/** ****************************************************************************** * * @file uavobjecthelper.cpp * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012. * @addtogroup [Group] * @{ * @addtogroup UAVObjectHelper * @{ * @brief [Brief] *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "uavobjecthelper.h" #include AbstractUAVObjectHelper::AbstractUAVObjectHelper(QObject *parent) : QObject(parent), m_transactionResult(false), m_transactionCompleted(false) {} AbstractUAVObjectHelper::~AbstractUAVObjectHelper() {} AbstractUAVObjectHelper::Result AbstractUAVObjectHelper::doObjectAndWait(UAVObject *object, int timeout) { // Lock, we can't call this twice from different threads QMutexLocker locker(&m_mutex); m_object = object; // Reset variables m_transactionResult = false; m_transactionCompleted = false; // Create timer and connect it, connect object tx completed to local slot QTimer timeoutTimer; timeoutTimer.setSingleShot(true); connect(&timeoutTimer, SIGNAL(timeout()), &m_eventLoop, SLOT(quit())); connect(object, SIGNAL(transactionCompleted(UAVObject *, bool)), this, SLOT(transactionCompleted(UAVObject *, bool))); // Start timeout timer timeoutTimer.start(timeout); // Call the actual implementation in concrete subclass doObjectAndWaitImpl(); // Wait if not completed if (!m_transactionCompleted) { m_eventLoop.exec(); } timeoutTimer.stop(); // Disconnect disconnect(object, SIGNAL(transactionCompleted(UAVObject *, bool)), this, SLOT(transactionCompleted(UAVObject *, bool))); disconnect(&timeoutTimer, SIGNAL(timeout()), &m_eventLoop, SLOT(quit())); // Return result if (!m_transactionCompleted) { return TIMEOUT; } else { return m_transactionResult ? SUCCESS : FAIL; } } void AbstractUAVObjectHelper::transactionCompleted(UAVObject *object, bool success) { Q_UNUSED(object) // Set variables and quit event loop m_transactionResult = success; m_transactionCompleted = true; m_eventLoop.quit(); } UAVObjectUpdaterHelper::UAVObjectUpdaterHelper(QObject *parent) : AbstractUAVObjectHelper(parent) {} UAVObjectUpdaterHelper::~UAVObjectUpdaterHelper() {} void UAVObjectUpdaterHelper::doObjectAndWaitImpl() { m_object->updated(); } UAVObjectRequestHelper::UAVObjectRequestHelper(QObject *parent) : AbstractUAVObjectHelper(parent) {} UAVObjectRequestHelper::~UAVObjectRequestHelper() {} void UAVObjectRequestHelper::doObjectAndWaitImpl() { m_object->requestUpdate(); }