/** ****************************************************************************** * * @file connectionmanager.cpp * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup CorePlugin Core Plugin * @{ * @brief The Core GCS plugin *****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "connectionmanager.h" #include #include #include #include "qextserialport/src/qextserialenumerator.h" #include "qextserialport/src/qextserialport.h" #include #include #include #include #include namespace Core { ConnectionManager::ConnectionManager(Internal::MainWindow *mainWindow, QTabWidget *modeStack) : QWidget(mainWindow), m_availableDevList(0), m_connectBtn(0), m_ioDev(NULL), m_mainWindow(mainWindow) { QHBoxLayout *layout = new QHBoxLayout; layout->setSpacing(5); layout->setContentsMargins(5,5,5,5); layout->addWidget(new QLabel(tr("Connections:"))); m_availableDevList = new QComboBox; m_availableDevList->setMinimumWidth(100); m_availableDevList->setMaximumWidth(150); m_availableDevList->setContextMenuPolicy(Qt::CustomContextMenu); layout->addWidget(m_availableDevList); m_connectBtn = new QPushButton(tr("Connect")); m_connectBtn->setEnabled(false); layout->addWidget(m_connectBtn); setLayout(layout); modeStack->setCornerWidget(this, Qt::TopRightCorner); QObject::connect(m_connectBtn, SIGNAL(pressed()), this, SLOT(onConnectPressed())); } ConnectionManager::~ConnectionManager() { disconnectDevice(); suspendPolling(); } void ConnectionManager::init() { //register to the plugin manager so we can receive //new connection object from plugins QObject::connect(ExtensionSystem::PluginManager::instance(), SIGNAL(objectAdded(QObject*)), this, SLOT(objectAdded(QObject*))); QObject::connect(ExtensionSystem::PluginManager::instance(), SIGNAL(aboutToRemoveObject(QObject*)), this, SLOT(aboutToRemoveObject(QObject*))); } /** * Method called when the user clicks the "Connect" button */ bool ConnectionManager::connectDevice() { devListItem connection_device = findDevice(m_availableDevList->itemData(m_availableDevList->currentIndex(),Qt::ToolTipRole).toString()); if (!connection_device.connection) return false; QIODevice *io_dev = connection_device.connection->openDevice(connection_device.Name); if (!io_dev) return false; io_dev->open(QIODevice::ReadWrite); // check if opening the device worked if (!io_dev->isOpen()) { qDebug() << "Error: io_dev->isOpen() returned FALSE .. could not open connection to " << connection_device.devName << ": " << io_dev->errorString(); // close the device // EDOUARD: why do we close if we could not open ??? try { connection_device.connection->closeDevice(connection_device.devName); } catch (...) { // handle exception qDebug() << "Exception: connection_device.connection->closeDevice(" << connection_device.devName << ")"; } return false; } // we appear to have connected to the device OK // remember the connection/device details m_connectionDevice = connection_device; m_ioDev = io_dev; connect(m_connectionDevice.connection, SIGNAL(destroyed(QObject *)), this, SLOT(onConnectionDestroyed(QObject *)), Qt::QueuedConnection); // signal interested plugins that we connected to the device emit deviceConnected(m_ioDev); m_connectBtn->setText("Disconnect"); m_availableDevList->setEnabled(false); return true; } /** * Method called by plugins who want to force a disconnection. * Used by Uploader gadget for instance. */ bool ConnectionManager::disconnectDevice() { if (!m_ioDev) { // apparently we are already disconnected: this can // happen if a plugin tries to force a disconnect whereas // we are not connected. Just return. return false; } // We are connected - disconnect from the device // signal interested plugins that user is disconnecting his device emit deviceAboutToDisconnect(); try { if (m_connectionDevice.connection) m_connectionDevice.connection->closeDevice(m_connectionDevice.devName); } catch (...) { // handle exception qDebug() << "Exception: m_connectionDevice.connection->closeDevice(" << m_connectionDevice.devName << ")"; } m_connectionDevice.connection = NULL; m_ioDev = NULL; m_connectBtn->setText("Connect"); m_availableDevList->setEnabled(true); return true; } /** * Slot called when a plugin added an object to the core pool */ void ConnectionManager::objectAdded(QObject *obj) { //Check if a plugin added a connection object to the pool IConnection *connection = Aggregation::query(obj); if (!connection) return; //qDebug() << "Connection object registered:" << connection->connectionName(); //qDebug() << connection->availableDevices(); //register devices and populate CB devChanged(connection); // Keep track of the registration to be able to tell plugins // to do things m_connectionsList.append(connection); QObject::connect(connection, SIGNAL(availableDevChanged(IConnection *)), this, SLOT(devChanged(IConnection *))); } void ConnectionManager::aboutToRemoveObject(QObject *obj) { //Check if a plugin added a connection object to the pool IConnection *connection = Aggregation::query(obj); if (!connection) return; if (m_connectionDevice.connection && m_connectionDevice.connection == connection) // Pip { // we are currently using the one that is about to be removed m_connectionDevice.connection = NULL; m_ioDev = NULL; } if (m_connectionsList.contains(connection)) m_connectionsList.removeAt(m_connectionsList.indexOf(connection)); } void