
|
// stabSettingsBank.DerivativeCutoff = 1.0d / (2.0d*M_PI*tau_d);
|
|
|
|
|
// stabSettingsBank.DerivativeCutoff = 1.0f / (2.0f*M_PI_F*tau_d);
|
|
|
|
|
// SystemIdentSettingsDerivativeCutoffSet(&systemIdentSettings.DerivativeCutoff);
|
|
|
|
|
// then something to schedule saving this permanently to flash when disarmed
|
|
|
|
|
|
|
|
|
|
// Save PIDs to UAVO RAM (not permanently yet)
|
|
|
|
|
switch (systemIdentSettings.DestinationPidBank) {
|
|
|
|
@ -1024,13 +1027,6 @@ static void ComputeStabilizationAndSetPidsFromDampAndNoise(float dampRate, float
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// calculate PIDs using default smooth-quick settings
|
|
|
|
|
static void ComputeStabilizationAndSetPids()
|
|
|
|
|
{
|
|
|
|
|
ComputeStabilizationAndSetPidsFromDampAndNoise(systemIdentSettings.DampRate, systemIdentSettings.NoiseRate);
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}
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// scale the damp and the noise to generate PIDs according to how a slider or other user specified ratio is set
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//
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// when val is half way between min and max, it generates the default PIDs
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@ -1043,9 +1039,12 @@ static void ComputeStabilizationAndSetPids()
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// this is done piecewise because we are not guaranteed that default-min == max-default
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// but we are given that [smoothDamp,smoothNoise] [defaultDamp,defaultNoise] [quickDamp,quickNoise] are all good parameterizations
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// this code guarantees that we will get those exact parameterizations at (val =) min, (max+min)/2, and max
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static void ProportionPidsSmoothToQuick(float min, float val, float max)
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static void ProportionPidsSmoothToQuick()
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{
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float ratio, damp, noise;
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float min = -1.0f;
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float val = smoothQuickSetting;
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float max = 1.0f;
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// translate from range [min, max] to range [0, max-min]
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// that takes care of min < 0 case too
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@ -1066,6 +1065,8 @@ static void ProportionPidsSmoothToQuick(float min, float val, float max)
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}
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ComputeStabilizationAndSetPidsFromDampAndNoise(damp, noise);
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// save it to the system, but not yet written to flash
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SystemIdentSettingsSmoothQuickSettingSet(&smoothQuickSetting);
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}
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@ -1328,8 +1329,8 @@ static void AfInit(float X[AF_NUMX], float P[AF_NUMP])
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memset(X, 0, AF_NUMX * sizeof(X[0]));
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// get these 10.0 10.0 7.0 -4.0 from default values of SystemIdent (.Beta and .Tau)
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// so that if they are changed there (mainly for future code changes), they will be changed here too
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memcpy(&X[6], &systemIdentState.Beta, sizeof(systemIdentState.Beta));
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X[9] = systemIdentState.Tau;
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memcpy(&X[6], &u.systemIdentState.Beta, sizeof(u.systemIdentState.Beta));
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X[9] = u.systemIdentState.Tau;
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// P initialization
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memset(P, 0, AF_NUMP * sizeof(P[0]));
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