ConnectionManager::onConnectionDestroyed(QObject *obj) // Pip { Q_UNUSED(obj) //onConnectionClosed(obj); disconnectDevice(); } /** * Slot called when the user pressed the connect/disconnect button */ void ConnectionManager::onConnectPressed() { // Check if we have a ioDev already created: if (!m_ioDev) { // connecting connectDevice(); } else { // disconnecting disconnectDevice(); } } /** * Find a device by its displayed (visible on screen) name */ devListItem ConnectionManager::findDevice(const QString &devName) { foreach (devListItem d, m_devList) { if (d.devName == devName) return d; } qDebug() << "findDevice: cannot find " << devName << " in device list"; devListItem d; d.connection = NULL; return d; } /** * Tells every connection plugin to stop polling for devices if they * are doing that. * */ void ConnectionManager::suspendPolling() { foreach (IConnection *cnx, m_connectionsList) { cnx->suspendPolling(); } m_connectBtn->setEnabled(false); m_availableDevList->setEnabled(false); } /** * Tells every connection plugin to resume polling for devices if they * are doing that. */ void ConnectionManager::resumePolling() { foreach (IConnection *cnx, m_connectionsList) { cnx->resumePolling(); } m_connectBtn->setEnabled(true); m_availableDevList->setEnabled(true); } /** * Synchronize the list of connections displayed with those physically * present * @param[in] connection Connection type that you want to forget about :) */ void ConnectionManager::updateConnectionList(IConnection *connection) { QList availableDev = connection->availableDevices(); // Go through the list of connections of that type. If they are not in the // available device list then remove them. If they are connected, then // disconnect them. for (QLinkedList::iterator iter = m_devList.begin(); iter != m_devList.end(); ) { if (iter->connection == connection) { // See if device exists in the updated availability list bool found = false; foreach (IConnection::device dev, availableDev) if (iter->device == dev) // TODO: Need some way of indicating a IOConnection::device matches a devListItem found = true; if (!found) { if (m_connectionDevice.connection && m_connectionDevice.connection == connection) { // we are currently using the one we are about to erase //onConnectionClosed(m_connectionDevice.connection); disconnectDevice(); } iter = m_devList.erase(iter); } else ++iter; } else ++iter; } // Go through the list of available devices. If they are not present in the device list // add them. //and add them back in the list foreach (IConnection::device dev, availableDev) { bool found = false; foreach (devListItem devList, m_devList) if (devList.device == dev) found = true; if (!found) { registerDevice(connection,dev); } } } /** * Register a device from a specific connection plugin * @param devN contains the connection shortname + device name which is diplayed in the tooltip * @param disp is the name that is displayed in the dropdown menu * @param name is the actual device name */ void ConnectionManager::registerDevice(IConnection *conn, IConnection::device device) { devListItem d; d.connection = conn; d.device = device; d.devName = conn->shortName() + ": " + device.name; d.Name = device.name; d.displayName = conn->shortName() + " : " + device.displayName; m_devList.append(d); } /** * A device plugin notified us that its device list has changed * (eg: user plug/unplug a usb device) * \param[in] connection Connection type which signaled the update */ void ConnectionManager::devChanged(IConnection *connection) { if(!ExtensionSystem::PluginManager::instance()->allPluginsLoaded()) { connectionBackup.append(connection); connect(ExtensionSystem::PluginManager::instance(),SIGNAL(pluginsLoadEnded()),this,SLOT(connectionsCallBack()),Qt::UniqueConnection); return; } //clear device list combobox m_availableDevList->clear(); //remove registered devices of this IConnection from the list updateConnectionList(connection); //add all the list again to the combobox foreach (devListItem d, m_devList) { m_availableDevList->addItem(d.displayName); m_availableDevList->setItemData(m_availableDevList->count()-1,(const QString)d.devName,Qt::ToolTipRole); if(!m_ioDev && d.displayName.startsWith("USB")) { if(m_mainWindow->generalSettings()->autoConnect() || m_mainWindow->generalSettings()->autoSelect()) m_availableDevList->setCurrentIndex(m_availableDevList->count()-1); if(m_mainWindow->generalSettings()->autoConnect()) { connectDevice(); qDebug()<<"ConnectionManager::devChanged autoconnected USB device"; } } } if(m_ioDev)//if a device is connected make it the one selected on the dropbox { for(int x=0;xcount();++x) { if(m_connectionDevice.devName==m_availableDevList->itemData(x,Qt::ToolTipRole).toString()) m_availableDevList->setCurrentIndex(x); } } //disable connection button if the liNameif (m_availableDevList->count() > 0) if (m_availableDevList->count() > 0) m_connectBtn->setEnabled(true); else m_connectBtn->setEnabled(false); } } void Core::ConnectionManager::connectionsCallBack() { foreach(IConnection * con,connectionBackup) { devChanged(con); } connectionBackup.clear(); disconnect(ExtensionSystem::PluginManager::instance(),SIGNAL(pluginsLoadEnded()),this,SLOT(connectionsCallBack())); } //namespace Core